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1237 Commits
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| 135b229265 |
@@ -0,0 +1,74 @@
|
||||
module.exports = {
|
||||
env: {
|
||||
es6: true,
|
||||
node: true,
|
||||
},
|
||||
parser: '@typescript-eslint/parser',
|
||||
parserOptions: {
|
||||
tsconfigRootDir: __dirname,
|
||||
project: './tsconfig-eslint.json',
|
||||
},
|
||||
plugins: [
|
||||
'@typescript-eslint',
|
||||
],
|
||||
ignorePatterns: [
|
||||
'**/node_modules',
|
||||
'**/dist',
|
||||
],
|
||||
rules: {
|
||||
'@typescript-eslint/consistent-type-imports': [
|
||||
'warn',
|
||||
{
|
||||
prefer: 'type-imports',
|
||||
},
|
||||
],
|
||||
'@typescript-eslint/prefer-readonly': 'warn',
|
||||
'@typescript-eslint/quotes': [
|
||||
'warn',
|
||||
'single',
|
||||
{
|
||||
avoidEscape: true,
|
||||
},
|
||||
],
|
||||
'@typescript-eslint/semi': [
|
||||
'warn',
|
||||
'never',
|
||||
],
|
||||
'@typescript-eslint/indent': [
|
||||
'warn',
|
||||
'tab',
|
||||
],
|
||||
'@typescript-eslint/member-delimiter-style': [
|
||||
'warn',
|
||||
{
|
||||
multiline: {
|
||||
delimiter: 'comma',
|
||||
requireLast: true,
|
||||
},
|
||||
singleline: {
|
||||
delimiter: 'comma',
|
||||
requireLast: false,
|
||||
},
|
||||
overrides: {
|
||||
interface: {
|
||||
multiline: {
|
||||
delimiter: undefined,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
],
|
||||
'comma-dangle': 'off',
|
||||
'@typescript-eslint/comma-dangle': ['warn', 'always-multiline'],
|
||||
indent: 'off',
|
||||
'eol-last': 'warn',
|
||||
'no-fallthrough': 'warn',
|
||||
'prefer-const': 'warn',
|
||||
'prefer-object-spread': 'warn',
|
||||
'quote-props': [
|
||||
'warn',
|
||||
'as-needed',
|
||||
{ numbers: true },
|
||||
],
|
||||
},
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
name: Deploy to GitHub Pages
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: 'Get latest version'
|
||||
id: version
|
||||
run: echo "id=$(curl -s https://raw.githubusercontent.com/misode/mcmeta/summary/version.txt)" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
npm install
|
||||
export latest_version="'${{ steps.version.outputs.id }}'"
|
||||
npm run build
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
with:
|
||||
path: ./dist
|
||||
|
||||
deploy:
|
||||
needs: build
|
||||
|
||||
permissions:
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Deploy to GitHub Pages
|
||||
uses: actions/deploy-pages@v4
|
||||
id: deployment
|
||||
@@ -0,0 +1,3 @@
|
||||
node_modules
|
||||
/dist
|
||||
stats.html
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"[typescript]": {
|
||||
"editor.codeActionsOnSave": {
|
||||
"source.organizeImports": "explicit",
|
||||
"source.fixAll.eslint": "explicit"
|
||||
}
|
||||
},
|
||||
"[typescriptreact]": {
|
||||
"editor.codeActionsOnSave": {
|
||||
"source.organizeImports": "explicit",
|
||||
"source.fixAll.eslint": "explicit"
|
||||
}
|
||||
},
|
||||
"[javascript]": {
|
||||
"editor.codeActionsOnSave": {
|
||||
"source.organizeImports": "explicit",
|
||||
"source.fixAll.eslint": "explicit"
|
||||
}
|
||||
},
|
||||
"[markdown]": {
|
||||
"editor.insertSpaces": true,
|
||||
"editor.tabSize": 2
|
||||
},
|
||||
"typescript.format.semicolons": "remove",
|
||||
"editor.insertSpaces": false,
|
||||
"files.insertFinalNewline": true,
|
||||
"files.trimFinalNewlines": true,
|
||||
"typescript.tsdk": "node_modules\\typescript\\lib"
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Misode
|
||||
Copyright (c) 2020 Misode
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
# misode.github.io
|
||||
> Data Pack Generators for Minecraft Java Edition
|
||||
|
||||
https://misode.github.io/
|
||||
|
||||
## Contributing
|
||||
This project uses [Preact](https://preactjs.com/) and [Vite](https://vitejs.dev/).
|
||||
1. Make sure you have [node](https://nodejs.org/), npm, and [git](https://git-scm.com/) installed.
|
||||
2. Clone the repository.
|
||||
3. Start the dev server.
|
||||
```
|
||||
npm run dev
|
||||
```
|
||||
4. Open the browser in `localhost:3000`.
|
||||
|
||||
## Translating
|
||||
misode.github.io supports multiple languages. If you'd like to help us translate this project to your language, it would be really appreciated! If your language is not on this list, please create an issue for it.
|
||||
|
||||
[](https://weblate.spyglassmc.com/engage/misode-github-io/?utm_source=widget)
|
||||
|
||||
1. Go to the [Spyglassmc localization website](https://weblate.spyglassmc.com/projects/) (hosted by [SPGoding](https://github.com/SPGoding)).
|
||||
2. [Register](https://l10n.spgoding.com/accounts/register) by linking your GitHub account (recommended), or using your email.
|
||||
- Note that the username and email will be shown in the [repository](https://github.com/misode/misode.github.io)'s git commit log.
|
||||
3. See the components of misode.github.io [here](https://weblate.spyglassmc.com/projects/misode-github-io/web-app/).
|
||||
4. Start translating!
|
||||
|
||||
## Modded Generators
|
||||
This website contains a few [non-vanilla generators](https://misode.github.io/predicate/). It is possible to contribute additional generators. If instead you are interested in making custom generators but don't want them part of the main website, see the [forking section](#forking) below.
|
||||
|
||||
1. Create a new file `public/mcdoc/<your_project>.mcdoc`. This will contain the definitions of the
|
||||
2. Create a new generator entry in the `src/app/config.json` file for each generator page that you want to add. Set its `dependency` field to the name of the mcdoc file you created.
|
||||
3. Add translation key for each generator in `src/locales/en.json`, named `generator.<id>`, and a translation key named `partner.<dependency>`.
|
||||
4. The final step will be to write the generator definitions in the mcdoc file. Apart from the [technical specification](https://spyglassmc.com/user/mcdoc/), there is no documentation for the mcdoc format. It is a custom language describing JSON and NBT structures in the game. I recommend taking a look at how the other modded generators have their types. You can also look at the [vanilla mcdoc definitions](https://github.com/SpyglassMC/vanilla-mcdoc).
|
||||
5. Feel free to open a PR even when you are not ready with the types, or if you want help with writing them.
|
||||
|
||||
## Forking
|
||||
You are allowed to fork this repository and use its base as a way to publish your own generator site, but I ask to make a few changes before publishing.
|
||||
|
||||
1. Change links to this repo to your own repo. This can be done at the top of `Utils.ts` by changing `export const SOURCE_REPO_URL = ...`.
|
||||
2. Remove or replace the Google Analytics tracking code in the root `index.html` file. To avoid breaking the rest of the website, you can replace everything between the `<!-- Global site tag (gtag.js) - Google Analytics -->` markers with this:
|
||||
```html
|
||||
<script>
|
||||
function gtag() {}
|
||||
</script>
|
||||
```
|
||||
3. Disable the ads, first by remove two lines in `index.html`:
|
||||
```html
|
||||
<script async src="https://media.ethicalads.io/media/client/ethicalads.min.js"></script>
|
||||
...
|
||||
<div data-ea-publisher="misode-github-io" data-ea-manual="true" id="ad-placeholder"></div>
|
||||
```
|
||||
4. Secondly, you can remove the ad component, for example by returning `<></>` in `Ad.tsx`, or by removing the `{!gen.tags?.includes('partners') && <Ad id="data-pack-generator" type="text" />}` line in `SchemaGenerator.tsx`.
|
||||
5. Remove the contributors and giscus comment section on the homepage. You can do this easily by removing `<Contributors />` and `<Giscus />` in `Home.tsx`.
|
||||
6. Make some other changes to the home page. This will depend on what you need, but you might want to remove stuff like `<WhatsNew />` and/or `<Tools />`.
|
||||
7. Edit the `Footer.tsx` component. You can remove the donation link, but I would appreciate if you still kept a note that your fork is based on my work, for example by linking to my github profile or this repository.
|
||||
8. Change some of the translations in `src/locales/en.json`. Particularly you might want to change the `title.home` key.
|
||||
@@ -1,62 +0,0 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<!-- Google Analytics -->
|
||||
<script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','https://www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-73024255-2', 'auto');
|
||||
ga('set', 'dimension1', localStorage.getItem('theme') ?? 'default');
|
||||
ga('set', 'dimension2', 'v1');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
<!-- End Google Analytics -->
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" integrity="sha384-GJzZqFGwb1QTTN6wy59ffF1BuGJpLSa9DkKMp0DgiMDm4iYMj70gZWKYbI706tWS" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="../css/custom.css">
|
||||
<title data-i18n="title.advancement">Advancement Generator Minecraft 1.15</title>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="navbar navbar-expand-md navbar-dark bg-dark">
|
||||
<a id="descriptionSpan" class="navbar-brand mb-0 h1" href="../" data-i18n="description.advancement"></a>
|
||||
<button class="navbar-toggler navbar-toggler-right" type="button" data-toggle="collapse" data-target="#collapsibleNavbar">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="collapsibleNavbar">
|
||||
<ul class="navbar-nav mr-md-auto mb-2 mb-md-0">
|
||||
<li class="nav-item dropdown">
|
||||
<a id="versionLabel" class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown"></a>
|
||||
<div id="versionList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown">
|
||||
🌎 Language
|
||||
</a>
|
||||
<div id="lngList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle" href="" role="button" data-toggle="dropdown" data-i18n="theme"></a>
|
||||
<div id="themeList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
</ul>
|
||||
<span class="ml-0 ml-md-2"><a href="https://github.com/misode/misode.github.io" style="color: #ddd;" data-i18n="credit"></a></span>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="container" data-generator="advancement"></div>
|
||||
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.min.js" integrity="sha256-CSXorXvZcTkaix6Yvo6HppcZGetbYMGWSFlBw8HfCJo=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.6/umd/popper.min.js" integrity="sha384-wHAiFfRlMFy6i5SRaxvfOCifBUQy1xHdJ/yoi7FRNXMRBu5WHdZYu1hA6ZOblgut" crossorigin="anonymous"></script>
|
||||
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/js/bootstrap.min.js" integrity="sha384-B0UglyR+jN6CkvvICOB2joaf5I4l3gm9GU6Hc1og6Ls7i6U/mkkaduKaBhlAXv9k" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next/17.0.6/i18next.min.js" integrity="sha384-DYhccENVzcHrB30my+vk/NvcnUix2+CCUl8Qg7XEzTE1cFLf2IoN5B6c5C38vABH" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-browser-languagedetector/3.0.1/i18nextBrowserLanguageDetector.min.js" integrity="sha384-14ws1HmRivxp+u6W816e62Gs33Y19jhG4zSJb6pL0pB+gYc+CgFXXp4ZnGXcaOww" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-xhr-backend/3.0.0/i18nextXHRBackend.min.js" integrity="sha384-dK+VwLEvPDbpKM7G7D/LtbW6W2zlt99nuVTwoYIkMulAedST9Vj9OCRkv2xV8GjD" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-i18next/1.2.1/jquery-i18next.min.js" integrity="sha384-fLTSt6zHOb152KeFkj7kSiXdkyjKf6fjk5bdzWYLDPDo9evwd9PVs3TKoYYaaxdl" crossorigin="anonymous"></script>
|
||||
<script src="../js/i18n.js" charset="utf-8"></script>
|
||||
<script src="../js/model.js" charset="utf-8"></script>
|
||||
<script src="../js/view.js" charset="utf-8"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,130 +0,0 @@
|
||||
<div id="components" class="d-none">
|
||||
<div class="input-group mt-3" data-type="string">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<input type="text" class="form-control rounded-right" onchange="updateField(this)" onfocus="this.select()">
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="enum">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<select class="form-control rounded-right" onchange="updateField(this)">
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="random">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
<button type="button" class="btn btn-outline-secondary bg-light dropdown-toggle dropdown-toggle-split"
|
||||
data-toggle="dropdown"></button>
|
||||
<div class="dropdown-menu">
|
||||
<a class="dropdown-item" value="exact" onclick="updateRangeType(this)" data-i18n="range.exact"></a>
|
||||
<a class="dropdown-item" value="range" onclick="updateRangeType(this)" data-i18n="range.uniform"></a>
|
||||
<a class="dropdown-item" value="binomial" onclick="updateRangeType(this)"
|
||||
data-i18n="range.binomial"></a>
|
||||
</div>
|
||||
</div>
|
||||
<input type="text" class="form-control exact d-none rounded-right" value="1" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 range d-none" data-i18n="range.min"></span>
|
||||
<input type="text" class="form-control range min d-none" value="1" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 range d-none" data-i18n="range.max"></span>
|
||||
<input type="text" class="form-control range max d-none rounded-right" value="2" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 binomial d-none" data-i18n="range.n"></span>
|
||||
<input type="text" class="form-control binomial n d-none" value="1" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 binomial d-none" data-i18n="range.p"></span>
|
||||
<input type="text" class="form-control binomial p d-none rounded-right" value="0.5" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="range">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
<button type="button" class="btn btn-outline-secondary bg-light dropdown-toggle dropdown-toggle-split"
|
||||
data-toggle="dropdown"></button>
|
||||
<div class="dropdown-menu">
|
||||
<a class="dropdown-item" value="exact" onclick="updateRangeType(this)" data-i18n="range.exact"></a>
|
||||
<a class="dropdown-item" value="range" onclick="updateRangeType(this)" data-i18n="range.range"></a>
|
||||
</div>
|
||||
</div>
|
||||
<input type="text" class="form-control exact d-none rounded-right" value="1" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 range d-none" data-i18n="range.min"></span>
|
||||
<input type="text" class="form-control range min d-none" value="1" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 range d-none" data-i18n="range.max"></span>
|
||||
<input type="text" class="form-control range max d-none rounded-right" value="2" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="boundary">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<span class="input-group-text rounded-0 range" data-i18n="range.min"></span>
|
||||
<input type="text" class="form-control range min" onchange="updateField(this)" onfocus="this.select()">
|
||||
<span class="input-group-text rounded-0 range" data-i18n="range.max"></span>
|
||||
<input type="text" class="form-control range max rounded-right" onchange="updateField(this)"
|
||||
onfocus="this.select()">
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="boolean">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<div class="btn-group">
|
||||
<button type="button" value="false" class="btn btn-secondary rounded-0" onclick="updateField(this)"
|
||||
data-i18n="false"></button>
|
||||
<button type="button" value="true" class="btn btn-secondary" onclick="updateField(this)"
|
||||
data-i18n="true"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="json">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<textarea type="text" class="form-control code" onchange="updateField(this)" onfocus="this.select()"
|
||||
style="height: 38px"></textarea>
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="json-list">
|
||||
<textarea class="form-control code" onchange="updateField(this)" rows=3></textarea>
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="nbt">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<textarea type="text" class="form-control code" onchange="updateField(this)" onfocus="this.select()"
|
||||
style="height: 38px"></textarea>
|
||||
</div>
|
||||
<div class="input-group mt-3" data-type="error">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text text-danger" data-i18n="error"></span>
|
||||
</div>
|
||||
<input type="text" class="form-control bg-light text-danger" data-name readonly></input>
|
||||
</div>
|
||||
<div class="mt-3" data-type="set">
|
||||
<div class="input-group">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text" data-name></span>
|
||||
</div>
|
||||
<div class="input-group-append">
|
||||
<button type="button"
|
||||
class="btn btn-outline-secondary bg-light dropdown-toggle dropdown-toggle-split rounded-right"
|
||||
data-toggle="dropdown"></button>
|
||||
<div class="dropdown-menu scrollable-menu">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div data-type="map">
|
||||
<div class="input-group mt-3">
|
||||
<div class="input-group-prepend">
|
||||
<label class="input-group-text" data-name="1"></label>
|
||||
</div>
|
||||
<input type="text" class="form-control">
|
||||
<div class="input-group-append">
|
||||
<button class="btn btn-dark rounded-right" type="button" onclick="addToMap(this)" data-name="2"></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1,248 +0,0 @@
|
||||
|
||||
.help-tooltip {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
padding: 6px 0px;
|
||||
border-radius: 20px;
|
||||
text-align: center;
|
||||
font-size: 1rem;
|
||||
line-height: 1;
|
||||
margin: auto;
|
||||
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|
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|
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|
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|
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|
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#source {
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body[data-style="dark"] .btn-outline-secondary {
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body[data-style="dark"] .btn-outline-dark {
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|
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}
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|
||||
body[data-style="dark"] .dropdown-menu {
|
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background-color: #343a40;
|
||||
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}
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body[data-style="dark"] .dropdown-item:hover {
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||||
body[data-style="dark"] .card.bg-success {
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|
||||
body[data-style="dark"] .card.bg-light {
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body[data-style="dark"] .btn-light {
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|
||||
body[data-style="dark"] .card.bg-secondary {
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|
||||
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|
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|
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body[data-style="dark"] .card.bg-info {
|
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|
||||
color: black !important;
|
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|
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|
||||
body[data-style="dark"] .card.bg-info .card.bg-info {
|
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|
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color: black !important;
|
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}
|
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|
||||
body[data-style="dark"] .btn-outline-danger {
|
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background-color: #2d3236 !important;
|
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}
|
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|
||||
body[data-style="dark"] .btn-dark {
|
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background-color: #2d3236 !important;
|
||||
color: #149633;
|
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border-color: #149633;
|
||||
}
|
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|
||||
body[data-style="dark"] .btn-dark:hover {
|
||||
color: white;
|
||||
}
|
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|
||||
body[data-style="dark"] .card.bg-dark {
|
||||
background-color: #4b4f54 !important;
|
||||
color: white !important;
|
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}
|
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|
||||
body[data-style="dark"] .card.bg-dark .card.bg-dark {
|
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background-color: #565b60 !important;
|
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}
|
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|
||||
body[data-style="dark"] .card.bg-dark .card.bg-dark .card.bg-dark {
|
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background-color: #646b72 !important;
|
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}
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|
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body[data-style="dark"] .help-tooltip {
|
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background-color: #2d3236;
|
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color: #fff;
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border-color: #24282c;
|
||||
}
|
||||
|
||||
body[data-style="dark"] .card a {
|
||||
color: #fff !important;
|
||||
}
|
||||
|
||||
body[data-style="dark"] .card a:hover {
|
||||
color: #ccc !important;
|
||||
}
|
||||
|
||||
body[data-style="dark"] .alert-danger {
|
||||
background-color: #6d2126;
|
||||
border-color: #5e1b20;
|
||||
color: #dfc4c7;
|
||||
}
|
||||
|
||||
body[data-style="dark"] .alert-danger svg {
|
||||
fill: #dfc4c7;
|
||||
}
|
||||
|
||||
|
||||
body[data-style="dark"] .card-group ~ div svg {
|
||||
fill: #fff;
|
||||
}
|
||||
|
||||
.alert-danger svg {
|
||||
fill: #6d2126;
|
||||
margin-right: 5px;
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"baseUrl": "http://localhost:3000",
|
||||
"blockHosts": ["www.google-analytics.com", "ssl.google-analytics.com"]
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"defaultCommentOrder": "newest"
|
||||
}
|
||||
@@ -1,104 +1,48 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Google Analytics -->
|
||||
<script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','https://www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-73024255-2', 'auto');
|
||||
ga('set', 'dimension1', localStorage.getItem('theme') ?? 'default');
|
||||
ga('set', 'dimension2', 'v1');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
<!-- End Google Analytics -->
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<title data-i18n="title">Minecraft Generators 1.13 1.14 1.15</title>
|
||||
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" integrity="sha384-GJzZqFGwb1QTTN6wy59ffF1BuGJpLSa9DkKMp0DgiMDm4iYMj70gZWKYbI706tWS" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="css/custom.css">
|
||||
<!-- Global site tag (gtag.js) - Google Analytics -->
|
||||
<script async src="https://www.googletagmanager.com/gtag/js?id=G-S982VZS08T"></script>
|
||||
<script>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
function gtag(){dataLayer.push(arguments);}
|
||||
gtag('js', new Date());
|
||||
gtag('config', 'G-S982VZS08T', {
|
||||
send_page_view: false,
|
||||
theme: localStorage.getItem('theme') || 'default',
|
||||
version: localStorage.getItem('schema_version') || '1.21.9',
|
||||
locale: localStorage.getItem('language') || 'en',
|
||||
prefers_color_scheme: matchMedia('(prefers-color-scheme: light)').matches ? 'light' : matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'none',
|
||||
tree_view_mode: localStorage.getItem('misode_tree_view_mode') || 'default',
|
||||
colormap: localStorage.getItem('misode_colormap') || 'default',
|
||||
});
|
||||
</script>
|
||||
<!-- End: Global site tag (gtag.js) - Google Analytics -->
|
||||
<script>
|
||||
(() => {
|
||||
const theme = localStorage.getItem('theme')
|
||||
const prefersLight = matchMedia('(prefers-color-scheme: light)').matches
|
||||
if (theme === 'system' ? !prefersLight : theme !== 'light') {
|
||||
document.documentElement.classList.add('dark')
|
||||
}
|
||||
})()
|
||||
</script>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Data Pack Generators - Minecraft 1.19, 1.20, 1.21</title>
|
||||
<link rel="icon" href="/src/favicon-32.png" sizes="32x32">
|
||||
<script async src="https://media.ethicalads.io/media/client/ethicalads.min.js"></script>
|
||||
<script>
|
||||
if (typeof BigInt !== 'function') {
|
||||
BigInt = function(e) { return e }
|
||||
}
|
||||
if (typeof BigInt64Array !== 'function') {
|
||||
BigInt64Array = function() { }
|
||||
}
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="navbar navbar-expand-md navbar-dark bg-dark">
|
||||
<span id="descriptionSpan" class="navbar-brand mb-0 h1" data-i18n="description"></span>
|
||||
<button class="navbar-toggler navbar-toggler-right" type="button" data-toggle="collapse" data-target="#collapsibleNavbar">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="collapsibleNavbar">
|
||||
<ul class="navbar-nav mr-md-auto mb-2 mb-md-0">
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown">
|
||||
🌎 Language
|
||||
</a>
|
||||
<div id="lngList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
</ul>
|
||||
<span class="ml-0 ml-md-2"><a href="https://github.com/misode/misode.github.io" style="color: #ddd;" data-i18n="credit"></a></span>
|
||||
</div>
|
||||
</nav>
|
||||
<div class="container mt-4">
|
||||
<div class="card-group mb-4">
|
||||
<div class="card bg-success mb-3">
|
||||
<a href="loot-table">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title" data-i18n="title.loot-table"></h5>
|
||||
<p class="card-subtitle">Minecraft 1.13, 1.14, 1.15, 1.16</p>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
<div class="card bg-secondary mb-3">
|
||||
<a href="advancement">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title" data-i18n="title.advancement"></h5>
|
||||
<p class="card-subtitle">Minecraft 1.15, 1.16</p>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
<div class="card bg-info mb-3">
|
||||
<a href="predicate">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title" data-i18n="title.predicate"></h5>
|
||||
<p class="card-subtitle">Minecraft 1.15, 1.16</p>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
<div class="card bg-dark mb-3">
|
||||
<a href="worldgen">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title" data-i18n="title.worldgen"></h5>
|
||||
<p class="card-subtitle">Minecraft 1.16</p>
|
||||
<span class="badge badge-danger" data-i18n="badge.experimental"></span>
|
||||
<span class="badge badge-danger" data-i18n="badge.unstable"></span>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
<div>
|
||||
<div class="card bg-light border-dark">
|
||||
<a href="https://misode.github.io/dev/">
|
||||
<div class="card-body" style="display: flex; justify-content: space-between; align-items: center;">
|
||||
<div>
|
||||
<h5 class="card-title">Try the new improved generator!</h5>
|
||||
<p class="card-subtitle">Supports 1.16 world generation</p>
|
||||
</div>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="32" height="32"><path fill-rule="evenodd" d="M8.22 2.97a.75.75 0 011.06 0l4.25 4.25a.75.75 0 010 1.06l-4.25 4.25a.75.75 0 01-1.06-1.06l2.97-2.97H3.75a.75.75 0 010-1.5h7.44L8.22 4.03a.75.75 0 010-1.06z"></path></svg>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.min.js" integrity="sha256-CSXorXvZcTkaix6Yvo6HppcZGetbYMGWSFlBw8HfCJo=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.6/umd/popper.min.js" integrity="sha384-wHAiFfRlMFy6i5SRaxvfOCifBUQy1xHdJ/yoi7FRNXMRBu5WHdZYu1hA6ZOblgut" crossorigin="anonymous"></script>
|
||||
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/js/bootstrap.min.js" integrity="sha384-B0UglyR+jN6CkvvICOB2joaf5I4l3gm9GU6Hc1og6Ls7i6U/mkkaduKaBhlAXv9k" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next/17.0.6/i18next.min.js" integrity="sha384-DYhccENVzcHrB30my+vk/NvcnUix2+CCUl8Qg7XEzTE1cFLf2IoN5B6c5C38vABH" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-browser-languagedetector/3.0.1/i18nextBrowserLanguageDetector.min.js" integrity="sha384-14ws1HmRivxp+u6W816e62Gs33Y19jhG4zSJb6pL0pB+gYc+CgFXXp4ZnGXcaOww" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-xhr-backend/3.0.0/i18nextXHRBackend.min.js" integrity="sha384-dK+VwLEvPDbpKM7G7D/LtbW6W2zlt99nuVTwoYIkMulAedST9Vj9OCRkv2xV8GjD" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-i18next/1.2.1/jquery-i18next.min.js" integrity="sha384-fLTSt6zHOb152KeFkj7kSiXdkyjKf6fjk5bdzWYLDPDo9evwd9PVs3TKoYYaaxdl" crossorigin="anonymous"></script>
|
||||
<script src="js/i18n.js" charset="utf-8"></script>
|
||||
<script src="js/model.js" charset="utf-8"></script>
|
||||
<script src="js/view.js" charset="utf-8"></script>
|
||||
<script>initLng().then(() => { $('html').localize(); });</script>
|
||||
<div data-ea-publisher="misode-github-io" data-ea-manual="true" id="ad-placeholder"></div>
|
||||
<script src="./src/app/Main.tsx" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
const lngs = [
|
||||
['en', 'English'],
|
||||
['fr', 'Français'],
|
||||
['pt', 'Português'],
|
||||
['ru', 'Русский'],
|
||||
['zh-CN', '简体中文']
|
||||
]
|
||||
|
||||
lngs.forEach(v => $('#lngList').append(`<a class="dropdown-item" onclick="changeLng('${v[0]}')">${v[1]}</a>`))
|
||||
|
||||
function initLng() {
|
||||
return i18next
|
||||
.use(i18nextBrowserLanguageDetector)
|
||||
.use(i18nextXHRBackend)
|
||||
.init({
|
||||
backend: { loadPath: '../locales/{{lng}}.json' },
|
||||
fallbackLng: 'en',
|
||||
whitelist: lngs.map(v => v[0]),
|
||||
keySeparator: false
|
||||
})
|
||||
.then(() => {
|
||||
jqueryI18next.init(i18next, $, { parseDefaultValueFromContent: false });
|
||||
});
|
||||
}
|
||||
|
||||
function changeLng(code) {
|
||||
i18next.changeLanguage(code).then(() => {
|
||||
if ('listeners' in window) {
|
||||
listeners.forEach(l => l());
|
||||
} else {
|
||||
$('html').localize();
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,518 +0,0 @@
|
||||
|
||||
let indentation = 2;
|
||||
let luckBased = false;
|
||||
let historyBuffer = 100;
|
||||
let history = ['{}'];
|
||||
let historyIndex = 0;
|
||||
|
||||
let structure;
|
||||
let components;
|
||||
let collections;
|
||||
let table = {};
|
||||
let listeners = [];
|
||||
|
||||
const generators = {
|
||||
'advancement': ['1.15', '1.16'],
|
||||
'loot-table': ['1.13', '1.14', '1.15', '1.16'],
|
||||
'predicate': ['1.15', '1.16'],
|
||||
'worldgen': ['worldgen']
|
||||
}
|
||||
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
if (params.has('s')) {
|
||||
let short = params.get('s').slice(0, -7);
|
||||
window.location = 'https://zws.im/' + short;
|
||||
}
|
||||
|
||||
function addListener(listener) {
|
||||
listeners.push(listener);
|
||||
listener();
|
||||
}
|
||||
|
||||
loadGenerator($('[data-generator]').attr('data-generator'));
|
||||
function loadGenerator(generator) {
|
||||
if (!generator) return;
|
||||
const versions = generators[generator] || [];
|
||||
versions.forEach(v => {
|
||||
$('#versionList').append(`<a class="dropdown-item" onclick="changeVersion('${generator}', '${v}')">${v}</a>`)
|
||||
});
|
||||
const promises = [initShared(), initLng(), loadVersion(generator, versions[versions.length - 1])];
|
||||
Promise.all(promises).then(() => {
|
||||
if (params.has('q')) {
|
||||
$('#source').val(atob(params.get('q')));
|
||||
updateSource();
|
||||
} else {
|
||||
table = structure.default;
|
||||
}
|
||||
invalidated()
|
||||
});
|
||||
}
|
||||
|
||||
function loadVersion(generator, version) {
|
||||
return $.getJSON('../schemas/' + version + '.json', json => {
|
||||
structure = json.root || json.roots.find(e => e.id === generator);
|
||||
components = json.components;
|
||||
collections = json.collections;
|
||||
}).fail((jqXHR, textStatus, errorThrown) => {
|
||||
let message = 'Failed loading ' + version + ' schema';
|
||||
structure = {};
|
||||
console.error(message + '\n' + errorThrown);
|
||||
}).always(() => {
|
||||
$('#versionLabel').text(version);
|
||||
});
|
||||
}
|
||||
|
||||
function changeVersion(generator, version) {
|
||||
loadVersion(generator, version).then(() => {
|
||||
invalidated();
|
||||
});
|
||||
}
|
||||
|
||||
async function initShared() {
|
||||
const components = await fetch('../components.html').then(r => r.text());
|
||||
const shared = await fetch('../shared.html').then(r => r.text());
|
||||
$('body').append(components);
|
||||
$('div.container').append(shared);
|
||||
}
|
||||
|
||||
$("#source").val('');
|
||||
$('#luckBased').prop('checked', false);
|
||||
$('#tableType').val("minecraft:generic");
|
||||
$('#indentationSelect').val("2");
|
||||
|
||||
|
||||
$(document).keydown(function(e){
|
||||
if (e.which === 89 && e.ctrlKey ){
|
||||
redo();
|
||||
} else if (e.which === 90 && e.ctrlKey ){
|
||||
undo();
|
||||
}
|
||||
});
|
||||
|
||||
function undo() {
|
||||
if (historyIndex > 0) {
|
||||
historyIndex -= 1;
|
||||
table = JSON.parse(history[historyIndex]);
|
||||
listeners.forEach(l => l());
|
||||
}
|
||||
}
|
||||
|
||||
function redo() {
|
||||
if (historyIndex < history.length - 1) {
|
||||
historyIndex += 1;
|
||||
table = JSON.parse(history[historyIndex]);
|
||||
listeners.forEach(l => l());
|
||||
}
|
||||
}
|
||||
|
||||
function invalidated() {
|
||||
if (historyIndex === history.length - 1) {
|
||||
history.push(JSON.stringify(table));
|
||||
if (history.length > historyBuffer) {
|
||||
history = history.slice(-historyBuffer);
|
||||
}
|
||||
historyIndex = history.length - 1;
|
||||
} else {
|
||||
historyIndex += 1;
|
||||
history = history.slice(0, historyIndex);
|
||||
history.push(JSON.stringify(table));
|
||||
}
|
||||
listeners.forEach(l => l());
|
||||
}
|
||||
|
||||
function updateTableType() {
|
||||
table.type = $('#tableType').val();
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function updateLuckBased() {
|
||||
luckBased = $('#luckBased').prop('checked');
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function hideSource() {
|
||||
$('.source-container').addClass('d-none');
|
||||
$('.structure-container').removeClass('col-lg-7');
|
||||
$('#showSourceButton').removeClass('d-none');
|
||||
}
|
||||
|
||||
function showSource() {
|
||||
$('.source-container').removeClass('d-none');
|
||||
$('.structure-container').addClass('col-lg-7');
|
||||
$('#showSourceButton').addClass('d-none');
|
||||
}
|
||||
|
||||
async function linkSource() {
|
||||
let site = window.location.origin + window.location.pathname;
|
||||
let url = site + '?q=' + btoa(JSON.stringify(table));
|
||||
if (url.length <= 500) {
|
||||
let shortener = 'https://us-central1-zero-width-shortener.cloudfunctions.net/shortenURL?url=';
|
||||
let response = await fetch(shortener + url);
|
||||
let json = await response.json();
|
||||
let id = Math.random().toString(36).substring(2, 9);
|
||||
url = site + '?s=' + json.short + id;
|
||||
}
|
||||
$('#copyContainer').removeClass('d-none');
|
||||
$('#copyTextarea').val(url);
|
||||
$('#copyTextarea').get()[0].select();
|
||||
}
|
||||
|
||||
function copyLink() {
|
||||
$('#copyTextarea').get()[0].select();
|
||||
document.execCommand('copy');
|
||||
setTimeout(() => {
|
||||
$('#copyContainer').addClass('d-none');
|
||||
}, 100);
|
||||
}
|
||||
|
||||
function updateSource() {
|
||||
$('#source').removeClass('invalid');
|
||||
try {
|
||||
table = JSON.parse($('#source').val());
|
||||
} catch(e) {
|
||||
if ($('#source').val().length > 0) {
|
||||
$('#source').addClass('invalid');
|
||||
return;
|
||||
}
|
||||
table = {};
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function updateIndentation(value) {
|
||||
indentation = value;
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function copySource(el) {
|
||||
$('#source').get()[0].select();
|
||||
document.execCommand('copy');
|
||||
}
|
||||
|
||||
function getPath(el) {
|
||||
let $node = $(el).closest('[data-index]');
|
||||
let index = $node.attr('data-index');
|
||||
if (index === 'root') return [];
|
||||
let parent = getPath($node.parent());
|
||||
parent.push(index);
|
||||
return parent;
|
||||
}
|
||||
|
||||
function getNode(path) {
|
||||
let node = table;
|
||||
for (let index of path) {
|
||||
if (!isNaN(index)) {
|
||||
index = +index;
|
||||
} else if (node[index] === undefined) {
|
||||
node[index] = {};
|
||||
}
|
||||
node = node[index];
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
function getType(el) {
|
||||
let $field = $(el).closest('[data-index]');
|
||||
if ($field) {
|
||||
return $field.attr('data-type');
|
||||
}
|
||||
}
|
||||
|
||||
function getParent(el) {
|
||||
let path = getPath(el);
|
||||
path.pop();
|
||||
return getNode(path);
|
||||
}
|
||||
|
||||
function getSuperParent(el) {
|
||||
let path = getPath(el);
|
||||
path.pop();
|
||||
path.pop();
|
||||
return getNode(path);
|
||||
}
|
||||
|
||||
function addComponent(el, array) {
|
||||
let node = getNode(getPath(el));
|
||||
if (!node[array]) {
|
||||
node[array] = [];
|
||||
}
|
||||
node[array].push({});
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function removeComponent(el) {
|
||||
let path = getPath(el);
|
||||
let index = path.pop();
|
||||
let array = path.pop();
|
||||
let node = getNode(path);
|
||||
node[array].splice(index, 1);
|
||||
if (node[array].length === 0) {
|
||||
delete node[array];
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function addToSet(el, array) {
|
||||
let parent = getParent(el);
|
||||
if (!parent[array]) {
|
||||
parent[array] = [];
|
||||
}
|
||||
parent[array].push($(el).attr('value'));
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function removeFromSet(el, array) {
|
||||
let parent = getParent(el);
|
||||
let index = parent[array].indexOf($(el).attr('value'));
|
||||
if (index > -1) {
|
||||
parent[array].splice(index, 1);
|
||||
invalidated();
|
||||
}
|
||||
}
|
||||
|
||||
function isValidMapKey(key, node) {
|
||||
return key.length > 0 && !(key in node)
|
||||
}
|
||||
|
||||
function addToMap(el) {
|
||||
let node = getParent(el);
|
||||
let $field = $(el).closest('[data-index]');
|
||||
let key = $field.find('input').val();
|
||||
let map = $field.attr('data-index');
|
||||
let type = $field.attr('data-item-type');
|
||||
if (!node[map]) {
|
||||
node[map] = {};
|
||||
}
|
||||
if (!isValidMapKey(key, node[map])) {
|
||||
return;
|
||||
}
|
||||
if ($field.attr('data-resource')) {
|
||||
key = fixResource(key)
|
||||
}
|
||||
if (type === 'int' || type === 'float' || type === 'random' || type === 'range' || type === 'boundary') {
|
||||
node[map][key] = 0;
|
||||
} else if (type === 'boolean') {
|
||||
node[map][key] = false;
|
||||
} else if (type === 'object') {
|
||||
node[map][key] = {};
|
||||
} else {
|
||||
node[map][key] = "";
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function renameMapKey(el) {
|
||||
let key = $(el).text();
|
||||
let $textarea = $('<textarea type="text" class="form-control mr-3 mb-2 float-left" style="max-height: 1em; max-width: 16em; overflow: hidden; display: inline;"></textarea>')
|
||||
.val(key)
|
||||
.keydown(e => preventNewline(e, 'blur'))
|
||||
.on('blur', e => {
|
||||
let newKey = $(e.target).val();
|
||||
let path = getPath($(e.target));
|
||||
let oldKey = path.pop();
|
||||
let node = getNode(path);
|
||||
if (newKey !== oldKey && isValidMapKey(newKey, node)){
|
||||
node[newKey] = node[oldKey];
|
||||
delete node[oldKey];
|
||||
}
|
||||
invalidated();
|
||||
});
|
||||
$(el).replaceWith($textarea);
|
||||
$textarea.focus();
|
||||
}
|
||||
|
||||
function removeFromMap(el) {
|
||||
let path = getPath(el);
|
||||
let key = path.pop();
|
||||
let node = getNode(path);
|
||||
delete node[key];
|
||||
if (Object.keys(node).length === 0) {
|
||||
let field = path.pop();
|
||||
let parent = getNode(path);
|
||||
delete parent[field];
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function toggleCollapseObject(el) {
|
||||
let path = getPath(el);
|
||||
let index = path.pop();
|
||||
let node = getNode(path);
|
||||
if (typeof node[index] !== 'object') {
|
||||
node[index] = {};
|
||||
} else {
|
||||
delete node[index];
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function updateField(el) {
|
||||
let path = getPath(el);
|
||||
let $field = $(el).closest('[data-index]');
|
||||
let field = path.pop();
|
||||
let node = getNode(path);
|
||||
let type = getType(el);
|
||||
let value = undefined;
|
||||
|
||||
if (type === 'string' || type === 'int' || type === 'float' || type === 'enum' || type === 'json' || type === 'nbt' || type === 'string-list' || type === 'chance-list') {
|
||||
value = $(el).val();
|
||||
}
|
||||
if (type === 'int') {
|
||||
value = parseInt(value);
|
||||
if (isNaN(value)) {
|
||||
value = '';
|
||||
}
|
||||
} else if (type === 'float') {
|
||||
value = parseFloat(value);
|
||||
if (isNaN(value)) {
|
||||
value = '';
|
||||
}
|
||||
} else if (type === 'string-list' || type === 'chance-list') {
|
||||
value = value.split(',');
|
||||
for (let i = 0; i < value.length; i += 1) {
|
||||
value[i] = value[i].trim();
|
||||
if (type === 'chance-list') {
|
||||
value[i] = parseFloat(value[i]);
|
||||
if (isNaN(value[i])) {
|
||||
value = [];
|
||||
break;
|
||||
}
|
||||
if (value[i] > 1) {
|
||||
value[i] = 1;
|
||||
} else if (value[i] < 0) {
|
||||
value[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (type === 'enum') {
|
||||
if (value === 'unset') {
|
||||
value = '';
|
||||
}
|
||||
} else if (type === 'nbt') {
|
||||
|
||||
if (!value.startsWith('{') && value.length > 0) {
|
||||
value = '{' + value;
|
||||
}
|
||||
if (!value.endsWith('}') && value.length > 0) {
|
||||
value = value + '}';
|
||||
}
|
||||
} else if (type === 'json') {
|
||||
value = parseJSONValue(value)
|
||||
} else if (type === 'json-list') {
|
||||
value = [];
|
||||
for (let line of $(el).val().split('\n')) {
|
||||
value.push(parseJSONValue(line));
|
||||
}
|
||||
if (value.length === 0) {
|
||||
value = '';
|
||||
}
|
||||
} else if (type === 'range' || type === 'random' || type === 'boundary') {
|
||||
if (type === 'boundary' && node[field] === undefined) {
|
||||
node[field] = {};
|
||||
}
|
||||
value = getRangeValue($field, node[field]);
|
||||
} else if (type === 'checkbox') {
|
||||
value = $(el).prop('checked');
|
||||
} else if (type === 'boolean') {
|
||||
value = getBooleanValue(node[field], ($(el).val() === 'true'));
|
||||
}
|
||||
|
||||
if ($field.attr('data-resource')) {
|
||||
value = fixResource(value)
|
||||
}
|
||||
|
||||
if (value === '') {
|
||||
delete node[field];
|
||||
} else {
|
||||
if (type === 'enum') {
|
||||
node._changed = true;
|
||||
}
|
||||
node[field] = value;
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
|
||||
function fixResource(value) {
|
||||
const test = /^([a-z0-9_.-]*:)?[a-z0-9/_.-]+$/;
|
||||
if (value.match(test) === null) {
|
||||
value = value.toLowerCase();
|
||||
if (value.match(test) === null) {
|
||||
value = value.replace(/[^a-z0-9_.-]/g, '')
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function updateRangeType(el) {
|
||||
let path = getPath(el);
|
||||
let field = path.pop();
|
||||
let node = getNode(path);
|
||||
let type = $(el).attr('value');
|
||||
if (type === 'range') {
|
||||
node[field] = {};
|
||||
} else if (type === 'binomial') {
|
||||
node[field] = {type: "minecraft:binomial"};
|
||||
} else {
|
||||
node[field] = 0;
|
||||
}
|
||||
updateField(el);
|
||||
}
|
||||
|
||||
function getRangeValue($field, data) {
|
||||
if (typeof data === 'object') {
|
||||
if (data.type && data.type.match(/(minecraft:)?binomial/)) {
|
||||
let n = $field.find('.binomial.n').val();
|
||||
let p = $field.find('.binomial.p').val();
|
||||
if (n) data.n = parseInt(n);
|
||||
else delete data.n;
|
||||
if (p) data.p = parseFloat(p);
|
||||
else delete data.p;
|
||||
} else {
|
||||
let min = $field.find('.range.min').val();
|
||||
let max = $field.find('.range.max').val();
|
||||
if (min) data.min = parseFloat(min);
|
||||
else delete data.min;
|
||||
if (max) data.max = parseFloat(max);
|
||||
else delete data.max;
|
||||
}
|
||||
} else {
|
||||
data = parseFloat($field.find('.exact').val());
|
||||
if (isNaN(data)) {
|
||||
data = '';
|
||||
}
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
function getBooleanValue(oldvalue, newvalue) {
|
||||
if (oldvalue === newvalue) {
|
||||
return '';
|
||||
} else if (newvalue) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function parseJSONValue(value) {
|
||||
if (value.startsWith('"') || value.startsWith('{') || value.startsWith('[')) {
|
||||
try {
|
||||
return JSON.parse(value);
|
||||
} catch(e) {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function collapseComponent(el) {
|
||||
let path = getPath(el);
|
||||
let field = path.pop();
|
||||
let node = getNode(path);
|
||||
if (node[field]._collapse) {
|
||||
delete node[field]._collapse
|
||||
} else {
|
||||
node[field]._collapse = true;
|
||||
}
|
||||
invalidated();
|
||||
}
|
||||
@@ -1,544 +0,0 @@
|
||||
|
||||
const themes = ["light", "dark"];
|
||||
|
||||
themes.forEach(v => $('#themeList').append(`<a class="dropdown-item" onclick="changeTheme('${v}')" data-i18n="theme.${v}"></a>`));
|
||||
|
||||
addListener(updateView);
|
||||
|
||||
changeTheme(localStorage.getItem('theme'))
|
||||
function changeTheme(theme) {
|
||||
if (theme === null) {
|
||||
theme = 'dark';
|
||||
}
|
||||
$('body').attr('data-style', theme);
|
||||
localStorage.setItem('theme', theme);
|
||||
}
|
||||
|
||||
function updateView() {
|
||||
if (structure) {
|
||||
let {out: sourceOut, component: $component} = generateSourceAndView(table, structure);
|
||||
$('#structure').removeClass('d-none').html('');
|
||||
$('#descriptionSpan').attr('data-i18n', structure.description);
|
||||
$('title').attr('data-i18n', structure.title);
|
||||
if (structure.id === 'worldgen') {
|
||||
$('#structure').append('<div class="alert alert-danger" role="alert"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8.893 1.5c-.183-.31-.52-.5-.887-.5s-.703.19-.886.5L.138 13.499a.98.98 0 000 1.001c.193.31.53.501.886.501h13.964c.367 0 .704-.19.877-.5a1.03 1.03 0 00.01-1.002L8.893 1.5zm.133 11.497H6.987v-2.003h2.039v2.003zm0-3.004H6.987V5.987h2.039v4.006z"></path></svg><span data-i18n="worldgen.warning"></span></div>')
|
||||
}
|
||||
$('#structure').append($component);
|
||||
if (structure.id === 'worldgen') {
|
||||
$('#versionLabel').addClass('d-none')
|
||||
}
|
||||
if (i18next.isInitialized) {
|
||||
$('html').localize();
|
||||
}
|
||||
$('#source').val(JSON.stringify(sourceOut, null, indentation));
|
||||
}
|
||||
}
|
||||
|
||||
function generateSourceAndView(data, struct) {
|
||||
if (struct.id === 'loot-table') {
|
||||
$('#lootTableToolbar').removeClass('d-none');
|
||||
$('#structure').attr('data-index', 'pools');
|
||||
return generateTable(data, struct);
|
||||
} else {
|
||||
let {out: sourceOut, component: $component} = generateObject(data, struct);
|
||||
$component.removeClass('mt-3');
|
||||
return {out: sourceOut, component: $component};
|
||||
}
|
||||
}
|
||||
|
||||
function generateTable(data, struct) {
|
||||
let out = {};
|
||||
let $el = $('<div/>');
|
||||
|
||||
let type = struct.fields.find(e => e.id === 'type');
|
||||
if (type) {
|
||||
$('.table-type').removeClass('d-none');
|
||||
$('#tableType').html('');
|
||||
for (let option of type.values) {
|
||||
$('#tableType').append(setValueAndName($('<option/>'), option, type.translateValue));
|
||||
}
|
||||
$('#tableType').val(data.type ? correctNamespace(data.type) : type.default);
|
||||
out.type = data.type;
|
||||
} else {
|
||||
$('.table-type').addClass('d-none');
|
||||
}
|
||||
|
||||
if (data.pools) {
|
||||
let {out: outValue, component: $table} = generateComponent(data.pools, struct.fields.find(e => e.id === 'pools'));
|
||||
out.pools = outValue;
|
||||
$el.append($table);
|
||||
}
|
||||
|
||||
$('#luck-based').attr('checked', luckBased);
|
||||
return {out: out, component: $el};
|
||||
}
|
||||
|
||||
function generateComponent(data, struct, options) {
|
||||
switch (struct.type) {
|
||||
case 'string': return generateString(data, struct, options);
|
||||
case 'int': return generateString(data, struct, options);
|
||||
case 'float': return generateString(data, struct, options);
|
||||
case 'string-list': return generateString(data, struct, options);
|
||||
case 'chance-list': return generateString(data, struct, options);
|
||||
case 'boolean': return generateBoolean(data, struct, options);
|
||||
case 'random': return generateRandom(data, struct, options);
|
||||
case 'range': return generateRange(data, struct, options);
|
||||
case 'boundary': return generateBoundary(data, struct, options);
|
||||
case 'enum': return generateEnum(data, struct, options);
|
||||
case 'set': return generateSet(data, struct, options);
|
||||
case 'map': return generateMap(data, struct, options);
|
||||
case 'json': return generateJson(data, struct, options);
|
||||
case 'json-list': return generateJsonList(data, struct, options);
|
||||
case 'nbt': return generateNbt(data, struct, options);
|
||||
case 'array': return generateArray(data, struct, options);
|
||||
case 'object': return generateObject(data, struct, options);
|
||||
case 'error': return generateError(struct, options);
|
||||
default: return generateError('Unknown component type "' + struct.type + '"');
|
||||
}
|
||||
}
|
||||
|
||||
function generateString(data, struct) {
|
||||
let $el = $('#components').find('[data-type="string"]').clone();
|
||||
$el.attr('data-type', struct.type);
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.attr('data-resource', struct.resource);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
$el.find('input').val(data);
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateBoolean(data, struct) {
|
||||
let $el = $('#components').find('[data-type="boolean"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
if (data === true) {
|
||||
$el.find('[value="true"]').addClass('active bg-success');
|
||||
} else if (data === false) {
|
||||
$el.find('[value="false"]').addClass('active bg-danger');
|
||||
}
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateRandom(data, struct) {
|
||||
let $el = $('#components').find('[data-type="random"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
if (typeof data === 'object') {
|
||||
if (data.type && correctNamespace(data.type) === 'minecraft:binomial') {
|
||||
$el.find('.binomial').removeClass('d-none');
|
||||
$el.find('.binomial.n').val(data.n);
|
||||
$el.find('.binomial.p').val(data.p);
|
||||
} else {
|
||||
$el.find('.range').removeClass('d-none');
|
||||
$el.find('.range.min').val(data.min);
|
||||
$el.find('.range.max').val(data.max);
|
||||
}
|
||||
} else {
|
||||
$el.find('.exact').removeClass('d-none');
|
||||
$el.find('.exact').val(data);
|
||||
}
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateRange(data, struct) {
|
||||
let $el = $('#components').find('[data-type="range"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
if (typeof data === 'object') {
|
||||
$el.find('.range').removeClass('d-none');
|
||||
$el.find('.range.min').val(data.min);
|
||||
$el.find('.range.max').val(data.max);
|
||||
} else {
|
||||
$el.find('.exact').removeClass('d-none');
|
||||
$el.find('.exact').val(data);
|
||||
}
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateBoundary(data, struct) {
|
||||
let $el = $('#components').find('[data-type="boundary"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
if (data) {
|
||||
$el.find('.range.min').val(data.min);
|
||||
$el.find('.range.max').val(data.max);
|
||||
}
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateEnum(data, struct) {
|
||||
let $el = $('#components').find('[data-type="enum"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
let collection = struct.values;
|
||||
if (typeof struct.values === 'string') {
|
||||
collection = collections[struct.values];
|
||||
}
|
||||
if (struct.unset) {
|
||||
$el.find('select').append(setValueAndName($('<option/>'), 'unset', undefined));
|
||||
}
|
||||
for (let value of collection) {
|
||||
if (typeof value === 'object') {
|
||||
if (structure.id === 'predicate' || value.require.includes(correctNamespace(table.type))) {
|
||||
$el.find('select').append(setValueAndName($('<option/>'), value.value, struct.translateValue));
|
||||
}
|
||||
} else {
|
||||
$el.find('select').append(setValueAndName($('<option/>'), value, struct.translateValue));
|
||||
}
|
||||
}
|
||||
$el.find('select').val(collection.includes(data) ? data : correctNamespace(data));
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translateValue + '.' + data.replace(/.*:/, '')));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateSet(data, struct) {
|
||||
let $el = $('#components').find('[data-type="set"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
let collection = struct.values;
|
||||
if (typeof struct.values === 'string') {
|
||||
collection = collections[struct.values];
|
||||
}
|
||||
for (let value of collection) {
|
||||
if (data && (data.includes(value))) continue;
|
||||
let $item = $('<a class="dropdown-item" onclick="addToSet(this, \'' + struct.id + '\')" />');
|
||||
setValueAndName($item, value, struct.translateValue);
|
||||
$el.find('.dropdown-menu').append($item);
|
||||
}
|
||||
if (data) {
|
||||
let $setContainer = $('<div/>');
|
||||
for (let option of data) {
|
||||
let $item = $('<button type="button" onclick="removeFromSet(this, \'' + struct.id + '\')" />').addClass('btn btn-outline-danger bg-light btn-sm mr-2 mt-2');
|
||||
setValueAndName($item, option, struct.translateValue);
|
||||
$setContainer.append($item);
|
||||
}
|
||||
$el.append($setContainer);
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateMap(data, struct) {
|
||||
let $el = $('#components').find('[data-type="map"]').clone();
|
||||
let $input = $el.find('input')
|
||||
let out;
|
||||
$el.attr('data-index', struct.id).attr('data-item-type', struct.values.type);
|
||||
$el.attr('data-resource', struct.resource);
|
||||
$el.find('[data-name="1"]').attr('data-i18n', struct.translate);
|
||||
$el.find('[data-name="2"]').attr('data-i18n', struct.translate + '_add');
|
||||
if (struct.help) {
|
||||
$el.find('.input-group').append(generateTooltip(struct.translate));
|
||||
}
|
||||
$input.attr('data-i18n', `[placeholder]placeholder.${struct.translatePlaceholder}`);
|
||||
$input.keypress((e) => {if (e.which == 13) addToMap(e.target);});
|
||||
if (JSON.stringify(struct.default) === '{}') {
|
||||
out = {}
|
||||
}
|
||||
if (data) {
|
||||
for (let key of Object.keys(data)) {
|
||||
out = out || {};
|
||||
let field = struct.values;
|
||||
field.id = key;
|
||||
field.translate = key;
|
||||
let {out: outValue, component: $item} = generateComponent(data[key], field);
|
||||
if (field.type === 'object') {
|
||||
let $header = $('<div class="card-header pb-1"></div>');
|
||||
$header.append('<span class="input-group-text mr-3 mb-2 float-left" onclick="renameMapKey(this)" style="cursor: pointer;">' + key + '</span>');
|
||||
$header.append('<button type="button" class="btn btn-danger mb-2 float-right" onclick="removeFromMap(this)" data-i18n="' + struct.translate + '_remove"></button>');
|
||||
$item.prepend($header);
|
||||
} else {
|
||||
$item.addClass("pl-3");
|
||||
$item.append('<div class="input-group-append"><button class="btn btn-outline-danger bg-light" type="button" onclick="removeFromMap(this)" data-i18n="remove"></button></div>');
|
||||
}
|
||||
out[field.id] = outValue;
|
||||
$item.attr('data-index', field.id);
|
||||
$el.append($item);
|
||||
}
|
||||
}
|
||||
return {out: out, component: $el};
|
||||
}
|
||||
|
||||
function setValueAndName($el, value, source) {
|
||||
let option = value.split(':').slice(-1)[0];
|
||||
option.replace(/\./, '_');
|
||||
let name = (source) ? source + '.' + option : option;
|
||||
return $el.attr('value', value).attr('data-i18n', name);
|
||||
}
|
||||
|
||||
function correctNamespace(s) {
|
||||
if (typeof s === 'string' && !s.includes(':')) return 'minecraft:' + s;
|
||||
return s;
|
||||
}
|
||||
|
||||
function generateJson(data, struct) {
|
||||
let $el = $('#components').find('[data-type="json"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
let raw;
|
||||
if (typeof data !== 'string') {
|
||||
raw = JSON.stringify(data);
|
||||
} else {
|
||||
raw = data;
|
||||
}
|
||||
$el.find('textarea').val(raw).keydown(e => preventNewline(e));
|
||||
if (struct.help) {
|
||||
$el.append(generateTooltip(struct.translate));
|
||||
}
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateJsonList(data, struct) {
|
||||
let $el = $('#components').find('[data-type="json-list"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
let jsonList = "";
|
||||
if (data) {
|
||||
for (let j = 0; j < data.length; j += 1) {
|
||||
let value = data[j];
|
||||
if (typeof value !== 'string') {
|
||||
value = JSON.stringify(value);
|
||||
}
|
||||
jsonList += value;
|
||||
if (j < data.length - 1) {
|
||||
jsonList += "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
$el.find('textarea').val(jsonList);
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateNbt(data, struct) {
|
||||
let $el = $('#components').find('[data-type="nbt"]').clone();
|
||||
$el.attr('data-index', struct.id);
|
||||
$el.find('[data-name]').attr('data-i18n', struct.translate);
|
||||
$el.find('textarea').val(data).keydown(e => preventNewline(e));
|
||||
return {out: data, component: $el};
|
||||
}
|
||||
|
||||
function generateError(error) {
|
||||
let message = 'Unknown Error';
|
||||
if (typeof error === 'object' && typeof error.message === 'string') {
|
||||
message = error.message;
|
||||
} else if (typeof error === 'string'){
|
||||
message = error;
|
||||
}
|
||||
let $el = $('#components').find('[data-type="error"]').clone();
|
||||
$el.find('[data-name]').val(message);
|
||||
return {out: undefined, component: $el};
|
||||
}
|
||||
|
||||
function generateArray(data, struct) {
|
||||
let out = [];
|
||||
if (!data || data.length === 0) {
|
||||
return undefined;
|
||||
}
|
||||
let $el = $('<div/>').addClass('mt-3');
|
||||
let child = components.find(e => e.id === struct.values);
|
||||
for (let i = 0; i < data.length; i += 1) {
|
||||
let {out: outValue, component: $child} = generateComponent(data[i], child, {header: true});
|
||||
out.push(outValue);
|
||||
$child.attr('data-index', i);
|
||||
$child.removeAttr('data-type');
|
||||
$el.append($child);
|
||||
}
|
||||
$el.children().first().removeClass('mt-3');
|
||||
return {out: out, component: $el};
|
||||
}
|
||||
|
||||
function generateObject(data, struct, options) {
|
||||
let out = {};
|
||||
if (struct.id === 'condition' && data.condition === 'minecraft:requirements') {
|
||||
out = {
|
||||
condition: "minecraft:inverted",
|
||||
term: {
|
||||
condition: "minecraft:alternative",
|
||||
terms: []
|
||||
}
|
||||
};
|
||||
}
|
||||
let $el = $('<div/>').addClass('mt-3');
|
||||
let $header = $('<div/>');
|
||||
let $body = $('<div/>');
|
||||
if (options && options.header) {
|
||||
$header.appendTo($el);
|
||||
$header.append('<button type="button" class="btn btn-danger mb-2 float-right" onclick="removeComponent(this)" data-i18n="' + struct.id + '_remove"></button>');
|
||||
let icon = 'https://cdnjs.cloudflare.com/ajax/libs/octicons/8.5.0/svg/chevron-down.svg';
|
||||
if (data._collapse) {
|
||||
icon = 'https://cdnjs.cloudflare.com/ajax/libs/octicons/8.5.0/svg/chevron-right.svg';
|
||||
}
|
||||
$header.append('<button type="button" class="btn btn-outline-dark mr-3 mb-2 float-left" onclick="collapseComponent(this)"><img src="' + icon + '" alt=""></button>');
|
||||
}
|
||||
let parentFilter = options ? options.filter : undefined;
|
||||
if (struct.card !== false) {
|
||||
$el.addClass('card bg-' + struct.color);;
|
||||
$header.addClass('card-header pb-1');
|
||||
$body.addClass('card-body');
|
||||
}
|
||||
if (!data._collapse) {
|
||||
$el.append($body);
|
||||
}
|
||||
if (!struct.fields) {
|
||||
let child = components.find(e => e.id === struct.value);
|
||||
return generateObject(data, child, options);
|
||||
}
|
||||
let filter;
|
||||
for (let field of struct.fields) {
|
||||
if (filter === undefined) {
|
||||
filterField = struct.fields.find(e => e.type === 'enum' && e.filter === true);
|
||||
if (filterField) {
|
||||
filter = data[filterField.id];
|
||||
}
|
||||
}
|
||||
if (!luckBased && field.luckBased) {
|
||||
continue;
|
||||
}
|
||||
if (field.require) {
|
||||
const includes = field.require.includes(filter || parentFilter)
|
||||
if (!!field.invertRequire === includes) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (data[field.id] === undefined && field.default !== undefined) {
|
||||
data[field.id] = JSON.parse(JSON.stringify(field.default));
|
||||
}
|
||||
if (field.collapse) {
|
||||
let hasNoValue = typeof data[field.id] !== 'object';
|
||||
let arrowDirection = hasNoValue ? 'dropright' : 'dropdown'
|
||||
$body.append('<span class="' + arrowDirection + '"><button type="button" class="mt-3 btn btn-light dropdown-toggle" onclick="toggleCollapseObject(this)" data-index="' + field.id + '" data-i18n="' + field.translate + '"></button></span>');
|
||||
if (hasNoValue && field.values) {
|
||||
let outValue, $field;
|
||||
({out: outValue, component: $field} = generateEnum(data[field.id], field));
|
||||
out[field.id] = outValue;
|
||||
const $selection = $($field.children()[1]);
|
||||
const $dropdown = $body.children().last();
|
||||
$selection.addClass('mt-3');
|
||||
$dropdown.addClass('input-group');
|
||||
$($dropdown.children()[0])
|
||||
.css('border-top-right-radius', '0')
|
||||
.css('border-bottom-right-radius', '0');
|
||||
$selection.attr('data-type', 'enum');
|
||||
$selection.attr('data-index', field.id);
|
||||
$dropdown.append($selection);
|
||||
}
|
||||
if (field.help) {
|
||||
const $tooltip = generateTooltip(field.translate)
|
||||
$tooltip.addClass('mt-3')
|
||||
$body.children().last().append($tooltip);
|
||||
}
|
||||
if (hasNoValue) {
|
||||
if (!field.values) {
|
||||
$body.append('<div/>');
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
let outValue, $field;
|
||||
try {
|
||||
({out: outValue, component: $field} = generateField(data, field, struct, filter));
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
({out: outValue, component: $field} = generateError('Failed generating "' + field.id + '" field'));
|
||||
}
|
||||
if ($field !== false) {
|
||||
if (struct.id === 'condition' && data.condition === 'minecraft:requirements') {
|
||||
if (field.id === 'terms' && outValue) {
|
||||
for (let term of outValue) {
|
||||
if (term && term.condition === 'minecraft:inverted') {
|
||||
out.term.terms.push(term.term);
|
||||
} else {
|
||||
out.term.terms.push({
|
||||
condition: 'minecraft:inverted',
|
||||
term: term
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
out[field.id] = outValue;
|
||||
}
|
||||
if (field.type === 'array') {
|
||||
let color = field.color || components.find(e => e.id === field.values).color;
|
||||
let $button = $('<button type="button" class="btn btn-' + color + ' mr-3" onclick="addComponent(this, \'' + field.id + '\')" data-i18n="' + field.translate + '_add"></button>');
|
||||
if (options && options.header && field.button === 'header') {
|
||||
$header.append($button.addClass('mb-2 float-left'));
|
||||
} else if (field.button === 'field') {
|
||||
$body.append($button.addClass('mt-3'));
|
||||
}
|
||||
}
|
||||
$body.append($field);
|
||||
}
|
||||
}
|
||||
if (struct.card === false) {
|
||||
// Note: JSON.parse(JSON.stringify(out)) can remove undefined values in the out object.
|
||||
if (Object.keys(JSON.parse(JSON.stringify(out))).length === 0) {
|
||||
out = undefined;
|
||||
}
|
||||
}
|
||||
$body.children().first().children('button').removeClass('mt-3');
|
||||
$body.children().first().removeClass('mt-3');
|
||||
|
||||
if (struct.id === 'condition' && out.condition === 'minecraft:inverted') {
|
||||
if (out.term.condition === 'minecraft:inverted') {
|
||||
out = out.term.term;
|
||||
}
|
||||
}
|
||||
|
||||
return {out: out, component: $el};
|
||||
}
|
||||
|
||||
function generateField(data, field, parent, filter) {
|
||||
if (data[field.id] === undefined && field.type === 'object') {
|
||||
data[field.id] = {};
|
||||
}
|
||||
if (field.type === 'enum' && data._changed) {
|
||||
for (const f of field.clear || []) {
|
||||
delete data[f];
|
||||
}
|
||||
delete data._changed;
|
||||
}
|
||||
try {
|
||||
let result = generateComponent(data[field.id], field, {filter});
|
||||
if (result) {
|
||||
let {out: out, component: $field} = result;
|
||||
if (field.class) {
|
||||
$field.addClass(field.class);
|
||||
}
|
||||
$field.attr('data-index', field.id);
|
||||
return {out: out, component: $field};
|
||||
}
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
return generateError('Failed generating "' + field.id + '" component');
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function generateTooltip(str) {
|
||||
let $el = $('<button type="button" class="btn help-tooltip ml-2" data-toggle="tooltip" data-help="' + str + '">?</button>');
|
||||
$el.tooltip({title: i18next.t('help.' + str)});
|
||||
return $el;
|
||||
}
|
||||
|
||||
function preventNewline(e, event = 'change') {
|
||||
if (e.which === 13) {
|
||||
$(e.target).trigger(event);
|
||||
e.preventDefault();
|
||||
}
|
||||
}
|
||||
@@ -1,636 +0,0 @@
|
||||
{
|
||||
"2_spaces": "2 Spaces",
|
||||
"4_spaces": "4 Spaces",
|
||||
"attribute.generic.armor": "Armor",
|
||||
"attribute.generic.armorToughness": "Armor Toughness",
|
||||
"attribute.generic.armor_toughness": "Armor Toughness",
|
||||
"attribute.generic.attackDamage": "Attack Damage",
|
||||
"attribute.generic.attack_damage": "Attack Damage",
|
||||
"attribute.generic.attackKnockback": "Attack Knockback",
|
||||
"attribute.generic.attack_knockback": "Attack Knockback",
|
||||
"attribute.generic.attackSpeed": "Attack Speed",
|
||||
"attribute.generic.attack_speed": "Attack Speed",
|
||||
"attribute.generic.flyingSpeed": "Flying Speed",
|
||||
"attribute.generic.flying_speed": "Flying Speed",
|
||||
"attribute.generic.followRange": "Follow Range",
|
||||
"attribute.generic.follow_range": "Follow Range",
|
||||
"attribute.generic.knockbackResistance": "Knockback Resistance",
|
||||
"attribute.generic.knockback_resistance": "Knockback Resistance",
|
||||
"attribute.generic.luck": "Luck",
|
||||
"attribute.generic.maxHealth": "Max Health",
|
||||
"attribute.generic.max_health": "Max Health",
|
||||
"attribute.generic.movementSpeed": "Movement Speed",
|
||||
"attribute.generic.movement_speed": "Movement Speed",
|
||||
"attribute.horse.jumpStrength": "Jump Strength",
|
||||
"attribute.horse.jump_strength": "Jump Strength",
|
||||
"attribute.zombie.spawnReinforcements": "Spawn Reinforcements",
|
||||
"attribute.zombie.spawn_reinforcements": "Spawn Reinforcements",
|
||||
"attribute_modifier.amount": "Amount",
|
||||
"attribute_modifier.attribute": "Attribute",
|
||||
"attribute_modifier.name": "Name",
|
||||
"attribute_modifier.operation": "Operation",
|
||||
"attribute_modifier.operation.addition": "Addition",
|
||||
"attribute_modifier.operation.multiply_base": "Multiply Base",
|
||||
"attribute_modifier.operation.multiply_total": "Multiply Total",
|
||||
"attribute_modifier.slot": "Slots",
|
||||
"attribute_modifier.slot.chest": "Chest",
|
||||
"attribute_modifier.slot.feet": "Feet",
|
||||
"attribute_modifier.slot.head": "Head",
|
||||
"attribute_modifier.slot.legs": "Legs",
|
||||
"attribute_modifier.slot.mainhand": "Mainhand",
|
||||
"attribute_modifier.slot.offhand": "Offhand",
|
||||
"attribute_modifier_add": "Add Modifier",
|
||||
"attribute_modifier_remove": "Remove Modifier",
|
||||
"badge.experimental": "Experimental",
|
||||
"badge.unstable": "Unstable",
|
||||
"biome": "Biome",
|
||||
"biome.parameters": "Parameters",
|
||||
"biome.parameters.altitude": "Altitude",
|
||||
"biome.parameters.weirdness": "Weirdness",
|
||||
"biome.parameters.offset": "Offset",
|
||||
"biome.parameters.temperature": "Temperature",
|
||||
"biome.parameters.humidity": "Humidity",
|
||||
"biome_add": "Add Biome",
|
||||
"biome_remove": "Remove Biome",
|
||||
"biome_source.biome": "Biome",
|
||||
"biome_source.biomes": "Biomes",
|
||||
"biome_source.large_biomes": "Large Biomes",
|
||||
"biome_source.preset": "Biomes Preset",
|
||||
"biome_source.preset.nether": "Nether",
|
||||
"biome_source.seed": "Biomes Seed",
|
||||
"biome_source.type": "Biome Source",
|
||||
"biome_source.type.fixed": "Fixed",
|
||||
"biome_source.type.multi_noise": "Multi Noise",
|
||||
"biome_source.type.checkerboard": "Checkerboard",
|
||||
"biome_source.type.vanilla_layered": "Vanilla Layered",
|
||||
"biome_source.type.the_end": "The End",
|
||||
"child_add": "Add Child",
|
||||
"condition.block": "Block",
|
||||
"condition.block_state": "Block State",
|
||||
"condition.block_state_add": "Add Block State",
|
||||
"condition.block_state_remove": "Remove Block State",
|
||||
"condition.chance": "Chance",
|
||||
"condition.chances": "Chances",
|
||||
"condition.damage_source": "Damage Source",
|
||||
"condition.enchantment": "Enchantment",
|
||||
"condition.entity": "Entity",
|
||||
"condition.inverse": "Inverted",
|
||||
"condition.item": "Item",
|
||||
"condition.location": "Location",
|
||||
"condition.looting_multiplier": "Looting Multiplier",
|
||||
"condition.name": "Predicate Name",
|
||||
"condition.offsetX": "X Offset",
|
||||
"condition.offsetY": "Y Offset",
|
||||
"condition.offsetZ": "Z Offset",
|
||||
"condition.raining": "Raining",
|
||||
"condition.score": "Objective",
|
||||
"condition.score_add": "Add Score",
|
||||
"condition.score_remove": "Remove Score",
|
||||
"condition.term": "Term",
|
||||
"condition.thundering": "Thundering",
|
||||
"condition.time_value": "Value",
|
||||
"condition.time_period": "Period",
|
||||
"condition.type": "Condition",
|
||||
"condition.type.alternative": "Alternative (OR)",
|
||||
"condition.type.block_state_property": "Block Properties",
|
||||
"condition.type.damage_source_properties": "Damage Source",
|
||||
"condition.type.entity_properties": "Entity Properties",
|
||||
"condition.type.entity_scores": "Entity Scores",
|
||||
"condition.type.inverted": "Inverted (NOT)",
|
||||
"condition.type.killed_by_player": "Killed by Player",
|
||||
"condition.type.location_check": "Location",
|
||||
"condition.type.match_tool": "Tool Properties",
|
||||
"condition.type.random_chance": "Random Chance",
|
||||
"condition.type.random_chance_with_looting": "Random Chance with Looting",
|
||||
"condition.type.reference": "Reference",
|
||||
"condition.type.requirements": "Requirements (AND)",
|
||||
"condition.type.survives_explosion": "Survives Explosion",
|
||||
"condition.type.table_bonus": "Table Bonus",
|
||||
"condition.type.time_check": "Time",
|
||||
"condition.type.weather_check": "Weather",
|
||||
"condition_add": "Add Condition",
|
||||
"condition_remove": "Remove Condition",
|
||||
"copy": "Copy",
|
||||
"credit": "on GitHub",
|
||||
"criteria": "Criteria",
|
||||
"criteria.trigger": "Trigger",
|
||||
"criteria.conditions": "Conditions",
|
||||
"criteria.block": "Block",
|
||||
"criteria.num_bees_inside": "Number of Bees Inside",
|
||||
"criteria.child": "Child",
|
||||
"criteria.parent": "Parent",
|
||||
"criteria.partner": "Partner",
|
||||
"criteria.potion": "Potion",
|
||||
"criteria.from_dimension": "From",
|
||||
"criteria.to_dimension": "To",
|
||||
"criteria.beacon_level": "Pyramid Level",
|
||||
"criteria.villager": "Villager",
|
||||
"criteria.zombie": "Zombie",
|
||||
"criteria.effects": "Effects",
|
||||
"criteria.effects_add": "Add Effect",
|
||||
"criteria.effects_remove": "Remove Effect",
|
||||
"criteria.state": "States",
|
||||
"criteria.state_add": "Add State",
|
||||
"criteria.xp_levels": "XP Level",
|
||||
"criteria.damage": "Damage",
|
||||
"criteria.source_entity": "Source Entity",
|
||||
"criteria.victim_entity": "Victim Entity",
|
||||
"criteria.killing_blow": "Killing Blow",
|
||||
"criteria.pulled_entity": "Pulled Entity",
|
||||
"criteria.rod": "Rod",
|
||||
"criteria.slots": "Slots",
|
||||
"criteria.slots.empty": "Slots Empty",
|
||||
"criteria.slots.occupied": "Slots Occupied",
|
||||
"criteria.slots.full": "Slots Full",
|
||||
"criteria.items": "Items",
|
||||
"criteria.items_add": "Add Item",
|
||||
"criteria.delta": "Delta",
|
||||
"criteria.durability": "Durability",
|
||||
"criteria.item": "Item",
|
||||
"criteria.unique_entity_types": "Amount of Unique Entity Types",
|
||||
"criteria.victims": "Victims",
|
||||
"criteria.victims_add": "Add Victim",
|
||||
"criteria.victims_remove": "Remove Victim",
|
||||
"criteria.distance": "Distance",
|
||||
"criteria.duration": "Duration",
|
||||
"criteria.location": "Location",
|
||||
"criteria.recipe": "Recipe",
|
||||
"criteria.entity": "Entity",
|
||||
"criteria.loot_table": "Loot Table",
|
||||
"criteria.player": "Player",
|
||||
"criteria.entered": "Entered Location",
|
||||
"criteria.exited": "Exited Location",
|
||||
"criteria_add": "Add Criterion",
|
||||
"criteria_remove": "Remove Criterion",
|
||||
"damage.blocked": "Blocked",
|
||||
"damage.dealt": "Damage Dealt",
|
||||
"damage.taken": "Damage Taken",
|
||||
"damage.type": "Damage Type",
|
||||
"damage_source.bypasses_armor": "Bypass Armor",
|
||||
"damage_source.bypasses_invulnerability": "Void",
|
||||
"damage_source.bypasses_magic": "Starvation",
|
||||
"damage_source.direct_entity": "Direct Entity",
|
||||
"damage_source.is_explosion": "Explosion",
|
||||
"damage_source.is_fire": "Fire",
|
||||
"damage_source.is_lightning": "Lightning",
|
||||
"damage_source.is_magic": "Magic",
|
||||
"damage_source.is_projectile": "Projectile",
|
||||
"damage_source.source_entity": "Source Entity",
|
||||
"description": "Minecraft: Java Edition Generators",
|
||||
"description.loot-table": "Loot Table Generator for Minecraft: Java Edition",
|
||||
"description.predicate": "Predicate Generator for Minecraft: Java Edition",
|
||||
"description.advancement": "Advancement Generator for Minecraft: Java Edition",
|
||||
"description.worldgen": "Worldgen Settings Generator for Minecraft: Java Edition",
|
||||
"dimension": "Dimension",
|
||||
"dimension_add": "Add Dimension",
|
||||
"dimension_remove": "Remove Dimension",
|
||||
"dimension.overworld": "Overworld",
|
||||
"dimension.the_end": "The End",
|
||||
"dimension.the_nether": "The Nether",
|
||||
"dimension.type": "Dimension Type",
|
||||
"dimension.type.name": "Name",
|
||||
"dimension.type.ultrawarm": "Ultrawarm",
|
||||
"dimension.type.natural": "Natural",
|
||||
"dimension.type.shrunk": "Shrunk",
|
||||
"dimension.type.piglin_safe": "Piglin Safe",
|
||||
"dimension.type.respawn_anchor_works": "Respawn Anchor Works",
|
||||
"dimension.type.bed_works": "Bed Works",
|
||||
"dimension.type.has_raids": "Has Raids",
|
||||
"dimension.type.ambient_light": "Ambient Light",
|
||||
"dimension.type.fixed_time": "Fixed Time",
|
||||
"dimension.type.has_skylight": "Has Skylight",
|
||||
"dimension.type.has_ceiling": "Has Ceiling",
|
||||
"dimension.type.logical_height": "Logical Height",
|
||||
"dimension.type.infiniburn": "Infiniburn",
|
||||
"dimension.type.presets.overworld": "Overworld",
|
||||
"dimension.type.presets.the_nether": "The Nether",
|
||||
"dimension.type.presets.the_end": "The End",
|
||||
"display": "Display",
|
||||
"display.icon": "Icon",
|
||||
"display.icon.item": "Icon Item",
|
||||
"display.icon.nbt": "Icon NBT",
|
||||
"display.title": "Title",
|
||||
"display.description": "Description",
|
||||
"display.frame": "Frame",
|
||||
"display.frame.challenge": "Challenge",
|
||||
"display.frame.goal": "Goal",
|
||||
"display.frame.task": "Task",
|
||||
"display.background": "Background",
|
||||
"display.show_toast": "Show Toast",
|
||||
"display.announce_to_chat": "Announce To Chat",
|
||||
"display.hidden": "Hidden",
|
||||
"distance.absolute": "Absolute",
|
||||
"distance.horizontal": "Horizontal",
|
||||
"distance.x": "X",
|
||||
"distance.y": "Y",
|
||||
"distance.z": "Z",
|
||||
"enchantment.aqua_affinity": "Aqua Affinity",
|
||||
"enchantment.bane_of_arthropods": "Bane of Arthropods",
|
||||
"enchantment.binding_curse": "Curse of Binding",
|
||||
"enchantment.blast_protection": "Blast Protection",
|
||||
"enchantment.channeling": "Channeling",
|
||||
"enchantment.depth_strider": "Depth Strider",
|
||||
"enchantment.efficiency": "Efficiency",
|
||||
"enchantment.feather_falling": "Feather Falling",
|
||||
"enchantment.fire_aspect": "Fire Aspect",
|
||||
"enchantment.fire_protection": "Fire Protection",
|
||||
"enchantment.flame": "Flame",
|
||||
"enchantment.fortune": "Fortune",
|
||||
"enchantment.frost_walker": "Frost Walker",
|
||||
"enchantment.impaling": "Impaling",
|
||||
"enchantment.infinity": "Infinity",
|
||||
"enchantment.knockback": "Knockback",
|
||||
"enchantment.looting": "Looting",
|
||||
"enchantment.loyalty": "Loyalty",
|
||||
"enchantment.luck_of_the_sea": "Luck of the Sea",
|
||||
"enchantment.lure": "Lure",
|
||||
"enchantment.mending": "Mending",
|
||||
"enchantment.multishot": "Multishot",
|
||||
"enchantment.piercing": "Piercing",
|
||||
"enchantment.power": "Power",
|
||||
"enchantment.projectile_protection": "Projectile Protection",
|
||||
"enchantment.protection": "Protection",
|
||||
"enchantment.punch": "Punch",
|
||||
"enchantment.quick_charge": "Quick Charge",
|
||||
"enchantment.respiration": "Respiration",
|
||||
"enchantment.riptide": "Riptide",
|
||||
"enchantment.sharpness": "Sharpness",
|
||||
"enchantment.silk_touch": "Silk Touch",
|
||||
"enchantment.smite": "Smite",
|
||||
"enchantment.soul_speed": "Soul Speed",
|
||||
"enchantment.sweeping": "Sweeping Edge",
|
||||
"enchantment.thorns": "Thorns",
|
||||
"enchantment.unbreaking": "Unbreaking",
|
||||
"enchantment.vanishing_curse": "Curse of Vanishing",
|
||||
"enchantment_add": "Add Enchantment",
|
||||
"enchantment_remove": "Remove Enchantment",
|
||||
"entity.distance": "Distance",
|
||||
"entity.equipment": "Equipment",
|
||||
"entity.fishing_hook": "Fishing Hook",
|
||||
"entity.fishing_hook.in_open_water": "In Open Water",
|
||||
"entity.flags": "Flags",
|
||||
"entity.isBaby": "Baby",
|
||||
"entity.isOnFire": "On Fire",
|
||||
"entity.isSneaking": "Sneaking",
|
||||
"entity.isSprinting": "Sprinting",
|
||||
"entity.isSwimming": "Swimming",
|
||||
"entity.location": "Location",
|
||||
"entity.nbt": "NBT",
|
||||
"entity.player": "Player",
|
||||
"entity.player.advancements": "Advancements",
|
||||
"entity.player.advancements_add": "Add Advancement",
|
||||
"entity.player.advancements_remove": "Remove Advancement",
|
||||
"entity.player.gamemode": "Game Mode",
|
||||
"entity.player.level": "Exp Level",
|
||||
"entity.player.recipes": "Recipes",
|
||||
"entity.player.recipes_add": "Add Recipe",
|
||||
"entity.player.recipes_remove": "Remove Recipe",
|
||||
"entity.player.stats": "Statistics",
|
||||
"entity.status_effect": "Effects",
|
||||
"entity.status_effect_add": "Add Effect",
|
||||
"entity.status_effect_remove": "Remove Effect",
|
||||
"entity.targeted_entity": "Targeted Entity",
|
||||
"entity.team": "Team",
|
||||
"entity.type": "Entity",
|
||||
"entity.vehicle": "Vehicle",
|
||||
"entry.expand": "Expand",
|
||||
"entry.name": "Name",
|
||||
"entry.quality": "Quality",
|
||||
"entry.type": "Type",
|
||||
"entry.type.alternatives": "Alternatives",
|
||||
"entry.type.dynamic": "Dynamic",
|
||||
"entry.type.empty": "Empty",
|
||||
"entry.type.group": "Group",
|
||||
"entry.type.item": "Item",
|
||||
"entry.type.loot_table": "Loot Table",
|
||||
"entry.type.sequence": "Sequence",
|
||||
"entry.type.tag": "Item Tag",
|
||||
"entry.weight": "Weight",
|
||||
"entry_add": "Add Entry",
|
||||
"entry_remove": "Remove Entry",
|
||||
"error": "Error",
|
||||
"false": "False",
|
||||
"function.block": "Block",
|
||||
"function.bonusMultiplier": "Multiplier",
|
||||
"function.count": "Count",
|
||||
"function.damage": "Damage",
|
||||
"function.data": "Data",
|
||||
"function.decoration": "Decoration",
|
||||
"function.destination": "Destination",
|
||||
"function.enchantment": "Enchantment",
|
||||
"function.enchantments": "Optional Enchantments",
|
||||
"function.entity": "Entity",
|
||||
"function.extra": "Extra",
|
||||
"function.formula": "Formula",
|
||||
"function.formula.binomial_with_bonus_count": "Binomial with Bonus Count",
|
||||
"function.formula.ore_drops": "Ore Drops",
|
||||
"function.formula.uniform_bonus_count": "Uniform Bonus Count",
|
||||
"function.levels": "Levels",
|
||||
"function.limit": "Limit",
|
||||
"function.lore": "Lore",
|
||||
"function.name": "Name",
|
||||
"function.nbt": "NBT",
|
||||
"function.probability": "Probability",
|
||||
"function.properties": "Properties",
|
||||
"function.replace": "Replace",
|
||||
"function.searchRadius": "Search Radius (Chunks)",
|
||||
"function.seed": "Seed",
|
||||
"function.skipExistingChunks": "Skip Existing Chunks",
|
||||
"function.source": "Source",
|
||||
"function.treasure": "Treasure",
|
||||
"function.type": "Function",
|
||||
"function.type.apply_bonus": "Apply Bonus",
|
||||
"function.type.copy_name": "Copy Name",
|
||||
"function.type.copy_nbt": "Copy NBT",
|
||||
"function.type.copy_state": "Copy Block States",
|
||||
"function.type.enchant_randomly": "Enchant Randomly",
|
||||
"function.type.enchant_with_levels": "Enchant With Levels",
|
||||
"function.type.exploration_map": "Exploration Map Properties",
|
||||
"function.type.explosion_decay": "Explosion Decay",
|
||||
"function.type.fill_player_head": "Fill Player Head",
|
||||
"function.type.furnace_smelt": "Furnace Smelt",
|
||||
"function.type.limit_count": "Limit Count",
|
||||
"function.type.looting_enchant": "Looting Enchant",
|
||||
"function.type.set_attributes": "Set Attributes",
|
||||
"function.type.set_contents": "Set Contents",
|
||||
"function.type.set_count": "Set Count",
|
||||
"function.type.set_damage": "Set Damage",
|
||||
"function.type.set_data": "Set Data",
|
||||
"function.type.set_lore": "Set Lore",
|
||||
"function.type.set_loot_table": "Set Loot Table",
|
||||
"function.type.set_name": "Set Name",
|
||||
"function.type.set_nbt": "Set NBT",
|
||||
"function.type.set_stew_effect": "Set Stew Effect",
|
||||
"function.zoom": "Zoom",
|
||||
"function_add": "Add Function",
|
||||
"function_remove": "Remove Function",
|
||||
"gamemode.adventure": "Adventure",
|
||||
"gamemode.creative": "Creative",
|
||||
"gamemode.spectator": "Spectator",
|
||||
"gamemode.survival": "Survival",
|
||||
"generator.type": "Generator Type",
|
||||
"generator.type.noise": "Default",
|
||||
"generator.type.flat": "Superflat",
|
||||
"generator.type.debug": "Debug World",
|
||||
"generator.seed": "Dimension Seed",
|
||||
"generator.settings": "Generator Settings",
|
||||
"generator.settings.bedrock_roof_position": "Bedrock Roof Position",
|
||||
"generator.settings.bedrock_floor_position": "Bedrock Floor Position",
|
||||
"generator.settings.sea_level": "Sea Level",
|
||||
"generator.settings.disable_mob_generation": "Disable Mob Generation",
|
||||
"generator.settings.default_block.name": "Default Block",
|
||||
"generator.settings.default_fluid.name": "Default Fluid",
|
||||
"generator.settings.block_states": "Block States",
|
||||
"generator.settings.block_states_add": "Add Block State",
|
||||
"generator.settings.fluid_states": "Fluid States",
|
||||
"generator.settings.fluid_states_add": "Add Fluid State",
|
||||
"generator.settings.layers_add": "Add Layer",
|
||||
"generator.settings.noise": "Noise Options",
|
||||
"generator.settings.noise.density_factor": "Density Factor",
|
||||
"generator.settings.noise.density_offset": "Density Offset",
|
||||
"generator.settings.noise.simplex_surface_noise": "Simplex Surface Noise",
|
||||
"generator.settings.noise.random_density_offset": "Random Density Offset",
|
||||
"generator.settings.noise.island_noise_override": "Island Noise Override",
|
||||
"generator.settings.noise.amplified": "Amplified",
|
||||
"generator.settings.noise.size_horizontal": "Size Horizontal",
|
||||
"generator.settings.noise.size_vertical": "Size Vertical",
|
||||
"generator.settings.noise.height": "Height",
|
||||
"generator.settings.noise.sampling.xz_scale": "Sampling XZ Scale",
|
||||
"generator.settings.noise.sampling.y_scale": "Sampling Y Scale",
|
||||
"generator.settings.noise.sampling.xz_factor": "Sampling XZ Factor",
|
||||
"generator.settings.noise.sampling.y_factor": "Sampling Y Factor",
|
||||
"generator.settings.noise.bottom_slide.target": "Bottom Slide Target",
|
||||
"generator.settings.noise.bottom_slide.size": "Bottom Slide Size",
|
||||
"generator.settings.noise.bottom_slide.offset": "Bottom Slide Offset",
|
||||
"generator.settings.noise.top_slide.target": "Top Slide Target",
|
||||
"generator.settings.noise.top_slide.size": "Top Slide Size",
|
||||
"generator.settings.noise.top_slide.offset": "Top Slide Offset",
|
||||
"generator.settings.presets.overworld": "Overworld",
|
||||
"generator.settings.presets.nether": "Nether",
|
||||
"generator.settings.presets.end": "End",
|
||||
"generator.settings.presets.amplified": "Amplified",
|
||||
"generator.settings.presets.caves": "Caves",
|
||||
"generator.settings.presets.floating_islands": "Floating Islands",
|
||||
"generator.settings.structures": "Structures",
|
||||
"generator.settings.structures_add": "Add Structure",
|
||||
"generator.settings.structures_remove": "Remove Structure",
|
||||
"help.biome.parameters.altitude": "These parameters determine the placement of the biome. Every biome must have a unique combination of them. Biomes with similar values will generate next to each other.",
|
||||
"help.biome_source.type.fixed": "One biome for the whole world",
|
||||
"help.biome_source.type.multi_noise": "Custom biome distribution with configurable parameters",
|
||||
"help.biome_source.type.checkerboard": "Biomes generating in a checkerboard chunk pattern",
|
||||
"help.biome_source.type.vanilla_layered": "Biome distribution for the overworld",
|
||||
"help.biome_source.type.the_end": "Biome distrubution for the end",
|
||||
"help.condition.chances": "List of floats between 0 and 1 separated by commas",
|
||||
"help.condition.time_period": "If present, time will be modulo-divided by this value. For example, if set to 24000, value will operate on a time period of days.",
|
||||
"help.dimension": "The identifier used for \"/execute in\". Must be all lowercase.",
|
||||
"help.dimension.type": "Global options for the dimension. Click on the label to customize.",
|
||||
"help.dimension.type.name": "Internal dimension type name. Set this to the dimension ID.",
|
||||
"help.dimension.type.ultrawarm": "If true, water will evaporate and sponges will dry",
|
||||
"help.dimension.type.natural": "If true, portals will spawn zombified pigmen. If false, compasses will spin.",
|
||||
"help.dimension.type.shrunk": "Whether coordinates should be scaled down by a factor of 8",
|
||||
"help.dimension.type.ambient_light": "Value between 0 and 1",
|
||||
"help.dimension.type.fixed_time": "Setting this value will keep the sun in a fixed position",
|
||||
"help.display": "If present, advancement will be visible in the advancement tabs",
|
||||
"help.entry.expand": "If false, entry will return all contents of tag, otherwise entry will behave as multiple item entries",
|
||||
"help.entry.type.alternatives": "Tests conditions of the child entries and executes the first that can run",
|
||||
"help.entry.type.dynamic": "Gets block specific drops",
|
||||
"help.entry.type.empty": "Adds nothing to the pool",
|
||||
"help.entry.type.group": "Executes all child entries when own conditions pass",
|
||||
"help.entry.type.item": "Adds a single item",
|
||||
"help.entry.type.loot_table": "Adds the contents of another loot table",
|
||||
"help.entry.type.sequence": "Executes child entries until the first one that can't run due to conditions",
|
||||
"help.entry.type.tag": "Adds the contents of an item tag",
|
||||
"help.generator.settings": "Terrain settings. Click on the label to customize.",
|
||||
"help.generator.settings.bedrock_roof_position": "Relative position of the bedrock roof starting at the world height. Higher numbers move the roof down.",
|
||||
"help.generator.settings.bedrock_floor_position": "Position of the bedrock floor. Higher numbers move the floor up.",
|
||||
"help.generator.settings.disable_mob_generation": "If true, mobs will not spawn during generation",
|
||||
"help.generator.settings.noise.density_factor": "When set to 0, islands will generate",
|
||||
"help.generator.settings.noise.density_offset": "Used to offset the terrain height. Use the following formula: \"terrain height = ((density_offset / density_factor) + 1) * height / 2\"",
|
||||
"help.generator.settings.noise.size_horizontal": "Value must be either 1, 2 or 4. Values greater than 4 result in no terrain. Higher values result in smoother terrain.",
|
||||
"help.generator.settings.noise.size_vertical": "Value between 1 and 4",
|
||||
"help.generator.settings.noise.island_noise_override": "When true, the terrain will generate like the end with one larger island in the center and more islands further out",
|
||||
"help.generator.settings.structures": "Not specifying a structure will cause it to spawn extremely frequently",
|
||||
"help.pool.rolls": "The amount of entries that are randomly chosen",
|
||||
"help.structure.spacing": "The maximum distance in chunks between two structures",
|
||||
"help.structure.separation": "The minumum distance in chunks between two structures. Must be smaller than spacing.",
|
||||
"hide_source": "Hide Source",
|
||||
"item.count": "Count",
|
||||
"item.durability": "Durability",
|
||||
"item.enchantment": "Enchantment",
|
||||
"item.levels": "Levels",
|
||||
"item.name": "Item ID",
|
||||
"item.nbt": "NBT",
|
||||
"item.potion": "Potion",
|
||||
"item.tag": "Item Tag",
|
||||
"item_remove": "Remove Item",
|
||||
"layer_remove": "Remove Layer",
|
||||
"layer.block": "Block ID",
|
||||
"layer.height": "Height",
|
||||
"location.biome": "Biome",
|
||||
"location.block": "Block",
|
||||
"location.block.block": "Block ID",
|
||||
"location.block.nbt": "NBT",
|
||||
"location.block.state": "Block State",
|
||||
"location.block.state_add": "Add Block State",
|
||||
"location.block.state_remove": "Remove Block State",
|
||||
"location.block.tag": "Block Tag",
|
||||
"location.dimension": "Dimension",
|
||||
"location.feature": "Feature",
|
||||
"location.fluid": "Fluid",
|
||||
"location.fluid.fluid": "Fluid ID",
|
||||
"location.fluid.state": "Fluid State",
|
||||
"location.fluid.state_add": "Add Fluid State",
|
||||
"location.fluid.state_remove": "Remove Fluid State",
|
||||
"location.fluid.tag": "Fluid Tag",
|
||||
"location.light": "Light",
|
||||
"location.light.light": "Visible Light Level",
|
||||
"location.position": "Position",
|
||||
"location.position.x": "X",
|
||||
"location.position.y": "Y",
|
||||
"location.position.z": "Z",
|
||||
"location.smokey": "Smokey",
|
||||
"luck_based": "Luck-based",
|
||||
"more": "More",
|
||||
"nbt_operation.operation": "Operation",
|
||||
"nbt_operation.operation.append": "Append",
|
||||
"nbt_operation.operation.merge": "Merge",
|
||||
"nbt_operation.operation.replace": "Replace",
|
||||
"nbt_operation.source": "Source",
|
||||
"nbt_operation.target": "Target",
|
||||
"nbt_operation_add": "Add Operation",
|
||||
"nbt_operation_remove": "Remove Operation",
|
||||
"parent": "Parent Advancement",
|
||||
"placeholder.advancement": "An advancement ID",
|
||||
"placeholder.block_state": "A block state key",
|
||||
"placeholder.criteria": "A criterion ID",
|
||||
"placeholder.dimension": "A dimension ID",
|
||||
"placeholder.effect": "An status effect ID",
|
||||
"placeholder.fluid_state": "A fluid state key",
|
||||
"placeholder.objective": "An scoreboard objective",
|
||||
"placeholder.recipe": "An recipe ID",
|
||||
"placeholder.structure": "A structure ID",
|
||||
"pool.bonus_rolls": "Bonus Rolls",
|
||||
"pool.rolls": "Rolls",
|
||||
"pool_add": "Add Pool",
|
||||
"pool_remove": "Remove Pool",
|
||||
"potion_effect.duration": "Duration",
|
||||
"potion_effect.type": "Effect",
|
||||
"potion_effect_add": "Add Effect",
|
||||
"potion_effect_remove": "Remove Effect",
|
||||
"range.binomial": "Binomial",
|
||||
"range.exact": "Exact",
|
||||
"range.max": "Max",
|
||||
"range.min": "Min",
|
||||
"range.n": "n",
|
||||
"range.p": "p",
|
||||
"range.range": "Range",
|
||||
"range.uniform": "Uniform",
|
||||
"remove": "Remove",
|
||||
"requirements": "Requirements",
|
||||
"rewards": "Rewards",
|
||||
"rewards.loot": "Loot Tables",
|
||||
"rewards.function": "Function",
|
||||
"rewards.recipes": "Recipes",
|
||||
"rewards.experience": "Experience",
|
||||
"share": "Share",
|
||||
"show_source": "Show Source",
|
||||
"slot.chest": "Chest",
|
||||
"slot.feet": "Feet",
|
||||
"slot.head": "Head",
|
||||
"slot.legs": "Legs",
|
||||
"slot.mainhand": "Mainhand",
|
||||
"slot.offhand": "Offhand",
|
||||
"source.block_entity": "Block Entity",
|
||||
"source.killer": "Killer",
|
||||
"source.killer_player": "Killer Player",
|
||||
"source.this": "This",
|
||||
"statistic.stat": "Statistic",
|
||||
"statistic.type": "Type",
|
||||
"statistic.type.broken": "Broken",
|
||||
"statistic.type.crafted": "Crafted",
|
||||
"statistic.type.custom": "Custom",
|
||||
"statistic.type.dropped": "Dropped",
|
||||
"statistic.type.killed": "Killed",
|
||||
"statistic.type.killedByTeam": "Killed By Team",
|
||||
"statistic.type.killed_by": "Killed By",
|
||||
"statistic.type.mined": "Mined",
|
||||
"statistic.type.picked_up": "Picked Up",
|
||||
"statistic.type.teamkill": "Killed Team",
|
||||
"statistic.type.used": "Used",
|
||||
"statistic.value": "Value",
|
||||
"statistic_add": "Add Statistic",
|
||||
"statistic_remove": "Remove Statistic",
|
||||
"status_effect.ambient": "Ambient",
|
||||
"status_effect.amplifier": "Amplifier",
|
||||
"status_effect.duration": "Duration",
|
||||
"status_effect.visible": "Visible",
|
||||
"stored_enchantment_add": "Add Stored Enchantment",
|
||||
"structure.spacing": "Spacing",
|
||||
"structure.separation": "Separation",
|
||||
"structure.salt": "Salt",
|
||||
"table.type": "Type",
|
||||
"table.type.block": "Block",
|
||||
"table.type.chest": "Chest",
|
||||
"table.type.empty": "Empty",
|
||||
"table.type.entity": "Entity",
|
||||
"table.type.fishing": "Fishing",
|
||||
"table.type.generic": "Generic",
|
||||
"tabs": "Tabs",
|
||||
"term_add": "Add Term",
|
||||
"term_remove": "Remove Term",
|
||||
"theme": "Theme",
|
||||
"theme.dark": "Dark",
|
||||
"theme.light": "Light",
|
||||
"title": "Minecraft: Java Edition Generators",
|
||||
"title.loot-table": "Loot Table Generator",
|
||||
"title.predicate": "Predicate Generator",
|
||||
"title.advancement": "Advancement Generator",
|
||||
"title.worldgen": "World Settings Generator",
|
||||
"trigger.bee_nest_destroyed": "Bee Nest Destroyed",
|
||||
"trigger.bred_animals": "Bred Animals",
|
||||
"trigger.brewed_potion": "Brewed Potion",
|
||||
"trigger.changed_dimension": "Changed Dimension",
|
||||
"trigger.channeled_lightning": "Channeled Lightning",
|
||||
"trigger.construct_beacon": "Construct Beacon",
|
||||
"trigger.consume_item": "Consume Item",
|
||||
"trigger.cured_zombie_villager": "Cured Zombie Villager",
|
||||
"trigger.effects_changed": "Effects Changed",
|
||||
"trigger.enchanted_item": "Enchanted Item",
|
||||
"trigger.enter_block": "Enter Block",
|
||||
"trigger.entity_hurt_player": "Entity Hurt Player",
|
||||
"trigger.entity_killed_player": "Entity Killed Player",
|
||||
"trigger.filled_bucket": "Filled Bucket",
|
||||
"trigger.fishing_rod_hooked": "Fishing Rod Hooked",
|
||||
"trigger.hero_of_the_village": "Hero Of The Village",
|
||||
"trigger.impossible": "Impossible",
|
||||
"trigger.inventory_changed": "Inventory Changed",
|
||||
"trigger.item_durability_changed": "Item Durability Changed",
|
||||
"trigger.item_used_on_block": "Item Used On Block",
|
||||
"trigger.killed_by_crossbow": "Killed By Crossbow",
|
||||
"trigger.levitation": "Levitation",
|
||||
"trigger.location": "Location",
|
||||
"trigger.nether_travel": "Nether Travel",
|
||||
"trigger.placed_block": "Placed Block",
|
||||
"trigger.player_generates_container_loot": "Player Generates Container Loot",
|
||||
"trigger.player_hurt_entity": "Player Hurt Entity",
|
||||
"trigger.player_killed_entity": "Player Killed Entity",
|
||||
"trigger.recipe_unlocked": "Recipe Unlocked",
|
||||
"trigger.safely_harvest_honey": "Safely Harvest Honey",
|
||||
"trigger.shot_crossbow": "Shot Crossbow",
|
||||
"trigger.slept_in_bed": "Slept In Bed",
|
||||
"trigger.slide_down_block": "Slide Down Block",
|
||||
"trigger.summoned_entity": "Summoned Entity",
|
||||
"trigger.tame_animal": "Tame Animal",
|
||||
"trigger.tick": "Tick",
|
||||
"trigger.thrown_item_picked_up_by_entity": "Thrown Item Picked Up By Entity",
|
||||
"trigger.used_ender_eye": "Used Ender Eye",
|
||||
"trigger.used_totem": "Used Totem",
|
||||
"trigger.villager_trade": "Villager Trade",
|
||||
"trigger.voluntary_exile": "Voluntary Exile",
|
||||
"true": "True",
|
||||
"unset": "Unset",
|
||||
"world.generate_features": "Generate Features",
|
||||
"world.bonus_chest": "Spawn Bonus Chest",
|
||||
"world.seed": "Seed",
|
||||
"worldgen.warning": "This feature is highly experimental and unstable. It can change in future versions. Expect the game to crash when creating worlds."
|
||||
}
|
||||
@@ -1,631 +0,0 @@
|
||||
{
|
||||
"2_spaces": "2 espaces",
|
||||
"4_spaces": "4 espaces",
|
||||
"attribute.generic.armor": "Armure",
|
||||
"attribute.generic.armorToughness": "Robustesse de l'armure",
|
||||
"attribute.generic.armor_toughness": "Robustesse de l'armure",
|
||||
"attribute.generic.attackDamage": "Dégâts",
|
||||
"attribute.generic.attack_damage": "Dégâts",
|
||||
"attribute.generic.attackKnockback": "Recul",
|
||||
"attribute.generic.attack_knockback": "Recul",
|
||||
"attribute.generic.attackSpeed": "Vitesse d'attaque",
|
||||
"attribute.generic.attack_speed": "Vitesse d'attaque",
|
||||
"attribute.generic.flyingSpeed": "Vitesse de vol",
|
||||
"attribute.generic.flying_speed": "Vitesse de vol",
|
||||
"attribute.generic.followRange": "Distance de suivi",
|
||||
"attribute.generic.follow_range": "Distance de suivi",
|
||||
"attribute.generic.knockbackResistance": "Résistance au recul",
|
||||
"attribute.generic.knockback_resistance": "Résistance au recul",
|
||||
"attribute.generic.luck": "Chance",
|
||||
"attribute.generic.maxHealth": "Vie maximale",
|
||||
"attribute.generic.max_health": "Vie maximale",
|
||||
"attribute.generic.movementSpeed": "Vitesse de déplacement",
|
||||
"attribute.generic.movement_speed": "Vitesse de déplacement",
|
||||
"attribute.horse.jumpStrength": "Puissance de saut",
|
||||
"attribute.horse.jump_strength": "Puissance de saut",
|
||||
"attribute.zombie.spawnReinforcements": "Probabilité d'apparition de renforcements",
|
||||
"attribute.zombie.spawn_reinforcements": "Probabilité d'apparition de renforcements",
|
||||
"attribute_modifier.amount": "Quantité",
|
||||
"attribute_modifier.attribute": "Attribut",
|
||||
"attribute_modifier.name": "Nom",
|
||||
"attribute_modifier.operation": "Opération",
|
||||
"attribute_modifier.operation.addition": "Addition",
|
||||
"attribute_modifier.operation.multiply_base": "Multiplier la base",
|
||||
"attribute_modifier.operation.multiply_total": "Multiplier le total",
|
||||
"attribute_modifier.slot": "Case",
|
||||
"attribute_modifier.slot.chest": "Torse",
|
||||
"attribute_modifier.slot.feet": "Pieds",
|
||||
"attribute_modifier.slot.head": "Tête",
|
||||
"attribute_modifier.slot.legs": "Jambes",
|
||||
"attribute_modifier.slot.mainhand": "Main principale",
|
||||
"attribute_modifier.slot.offhand": "Seconde main",
|
||||
"attribute_modifier_add": "Ajouter un modificateur",
|
||||
"attribute_modifier_remove": "Enlever un modificateur",
|
||||
"badge.experimental": "Expérimental",
|
||||
"badge.unstable": "Instable",
|
||||
"biome": "Biome",
|
||||
"biome.parameters": "Paramètres",
|
||||
"biome.parameters.altitude": "Altitude",
|
||||
"biome.parameters.weirdness": "Etrangeté",
|
||||
"biome.parameters.offset": "Décalage",
|
||||
"biome.parameters.temperature": "Température",
|
||||
"biome.parameters.humidity": "Humidité",
|
||||
"biome_add": "Ajouter un biome",
|
||||
"biome_remove": "Enlever le biome",
|
||||
"biome_source.biome": "Biome",
|
||||
"biome_source.biomes": "Biomes",
|
||||
"biome_source.large_biomes": "Biomes larges",
|
||||
"biome_source.preset": "Préréglage des biomes",
|
||||
"biome_source.preset.nether": "Nether",
|
||||
"biome_source.seed": "Graine des biomes",
|
||||
"biome_source.type": "Source de biomes",
|
||||
"biome_source.type.fixed": "Constant",
|
||||
"biome_source.type.multi_noise": "Bruit",
|
||||
"biome_source.type.checkerboard": "Echiquier",
|
||||
"biome_source.type.vanilla_layered": "Couches vanilla",
|
||||
"biome_source.type.the_end": "End",
|
||||
"child_add": "Ajouter un enfant",
|
||||
"condition.block": "Bloc",
|
||||
"condition.block_state": "Etat de bloc",
|
||||
"condition.block_state_add": "Ajouter un état de bloc",
|
||||
"condition.block_state_remove": "Enlever un état de bloc",
|
||||
"condition.chance": "Chance",
|
||||
"condition.chances": "Chances",
|
||||
"condition.damage_source": "Source de dégâts",
|
||||
"condition.enchantment": "Enchantement",
|
||||
"condition.entity": "Entité",
|
||||
"condition.inverse": "Inversé",
|
||||
"condition.item": "Objet",
|
||||
"condition.location": "Position",
|
||||
"condition.looting_multiplier": "Multiplicateur butin",
|
||||
"condition.name": "Nom du prédicat",
|
||||
"condition.offsetX": "Décalage sur l'axe X",
|
||||
"condition.offsetY": "Décalage sur l'axe Y",
|
||||
"condition.offsetZ": "Décalage sur l'axe Z",
|
||||
"condition.raining": "Pluie",
|
||||
"condition.score": "Objectif",
|
||||
"condition.score_add": "Ajouter un score",
|
||||
"condition.score_remove": "Enlever un score",
|
||||
"condition.term": "Terme",
|
||||
"condition.thundering": "Foudre",
|
||||
"condition.time_value": "Valeur",
|
||||
"condition.time_period": "Période",
|
||||
"condition.type": "Condition",
|
||||
"condition.type.alternative": "Alternatif (OU)",
|
||||
"condition.type.block_state_property": "Propriétés du bloc",
|
||||
"condition.type.damage_source_properties": "Source de dégâts",
|
||||
"condition.type.entity_properties": "Propriétés de l'entité",
|
||||
"condition.type.entity_scores": "Scores de l'entité",
|
||||
"condition.type.inverted": "Inversé (NON)",
|
||||
"condition.type.killed_by_player": "Tué par un joueur",
|
||||
"condition.type.location_check": "Position",
|
||||
"condition.type.match_tool": "Propriétés de l'outil",
|
||||
"condition.type.random_chance": "Probabilité aléatoire",
|
||||
"condition.type.random_chance_with_looting": "Probabilité aléatoire avec butin",
|
||||
"condition.type.reference": "Référence",
|
||||
"condition.type.requirements": "Conditions requises (ET)",
|
||||
"condition.type.survives_explosion": "Survit l'explosion",
|
||||
"condition.type.table_bonus": "Table Bonus",
|
||||
"condition.type.time_check": "Temps",
|
||||
"condition.type.weather_check": "Météo",
|
||||
"condition_add": "Ajouter une condition",
|
||||
"condition_remove": "Enlever une condition",
|
||||
"copy": "Copier",
|
||||
"credit": "sur GitHub",
|
||||
"criteria": "Critères",
|
||||
"criteria.trigger": "Déclencheur",
|
||||
"criteria.conditions": "Conditions",
|
||||
"criteria.block": "Bloc",
|
||||
"criteria.num_bees_inside": "Nombre d'abeilles à l'intérieur",
|
||||
"criteria.child": "Enfant",
|
||||
"criteria.parent": "Parent",
|
||||
"criteria.partner": "Partenaire",
|
||||
"criteria.potion": "Potion",
|
||||
"criteria.from_dimension": "Source",
|
||||
"criteria.to_dimension": "Destination",
|
||||
"criteria.beacon_level": "Niveau de la pyramide",
|
||||
"criteria.villager": "Villageois",
|
||||
"criteria.zombie": "Zombie",
|
||||
"criteria.effects": "Effets",
|
||||
"criteria.effects_add": "Ajouter un effet",
|
||||
"criteria.effects_remove": "Enlever un effet",
|
||||
"criteria.state": "Etats",
|
||||
"criteria.state_add": "Ajouter un état",
|
||||
"criteria.xp_levels": "Niveau d'expérience",
|
||||
"criteria.damage": "Dégâts",
|
||||
"criteria.source_entity": "Entité source",
|
||||
"criteria.victim_entity": "Entité victime",
|
||||
"criteria.killing_blow": "Coup de grâce",
|
||||
"criteria.pulled_entity": "Entité tirée",
|
||||
"criteria.rod": "Canne à pêche",
|
||||
"criteria.slots": "Cases",
|
||||
"criteria.slots.empty": "Cases vides",
|
||||
"criteria.slots.occupied": "Cases occupées",
|
||||
"criteria.slots.full": "Cases pleines",
|
||||
"criteria.items": "Objets",
|
||||
"criteria.items_add": "Ajouter un objet",
|
||||
"criteria.delta": "Différence",
|
||||
"criteria.durability": "Durabilité",
|
||||
"criteria.item": "Objet",
|
||||
"criteria.unique_entity_types": "Nombre de types d'entité d'uniques",
|
||||
"criteria.victims": "Victimes",
|
||||
"criteria.victims_add": "Ajouter une victime",
|
||||
"criteria.victims_remove": "Enlever une victime",
|
||||
"criteria.distance": "Distance",
|
||||
"criteria.duration": "Durée",
|
||||
"criteria.location": "Position",
|
||||
"criteria.recipe": "Recette",
|
||||
"criteria.entity": "Entité",
|
||||
"criteria.loot_table": "Table de butins",
|
||||
"criteria.player": "Joueur",
|
||||
"criteria_add": "Ajouter un critère",
|
||||
"criteria_remove": "Enlever un critère",
|
||||
"damage.blocked": "Bloqué",
|
||||
"damage.dealt": "Dégâts infligés",
|
||||
"damage.taken": "Dégâts reçus",
|
||||
"damage.type": "Type de dégâts",
|
||||
"damage_source.bypasses_armor": "Traverse l'armure",
|
||||
"damage_source.bypasses_invulnerability": "Vide",
|
||||
"damage_source.bypasses_magic": "Famine",
|
||||
"damage_source.direct_entity": "Entité directe",
|
||||
"damage_source.is_explosion": "Explosion",
|
||||
"damage_source.is_fire": "Feu",
|
||||
"damage_source.is_lightning": "Foudre",
|
||||
"damage_source.is_magic": "Magie",
|
||||
"damage_source.is_projectile": "Projectile",
|
||||
"damage_source.source_entity": "Entité source",
|
||||
"description": "Générateurs Minecraft",
|
||||
"description.loot-table": "Générateur de table de butins pour Minecraft",
|
||||
"description.predicate": "Générateur de prédicat pour Minecraft",
|
||||
"description.advancement": "Générateur de progrès pour Minecraft",
|
||||
"description.worldgen": "Générateur de paramètres de génération de monde Minecraft",
|
||||
"dimension": "Dimension",
|
||||
"dimension_add": "Ajouter une dimension",
|
||||
"dimension_remove": "Enlever une dimension",
|
||||
"dimension.overworld": "Surface",
|
||||
"dimension.the_end": "End",
|
||||
"dimension.the_nether": "Nether",
|
||||
"dimension.type": "Type de dimension",
|
||||
"dimension.type.name": "Nom",
|
||||
"dimension.type.ultrawarm": "Ultra-chaud",
|
||||
"dimension.type.natural": "Naturel",
|
||||
"dimension.type.shrunk": "Rétréci",
|
||||
"dimension.type.piglin_safe": "Sauf pour les piglins",
|
||||
"dimension.type.respawn_anchor_works": "Fonctionnement de l'ancre de réapparition",
|
||||
"dimension.type.bed_works": "Fonctionnement des lits",
|
||||
"dimension.type.has_raids": "Invasions de pilleurs",
|
||||
"dimension.type.ambient_light": "Lumière ambiante",
|
||||
"dimension.type.fixed_time": "Temps constant",
|
||||
"dimension.type.has_skylight": "Lumière du jour",
|
||||
"dimension.type.has_ceiling": "Plafond",
|
||||
"dimension.type.logical_height": "Hauteur logique",
|
||||
"dimension.type.infiniburn": "Combustion infinie",
|
||||
"dimension.type.presets.overworld": "Surface",
|
||||
"dimension.type.presets.the_nether": "Nether",
|
||||
"dimension.type.presets.the_end": "End",
|
||||
"display": "Affichage",
|
||||
"display.icon": "Icône",
|
||||
"display.icon.item": "Objet de l'icône",
|
||||
"display.icon.nbt": "Données NBT de l'icône",
|
||||
"display.title": "Titre",
|
||||
"display.description": "Description",
|
||||
"display.frame": "Cadre",
|
||||
"display.frame.challenge": "Défi",
|
||||
"display.frame.goal": "But",
|
||||
"display.frame.task": "Tâche",
|
||||
"display.background": "Fond",
|
||||
"display.show_toast": "Afficher un toast",
|
||||
"display.announce_to_chat": "Annoncer dans le chat",
|
||||
"display.hidden": "Caché",
|
||||
"distance.absolute": "Absolue",
|
||||
"distance.horizontal": "Horizontale",
|
||||
"distance.x": "X",
|
||||
"distance.y": "Y",
|
||||
"distance.z": "Z",
|
||||
"enchantment.aqua_affinity": "Affinité aquatique",
|
||||
"enchantment.bane_of_arthropods": "Fléau des arthropodes",
|
||||
"enchantment.binding_curse": "Malédiction du lien éternel",
|
||||
"enchantment.blast_protection": "Protection contre les explosions",
|
||||
"enchantment.channeling": "Canalisation",
|
||||
"enchantment.depth_strider": "Agilité aquatique",
|
||||
"enchantment.efficiency": "Efficacité",
|
||||
"enchantment.feather_falling": "Chute amortie",
|
||||
"enchantment.fire_aspect": "Aura de feu",
|
||||
"enchantment.fire_protection": "Protection contre le feu",
|
||||
"enchantment.flame": "Flamme",
|
||||
"enchantment.fortune": "Fortune",
|
||||
"enchantment.frost_walker": "Semelles givrantes",
|
||||
"enchantment.impaling": "Empalement",
|
||||
"enchantment.infinity": "Infinité",
|
||||
"enchantment.knockback": "Recul",
|
||||
"enchantment.looting": "Butin",
|
||||
"enchantment.loyalty": "Loyauté",
|
||||
"enchantment.luck_of_the_sea": "Chance de la mer",
|
||||
"enchantment.lure": "Appât",
|
||||
"enchantment.mending": "Raccommodage",
|
||||
"enchantment.multishot": "Tir multiple",
|
||||
"enchantment.piercing": "Perforation",
|
||||
"enchantment.power": "Puissance",
|
||||
"enchantment.projectile_protection": "Protection contre les projectiles",
|
||||
"enchantment.protection": "Protection",
|
||||
"enchantment.punch": "Frappe",
|
||||
"enchantment.quick_charge": "Charge rapide",
|
||||
"enchantment.respiration": "Apnée",
|
||||
"enchantment.riptide": "Impulsion",
|
||||
"enchantment.sharpness": "Tranchant",
|
||||
"enchantment.silk_touch": "Toucher de soie",
|
||||
"enchantment.smite": "Châtiment",
|
||||
"enchantment.soul_speed": "Agilité des âmes",
|
||||
"enchantment.sweeping": "Affilage",
|
||||
"enchantment.thorns": "Epines",
|
||||
"enchantment.unbreaking": "Solidité",
|
||||
"enchantment.vanishing_curse": "Malédiction de la disparition",
|
||||
"enchantment_add": "Ajouter un enchantement",
|
||||
"enchantment_remove": "Enlever un enchantement",
|
||||
"entity.distance": "Distance",
|
||||
"entity.equipment": "Equipement",
|
||||
"entity.fishing_hook": "Hameçon",
|
||||
"entity.fishing_hook.in_open_water": "En eau libre",
|
||||
"entity.flags": "Options",
|
||||
"entity.isBaby": "Bébé",
|
||||
"entity.isOnFire": "En feu",
|
||||
"entity.isSneaking": "Accroupi",
|
||||
"entity.isSprinting": "En course",
|
||||
"entity.isSwimming": "En nage",
|
||||
"entity.location": "Position",
|
||||
"entity.nbt": "Données NBT",
|
||||
"entity.player": "Joueur",
|
||||
"entity.player.advancements": "Progrès",
|
||||
"entity.player.advancements_add": "Ajouter un progrès",
|
||||
"entity.player.advancements_remove": "Enlever un progrès",
|
||||
"entity.player.gamemode": "Mode de jeu",
|
||||
"entity.player.level": "Niveau d'expérience",
|
||||
"entity.player.recipes": "Recettes",
|
||||
"entity.player.recipes_add": "Ajouter une recette",
|
||||
"entity.player.recipes_remove": "Enlever une recette",
|
||||
"entity.player.stats": "Statistiques",
|
||||
"entity.status_effect": "Effets",
|
||||
"entity.status_effect_add": "Ajouter un effet",
|
||||
"entity.status_effect_remove": "Enlever un effet",
|
||||
"entity.targeted_entity": "Entité ciblée",
|
||||
"entity.team": "Equipe",
|
||||
"entity.type": "Entité",
|
||||
"entity.vehicle": "Véhicule",
|
||||
"entry.expand": "Etendre",
|
||||
"entry.name": "Nom",
|
||||
"entry.quality": "Qualité",
|
||||
"entry.type": "Type",
|
||||
"entry.type.alternatives": "Alternatives",
|
||||
"entry.type.dynamic": "Dynamique",
|
||||
"entry.type.empty": "Vide",
|
||||
"entry.type.group": "Groupe",
|
||||
"entry.type.item": "Objet",
|
||||
"entry.type.loot_table": "Table de butin",
|
||||
"entry.type.sequence": "Suite",
|
||||
"entry.type.tag": "Tag d'objets",
|
||||
"entry.weight": "Poids",
|
||||
"entry_add": "Ajouter une entrée",
|
||||
"entry_remove": "Enlever une entrée",
|
||||
"error": "Erreur",
|
||||
"false": "Faux",
|
||||
"function.block": "Bloc",
|
||||
"function.bonusMultiplier": "Multiplicateur",
|
||||
"function.count": "Compte",
|
||||
"function.damage": "Dégâts",
|
||||
"function.data": "Données",
|
||||
"function.decoration": "Décoration",
|
||||
"function.destination": "Destination",
|
||||
"function.enchantment": "Enchantement",
|
||||
"function.enchantments": "Enchantements facultatifs",
|
||||
"function.entity": "Entité",
|
||||
"function.extra": "Extra",
|
||||
"function.formula": "Formule",
|
||||
"function.formula.binomial_with_bonus_count": "Binomial avec taille de pile bonus",
|
||||
"function.formula.ore_drops": "Récompenses de minerais",
|
||||
"function.formula.uniform_bonus_count": "Compte bonus uniforme",
|
||||
"function.levels": "Niveaux",
|
||||
"function.limit": "Limite",
|
||||
"function.lore": "Description",
|
||||
"function.name": "Nom",
|
||||
"function.nbt": "Données NBT",
|
||||
"function.probability": "Probabilité",
|
||||
"function.properties": "Propriétés",
|
||||
"function.replace": "Remplacer",
|
||||
"function.searchRadius": "Rayon de recherche (tronçons)",
|
||||
"function.skipExistingChunks": "Omettre les tronçons existants",
|
||||
"function.source": "Source",
|
||||
"function.treasure": "Trésor",
|
||||
"function.type": "Fonction",
|
||||
"function.type.apply_bonus": "Appliquer un bonus",
|
||||
"function.type.copy_name": "Copier le nom",
|
||||
"function.type.copy_nbt": "Copier les données NBT",
|
||||
"function.type.copy_state": "Copier les états du bloc",
|
||||
"function.type.enchant_randomly": "Enchanter aléatoirement",
|
||||
"function.type.enchant_with_levels": "Enchanter avec des niveaux",
|
||||
"function.type.exploration_map": "Propriétés de la carte d'exploration",
|
||||
"function.type.explosion_decay": "Explosion Decay",
|
||||
"function.type.fill_player_head": "Compléter la tête du joueur",
|
||||
"function.type.furnace_smelt": "Fondre dans un four",
|
||||
"function.type.limit_count": "Limiter la taille de la pile",
|
||||
"function.type.looting_enchant": "Appliquer l'enchantement butin",
|
||||
"function.type.set_attributes": "Définir les attributs",
|
||||
"function.type.set_contents": "Définir les contenus",
|
||||
"function.type.set_count": "Définir la taille de la pile",
|
||||
"function.type.set_damage": "Définir les dégâts",
|
||||
"function.type.set_data": "Set Data",
|
||||
"function.type.set_lore": "Définir la description",
|
||||
"function.type.set_name": "Définir nom",
|
||||
"function.type.set_nbt": "Définir les données NBT",
|
||||
"function.type.set_stew_effect": "Définir l'effet du ragoût",
|
||||
"function.zoom": "Zoomer",
|
||||
"function_add": "Ajouter une fonction",
|
||||
"function_remove": "Enlever une fonction",
|
||||
"gamemode.adventure": "Aventure",
|
||||
"gamemode.creative": "Créatif",
|
||||
"gamemode.spectator": "Spectateur",
|
||||
"gamemode.survival": "Survie",
|
||||
"generator.type": "Type de générateur",
|
||||
"generator.type.noise": "Par défaut",
|
||||
"generator.type.flat": "Plat",
|
||||
"generator.type.debug": "Monde debug",
|
||||
"generator.seed": "Graine de la dimension",
|
||||
"generator.settings": "Paramètres du générateur",
|
||||
"generator.settings.bedrock_roof_position": "Hauteur du plafond en bedrock",
|
||||
"generator.settings.bedrock_floor_position": "Hauteur du plancher en bedrock",
|
||||
"generator.settings.sea_level": "Niveau de la mer",
|
||||
"generator.settings.disable_mob_generation": "Désactiver la génération des créatures",
|
||||
"generator.settings.default_block.name": "Bloc par défaut",
|
||||
"generator.settings.default_fluid.name": "Fluide par défaut",
|
||||
"generator.settings.block_states": "Etats du bloc",
|
||||
"generator.settings.block_states_add": "Ajouter un état de bloc",
|
||||
"generator.settings.fluid_states": "Etats du fluide",
|
||||
"generator.settings.fluid_states_add": "Ajouter un état de fluide",
|
||||
"generator.settings.layers_add": "Ajouter une couche",
|
||||
"generator.settings.noise": "Paramètres du bruit",
|
||||
"generator.settings.noise.density_factor": "Facteur de densité",
|
||||
"generator.settings.noise.density_offset": "Décalage de densité",
|
||||
"generator.settings.noise.simplex_surface_noise": "Bruit simplex à la surface",
|
||||
"generator.settings.noise.random_density_offset": "Décalage aléatoire de densité",
|
||||
"generator.settings.noise.island_noise_override": "Génération d'une île centrale",
|
||||
"generator.settings.noise.amplified": "Amplifié",
|
||||
"generator.settings.noise.size_horizontal": "Taille horizontale",
|
||||
"generator.settings.noise.size_vertical": "Taille verticale",
|
||||
"generator.settings.noise.height": "Hauteur",
|
||||
"generator.settings.noise.sampling.xz_scale": "Echelle horizontale d'échantillonage",
|
||||
"generator.settings.noise.sampling.y_scale": "Echelle verticale d'échantillonage",
|
||||
"generator.settings.noise.sampling.xz_factor": "Facteur horizontal d'échantillonage",
|
||||
"generator.settings.noise.sampling.y_factor": "Facteur vertical d'échantillonage",
|
||||
"generator.settings.noise.bottom_slide.target": "Cible du glissement en bas",
|
||||
"generator.settings.noise.bottom_slide.size": "Taille du glissement en bas",
|
||||
"generator.settings.noise.bottom_slide.offset": "Décalage du glissement en bas",
|
||||
"generator.settings.noise.top_slide.target": "Cible du glissement en haut",
|
||||
"generator.settings.noise.top_slide.size": "Taille du glissement en haut",
|
||||
"generator.settings.noise.top_slide.offset": "Décalage du glissement en haut",
|
||||
"generator.settings.presets.overworld": "Surface",
|
||||
"generator.settings.presets.nether": "Nether",
|
||||
"generator.settings.presets.end": "End",
|
||||
"generator.settings.presets.amplified": "Amplifié",
|
||||
"generator.settings.presets.caves": "Grottes",
|
||||
"generator.settings.presets.floating_islands": "Iles volantes",
|
||||
"generator.settings.structures": "Structures",
|
||||
"generator.settings.structures_add": "Ajouter une structure",
|
||||
"generator.settings.structures_remove": "Enlever une structure",
|
||||
"help.biome.parameters.altitude": "Ces paramètres déterminent le placement du biome. Chaque biome doit avoir une combinaison unique. Des biomes avec des valeurs presque similaires vont se générer côte à côte.",
|
||||
"help.biome_source.type.fixed": "Un seul biome pour tout le monde",
|
||||
"help.biome_source.type.multi_noise": "Distribution custom des biomes avec des paramètres configurables",
|
||||
"help.biome_source.type.checkerboard": "Biomes se générant en un motif d'échiquier de tronçons",
|
||||
"help.biome_source.type.vanilla_layered": "Distribution des biomes pour la surface",
|
||||
"help.biome_source.type.the_end": "Distribution des biomes pour l'end",
|
||||
"help.condition.chances": "Liste de nombres décimaux entre 0 and 1 separés par des virgules",
|
||||
"help.condition.time_period": "Si présent, le temps sera le reste de la division entière du vrai temps par cette value (modulo). Par exemple, si spécifié à 24000, la valeur sera opérée sur une période de la journée.",
|
||||
"help.dimension": "L'identificateur utilisé dans \"/execute in\". Doit être en minuscules.",
|
||||
"help.dimension.type": "Options globales de la dimension. Clique sur l'étiquette pour customiser.",
|
||||
"help.dimension.type.name": "Nom interne du type de dimension. Mets pareil que l'ID de la dimension.",
|
||||
"help.dimension.type.ultrawarm": "Si vrai, l'eau s'évapore et les éponges se sèchent",
|
||||
"help.dimension.type.natural": "Si vrai, les portails font apparaître des piglins zombifiés. Si faux, les boussoles tournent sans cible.",
|
||||
"help.dimension.type.shrunk": "Si les coordonnées doivent être divisées par 8",
|
||||
"help.dimension.type.ambient_light": "Valeur entre 0 et 1",
|
||||
"help.dimension.type.fixed_time": "Définir cette valeur va fixer le soleil à une position constante",
|
||||
"help.display": "Si présent, le progrès sera visible dans le menu des progrès",
|
||||
"help.entry.expand": "Si faux, l'entrée retournera tous les contenus du tag, sinon l'entrée se comportera comme plusieurs entrées objet",
|
||||
"help.entry.type.alternatives": "Teste des conditions des entrées enfant et exécute la première qui peut être exécutée",
|
||||
"help.entry.type.dynamic": "Retourne des récompenses spécifiques au bloc",
|
||||
"help.entry.type.empty": "Ne rajoute rien à la poule",
|
||||
"help.entry.type.group": "Exécute toutes les entrées enfant quand les conditions de cette entrée sont vérifiées",
|
||||
"help.entry.type.item": "Ajoute un objet",
|
||||
"help.entry.type.loot_table": "Ajoute les contenus d'une autre table de butin",
|
||||
"help.entry.type.sequence": "Exécute les entrées enfant jursqu'à la première dont les conditions ne sont pas vérifiées",
|
||||
"help.entry.type.tag": "Ajoute les contenus d'un tag d'objets",
|
||||
"help.generator.settings": "Paramètres du terrain. Clique sur l'étiquette pour customiser.",
|
||||
"help.generator.settings.bedrock_roof_position": "Position du plafond de bedrock par rapport à la hauteur du monde. Des valeurs plus élevées déplacent le plafond vers le bas.",
|
||||
"help.generator.settings.bedrock_floor_position": "Position du plancher de bedrock. Des valeurs plus élevées déplacent le plafond vers le haut.",
|
||||
"help.generator.settings.disable_mob_generation": "Si vrai, les créatures n'apparaîtront pas pendant la génération.",
|
||||
"help.generator.settings.noise.density_factor": "Quand défini à 0, des îles se généreront",
|
||||
"help.generator.settings.noise.density_offset": "Utilisé pour décaler la hauteur du terrain. Utilise la formule suivante: \"hauteur du terrain = ((décalage de la densité / facteur de la densité) + 1) * hauteur / 2\"",
|
||||
"help.generator.settings.noise.size_horizontal": "La valeur doit être soit 1, soit 2, soit 4. Des valeurs au dessus de 4 font qu'aucun terrain ne se génère. Des valeurs plus élevées provoquent un terrain plus lisse.",
|
||||
"help.generator.settings.noise.size_vertical": "Valeur entre 1 et 4",
|
||||
"help.generator.settings.noise.island_noise_override": "Si vrai, le terrain se génère comme dans l'End avec une île plus large au centre et plus d'îles plus loin",
|
||||
"help.pool.rolls": "Le nombre d'entrées tirées au sort",
|
||||
"help.structure.spacing": "La distance maximale, en tronçons, entre deux structures",
|
||||
"help.structure.separation": "Le distance minimale, en tronçons, entre deux structures. Doit être plus petit que l'espacement.",
|
||||
"hide_source": "Cacher la source",
|
||||
"item.count": "Taille de la pile",
|
||||
"item.durability": "Durabilité",
|
||||
"item.enchantment": "Enchantement",
|
||||
"item.levels": "Niveaux",
|
||||
"item.name": "ID de l'objet",
|
||||
"item.nbt": "Données NBT",
|
||||
"item.potion": "Potion",
|
||||
"item.tag": "Tag d'objets",
|
||||
"item_remove": "Enlever un objet",
|
||||
"layer_remove": "Enlever une chouche",
|
||||
"layer.block": "ID du bloc",
|
||||
"layer.height": "Hauteur",
|
||||
"location.biome": "Biome",
|
||||
"location.block": "Bloc",
|
||||
"location.block.block": "ID du bloc",
|
||||
"location.block.nbt": "Données NBT",
|
||||
"location.block.state": "Etat du bloc",
|
||||
"location.block.state_add": "Ajouter un état de bloc",
|
||||
"location.block.state_remove": "Enlever un état de bloc",
|
||||
"location.block.tag": "Tag de blocs",
|
||||
"location.dimension": "Dimension",
|
||||
"location.feature": "Fonctionnalité",
|
||||
"location.fluid": "Fluide",
|
||||
"location.fluid.fluid": "ID du fluide",
|
||||
"location.fluid.state": "Etat du fluide",
|
||||
"location.fluid.state_add": "Ajouter un état de fluide",
|
||||
"location.fluid.state_remove": "Enlever un état de fluide",
|
||||
"location.fluid.tag": "Tag de fluides",
|
||||
"location.light": "Lumière",
|
||||
"location.light.light": "Niveau de lumière visible",
|
||||
"location.position": "Position",
|
||||
"location.position.x": "X",
|
||||
"location.position.y": "Y",
|
||||
"location.position.z": "Z",
|
||||
"location.smokey": "Fumant",
|
||||
"luck_based": "Basé sur la chance",
|
||||
"more": "Plus",
|
||||
"nbt_operation.operation": "Opération",
|
||||
"nbt_operation.operation.append": "Rajouter",
|
||||
"nbt_operation.operation.merge": "Fusionner",
|
||||
"nbt_operation.operation.replace": "Remplacer",
|
||||
"nbt_operation.source": "Source",
|
||||
"nbt_operation.target": "Cible",
|
||||
"nbt_operation_add": "Ajouter une opération",
|
||||
"nbt_operation_remove": "Enlever une opération",
|
||||
"parent": "Progrès parent",
|
||||
"placeholder.advancement": "L'ID d'un progrès",
|
||||
"placeholder.block_state": "La clé d'un état de bloc",
|
||||
"placeholder.criteria": "L'ID d'un critère",
|
||||
"placeholder.dimension": "L'ID d'une dimension",
|
||||
"placeholder.effect": "L'ID d'un effet de potion",
|
||||
"placeholder.fluid_state": "La clé d'un état de fluide",
|
||||
"placeholder.objective": "Un objectif du scoreboard",
|
||||
"placeholder.recipe": "L'ID d'une recette",
|
||||
"placeholder.structure": "L'ID d'une structure",
|
||||
"pool.bonus_rolls": "Tirages bonus",
|
||||
"pool.rolls": "Tirages",
|
||||
"pool_add": "Rajouter une poule",
|
||||
"pool_remove": "Enlever une poule",
|
||||
"potion_effect.duration": "Durée",
|
||||
"potion_effect.type": "Effet",
|
||||
"potion_effect_add": "Ajouter un effet",
|
||||
"potion_effect_remove": "Enlever un effet",
|
||||
"range.binomial": "Binomial",
|
||||
"range.exact": "Exact",
|
||||
"range.max": "Max",
|
||||
"range.min": "Min",
|
||||
"range.n": "n",
|
||||
"range.p": "p",
|
||||
"range.range": "Intervalle",
|
||||
"range.uniform": "Uniforme",
|
||||
"remove": "Enlever",
|
||||
"requirements": "Conditions requises",
|
||||
"rewards": "Récompenses",
|
||||
"rewards.loot": "Tables de butin",
|
||||
"rewards.function": "Fonction",
|
||||
"rewards.recipes": "Recettes",
|
||||
"rewards.experience": "Expérience",
|
||||
"share": "Partager",
|
||||
"show_source": "Afficher le code source",
|
||||
"slot.chest": "Torse",
|
||||
"slot.feet": "Pieds",
|
||||
"slot.head": "Tête",
|
||||
"slot.legs": "Jambes",
|
||||
"slot.mainhand": "Main principale",
|
||||
"slot.offhand": "Seconde main",
|
||||
"source.block_entity": "Entité de bloc",
|
||||
"source.killer": "Tueur",
|
||||
"source.killer_player": "Joueur tueur",
|
||||
"source.this": "Cette entité",
|
||||
"statistic.stat": "Statistique",
|
||||
"statistic.type": "Type",
|
||||
"statistic.type.broken": "Cassé",
|
||||
"statistic.type.crafted": "Crafté",
|
||||
"statistic.type.custom": "Custom",
|
||||
"statistic.type.dropped": "Jeté",
|
||||
"statistic.type.killed": "Tué",
|
||||
"statistic.type.killedByTeam": "Tué par l'équipe",
|
||||
"statistic.type.killed_by": "Tué par",
|
||||
"statistic.type.mined": "Miné",
|
||||
"statistic.type.picked_up": "Ramassé",
|
||||
"statistic.type.teamkill": "Tué dans l'équipe",
|
||||
"statistic.type.used": "Utilisé",
|
||||
"statistic.value": "Valeur",
|
||||
"statistic_add": "Ajouter une statistique",
|
||||
"statistic_remove": "Enlever une statistique",
|
||||
"status_effect.ambient": "Ambiant",
|
||||
"status_effect.amplifier": "Amplificateur",
|
||||
"status_effect.duration": "Durée",
|
||||
"status_effect.visible": "Visible",
|
||||
"stored_enchantment_add": "Ajouter un enchantement stocké",
|
||||
"structure.spacing": "Espacement",
|
||||
"structure.separation": "Séparation",
|
||||
"structure.salt": "Sel",
|
||||
"table.type": "Type",
|
||||
"table.type.block": "Bloc",
|
||||
"table.type.chest": "Coffre",
|
||||
"table.type.empty": "Vide",
|
||||
"table.type.entity": "Entité",
|
||||
"table.type.fishing": "Pêche",
|
||||
"table.type.generic": "Générique",
|
||||
"tabs": "Onglets",
|
||||
"term_add": "Ajouter un terme",
|
||||
"term_remove": "Enlever un terme",
|
||||
"theme": "Thème",
|
||||
"theme.dark": "Sombre",
|
||||
"theme.light": "Jour",
|
||||
"title": "Générateurs Minecraft",
|
||||
"title.loot-table": "Générateur de table de butin",
|
||||
"title.predicate": "Génératuer de prédicat",
|
||||
"title.advancement": "Générateur de progrès",
|
||||
"title.worldgen": "Générateurs de paramètres de génération du monde",
|
||||
"trigger.bee_nest_destroyed": "Détruire une ruche",
|
||||
"trigger.bred_animals": "Faire se reproduire des animaux",
|
||||
"trigger.brewed_potion": "Préparer une potion",
|
||||
"trigger.changed_dimension": "Changer de dimension",
|
||||
"trigger.channeled_lightning": "Canaliser la foudre",
|
||||
"trigger.construct_beacon": "Construire une balise",
|
||||
"trigger.consume_item": "Consommer un objet",
|
||||
"trigger.cured_zombie_villager": "Soigner un villageois zombie",
|
||||
"trigger.effects_changed": "Effets changés",
|
||||
"trigger.enchanted_item": "Enchanter un objet",
|
||||
"trigger.enter_block": "Entrer dans un bloc",
|
||||
"trigger.entity_hurt_player": "Prendre des dégâts",
|
||||
"trigger.entity_killed_player": "Se faire tuer par une entité",
|
||||
"trigger.filled_bucket": "Remplire un seau",
|
||||
"trigger.fishing_rod_hooked": "Tirer une canne à pêche",
|
||||
"trigger.hero_of_the_village": "Héros du village",
|
||||
"trigger.impossible": "Impossible",
|
||||
"trigger.inventory_changed": "Inventaire changé",
|
||||
"trigger.item_durability_changed": "Durabilité d'un objet changée",
|
||||
"trigger.item_used_on_block": "Interagir avec un bloc",
|
||||
"trigger.killed_by_crossbow": "Etre tué par arbalète",
|
||||
"trigger.levitation": "Lévitation",
|
||||
"trigger.location": "Position",
|
||||
"trigger.nether_travel": "Transport par le Nether",
|
||||
"trigger.placed_block": "Placer un bloc",
|
||||
"trigger.player_generates_container_loot": "Générer le butin d'un récipient",
|
||||
"trigger.player_hurt_entity": "Endommager une entité",
|
||||
"trigger.player_killed_entity": "Tuer une entité",
|
||||
"trigger.recipe_unlocked": "Débloquer une recette",
|
||||
"trigger.safely_harvest_honey": "Récolter du miel en sécurité",
|
||||
"trigger.shot_crossbow": "Tirer avec une arbalète",
|
||||
"trigger.slept_in_bed": "Dormir dans un lit",
|
||||
"trigger.slide_down_block": "Glisser le long d'un bloc",
|
||||
"trigger.summoned_entity": "Faire apparaître une entité",
|
||||
"trigger.tame_animal": "Dompter une entité",
|
||||
"trigger.tick": "Tick",
|
||||
"trigger.thrown_item_picked_up_by_entity": "Objet jeté puis ramassé par une entité",
|
||||
"trigger.used_ender_eye": "Utiliser un oeil du néant",
|
||||
"trigger.used_totem": "Utiliser un totem",
|
||||
"trigger.villager_trade": "Commercer avec un villageois",
|
||||
"trigger.voluntary_exile": "Exil volontaire",
|
||||
"true": "Vrai",
|
||||
"unset": "Indéfini",
|
||||
"world.generate_features": "Générer des fonctionnalités",
|
||||
"world.bonus_chest": "Générer un coffre bonus",
|
||||
"world.seed": "Graine",
|
||||
"worldgen.warning": "Cette fonctionnalité est hautement expérimentale et instable. Elle peut changer dans des versions futures. Attends-toi à des crash quand tu crées des mondes."
|
||||
}
|
||||
@@ -1,491 +0,0 @@
|
||||
{
|
||||
"2_spaces": "2 Espaços",
|
||||
"4_spaces": "4 Espaços",
|
||||
"attribute.generic.armor": "Armadura",
|
||||
"attribute.generic.armorToughness": "Dureza da Armadura",
|
||||
"attribute.generic.armor_toughness": "Dureza da Armadura",
|
||||
"attribute.generic.attackDamage": "Dano de Ataque",
|
||||
"attribute.generic.attack_damage": "Dano de Ataque",
|
||||
"attribute.generic.attackKnockback": "Repulsão",
|
||||
"attribute.generic.attack_knockback": "Repulsão",
|
||||
"attribute.generic.attackSpeed": "Velocidade de Ataque",
|
||||
"attribute.generic.attack_speed": "Velocidade de Ataque",
|
||||
"attribute.generic.flyingSpeed": "Velocidade de Voo",
|
||||
"attribute.generic.flying_speed": "Velocidade de Voo",
|
||||
"attribute.generic.followRange": "Distância de Perseguição",
|
||||
"attribute.generic.follow_range": "Distância de Perseguição",
|
||||
"attribute.generic.knockbackResistance": "Resistência de Repulsão",
|
||||
"attribute.generic.knockback_resistance": "Resistência de Repulsão",
|
||||
"attribute.generic.luck": "Sorte",
|
||||
"attribute.generic.maxHealth": "Vida máxima",
|
||||
"attribute.generic.max_health": "Vida máxima",
|
||||
"attribute.generic.movementSpeed": "Velocidade de Movimento",
|
||||
"attribute.generic.movement_speed": "Velocidade de Movimento",
|
||||
"attribute.horse.jumpStrength": "Força do Salto",
|
||||
"attribute.horse.jump_strength": "Força do Salto",
|
||||
"attribute.zombie.spawnReinforcements": "Spawn para Reforços",
|
||||
"attribute.zombie.spawn_reinforcements": "Spawn para Reforços",
|
||||
"attribute_modifier.amount": "Quantidade",
|
||||
"attribute_modifier.attribute": "Atibuto",
|
||||
"attribute_modifier.name": "Nome",
|
||||
"attribute_modifier.operation": "Operação",
|
||||
"attribute_modifier.operation.addition": "Adição",
|
||||
"attribute_modifier.operation.multiply_base": "Multiplicação Base",
|
||||
"attribute_modifier.operation.multiply_total": "Multiplicação Total",
|
||||
"attribute_modifier.slot": "Slot",
|
||||
"attribute_modifier.slot.chest": "Baú",
|
||||
"attribute_modifier.slot.feet": "Pé",
|
||||
"attribute_modifier.slot.head": "Cabeça",
|
||||
"attribute_modifier.slot.legs": "Pernas",
|
||||
"attribute_modifier.slot.mainhand": "Mão Principal",
|
||||
"attribute_modifier.slot.offhand": "Mão Oposta à Principal",
|
||||
"attribute_modifier_add": "Adicionar Modificador",
|
||||
"attribute_modifier_remove": "Remover Modificador",
|
||||
"child_add": "Adicionar Filho",
|
||||
"condition.block": "Bloco",
|
||||
"condition.block_state": "Estado do Bloco",
|
||||
"condition.block_state_add": "Adicionar Estado do Bloco",
|
||||
"condition.block_state_remove": "Remover Estado do Bloco",
|
||||
"condition.chance": "Chance",
|
||||
"condition.chances": "Chances",
|
||||
"condition.damage_source": "Fonte do Dano",
|
||||
"condition.enchantment": "Encantamento",
|
||||
"condition.entity": "Entidade",
|
||||
"condition.inverse": "Inverter",
|
||||
"condition.item": "Item",
|
||||
"condition.location": "Localização",
|
||||
"condition.looting_multiplier": "Multiplicador de Pilhagem",
|
||||
"condition.name": "Nome do Predicado",
|
||||
"condition.offsetX": "Alinhamento X",
|
||||
"condition.offsetY": "Alinhamento Y",
|
||||
"condition.offsetZ": "Alinhamento Z",
|
||||
"condition.raining": "Chovendo",
|
||||
"condition.score": "Objetivo",
|
||||
"condition.score_add": "Adicionar Ponto",
|
||||
"condition.score_remove": "Remover Ponto",
|
||||
"condition.term": "Termo",
|
||||
"condition.thundering": "Trovão",
|
||||
"condition.time_period": "Período",
|
||||
"condition.time_value": "Valor",
|
||||
"condition.type": "Condição",
|
||||
"condition.type.alternative": "Alternativo (OU)",
|
||||
"condition.type.block_state_property": "Propriedade do Bloco",
|
||||
"condition.type.damage_source_properties": "Fonte do Dano",
|
||||
"condition.type.entity_properties": "Propriedade da Entidade",
|
||||
"condition.type.entity_scores": "Pontos da Entidade",
|
||||
"condition.type.inverted": "Invertido (NÃO)",
|
||||
"condition.type.killed_by_player": "Morto por Jogador",
|
||||
"condition.type.location_check": "Localização",
|
||||
"condition.type.match_tool": "Propriedade da Ferramenta",
|
||||
"condition.type.random_chance": "Chance aleatória",
|
||||
"condition.type.random_chance_with_looting": "Chance aleatória com Pilhagem",
|
||||
"condition.type.reference": "Referência",
|
||||
"condition.type.requirements": "Exigências (E..)",
|
||||
"condition.type.survives_explosion": "Sobrevive à Explosão",
|
||||
"condition.type.table_bonus": "Bônus de Mesa",
|
||||
"condition.type.time_check": "Tempo",
|
||||
"condition.type.weather_check": "Clima",
|
||||
"condition_add": "Adicionar Condição",
|
||||
"condition_remove": "Remover Condição",
|
||||
"copy": "Copiar",
|
||||
"credit": "em GitHub",
|
||||
"criteria": "Critério",
|
||||
"criteria.beacon_level": "Nível da Pirâmide",
|
||||
"criteria.block": "Bloco",
|
||||
"criteria.child": "Filho",
|
||||
"criteria.conditions": "Condição",
|
||||
"criteria.damage": "Dano",
|
||||
"criteria.delta": "Delta",
|
||||
"criteria.distance": "Distância",
|
||||
"criteria.durability": "Durabilidade",
|
||||
"criteria.duration": "Duração",
|
||||
"criteria.effects": "Efeitos",
|
||||
"criteria.effects_add": "Adicionar Efeitos",
|
||||
"criteria.effects_remove": "Remover Efeitos",
|
||||
"criteria.entity": "Entidade",
|
||||
"criteria.from_dimension": "Do",
|
||||
"criteria.item": "Item",
|
||||
"criteria.items": "Itens",
|
||||
"criteria.items_add": "Adicionar Item",
|
||||
"criteria.killing_blow": "Matando Golpe",
|
||||
"criteria.location": "Localização",
|
||||
"criteria.num_bees_inside": "Número de Abelhas Dentro",
|
||||
"criteria.parent": "Parente",
|
||||
"criteria.partner": "Parceiro",
|
||||
"criteria.potion": "Porção",
|
||||
"criteria.pulled_entity": "Entidade Puxada",
|
||||
"criteria.recipe": "Receita",
|
||||
"criteria.rod": "Vara",
|
||||
"criteria.slots": "Slots",
|
||||
"criteria.slots.empty": "Slots vazios",
|
||||
"criteria.slots.full": "Slots cheios",
|
||||
"criteria.slots.occupied": "Slots Ocupados",
|
||||
"criteria.source_entity": "Origem da Entidade",
|
||||
"criteria.state": "Estados",
|
||||
"criteria.state_add": "Adicionar Estado",
|
||||
"criteria.to_dimension": "Para",
|
||||
"criteria.trigger": "Gatilho",
|
||||
"criteria.unique_entity_types": "Quantidade de Tipos de Entidade Exclusivas",
|
||||
"criteria.victim_entity": "Vítima da Entidade",
|
||||
"criteria.victims": "Vítimas",
|
||||
"criteria.victims_add": "Adicionar Vítima",
|
||||
"criteria.victims_remove": "Remover Vítima",
|
||||
"criteria.villager": "Aldeão",
|
||||
"criteria.xp_levels": "Nível de XP",
|
||||
"criteria.zombie": "Zumbi",
|
||||
"criteria_add": "Add Critério",
|
||||
"criteria_remove": "Remover Critério",
|
||||
"damage.blocked": "Bloqueado",
|
||||
"damage.dealt": "Dano Causado",
|
||||
"damage.taken": "Dano Recebido",
|
||||
"damage.type": "Tipo de Dano",
|
||||
"damage_source.bypasses_armor": "Ignorar Armadura",
|
||||
"damage_source.bypasses_invulnerability": "Vazio",
|
||||
"damage_source.bypasses_magic": "Morrer de Fome",
|
||||
"damage_source.direct_entity": "Indicação da Entidade",
|
||||
"damage_source.is_explosion": "Explozão",
|
||||
"damage_source.is_fire": "Fogo",
|
||||
"damage_source.is_lightning": "Raio",
|
||||
"damage_source.is_magic": "Mágica",
|
||||
"damage_source.is_projectile": "Projétil",
|
||||
"damage_source.source_entity": "Origem da entidade",
|
||||
"description": "Geradores para Minecraft",
|
||||
"description.advancement": "Gerador de Advancement para Minecraft",
|
||||
"description.loot-table": "Gerador de Loot table para Minecraft",
|
||||
"description.predicate": "Gerador de Predicate para Minecraft",
|
||||
"dimension.overworld": "Mundo",
|
||||
"dimension.the_end": "O fim",
|
||||
"dimension.the_nether": "O Inferno",
|
||||
"display": "Exibição",
|
||||
"display.announce_to_chat": "Anunciar no Bate-papo",
|
||||
"display.background": "Segundo Plano",
|
||||
"display.description": "Descrição",
|
||||
"display.frame": "Quadro",
|
||||
"display.frame.challenge": "Desafio",
|
||||
"display.frame.goal": "Objetivo",
|
||||
"display.frame.task": "Tarefa",
|
||||
"display.hidden": "Escondido",
|
||||
"display.icon": "Ícone",
|
||||
"display.icon.item": "Ícone do Item",
|
||||
"display.icon.nbt": "Ícone do NBT",
|
||||
"display.show_toast": "Mostrar Respostas",
|
||||
"display.title": "Título",
|
||||
"distance.absolute": "Absoluto",
|
||||
"distance.horizontal": "Horizontal",
|
||||
"distance.x": "X",
|
||||
"distance.y": "Y",
|
||||
"distance.z": "Z",
|
||||
"enchantment.aqua_affinity": "Afiação aquática",
|
||||
"enchantment.bane_of_arthropods": "Maldição dos Artrópodes",
|
||||
"enchantment.binding_curse": "Maldição da Vinculação",
|
||||
"enchantment.blast_protection": "Proteção Contra Explosões",
|
||||
"enchantment.channeling": "Canalização",
|
||||
"enchantment.depth_strider": "Passos Profundos",
|
||||
"enchantment.efficiency": "Eficiência",
|
||||
"enchantment.feather_falling": "Queda Suave",
|
||||
"enchantment.fire_aspect": "Aspecto de Fogo",
|
||||
"enchantment.fire_protection": "Proteção contra Fogo",
|
||||
"enchantment.flame": "Chama",
|
||||
"enchantment.fortune": "Fortuna",
|
||||
"enchantment.frost_walker": "Passos Gelados",
|
||||
"enchantment.impaling": "Empalamento",
|
||||
"enchantment.infinity": "Infinidade",
|
||||
"enchantment.knockback": "Repulsão",
|
||||
"enchantment.looting": "Saque",
|
||||
"enchantment.loyalty": "Lealdade",
|
||||
"enchantment.luck_of_the_sea": "Sorte do Mar",
|
||||
"enchantment.lure": "Isca",
|
||||
"enchantment.mending": "Remendo",
|
||||
"enchantment.multishot": "Tiro múltiplo",
|
||||
"enchantment.piercing": "Perfuração",
|
||||
"enchantment.power": "Força",
|
||||
"enchantment.projectile_protection": "Proteção Contra Projéteis",
|
||||
"enchantment.protection": "Proteção",
|
||||
"enchantment.punch": "Impacto",
|
||||
"enchantment.quick_charge": "Carga Rápida",
|
||||
"enchantment.respiration": "Respiração",
|
||||
"enchantment.riptide": "Correnteza",
|
||||
"enchantment.sharpness": "Afiação",
|
||||
"enchantment.silk_touch": "Toque Suave",
|
||||
"enchantment.smite": "Julgamento",
|
||||
"enchantment.soul_speed": "Velocidade das almas",
|
||||
"enchantment.sweeping": "Alcance",
|
||||
"enchantment.thorns": "Espinhos",
|
||||
"enchantment.unbreaking": "Inquebrável",
|
||||
"enchantment.vanishing_curse": "Maldição do Desaparecimento",
|
||||
"enchantment_add": "Adicionar Encantamento",
|
||||
"enchantment_remove": "Remover Encantamento",
|
||||
"entity.distance": "Distância",
|
||||
"entity.equipment": "Equipamento",
|
||||
"entity.flags": "Bandeiras",
|
||||
"entity.isBaby": "Bebê",
|
||||
"entity.isOnFire": "Em chamas",
|
||||
"entity.isSneaking": "Agachado",
|
||||
"entity.isSprinting": "Correndo",
|
||||
"entity.isSwimming": "Nadando",
|
||||
"entity.location": "Localização",
|
||||
"entity.nbt": "NBT",
|
||||
"entity.player": "Jogador",
|
||||
"entity.player.advancements": "Conquistas",
|
||||
"entity.player.advancements_add": "Adicionar Conquistas",
|
||||
"entity.player.advancements_remove": "Remover Conquistas",
|
||||
"entity.player.gamemode": "Modo de Jogo",
|
||||
"entity.player.level": "Nível de EXP",
|
||||
"entity.player.recipes": "Receitas",
|
||||
"entity.player.recipes_add": "Adicionar Receita",
|
||||
"entity.player.recipes_remove": "Remover Receita",
|
||||
"entity.player.stats": "Estatísticas",
|
||||
"entity.status_effect": "Efeitos",
|
||||
"entity.status_effect_add": "Adicionar Efeito",
|
||||
"entity.status_effect_remove": "Remover Efeito",
|
||||
"entity.team": "Time",
|
||||
"entity.type": "Entidade",
|
||||
"entry.expand": "Expandir",
|
||||
"entry.name": "Nome",
|
||||
"entry.quality": "Qualidade",
|
||||
"entry.type": "Tipo",
|
||||
"entry.type.alternatives": "Alternativas",
|
||||
"entry.type.dynamic": "Dinâmica",
|
||||
"entry.type.empty": "Vazio",
|
||||
"entry.type.group": "Grupo",
|
||||
"entry.type.item": "Item",
|
||||
"entry.type.loot_table": "Tabela de Itens",
|
||||
"entry.type.sequence": "Sequência",
|
||||
"entry.type.tag": "Tag do Item",
|
||||
"entry.weight": "Peso",
|
||||
"entry_add": "Adicionar Entrada",
|
||||
"entry_remove": "Remove Entrada",
|
||||
"error": "Erro",
|
||||
"false": "Falso",
|
||||
"function.block": "Bloco",
|
||||
"function.bonusMultiplier": "Multiplicador",
|
||||
"function.count": "Contagem",
|
||||
"function.damage": "Dano",
|
||||
"function.data": "Dado",
|
||||
"function.decoration": "Decoração",
|
||||
"function.destination": "Destinatino",
|
||||
"function.enchantment": "Encantamento",
|
||||
"function.enchantments": "Encantamentos Opcionais",
|
||||
"function.entity": "Entidade",
|
||||
"function.extra": "Extra",
|
||||
"function.formula": "Fórmula",
|
||||
"function.formula.binomial_with_bonus_count": "Binomial com Quantidade Bônus",
|
||||
"function.formula.ore_drops": "Drop de Minério",
|
||||
"function.formula.uniform_bonus_count": "Quantidade Bônus Uniforme",
|
||||
"function.levels": "Nívels",
|
||||
"function.limit": "Limite",
|
||||
"function.lore": "SubNome",
|
||||
"function.name": "Nome",
|
||||
"function.nbt": "NBT",
|
||||
"function.probability": "Probabilidade",
|
||||
"function.properties": "Propriedades",
|
||||
"function.replace": "Substituir",
|
||||
"function.searchRadius": "Raio de Busca (Chunks)",
|
||||
"function.skipExistingChunks": "Ignorar Chunks Existentes",
|
||||
"function.source": "Origem",
|
||||
"function.treasure": "Tesouro",
|
||||
"function.type": "Função",
|
||||
"function.type.apply_bonus": "Aplicar Bônus",
|
||||
"function.type.copy_name": "Copiar Nome",
|
||||
"function.type.copy_nbt": "Copiar NBT",
|
||||
"function.type.copy_state": "Copiar Estado do Bloco",
|
||||
"function.type.enchant_randomly": "Encantamento Aleatório",
|
||||
"function.type.enchant_with_levels": "Encantamento com Nível",
|
||||
"function.type.exploration_map": "Propriedades do Mapa de Exploração",
|
||||
"function.type.explosion_decay": "Decaimento da Explosão",
|
||||
"function.type.fill_player_head": "Completar com Cabeça de Jogador",
|
||||
"function.type.furnace_smelt": "Forno fundido",
|
||||
"function.type.limit_count": "Limite de Quantidade",
|
||||
"function.type.looting_enchant": "Encantamento Pilhagem",
|
||||
"function.type.set_attributes": "Definir Atributos",
|
||||
"function.type.set_contents": "Definir Conteúdos",
|
||||
"function.type.set_count": "Definir Quantidades",
|
||||
"function.type.set_damage": "Definir Dano",
|
||||
"function.type.set_data": "Definir Dados",
|
||||
"function.type.set_lore": "Definir SubNome",
|
||||
"function.type.set_name": "Definir Nome",
|
||||
"function.type.set_nbt": "Definir NBT",
|
||||
"function.type.set_stew_effect": "Definir Efeito da Porção",
|
||||
"function.zoom": "Zoom",
|
||||
"function_add": "Adicionar Função",
|
||||
"function_remove": "Remover Função",
|
||||
"gamemode.adventure": "Aventura",
|
||||
"gamemode.creative": "Criativo",
|
||||
"gamemode.spectator": "Espectador",
|
||||
"gamemode.survival": "Sobrevivência",
|
||||
"help.condition.time_period": "Se presente, o tempo será dividido em módulo por esse valor. Por exemplo, se definido como 24000, o valor funcionará em um período de dias.",
|
||||
"help.display": "Se presente, o avanço será visível nas guias de avanço.",
|
||||
"help.entry.expand": "Se desabilitado, a entrada retornará todo o conteúdo da tag, caso contrário, a entrada se comportará como várias entradas de itens",
|
||||
"help.entry.type.alternatives": "Tests condições das entradas filhas e executa a primeira que pode ser executada",
|
||||
"help.entry.type.dynamic": "Obtém drops específicas do bloco",
|
||||
"help.entry.type.empty": "Não adiciona nada ao pool",
|
||||
"help.entry.type.group": "Executa todas as entradas filhas quando as próprias condições passam",
|
||||
"help.entry.type.item": "Adiciona um único item",
|
||||
"help.entry.type.loot_table": "Adiciona o conteúdo de outra tabela de itens",
|
||||
"help.entry.type.sequence": "Executa entradas filhas até a primeira que não pode ser executada devido as condições",
|
||||
"help.entry.type.tag": "Adiciona o conteúdo de uma tag de item",
|
||||
"help.pool.rolls": "A quantidade de entradas escolhidas aleatoriamente",
|
||||
"hide_source": "Ocultar Origem",
|
||||
"item.count": "Quantidade",
|
||||
"item.durability": "Durabilidade",
|
||||
"item.enchantment": "Encantamentos",
|
||||
"item.levels": "Níveis",
|
||||
"item.name": "ID do Item",
|
||||
"item.nbt": "NBT",
|
||||
"item.potion": "Porção",
|
||||
"item.tag": "Tag do Item",
|
||||
"item_remove": "Remover Tag do Item",
|
||||
"location.biome": "Bioma",
|
||||
"location.block": "Bloco",
|
||||
"location.block.block": "ID do Bloco",
|
||||
"location.block.nbt": "NBT",
|
||||
"location.block.state": "Estados do Bloco",
|
||||
"location.block.state_add": "Adicionar Estados do Bloco",
|
||||
"location.block.state_remove": "Remover Estados do Bloco",
|
||||
"location.block.tag": "Tag do Bloco",
|
||||
"location.dimension": "Dimensão",
|
||||
"location.feature": "Característica",
|
||||
"location.fluid": "Fluido",
|
||||
"location.fluid.fluid": "ID do Fluido",
|
||||
"location.fluid.state": "Estados do Fluido",
|
||||
"location.fluid.state_add": "Adicionar Estados do Fluido",
|
||||
"location.fluid.state_remove": "Remover Estados do Fluido",
|
||||
"location.fluid.tag": "Tag do Fluido",
|
||||
"location.light": "Luz",
|
||||
"location.light.light": "Nível da Luz Visível",
|
||||
"location.position": "Posição",
|
||||
"location.position.x": "X",
|
||||
"location.position.y": "Y",
|
||||
"location.position.z": "Z",
|
||||
"luck_based": "Baseado na Sorte",
|
||||
"more": "Mais",
|
||||
"nbt_operation.operation": "Operação",
|
||||
"nbt_operation.operation.append": "Acrescentar",
|
||||
"nbt_operation.operation.merge": "Mesclar",
|
||||
"nbt_operation.operation.replace": "Substituir",
|
||||
"nbt_operation.source": "Origem",
|
||||
"nbt_operation.target": "Alvo",
|
||||
"nbt_operation_add": "Adicionar Operação",
|
||||
"nbt_operation_remove": "Remover Operação",
|
||||
"parent": "Conquistas dos Parentes",
|
||||
"placeholder.advancement": "Um ID de Conquista",
|
||||
"placeholder.block_state": "Uma chave do Estado do Bloco",
|
||||
"placeholder.criteria": "Um ID de Critério",
|
||||
"placeholder.effect": "Um ID de Estados de Efeito",
|
||||
"placeholder.fluid_state": "Um ID de Estados de Efeito",
|
||||
"placeholder.objective": "Um objetivo do placar",
|
||||
"placeholder.recipe": "Um ID de Receita",
|
||||
"pool.bonus_rolls": "Rodadas Bônus",
|
||||
"pool.rolls": "Rodadas",
|
||||
"pool_add": "Adicionar Pool",
|
||||
"pool_remove": "Remover Pool",
|
||||
"potion_effect.duration": "Duração",
|
||||
"potion_effect.type": "Efeito",
|
||||
"potion_effect_add": "Adicionar Efeito",
|
||||
"potion_effect_remove": "Remover Efeito",
|
||||
"range.binomial": "Binomial",
|
||||
"range.exact": "Exato",
|
||||
"range.max": "Máximo",
|
||||
"range.min": "Mínimo",
|
||||
"range.n": "n",
|
||||
"range.p": "p",
|
||||
"range.range": "Alcance",
|
||||
"range.uniform": "Uniforme",
|
||||
"remove": "Remover",
|
||||
"requirements": "Exigências",
|
||||
"rewards": "Prêmios",
|
||||
"rewards.experience": "Experiência",
|
||||
"rewards.function": "Função",
|
||||
"rewards.loot": "Tabelas de Pilhagem",
|
||||
"rewards.recipes": "Receitas",
|
||||
"share": "Compartilhar",
|
||||
"show_source": "Mostrar Origem",
|
||||
"slot.chest": "Baú",
|
||||
"slot.feet": "Pé",
|
||||
"slot.head": "Cabeça",
|
||||
"slot.legs": "Pernas",
|
||||
"slot.mainhand": "Mão Principal",
|
||||
"slot.offhand": "Mão Oposta à Principal",
|
||||
"source.block_entity": "Bloco Entidade",
|
||||
"source.killer": "Assassino",
|
||||
"source.killer_player": "Jogador Assassino",
|
||||
"source.this": "Este",
|
||||
"statistic.stat": "Estatística",
|
||||
"statistic.type": "Tipo",
|
||||
"statistic.type.broken": "Quebrado",
|
||||
"statistic.type.crafted": "Craftado",
|
||||
"statistic.type.custom": "Personalizado",
|
||||
"statistic.type.dropped": "Dropado",
|
||||
"statistic.type.killed": "Morto",
|
||||
"statistic.type.killedByTeam": "Porto por Time",
|
||||
"statistic.type.killed_by": "Morto por",
|
||||
"statistic.type.mined": "Minerado",
|
||||
"statistic.type.picked_up": "Pegou",
|
||||
"statistic.type.teamkill": "Time Morto",
|
||||
"statistic.type.used": "Usado",
|
||||
"statistic.value": "Valor",
|
||||
"statistic_add": "Adicionar Estatísticas",
|
||||
"statistic_remove": "Remover Estatísticas",
|
||||
"status_effect.ambient": "Ambiente",
|
||||
"status_effect.amplifier": "Amplificado",
|
||||
"status_effect.duration": "Duração",
|
||||
"status_effect.visible": "Visível",
|
||||
"stored_enchantment_add": "Adicionar Encantamento Armazenado",
|
||||
"table.type": "Tipo",
|
||||
"table.type.block": "Bloco",
|
||||
"table.type.chest": "Baú",
|
||||
"table.type.empty": "Vazio",
|
||||
"table.type.entity": "Entidade",
|
||||
"table.type.fishing": "Pescaria",
|
||||
"table.type.generic": "Genérico",
|
||||
"tabs": "Guias",
|
||||
"term_add": "Adicionar Termo",
|
||||
"term_remove": "Remover Termo",
|
||||
"theme": "Tema",
|
||||
"theme.dark": "Escuro",
|
||||
"theme.light": "Claro",
|
||||
"title": "Geradores para Minecraft",
|
||||
"title.advancement": "Gerador de Advancement",
|
||||
"title.loot-table": "Gerador de Loot Table",
|
||||
"title.predicate": "Gerador de Predicate",
|
||||
"trigger.bee_nest_destroyed": "Ninho de abelha destruído",
|
||||
"trigger.bred_animals": "Animais Reproduzidos",
|
||||
"trigger.brewed_potion": "Poção Fabricada",
|
||||
"trigger.changed_dimension": "Dimensão Alterada",
|
||||
"trigger.channeled_lightning": "Raio Gerado",
|
||||
"trigger.construct_beacon": "Construir Sinalizador",
|
||||
"trigger.consume_item": "Consumir Item",
|
||||
"trigger.cured_zombie_villager": "Aldeão Zumbi Curado",
|
||||
"trigger.effects_changed": "Efeitos Alterados",
|
||||
"trigger.enchanted_item": "Item Encantado",
|
||||
"trigger.enter_block": "Inserir Block",
|
||||
"trigger.entity_hurt_player": "Entidade Ferida por Jogador",
|
||||
"trigger.entity_killed_player": "Entidade Morta por Jogador",
|
||||
"trigger.filled_bucket": "Balde Enchido",
|
||||
"trigger.fishing_rod_hooked": "Vara de Pesca Enganchada",
|
||||
"trigger.hero_of_the_village": "Herói da Vila",
|
||||
"trigger.impossible": "Impossível",
|
||||
"trigger.inventory_changed": "Inventário Alterado",
|
||||
"trigger.item_durability_changed": "Duração do Item Alterado",
|
||||
"trigger.killed_by_crossbow": "Morto por Besta",
|
||||
"trigger.levitation": "Levitação",
|
||||
"trigger.location": "Localização",
|
||||
"trigger.nether_travel": "Viagem ao Mundo Inferior",
|
||||
"trigger.placed_block": "Colo",
|
||||
"trigger.player_hurt_entity": "Bloco Colocado",
|
||||
"trigger.player_killed_entity": "Jogador Morto por Entidade",
|
||||
"trigger.recipe_unlocked": "Receita Desbloqueada",
|
||||
"trigger.safely_harvest_honey": "Colher Mel com Segurança",
|
||||
"trigger.shot_crossbow": "Ativar com Besta",
|
||||
"trigger.slept_in_bed": "Dormido na Cama",
|
||||
"trigger.slide_down_block": "Deslize em Bloco",
|
||||
"trigger.summoned_entity": "Invocar Entidade",
|
||||
"trigger.tame_animal": "Domar Animal",
|
||||
"trigger.tick": "Tick",
|
||||
"trigger.used_ender_eye": "Olho do Ender usado",
|
||||
"trigger.used_totem": "Totem Usado",
|
||||
"trigger.villager_trade": "Comércio de Aldeões",
|
||||
"trigger.voluntary_exile": "Exílio Voluntário",
|
||||
"true": "Verdadeiro",
|
||||
"unset": "Desativar"
|
||||
}
|
||||
@@ -1,636 +0,0 @@
|
||||
{
|
||||
"2_spaces": "2 пробела",
|
||||
"4_spaces": "4 пробела",
|
||||
"attribute.generic.armor": "Броня",
|
||||
"attribute.generic.armorToughness": "Твёрдость брони",
|
||||
"attribute.generic.armor_toughness": "Твёрдость брони",
|
||||
"attribute.generic.attackDamage": "Урон",
|
||||
"attribute.generic.attack_damage": "Урон",
|
||||
"attribute.generic.attackKnockback": "Отбрасывание",
|
||||
"attribute.generic.attack_knockback": "Отбрасывание",
|
||||
"attribute.generic.attackSpeed": "Скорость атаки",
|
||||
"attribute.generic.attack_speed": "Скорость атаки",
|
||||
"attribute.generic.flyingSpeed": "Скорость полёта",
|
||||
"attribute.generic.flying_speed": "Скорость полёта",
|
||||
"attribute.generic.followRange": "Диапазон преследования моба",
|
||||
"attribute.generic.follow_range": "Диапазон преследования моба",
|
||||
"attribute.generic.knockbackResistance": "Сопротивление отбрасыванию",
|
||||
"attribute.generic.knockback_resistance": "Сопротивление отбрасыванию",
|
||||
"attribute.generic.luck": "Удача",
|
||||
"attribute.generic.maxHealth": "Максимальное здоровье",
|
||||
"attribute.generic.max_health": "Максимальное здоровье",
|
||||
"attribute.generic.movementSpeed": "Скорость",
|
||||
"attribute.generic.movement_speed": "Скорость",
|
||||
"attribute.horse.jumpStrength": "Сила прыжка лошади",
|
||||
"attribute.horse.jump_strength": "Сила прыжка лошади",
|
||||
"attribute.zombie.spawnReinforcements": "Подкрепление зомби",
|
||||
"attribute.zombie.spawn_reinforcements": "Подкрепление зомби",
|
||||
"attribute_modifier.amount": "Количество",
|
||||
"attribute_modifier.attribute": "Атрибут",
|
||||
"attribute_modifier.name": "Название",
|
||||
"attribute_modifier.operation": "Действие",
|
||||
"attribute_modifier.operation.addition": "Прибавление",
|
||||
"attribute_modifier.operation.multiply_base": "Умножение базового",
|
||||
"attribute_modifier.operation.multiply_total": "Умножение общего",
|
||||
"attribute_modifier.slot": "Ячейки",
|
||||
"attribute_modifier.slot.chest": "Тело",
|
||||
"attribute_modifier.slot.feet": "Стопы",
|
||||
"attribute_modifier.slot.head": "Голова",
|
||||
"attribute_modifier.slot.legs": "Ноги",
|
||||
"attribute_modifier.slot.mainhand": "Ведущая рука",
|
||||
"attribute_modifier.slot.offhand": "Вторая рука",
|
||||
"attribute_modifier_add": "Добавить модификатор",
|
||||
"attribute_modifier_remove": "Удалить модификатор",
|
||||
"badge.experimental": "Экспериментальный",
|
||||
"badge.unstable": "Нестабильный",
|
||||
"biome": "Биом",
|
||||
"biome.parameters": "Параметры",
|
||||
"biome.parameters.altitude": "Альтитуда",
|
||||
"biome.parameters.weirdness": "Странность",
|
||||
"biome.parameters.offset": "Смещение",
|
||||
"biome.parameters.temperature": "Температура",
|
||||
"biome.parameters.humidity": "Влажность",
|
||||
"biome_add": "Добавить биом",
|
||||
"biome_remove": "Удалить биом",
|
||||
"biome_source.biome": "Биом",
|
||||
"biome_source.biomes": "Биомы",
|
||||
"biome_source.large_biomes": "Большие биомы",
|
||||
"biome_source.preset": "Шаблон биомов",
|
||||
"biome_source.preset.nether": "Незер",
|
||||
"biome_source.seed": "Ключ генератора биомов",
|
||||
"biome_source.type": "Тип генерации биомов",
|
||||
"biome_source.type.fixed": "Один биом",
|
||||
"biome_source.type.multi_noise": "Множественный шум",
|
||||
"biome_source.type.checkerboard": "Шахматный",
|
||||
"biome_source.type.vanilla_layered": "Стандартный",
|
||||
"biome_source.type.the_end": "Энд",
|
||||
"child_add": "Добавить дочернюю запись",
|
||||
"condition.block": "Блок",
|
||||
"condition.block_state": "Состояние блока",
|
||||
"condition.block_state_add": "Добавить",
|
||||
"condition.block_state_remove": "Удалить состояние блока",
|
||||
"condition.chance": "Шанс",
|
||||
"condition.chances": "Шансы",
|
||||
"condition.damage_source": "Повреждение",
|
||||
"condition.enchantment": "Чары",
|
||||
"condition.entity": "Сущность",
|
||||
"condition.inverse": "Инвертировать",
|
||||
"condition.item": "Предмет",
|
||||
"condition.location": "Местоположение",
|
||||
"condition.looting_multiplier": "Множитель «Добычи»",
|
||||
"condition.name": "ID предиката",
|
||||
"condition.offsetX": "Смещение по X",
|
||||
"condition.offsetY": "Смещение по Y",
|
||||
"condition.offsetZ": "Смещение по Z",
|
||||
"condition.raining": "Дождь",
|
||||
"condition.score": "Задача",
|
||||
"condition.score_add": "Добавить счёт",
|
||||
"condition.score_remove": "Удалить счёт",
|
||||
"condition.term": "Выражение",
|
||||
"condition.thundering": "Гроза",
|
||||
"condition.time_value": "Значение",
|
||||
"condition.time_period": "Период",
|
||||
"condition.type": "Условие",
|
||||
"condition.type.alternative": "Альтернатива (ИЛИ)",
|
||||
"condition.type.block_state_property": "Свойства блока",
|
||||
"condition.type.damage_source_properties": "Источник урона",
|
||||
"condition.type.entity_properties": "Свойства сущности",
|
||||
"condition.type.entity_scores": "Счёты сущности",
|
||||
"condition.type.inverted": "Инвертирование (НЕ)",
|
||||
"condition.type.killed_by_player": "Убит игроком",
|
||||
"condition.type.location_check": "Местоположение",
|
||||
"condition.type.match_tool": "Свойства инструмента",
|
||||
"condition.type.random_chance": "Случайность",
|
||||
"condition.type.random_chance_with_looting": "Случайность с «Добычей»",
|
||||
"condition.type.reference": "Предикат",
|
||||
"condition.type.requirements": "Требуются (И)",
|
||||
"condition.type.survives_explosion": "Переживает взрыв",
|
||||
"condition.type.table_bonus": "Бонус таблицы",
|
||||
"condition.type.time_check": "Время",
|
||||
"condition.type.weather_check": "Погода",
|
||||
"condition_add": "Добавить условие",
|
||||
"condition_remove": "Удалить условие",
|
||||
"copy": "Скопировать",
|
||||
"credit": "на GitHub",
|
||||
"criteria": "Условие",
|
||||
"criteria.trigger": "Триггер",
|
||||
"criteria.conditions": "Условия",
|
||||
"criteria.block": "Блок",
|
||||
"criteria.num_bees_inside": "Пчёл внутри",
|
||||
"criteria.child": "Потомок",
|
||||
"criteria.parent": "Предок",
|
||||
"criteria.partner": "Партнёр",
|
||||
"criteria.potion": "Зелье",
|
||||
"criteria.from_dimension": "Откуда",
|
||||
"criteria.to_dimension": "Куда",
|
||||
"criteria.beacon_level": "Уровень конструкции",
|
||||
"criteria.villager": "Крестьянин",
|
||||
"criteria.zombie": "Зомби",
|
||||
"criteria.effects": "Эффект",
|
||||
"criteria.effects_add": "Добавить",
|
||||
"criteria.effects_remove": "Удалить эффект",
|
||||
"criteria.state": "Состояние",
|
||||
"criteria.state_add": "Добавить",
|
||||
"criteria.xp_levels": "Уровень",
|
||||
"criteria.damage": "Урон",
|
||||
"criteria.source_entity": "Сущность-источник",
|
||||
"criteria.victim_entity": "Сущность-жертва",
|
||||
"criteria.killing_blow": "Смертельный удар",
|
||||
"criteria.pulled_entity": "Подтянутая сущность",
|
||||
"criteria.rod": "Удочка",
|
||||
"criteria.slots": "Ячейки",
|
||||
"criteria.slots.empty": "Пустых ячеек",
|
||||
"criteria.slots.occupied": "Занятых ячеек",
|
||||
"criteria.slots.full": "Полных ячеек",
|
||||
"criteria.items": "Предметы",
|
||||
"criteria.items_add": "Добавить предмет",
|
||||
"criteria.delta": "Разница",
|
||||
"criteria.durability": "Прочность",
|
||||
"criteria.item": "Предмет",
|
||||
"criteria.unique_entity_types": "Уникальных типов сущностей",
|
||||
"criteria.victims": "Жертвы",
|
||||
"criteria.victims_add": "Добавить жертву",
|
||||
"criteria.victims_remove": "Удалить жертву",
|
||||
"criteria.distance": "Расстояние",
|
||||
"criteria.duration": "Длительность",
|
||||
"criteria.location": "Местоположение",
|
||||
"criteria.recipe": "Рецепт",
|
||||
"criteria.entity": "Сущность",
|
||||
"criteria.loot_table": "Таблица добычи",
|
||||
"criteria.player": "Игрок",
|
||||
"criteria.entered": "Местоположение при входе",
|
||||
"criteria.exited": "Местоположение при выходе",
|
||||
"criteria_add": "Добавить",
|
||||
"criteria_remove": "Удалить условие",
|
||||
"damage.blocked": "Заблокирован",
|
||||
"damage.dealt": "Нанесённый урон",
|
||||
"damage.taken": "Полученный урон",
|
||||
"damage.type": "Тип урона",
|
||||
"damage_source.bypasses_armor": "Обход брони",
|
||||
"damage_source.bypasses_invulnerability": "Бездна",
|
||||
"damage_source.bypasses_magic": "Голод",
|
||||
"damage_source.direct_entity": "Сущность-причина урона",
|
||||
"damage_source.is_explosion": "Взрыв",
|
||||
"damage_source.is_fire": "Огонь",
|
||||
"damage_source.is_lightning": "Молния",
|
||||
"damage_source.is_magic": "Магия",
|
||||
"damage_source.is_projectile": "Снаряд",
|
||||
"damage_source.source_entity": "Сущность-источник урона",
|
||||
"description": "Генераторы для Minecraft: Java Edition",
|
||||
"description.loot-table": "Генератор таблицы добычи для Minecraft: Java Edition",
|
||||
"description.predicate": "Генератор предиката для Minecraft: Java Edition",
|
||||
"description.advancement": "Генератор достижения для Minecraft: Java Edition",
|
||||
"description.worldgen": "Генератор настроек генерации мира для Minecraft: Java Edition",
|
||||
"dimension": "Измерение",
|
||||
"dimension_add": "Добавить измерение",
|
||||
"dimension_remove": "Удалить измерение",
|
||||
"dimension.overworld": "Обычный мир",
|
||||
"dimension.the_end": "Энд",
|
||||
"dimension.the_nether": "Незер",
|
||||
"dimension.type": "Тип измерения",
|
||||
"dimension.type.name": "Название",
|
||||
"dimension.type.ultrawarm": "Горячее",
|
||||
"dimension.type.natural": "Земное",
|
||||
"dimension.type.shrunk": "Сжатое",
|
||||
"dimension.type.piglin_safe": "Безопасное для пиглинов",
|
||||
"dimension.type.respawn_anchor_works": "Действующий якорь возрождения",
|
||||
"dimension.type.bed_works": "Действующая кровать",
|
||||
"dimension.type.has_raids": "Есть рейды",
|
||||
"dimension.type.ambient_light": "Свет окружения",
|
||||
"dimension.type.fixed_time": "Фиксированное время",
|
||||
"dimension.type.has_skylight": "Есть свет неба",
|
||||
"dimension.type.has_ceiling": "Есть крыша из бедрока",
|
||||
"dimension.type.logical_height": "Логическая высота",
|
||||
"dimension.type.infiniburn": "Блоки бесконечного горения",
|
||||
"dimension.type.presets.overworld": "Обычный мир",
|
||||
"dimension.type.presets.the_nether": "Незер",
|
||||
"dimension.type.presets.the_end": "Энд",
|
||||
"display": "Отображение",
|
||||
"display.icon": "Значок",
|
||||
"display.icon.item": "Предмет значка",
|
||||
"display.icon.nbt": "NBT значка",
|
||||
"display.title": "Заголовок",
|
||||
"display.description": "Описание",
|
||||
"display.frame": "Рамка",
|
||||
"display.frame.challenge": "Испытание",
|
||||
"display.frame.goal": "Цель",
|
||||
"display.frame.task": "Обычная",
|
||||
"display.background": "Фон",
|
||||
"display.show_toast": "Всплывающее уведомление",
|
||||
"display.announce_to_chat": "Сообщение в чате",
|
||||
"display.hidden": "Скрыто",
|
||||
"distance.absolute": "Абсолютное",
|
||||
"distance.horizontal": "Горизонтальное",
|
||||
"distance.x": "X",
|
||||
"distance.y": "Y",
|
||||
"distance.z": "Z",
|
||||
"enchantment.aqua_affinity": "Подводник",
|
||||
"enchantment.bane_of_arthropods": "Бич членистоногих",
|
||||
"enchantment.binding_curse": "Проклятие несъёмности",
|
||||
"enchantment.blast_protection": "Взрывоустойчивость",
|
||||
"enchantment.channeling": "Громовержец",
|
||||
"enchantment.depth_strider": "Подводная ходьба",
|
||||
"enchantment.efficiency": "Эффективность",
|
||||
"enchantment.feather_falling": "Невесомость",
|
||||
"enchantment.fire_aspect": "Заговор огня",
|
||||
"enchantment.fire_protection": "Огнеупорность",
|
||||
"enchantment.flame": "Горящая стрела",
|
||||
"enchantment.fortune": "Удача",
|
||||
"enchantment.frost_walker": "Ледоход",
|
||||
"enchantment.impaling": "Пронзатель",
|
||||
"enchantment.infinity": "Бесконечность",
|
||||
"enchantment.knockback": "Отдача",
|
||||
"enchantment.looting": "Добыча",
|
||||
"enchantment.loyalty": "Верность",
|
||||
"enchantment.luck_of_the_sea": "Везучий рыбак",
|
||||
"enchantment.lure": "Приманка",
|
||||
"enchantment.mending": "Починка",
|
||||
"enchantment.multishot": "Тройной выстрел",
|
||||
"enchantment.piercing": "Пронзающая стрела",
|
||||
"enchantment.power": "Сила",
|
||||
"enchantment.projectile_protection": "Защита от снарядов",
|
||||
"enchantment.protection": "Защита",
|
||||
"enchantment.punch": "Откидывание",
|
||||
"enchantment.quick_charge": "Быстрая перезарядка",
|
||||
"enchantment.respiration": "Подводное дыхание",
|
||||
"enchantment.riptide": "Тягун",
|
||||
"enchantment.sharpness": "Острота",
|
||||
"enchantment.silk_touch": "Шёлковое касание",
|
||||
"enchantment.smite": "Небесная кара",
|
||||
"enchantment.soul_speed": "Скорость души",
|
||||
"enchantment.sweeping": "Разящий клинок",
|
||||
"enchantment.thorns": "Шипы",
|
||||
"enchantment.unbreaking": "Прочность",
|
||||
"enchantment.vanishing_curse": "Проклятие утраты",
|
||||
"enchantment_add": "Добавить чары",
|
||||
"enchantment_remove": "Удалить чары",
|
||||
"entity.distance": "Расстояние",
|
||||
"entity.equipment": "Снаряжение",
|
||||
"entity.fishing_hook": "Поплавок",
|
||||
"entity.fishing_hook.in_open_water": "В открытой воде",
|
||||
"entity.flags": "Состояние",
|
||||
"entity.isBaby": "Ребёнок",
|
||||
"entity.isOnFire": "Горит",
|
||||
"entity.isSneaking": "Крадётся",
|
||||
"entity.isSprinting": "Бежит",
|
||||
"entity.isSwimming": "Плывёт",
|
||||
"entity.location": "Местоположение",
|
||||
"entity.nbt": "NBT",
|
||||
"entity.player": "Игрок",
|
||||
"entity.player.advancements": "Достижение",
|
||||
"entity.player.advancements_add": "Добавить",
|
||||
"entity.player.advancements_remove": "Удалить достижение",
|
||||
"entity.player.gamemode": "Игровой режим",
|
||||
"entity.player.level": "Уровень опыта",
|
||||
"entity.player.recipes": "Рецепты",
|
||||
"entity.player.recipes_add": "Добавить",
|
||||
"entity.player.recipes_remove": "Удалить рецепт",
|
||||
"entity.player.stats": "Статистика",
|
||||
"entity.status_effect": "Эффекты",
|
||||
"entity.status_effect_add": "Добавить",
|
||||
"entity.status_effect_remove": "Удалить эффект",
|
||||
"entity.targeted_entity": "Целевая сущность",
|
||||
"entity.team": "Команда",
|
||||
"entity.type": "Сущность",
|
||||
"entity.vehicle": "Транспорт",
|
||||
"entry.expand": "Отдельно",
|
||||
"entry.name": "ID",
|
||||
"entry.quality": "Качество",
|
||||
"entry.type": "Тип",
|
||||
"entry.type.alternatives": "Альтернатива",
|
||||
"entry.type.dynamic": "Динамический",
|
||||
"entry.type.empty": "Ничего",
|
||||
"entry.type.group": "Группа",
|
||||
"entry.type.item": "Предмет",
|
||||
"entry.type.loot_table": "Таблица добычи",
|
||||
"entry.type.sequence": "Последовательность",
|
||||
"entry.type.tag": "Тег предметов",
|
||||
"entry.weight": "Вес",
|
||||
"entry_add": "Добавить запись",
|
||||
"entry_remove": "Удалить запись",
|
||||
"error": "Ошибка",
|
||||
"false": "Нет",
|
||||
"function.block": "Блок",
|
||||
"function.bonusMultiplier": "Множитель",
|
||||
"function.count": "Количество",
|
||||
"function.damage": "Повреждение",
|
||||
"function.data": "Данные",
|
||||
"function.decoration": "Значок",
|
||||
"function.destination": "Строение",
|
||||
"function.enchantment": "Чары",
|
||||
"function.enchantments": "Чары",
|
||||
"function.entity": "Сущность",
|
||||
"function.extra": "Дополнительное значение",
|
||||
"function.formula": "Формула",
|
||||
"function.formula.binomial_with_bonus_count": "Биноминальное распределение",
|
||||
"function.formula.ore_drops": "Добыча руд",
|
||||
"function.formula.uniform_bonus_count": "Равномерное распределение",
|
||||
"function.levels": "Уровень",
|
||||
"function.limit": "Ограничение",
|
||||
"function.lore": "Описание",
|
||||
"function.name": "Название",
|
||||
"function.nbt": "NBT",
|
||||
"function.probability": "Вероятность",
|
||||
"function.properties": "Свойства",
|
||||
"function.replace": "Заменить старое",
|
||||
"function.searchRadius": "Радиус поиска (в чанках)",
|
||||
"function.seed": "Ключ генератора",
|
||||
"function.skipExistingChunks": "Пропуск существующих чанков",
|
||||
"function.source": "Источник",
|
||||
"function.treasure": "Чары-сокровища",
|
||||
"function.type": "Функция",
|
||||
"function.type.apply_bonus": "Применить бонус",
|
||||
"function.type.copy_name": "Скопировать название",
|
||||
"function.type.copy_nbt": "Скопировать NBT",
|
||||
"function.type.copy_state": "Скопировать состояния блока",
|
||||
"function.type.enchant_randomly": "Наложить случайные чары",
|
||||
"function.type.enchant_with_levels": "Наложить чары с уровнем",
|
||||
"function.type.exploration_map": "Задать свойства карты исследователя",
|
||||
"function.type.explosion_decay": "Разрушить взрывом",
|
||||
"function.type.fill_player_head": "Задать скин голове игрока",
|
||||
"function.type.furnace_smelt": "Расплавить в печи",
|
||||
"function.type.limit_count": "Ограничить количество",
|
||||
"function.type.looting_enchant": "Применить чары «Добыча»",
|
||||
"function.type.set_attributes": "Задать атрибуты",
|
||||
"function.type.set_contents": "Задать содержимое",
|
||||
"function.type.set_count": "Задать количество",
|
||||
"function.type.set_damage": "Задать повреждение",
|
||||
"function.type.set_data": "Задать данные",
|
||||
"function.type.set_lore": "Задать описание",
|
||||
"function.type.set_loot_table": "Задать таблицу добычи",
|
||||
"function.type.set_name": "Задать название",
|
||||
"function.type.set_nbt": "Задать NBT",
|
||||
"function.type.set_stew_effect": "Задать эффект загадочного рагу",
|
||||
"function.zoom": "Уровень приближения",
|
||||
"function_add": "Добавить функцию",
|
||||
"function_remove": "Удалить функцию",
|
||||
"gamemode.adventure": "Приключенческий",
|
||||
"gamemode.creative": "Творческий",
|
||||
"gamemode.spectator": "Наблюдатель",
|
||||
"gamemode.survival": "Выживание",
|
||||
"generator.type": "Тип генератора",
|
||||
"generator.type.noise": "По умолчанию",
|
||||
"generator.type.flat": "Суперплоскость",
|
||||
"generator.type.debug": "Режим отладки",
|
||||
"generator.seed": "Ключ генератора измерения",
|
||||
"generator.settings": "Настройки генератора",
|
||||
"generator.settings.bedrock_roof_position": "Положение верхнего уровня бедрока",
|
||||
"generator.settings.bedrock_floor_position": "Положение нижнего уровня бедрока",
|
||||
"generator.settings.sea_level": "Уровень моря",
|
||||
"generator.settings.disable_mob_generation": "Отключить генерацию мобов",
|
||||
"generator.settings.default_block.name": "Основной блок",
|
||||
"generator.settings.default_fluid.name": "Основная жидкость",
|
||||
"generator.settings.block_states": "Состояния блока",
|
||||
"generator.settings.block_states_add": "Добавить",
|
||||
"generator.settings.fluid_states": "Состояния жидкости",
|
||||
"generator.settings.fluid_states_add": "Добавить",
|
||||
"generator.settings.layers_add": "Добавить слой",
|
||||
"generator.settings.noise": "Параметры шума",
|
||||
"generator.settings.noise.density_factor": "Множитель плотности",
|
||||
"generator.settings.noise.density_offset": "Смещение плотности",
|
||||
"generator.settings.noise.simplex_surface_noise": "Симплекс-шум поверхности",
|
||||
"generator.settings.noise.random_density_offset": "Случайное смещение плотности",
|
||||
"generator.settings.noise.island_noise_override": "Переопределение островным шумом",
|
||||
"generator.settings.noise.amplified": "Усиленный",
|
||||
"generator.settings.noise.size_horizontal": "Размер по горизонтали",
|
||||
"generator.settings.noise.size_vertical": "Размер по вертикали",
|
||||
"generator.settings.noise.height": "Высота",
|
||||
"generator.settings.noise.sampling.xz_scale": "Уровень шума по X, Z",
|
||||
"generator.settings.noise.sampling.y_scale": "Уровень шума по Y",
|
||||
"generator.settings.noise.sampling.xz_factor": "Множитель шума по X, Z",
|
||||
"generator.settings.noise.sampling.y_factor": "Множитель шума по Y",
|
||||
"generator.settings.noise.bottom_slide.target": "Значение низа кривой",
|
||||
"generator.settings.noise.bottom_slide.size": "Размер низа кривой",
|
||||
"generator.settings.noise.bottom_slide.offset": "Смещение низа кривой",
|
||||
"generator.settings.noise.top_slide.target": "Значение верха кривой",
|
||||
"generator.settings.noise.top_slide.size": "Размер верха кривой",
|
||||
"generator.settings.noise.top_slide.offset": "Смещение верха кривой",
|
||||
"generator.settings.presets.overworld": "Обычный мир",
|
||||
"generator.settings.presets.nether": "Незер",
|
||||
"generator.settings.presets.end": "Энд",
|
||||
"generator.settings.presets.amplified": "Расширенный",
|
||||
"generator.settings.presets.caves": "Пещеры",
|
||||
"generator.settings.presets.floating_islands": "Парящие острова",
|
||||
"generator.settings.structures": "Строения",
|
||||
"generator.settings.structures_add": "Добавить",
|
||||
"generator.settings.structures_remove": "Удалить строение",
|
||||
"help.biome.parameters.altitude": "Эти параметры определяют расположение биома. Каждый биом должен иметь уникальную комбинацию параметров. Биомы с похожими значениями будут генерироваться рядом.",
|
||||
"help.biome_source.type.fixed": "Один биом на весь мир",
|
||||
"help.biome_source.type.multi_noise": "Распределение биомов с настраиваемыми параметрами",
|
||||
"help.biome_source.type.checkerboard": "Генерация биомов в шахматном порядке",
|
||||
"help.biome_source.type.vanilla_layered": "Распределение биомов по всему миру",
|
||||
"help.biome_source.type.the_end": "Распределение биомов для Энда",
|
||||
"help.condition.chances": "Список вещественных чисел от 0 до 1, разделённые запятыми",
|
||||
"help.condition.time_period": "Если задан, время будет получено взятием остатка от деления времени на заданный период.",
|
||||
"help.dimension": "Идентификатор, используемый в команде «/execute in». Должен быть записан в нижнем регистре.",
|
||||
"help.dimension.type": "Параметры измерения. Нажмите на «Тип измерения», чтобы настроить каждый параметр.",
|
||||
"help.dimension.type.name": "Внутреннее название типа измерения. Напишите здесь ID измерения.",
|
||||
"help.dimension.type.ultrawarm": "Определяет, испаряется ли вода и высыхают ли губки",
|
||||
"help.dimension.type.natural": "Если «Да», у порталов будут появляться зомбифицированные пиглины. Если «Нет», компас будет крутиться.",
|
||||
"help.dimension.type.shrunk": "Определяет, должны ли координаты уменьшаться в 8 раз",
|
||||
"help.dimension.type.ambient_light": "Значение от 0 до 1",
|
||||
"help.dimension.type.fixed_time": "При указании значения солнце будет находится в фиксированном положении",
|
||||
"help.display": "Если указано, достижение будет отображаться в интерфейсе достижений.",
|
||||
"help.entry.expand": "Если отдельно, то действует как множество записей каждого предмета из тега, иначе возвращает всё содержимое тега",
|
||||
"help.entry.type.alternatives": "Выбирает первую дочернюю запись, у которой выполняется условие",
|
||||
"help.entry.type.dynamic": "Возвращает особое содержимое блока",
|
||||
"help.entry.type.empty": "Возвращает пустую запись",
|
||||
"help.entry.type.group": "Выбирает все дочерние записи, у которых выполняются условия",
|
||||
"help.entry.type.item": "Возвращает предмет",
|
||||
"help.entry.type.loot_table": "Возвращает содержимое другой таблицы добычи",
|
||||
"help.entry.type.sequence": "Выбирает все дочерние записи до первой записи, у которой условия не выполняются",
|
||||
"help.entry.type.tag": "Возвращает содержимое тега предметов",
|
||||
"help.generator.settings": "Параметры генерации ландшафта. Нажмите на «Настройки генератора», чтобы настроить каждый параметр.",
|
||||
"help.generator.settings.bedrock_roof_position": "Положение верхнего уровня бедрока относительно верха мира. Чем больше число, тем ниже уровень.",
|
||||
"help.generator.settings.bedrock_floor_position": "Положение нижнего уровня бедрока. Чем больше число, тем выше уровень.",
|
||||
"help.generator.settings.disable_mob_generation": "Определяет, появляются ли мобы во время генерации",
|
||||
"help.generator.settings.noise.density_factor": "При указании 0 будут генерироваться острова",
|
||||
"help.generator.settings.noise.density_offset": "Используется для смещения высоты ландшафта по формуле: \"высота_ландшафта = ((смещение_плотности / множитель_плотности) + 1) × высота / 2\"",
|
||||
"help.generator.settings.noise.size_horizontal": "Значение должно быть 1, 2 или 4. Значения выше 4 приведут к исчезновению ландшафта. Чем выше значение, тем ровнее ландшафт.",
|
||||
"help.generator.settings.noise.size_vertical": "Значение от 1 до 4",
|
||||
"help.generator.settings.noise.island_noise_override": "Если «Да», ландшафт будет генерироваться как в Энде: один большой остров в центре и много островов вдали от него",
|
||||
"help.generator.settings.structures": "Если не указать строение, оно будет появляться очень часто",
|
||||
"help.pool.rolls": "Количество раз выбора случайной записи",
|
||||
"help.structure.spacing": "Максимальное расстояние в чанках между двумя строениями",
|
||||
"help.structure.separation": "Минимальное расстояние в чанках между двумя строениями. Должно быть меньше интервала.",
|
||||
"hide_source": "Скрыть источник",
|
||||
"item.count": "Количество",
|
||||
"item.durability": "Прочность",
|
||||
"item.enchantment": "Чары",
|
||||
"item.levels": "Уровень",
|
||||
"item.name": "ID предмета",
|
||||
"item.nbt": "NBT",
|
||||
"item.potion": "Зелье",
|
||||
"item.tag": "Тег предметов",
|
||||
"item_remove": "Удалить предмет",
|
||||
"layer_remove": "Удалить слой",
|
||||
"layer.block": "ID блока",
|
||||
"layer.height": "Высота",
|
||||
"location.biome": "Биом",
|
||||
"location.block": "Блок",
|
||||
"location.block.block": "ID блока",
|
||||
"location.block.nbt": "NBT",
|
||||
"location.block.state": "Состояние блока",
|
||||
"location.block.state_add": "Добавить",
|
||||
"location.block.state_remove": "Удалить состояние блока",
|
||||
"location.block.tag": "Тег блоков",
|
||||
"location.dimension": "Измерение",
|
||||
"location.feature": "Строение",
|
||||
"location.fluid": "Жидкость",
|
||||
"location.fluid.fluid": "ID жидкости",
|
||||
"location.fluid.state": "Состояние жидкости",
|
||||
"location.fluid.state_add": "Добавить",
|
||||
"location.fluid.state_remove": "Удалить состояние жидкости",
|
||||
"location.fluid.tag": "Тег жидкостей",
|
||||
"location.light": "Освещённость",
|
||||
"location.light.light": "Уровень освещённости",
|
||||
"location.position": "Позиция",
|
||||
"location.position.x": "X",
|
||||
"location.position.y": "Y",
|
||||
"location.position.z": "Z",
|
||||
"location.smokey": "Задымлённое",
|
||||
"luck_based": "Основано на удаче",
|
||||
"more": "Больше",
|
||||
"nbt_operation.operation": "Действие",
|
||||
"nbt_operation.operation.append": "Добавление",
|
||||
"nbt_operation.operation.merge": "Объединение",
|
||||
"nbt_operation.operation.replace": "Замена",
|
||||
"nbt_operation.source": "Источник",
|
||||
"nbt_operation.target": "Цель",
|
||||
"nbt_operation_add": "Добавить действие",
|
||||
"nbt_operation_remove": "Удалить действие",
|
||||
"parent": "Предок",
|
||||
"placeholder.advancement": "ID достижения",
|
||||
"placeholder.block_state": "Ключ состояния",
|
||||
"placeholder.criteria": "ID условия",
|
||||
"placeholder.dimension": "ID измерения",
|
||||
"placeholder.effect": "ID эффекта",
|
||||
"placeholder.fluid_state": "Ключ состояния",
|
||||
"placeholder.objective": "Название задачи",
|
||||
"placeholder.recipe": "ID рецепта",
|
||||
"placeholder.structure": "ID строения",
|
||||
"pool.bonus_rolls": "Бонусных бросков",
|
||||
"pool.rolls": "Бросков",
|
||||
"pool_add": "Добавить пул",
|
||||
"pool_remove": "Удалить пул",
|
||||
"potion_effect.duration": "Длительность",
|
||||
"potion_effect.type": "Эффект",
|
||||
"potion_effect_add": "Добавить эффект",
|
||||
"potion_effect_remove": "Удалить эффект",
|
||||
"range.binomial": "Биномиальное распределение",
|
||||
"range.exact": "Число",
|
||||
"range.max": "Макс.",
|
||||
"range.min": "Мин.",
|
||||
"range.n": "n",
|
||||
"range.p": "p",
|
||||
"range.range": "Диапазон",
|
||||
"range.uniform": "Равномерное распределение",
|
||||
"remove": "Удалить",
|
||||
"requirements": "Требуются",
|
||||
"rewards": "Награды",
|
||||
"rewards.loot": "Таблицы достижений",
|
||||
"rewards.function": "Функция",
|
||||
"rewards.recipes": "Рецепты",
|
||||
"rewards.experience": "Опыт",
|
||||
"share": "Поделиться",
|
||||
"show_source": "Показать источник",
|
||||
"slot.chest": "Тело",
|
||||
"slot.feet": "Стопы",
|
||||
"slot.head": "Голова",
|
||||
"slot.legs": "Ноги",
|
||||
"slot.mainhand": "Ведущая рука",
|
||||
"slot.offhand": "Вторая рука",
|
||||
"source.block_entity": "Блок-сущность",
|
||||
"source.killer": "Убийца",
|
||||
"source.killer_player": "Игрок-убийца",
|
||||
"source.this": "Текущая",
|
||||
"statistic.stat": "Статистика",
|
||||
"statistic.type": "Тип",
|
||||
"statistic.type.broken": "Сломано",
|
||||
"statistic.type.crafted": "Создано",
|
||||
"statistic.type.custom": "Пользовательский",
|
||||
"statistic.type.dropped": "Выброшено",
|
||||
"statistic.type.killed": "Убито",
|
||||
"statistic.type.killedByTeam": "Был убит командой",
|
||||
"statistic.type.killed_by": "Был убит",
|
||||
"statistic.type.mined": "Вскопано",
|
||||
"statistic.type.picked_up": "Подобрано",
|
||||
"statistic.type.teamkill": "Убито из команды",
|
||||
"statistic.type.used": "Использовано",
|
||||
"statistic.value": "Значение",
|
||||
"statistic_add": "Добавить статистику",
|
||||
"statistic_remove": "Удалить статистику",
|
||||
"status_effect.ambient": "Из окружения",
|
||||
"status_effect.amplifier": "Уровень",
|
||||
"status_effect.duration": "Длительность",
|
||||
"status_effect.visible": "Видимый",
|
||||
"stored_enchantment_add": "Добавить книжные чары",
|
||||
"structure.spacing": "Интервал",
|
||||
"structure.separation": "Изоляция",
|
||||
"structure.salt": "Соль",
|
||||
"table.type": "Тип",
|
||||
"table.type.block": "Блок",
|
||||
"table.type.chest": "Сундук",
|
||||
"table.type.empty": "Ничего",
|
||||
"table.type.entity": "Сущность",
|
||||
"table.type.fishing": "Рыбалка",
|
||||
"table.type.generic": "Общий",
|
||||
"tabs": "Табуляция",
|
||||
"term_add": "Добавить выражение",
|
||||
"term_remove": "Удалить выражение",
|
||||
"theme": "Тема",
|
||||
"theme.dark": "Тёмная",
|
||||
"theme.light": "Светлая",
|
||||
"title": "Генераторы для Minecraft: Java Edition",
|
||||
"title.loot-table": "Генератор таблицы добычи",
|
||||
"title.predicate": "Генератор предиката",
|
||||
"title.advancement": "Генератор достижения",
|
||||
"title.worldgen": "Генератор настроек генерации мира",
|
||||
"trigger.bee_nest_destroyed": "Разрушил пчелиное гнездо",
|
||||
"trigger.bred_animals": "Свёл животных",
|
||||
"trigger.brewed_potion": "Сварил зелье",
|
||||
"trigger.changed_dimension": "Сменил измерение",
|
||||
"trigger.channeled_lightning": "Поразил «Громовержцем»",
|
||||
"trigger.construct_beacon": "Построил маяк",
|
||||
"trigger.consume_item": "Съел/Выпил предмет",
|
||||
"trigger.cured_zombie_villager": "Излечил зомби-крестьянина",
|
||||
"trigger.effects_changed": "Эффекты изменены",
|
||||
"trigger.enchanted_item": "Зачаровал предмет",
|
||||
"trigger.enter_block": "Находится в блоке",
|
||||
"trigger.entity_hurt_player": "Получил урон",
|
||||
"trigger.entity_killed_player": "Убит сущностью",
|
||||
"trigger.filled_bucket": "Наполнил ведро",
|
||||
"trigger.fishing_rod_hooked": "Подцепил крючком",
|
||||
"trigger.hero_of_the_village": "Герой деревни",
|
||||
"trigger.impossible": "Невозможный",
|
||||
"trigger.inventory_changed": "Инвентарь изменён",
|
||||
"trigger.item_durability_changed": "Прочность предмета изменена",
|
||||
"trigger.item_used_on_block": "Использовал предмет на блоке",
|
||||
"trigger.killed_by_crossbow": "Убил арбалетом",
|
||||
"trigger.levitation": "Левитация",
|
||||
"trigger.location": "Местоположение",
|
||||
"trigger.nether_travel": "Переместился через Незер",
|
||||
"trigger.placed_block": "Поставил блок",
|
||||
"trigger.player_generates_container_loot": "Сгенерировал содержимое блока",
|
||||
"trigger.player_hurt_entity": "Нанёс урон",
|
||||
"trigger.player_killed_entity": "Убил сущность",
|
||||
"trigger.recipe_unlocked": "Разблокировал рецепт",
|
||||
"trigger.safely_harvest_honey": "Безопасно собрал мёд",
|
||||
"trigger.shot_crossbow": "Выстрелил из арбалета",
|
||||
"trigger.slept_in_bed": "Лёг на кровать",
|
||||
"trigger.slide_down_block": "Скользит вниз по блоку",
|
||||
"trigger.summoned_entity": "Призвал сущность",
|
||||
"trigger.tame_animal": "Приручил животное",
|
||||
"trigger.tick": "Такт",
|
||||
"trigger.thrown_item_picked_up_by_entity": "Выкинутый предмет подобран сущностью",
|
||||
"trigger.used_ender_eye": "Использовал око Эндера",
|
||||
"trigger.used_totem": "Использовал тотем",
|
||||
"trigger.villager_trade": "Поторговал с крестьянином",
|
||||
"trigger.voluntary_exile": "Вызвал рейд",
|
||||
"true": "Да",
|
||||
"unset": "Не задано",
|
||||
"world.generate_features": "Генерация строений",
|
||||
"world.bonus_chest": "Бонусный сундук",
|
||||
"world.seed": "Ключ генератора мира",
|
||||
"worldgen.warning": "Эта функция экспериментальная и крайне нестабильная. Она может измениться в будущих версиях. Есть вероятность, что произойдёт сбой игры при создании мира."
|
||||
}
|
||||
@@ -1,494 +0,0 @@
|
||||
{
|
||||
"2_spaces": "2 空格缩进",
|
||||
"4_spaces": "4 空格缩进",
|
||||
"attribute.generic.armor": "盔甲防御点数",
|
||||
"attribute.generic.armorToughness": "盔甲韧性",
|
||||
"attribute.generic.armor_toughness": "盔甲韧性",
|
||||
"attribute.generic.attack_damage": "普通攻击伤害",
|
||||
"attribute.generic.attackDamage": "普通攻击伤害",
|
||||
"attribute.generic.attackKnockback": "击退距离",
|
||||
"attribute.generic.attack_knockback": "击退距离",
|
||||
"attribute.generic.attackSpeed": "攻击速度",
|
||||
"attribute.generic.attack_speed": "攻击速度",
|
||||
"attribute.generic.flyingSpeed": "飞行速度",
|
||||
"attribute.generic.flying_speed": "飞行速度",
|
||||
"attribute.generic.followRange": "追踪范围",
|
||||
"attribute.generic.follow_range": "追踪范围",
|
||||
"attribute.generic.knockbackResistance": "抗击退效果",
|
||||
"attribute.generic.knockback_resistance": "抗击退效果",
|
||||
"attribute.generic.luck": "幸运",
|
||||
"attribute.generic.maxHealth": "最大生命值",
|
||||
"attribute.generic.max_health": "最大生命值",
|
||||
"attribute.generic.movementSpeed": "移动速度",
|
||||
"attribute.generic.movement_speed": "移动速度",
|
||||
"attribute.horse.jumpStrength": "弹跳力",
|
||||
"attribute.horse.jump_strength": "弹跳力",
|
||||
"attribute.zombie.spawnReinforcements": "连带生成新僵尸的可能性",
|
||||
"attribute.zombie.spawn_reinforcements": "连带生成新僵尸的可能性",
|
||||
"attribute_modifier.amount": "数额",
|
||||
"attribute_modifier.attribute": "属性",
|
||||
"attribute_modifier.name": "名称",
|
||||
"attribute_modifier.operation": "运算模式",
|
||||
"attribute_modifier.operation.addition": "加减数额",
|
||||
"attribute_modifier.operation.multiply_base": "乘以数额",
|
||||
"attribute_modifier.operation.multiply_total": "乘以(数额 + 1)",
|
||||
"attribute_modifier.slot": "栏位",
|
||||
"attribute_modifier.slot.chest": "胸部",
|
||||
"attribute_modifier.slot.feet": "脚部",
|
||||
"attribute_modifier.slot.head": "头部",
|
||||
"attribute_modifier.slot.legs": "腿部",
|
||||
"attribute_modifier.slot.mainhand": "主手",
|
||||
"attribute_modifier.slot.offhand": "副手",
|
||||
"attribute_modifier_add": "添加属性修饰器",
|
||||
"attribute_modifier_remove": "移除属性修饰器",
|
||||
"child_add": "添加子项目",
|
||||
"condition.block": "方块",
|
||||
"condition.block_state": "方块状态",
|
||||
"condition.block_state_add": "添加方块状态",
|
||||
"condition.block_state_remove": "移除方块状态",
|
||||
"condition.chance": "机率",
|
||||
"condition.chances": "机率",
|
||||
"condition.damage_source": "损伤值",
|
||||
"condition.enchantment": "附魔",
|
||||
"condition.entity": "实体",
|
||||
"condition.inverse": "取反",
|
||||
"condition.item": "物品",
|
||||
"condition.location": "位置",
|
||||
"condition.looting_multiplier": "每级抢夺附魔增加的数",
|
||||
"condition.name": "断言 ID",
|
||||
"condition.offsetX": "X 坐标偏移",
|
||||
"condition.offsetY": "Y 坐标偏移",
|
||||
"condition.offsetZ": "Z 坐标偏移",
|
||||
"condition.raining": "下雨",
|
||||
"condition.score": "分数",
|
||||
"condition.score_add": "添加分数",
|
||||
"condition.score_remove": "移除分数",
|
||||
"condition.term": "条件",
|
||||
"condition.thundering": "雷雨",
|
||||
"condition.time_period": "周期",
|
||||
"condition.time_value": "值",
|
||||
"condition.type": "条件",
|
||||
"condition.type.alternative": "析取范式(或)",
|
||||
"condition.type.block_state_property": "方块属性",
|
||||
"condition.type.damage_source_properties": "伤害源",
|
||||
"condition.type.entity_properties": "实体属性",
|
||||
"condition.type.entity_scores": "实体分数",
|
||||
"condition.type.inverted": "取反(非)",
|
||||
"condition.type.killed_by_player": "被玩家击杀",
|
||||
"condition.type.location_check": "位置",
|
||||
"condition.type.match_tool": "工具属性",
|
||||
"condition.type.random_chance": "随机概率",
|
||||
"condition.type.random_chance_with_looting": "受抢夺附魔影响的随机概率",
|
||||
"condition.type.reference": "引用断言文件",
|
||||
"condition.type.requirements": "合取范式(且)",
|
||||
"condition.type.survives_explosion": "未被爆炸破坏",
|
||||
"condition.type.table_bonus": "附魔奖励",
|
||||
"condition.type.time_check": "检查时间",
|
||||
"condition.type.weather_check": "天气",
|
||||
"condition_add": "添加条件",
|
||||
"condition_remove": "移除条件",
|
||||
"copy": "复制",
|
||||
"credit": "于 GitHub",
|
||||
"criteria": "判据",
|
||||
"criteria.beacon_level": "金字塔等级",
|
||||
"criteria.block": "方块",
|
||||
"criteria.child": "幼体",
|
||||
"criteria.conditions": "条件",
|
||||
"criteria.damage": "伤害",
|
||||
"criteria.delta": "差值",
|
||||
"criteria.distance": "距离",
|
||||
"criteria.durability": "耐久度",
|
||||
"criteria.duration": "持续时间",
|
||||
"criteria.effects": "状态效果",
|
||||
"criteria.effects_add": "添加状态效果",
|
||||
"criteria.effects_remove": "移除状态效果",
|
||||
"criteria.entity": "实体",
|
||||
"criteria.from_dimension": "出发维度",
|
||||
"criteria.item": "物品",
|
||||
"criteria.items": "物品",
|
||||
"criteria.items_add": "添加物品",
|
||||
"criteria.killing_blow": "伤害类型",
|
||||
"criteria.location": "位置",
|
||||
"criteria.num_bees_inside": "内部蜜蜂的数量",
|
||||
"criteria.parent": "父或母",
|
||||
"criteria.partner": "配偶",
|
||||
"criteria.potion": "药水 ID",
|
||||
"criteria.pulled_entity": "被拉的实体",
|
||||
"criteria.recipe": "配方",
|
||||
"criteria.rod": "钓鱼杆",
|
||||
"criteria.slots": "栏位",
|
||||
"criteria.slots.empty": "空栏位的数量",
|
||||
"criteria.slots.full": "用满栏位的数量",
|
||||
"criteria.slots.occupied": "已用栏位的数量",
|
||||
"criteria.source_entity": "源实体",
|
||||
"criteria.state": "方块状态",
|
||||
"criteria.state_add": "添加方块状态",
|
||||
"criteria.to_dimension": "到达维度",
|
||||
"criteria.trigger": "触发器",
|
||||
"criteria.unique_entity_types": "实体种类的数量",
|
||||
"criteria.victim_entity": "受害实体",
|
||||
"criteria.victims": "受害实体",
|
||||
"criteria.victims_add": "添加受害实体",
|
||||
"criteria.victims_remove": "移除受害实体",
|
||||
"criteria.villager": "村民",
|
||||
"criteria.xp_levels": "经验等级",
|
||||
"criteria.zombie": "僵尸",
|
||||
"criteria_add": "添加判据",
|
||||
"criteria_remove": "移除判据",
|
||||
"damage.blocked": "是否被阻挡",
|
||||
"damage.dealt": "应当受到伤害",
|
||||
"damage.taken": "实际受到伤害",
|
||||
"damage.type": "伤害类型",
|
||||
"damage_source.bypasses_armor": "破甲",
|
||||
"damage_source.bypasses_invulnerability": "虚空",
|
||||
"damage_source.bypasses_magic": "饥饿",
|
||||
"damage_source.direct_entity": "直接来源实体",
|
||||
"damage_source.is_explosion": "爆炸",
|
||||
"damage_source.is_fire": "燃烧",
|
||||
"damage_source.is_lightning": "雷击",
|
||||
"damage_source.is_magic": "魔法",
|
||||
"damage_source.is_projectile": "弹射物",
|
||||
"damage_source.source_entity": "根本来源实体",
|
||||
"description": "Minecraft: Java Edition 生成器",
|
||||
"description.advancement": "Minecraft: Java Edition 进度生成器",
|
||||
"description.loot-table": "Minecraft: Java Edition 战利品表生成器",
|
||||
"description.predicate": "Minecraft: Java Edition 断言生成器",
|
||||
"description.worldgen": "Minecraft: Java Edition 世界生成器设置生成器",
|
||||
"dimension.overworld": "主世界",
|
||||
"dimension.the_end": "末路之地",
|
||||
"dimension.the_nether": "下界",
|
||||
"display": "显示",
|
||||
"display.announce_to_chat": "在聊天栏提示",
|
||||
"display.background": "背景",
|
||||
"display.description": "描述",
|
||||
"display.frame": "框架类型",
|
||||
"display.frame.challenge": "挑战",
|
||||
"display.frame.goal": "目标",
|
||||
"display.frame.task": "任务",
|
||||
"display.hidden": "隐藏",
|
||||
"display.icon": "图标",
|
||||
"display.icon.item": "图标物品",
|
||||
"display.icon.nbt": "图标物品 NBT",
|
||||
"display.show_toast": "显示右上角提示信息",
|
||||
"display.title": "标题",
|
||||
"distance.absolute": "绝对距离",
|
||||
"distance.horizontal": "水平距离",
|
||||
"distance.x": "X",
|
||||
"distance.y": "Y",
|
||||
"distance.z": "Z",
|
||||
"enchantment.aqua_affinity": "水下速掘",
|
||||
"enchantment.bane_of_arthropods": "节肢杀手",
|
||||
"enchantment.binding_curse": "绑定诅咒",
|
||||
"enchantment.blast_protection": "爆炸保护",
|
||||
"enchantment.channeling": "引雷",
|
||||
"enchantment.depth_strider": "深海探索者",
|
||||
"enchantment.efficiency": "效率",
|
||||
"enchantment.feather_falling": "摔落保护",
|
||||
"enchantment.fire_aspect": "火焰附加",
|
||||
"enchantment.fire_protection": "火焰保护",
|
||||
"enchantment.flame": "火矢",
|
||||
"enchantment.fortune": "时运",
|
||||
"enchantment.frost_walker": "冰霜行者",
|
||||
"enchantment.impaling": "穿刺",
|
||||
"enchantment.infinity": "无限",
|
||||
"enchantment.knockback": "击退",
|
||||
"enchantment.looting": "抢夺",
|
||||
"enchantment.loyalty": "忠诚",
|
||||
"enchantment.luck_of_the_sea": "海之眷顾",
|
||||
"enchantment.lure": "饵钓",
|
||||
"enchantment.mending": "经验修补",
|
||||
"enchantment.multishot": "多重射击",
|
||||
"enchantment.piercing": "穿透",
|
||||
"enchantment.power": "力量",
|
||||
"enchantment.projectile_protection": "弹射物保护",
|
||||
"enchantment.protection": "保护",
|
||||
"enchantment.punch": "冲击",
|
||||
"enchantment.quick_charge": "快速装填",
|
||||
"enchantment.respiration": "水下呼吸",
|
||||
"enchantment.riptide": "激流",
|
||||
"enchantment.sharpness": "锋利",
|
||||
"enchantment.silk_touch": "精准采集",
|
||||
"enchantment.smite": "亡灵杀手",
|
||||
"enchantment.soul_speed": "灵魂疾行",
|
||||
"enchantment.sweeping": "横扫之刃",
|
||||
"enchantment.thorns": "荆棘",
|
||||
"enchantment.unbreaking": "耐久",
|
||||
"enchantment.vanishing_curse": "消失诅咒",
|
||||
"enchantment_add": "添加附魔",
|
||||
"enchantment_remove": "移除附魔",
|
||||
"entity.distance": "到执行位置的距离",
|
||||
"entity.equipment": "装备",
|
||||
"entity.flags": "实体特质",
|
||||
"entity.fishing_hook": "鱼钩",
|
||||
"entity.fishing_hook.in_open_water": "位于开阔水域",
|
||||
"entity.isBaby": "是幼体",
|
||||
"entity.isOnFire": "正在着火",
|
||||
"entity.isSneaking": "正在潜行",
|
||||
"entity.isSprinting": "正在疾跑",
|
||||
"entity.isSwimming": "正在游泳",
|
||||
"entity.location": "位置",
|
||||
"entity.nbt": "NBT",
|
||||
"entity.player": "玩家",
|
||||
"entity.player.advancements": "进度",
|
||||
"entity.player.advancements_add": "添加进度",
|
||||
"entity.player.advancements_remove": "移除进度",
|
||||
"entity.player.gamemode": "游戏模式",
|
||||
"entity.player.level": "经验等级",
|
||||
"entity.player.recipes": "配方",
|
||||
"entity.player.recipes_add": "添加配方",
|
||||
"entity.player.recipes_remove": "移除配方",
|
||||
"entity.player.stats": "统计",
|
||||
"entity.status_effect": "状态效果",
|
||||
"entity.status_effect_add": "添加状态效果",
|
||||
"entity.status_effect_remove": "移除状态效果",
|
||||
"entity.team": "队伍",
|
||||
"entity.type": "实体",
|
||||
"entry.expand": "展开",
|
||||
"entry.name": "名称",
|
||||
"entry.quality": "每级幸运对权重的影响",
|
||||
"entry.type": "类型",
|
||||
"entry.type.alternatives": "析取范式",
|
||||
"entry.type.dynamic": "动态",
|
||||
"entry.type.empty": "空",
|
||||
"entry.type.group": "组",
|
||||
"entry.type.item": "物品",
|
||||
"entry.type.loot_table": "战利品表",
|
||||
"entry.type.sequence": "序列",
|
||||
"entry.type.tag": "物品标签",
|
||||
"entry.weight": "权重",
|
||||
"entry_add": "添加项目",
|
||||
"entry_remove": "移除项目",
|
||||
"error": "Error",
|
||||
"false": "否",
|
||||
"function.block": "方块",
|
||||
"function.bonusMultiplier": "乘数",
|
||||
"function.count": "数量",
|
||||
"function.damage": "损伤值",
|
||||
"function.data": "数据值",
|
||||
"function.decoration": "图标",
|
||||
"function.destination": "目标",
|
||||
"function.enchantment": "附魔",
|
||||
"function.enchantments": "可选附魔",
|
||||
"function.entity": "实体",
|
||||
"function.extra": "额外值",
|
||||
"function.formula": "公式",
|
||||
"function.formula.binomial_with_bonus_count": "带奖励数量的二项分布",
|
||||
"function.formula.ore_drops": "矿物掉落",
|
||||
"function.formula.uniform_bonus_count": "带奖励数量的均匀分布",
|
||||
"function.levels": "等级",
|
||||
"function.limit": "限制",
|
||||
"function.lore": "下标",
|
||||
"function.name": "名称",
|
||||
"function.nbt": "NBT",
|
||||
"function.probability": "概率",
|
||||
"function.properties": "方块状态",
|
||||
"function.replace": "覆盖",
|
||||
"function.searchRadius": "搜寻半径",
|
||||
"function.skipExistingChunks": "跳过已生成区块",
|
||||
"function.source": "源",
|
||||
"function.treasure": "宝藏型附魔",
|
||||
"function.type": "函数",
|
||||
"function.type.apply_bonus": "应用奖励公式",
|
||||
"function.type.copy_name": "复制方块实体显示名",
|
||||
"function.type.copy_nbt": "复制 NBT",
|
||||
"function.type.copy_state": "复制方块状态",
|
||||
"function.type.enchant_randomly": "随机附魔",
|
||||
"function.type.enchant_with_levels": "给予等价于经验等级的随机附魔",
|
||||
"function.type.exploration_map": "设置探险地图",
|
||||
"function.type.explosion_decay": "爆炸损耗",
|
||||
"function.type.fill_player_head": "填充玩家头颅",
|
||||
"function.type.furnace_smelt": "熔炉熔炼",
|
||||
"function.type.limit_count": "限制堆叠数量",
|
||||
"function.type.looting_enchant": "根据抢夺附魔调整物品数量",
|
||||
"function.type.set_attributes": "设置属性",
|
||||
"function.type.set_contents": "设置内容物",
|
||||
"function.type.set_count": "设置物品数量",
|
||||
"function.type.set_damage": "设置损伤值",
|
||||
"function.type.set_data": "设置数据值",
|
||||
"function.type.set_lore": "设置下标",
|
||||
"function.type.set_name": "设置物品名",
|
||||
"function.type.set_nbt": "设置 NBT",
|
||||
"function.type.set_stew_effect": "设置迷之炖菜状态效果",
|
||||
"function.zoom": "缩放等级",
|
||||
"function_add": "添加函数",
|
||||
"function_remove": "移除函数",
|
||||
"gamemode.adventure": "冒险模式",
|
||||
"gamemode.creative": "创造模式",
|
||||
"gamemode.spectator": "旁观者模式",
|
||||
"gamemode.survival": "生存模式",
|
||||
"help.condition.time_period": "可选。如果指定,在比较前会先将游戏的时间以该数取模(例如,如果设置为 24000,指定的值将会被运算为一天中的时间)",
|
||||
"help.display": "如果存在,该进度将会在进度界面中显示",
|
||||
"help.entry.expand": "如果为 false,该项目将返回指定物品标签的全部内容;否则将会从中随机抽取一个返回",
|
||||
"help.entry.type.alternatives": "获取第一个满足条件的子项目",
|
||||
"help.entry.type.dynamic": "获取特定方块的特定掉落物",
|
||||
"help.entry.type.empty": "不向随机池中加入任何物品",
|
||||
"help.entry.type.group": "从所有满足条件的子项目中随机抽取一个",
|
||||
"help.entry.type.item": "加入一种物品",
|
||||
"help.entry.type.loot_table": "加入另一个战利品表的内容",
|
||||
"help.entry.type.sequence": "从第一个不满足条件的子项目之前的所有子项目中随机抽取一个",
|
||||
"help.entry.type.tag": "添加一个物品标签的内容",
|
||||
"help.pool.rolls": "随机抽取项目的次数",
|
||||
"hide_source": "隐藏源代码",
|
||||
"item.count": "数量",
|
||||
"item.durability": "耐久度",
|
||||
"item.enchantment": "附魔",
|
||||
"item.levels": "等级",
|
||||
"item.name": "名称",
|
||||
"item.nbt": "NBT",
|
||||
"item.potion": "药水",
|
||||
"item.tag": "标签",
|
||||
"item_remove": "移除物品",
|
||||
"location.biome": "生物群系",
|
||||
"location.block": "方块",
|
||||
"location.block.block": "方块 ID",
|
||||
"location.block.nbt": "NBT",
|
||||
"location.block.state": "方块状态",
|
||||
"location.block.state_add": "添加方块状态",
|
||||
"location.block.state_remove": "移除方块状态",
|
||||
"location.block.tag": "方块标签",
|
||||
"location.dimension": "维度",
|
||||
"location.feature": "结构",
|
||||
"location.fluid": "流体",
|
||||
"location.fluid.fluid": "流体 ID",
|
||||
"location.fluid.state": "流体状态",
|
||||
"location.fluid.state_add": "添加流体状态",
|
||||
"location.fluid.state_remove": "移除流体状态",
|
||||
"location.fluid.tag": "流体标签",
|
||||
"location.light": "光照",
|
||||
"location.light.light": "可见光等级",
|
||||
"location.position": "位置",
|
||||
"location.position.x": "X 坐标",
|
||||
"location.position.y": "Y 坐标",
|
||||
"location.position.z": "Z 坐标",
|
||||
"luck_based": "受幸运等级影响",
|
||||
"more": "更多选项",
|
||||
"nbt_operation.operation": "操作类型",
|
||||
"nbt_operation.operation.append": "追加",
|
||||
"nbt_operation.operation.merge": "合并",
|
||||
"nbt_operation.operation.replace": "替换",
|
||||
"nbt_operation.source": "复制源",
|
||||
"nbt_operation.target": "复制目标",
|
||||
"nbt_operation_add": "添加操作",
|
||||
"nbt_operation_remove": "移除操作",
|
||||
"parent": "父进度",
|
||||
"placeholder.advancement": "一个进度 ID",
|
||||
"placeholder.block_state": "一个方块状态键",
|
||||
"placeholder.criteria": "一个判据 ID",
|
||||
"placeholder.effect": "一个状态效果 ID",
|
||||
"placeholder.fluid_state": "一个流体状态键",
|
||||
"placeholder.objective": "一个记分项",
|
||||
"placeholder.recipe": "一个配方 ID",
|
||||
"pool.bonus_rolls": "每级幸运增加的抽取次数",
|
||||
"pool.rolls": "抽取次数",
|
||||
"pool_add": "添加随机池",
|
||||
"pool_remove": "移除随机池",
|
||||
"potion_effect.duration": "持续时间",
|
||||
"potion_effect.type": "效果种类",
|
||||
"potion_effect_add": "添加药水效果",
|
||||
"potion_effect_remove": "移除药水效果",
|
||||
"range.binomial": "二项分布",
|
||||
"range.exact": "精确值",
|
||||
"range.max": "最大值",
|
||||
"range.min": "最小值",
|
||||
"range.n": "n",
|
||||
"range.p": "p",
|
||||
"range.range": "范围",
|
||||
"range.uniform": "均匀分布",
|
||||
"remove": "移除",
|
||||
"requirements": "应当达成",
|
||||
"rewards": "奖励",
|
||||
"rewards.experience": "经验",
|
||||
"rewards.function": "函数",
|
||||
"rewards.loot": "战利品表",
|
||||
"rewards.recipes": "配方",
|
||||
"share": "分享",
|
||||
"show_source": "显示源代码",
|
||||
"slot.chest": "胸部",
|
||||
"slot.feet": "脚部",
|
||||
"slot.head": "头部",
|
||||
"slot.legs": "腿部",
|
||||
"slot.mainhand": "主手",
|
||||
"slot.offhand": "副手",
|
||||
"source.block_entity": "方块实体",
|
||||
"source.killer": "击杀者",
|
||||
"source.killer_player": "击杀者玩家",
|
||||
"source.this": "自身",
|
||||
"statistic.stat": "统计",
|
||||
"statistic.type": "类型",
|
||||
"statistic.type.broken": "用坏",
|
||||
"statistic.type.crafted": "合成",
|
||||
"statistic.type.custom": "Custom(其他)",
|
||||
"statistic.type.dropped": "掉落",
|
||||
"statistic.type.killed": "击杀",
|
||||
"statistic.type.killedByTeam": "被队伍击杀",
|
||||
"statistic.type.killed_by": "被击杀",
|
||||
"statistic.type.mined": "挖掘",
|
||||
"statistic.type.picked_up": "捡起",
|
||||
"statistic.type.teamkill": "击杀队伍",
|
||||
"statistic.type.used": "使用",
|
||||
"statistic.value": "值",
|
||||
"statistic_add": "添加统计",
|
||||
"statistic_remove": "移除统计",
|
||||
"status_effect.ambient": "是否为信标施加",
|
||||
"status_effect.amplifier": "等级",
|
||||
"status_effect.duration": "持续时间",
|
||||
"status_effect.visible": "是否可见",
|
||||
"stored_enchantment_add": "添加储存的附魔",
|
||||
"table.type": "战利品表类型",
|
||||
"table.type.block": "方块",
|
||||
"table.type.chest": "箱子",
|
||||
"table.type.empty": "空",
|
||||
"table.type.entity": "实体",
|
||||
"table.type.fishing": "钓鱼",
|
||||
"table.type.generic": "通用",
|
||||
"tabs": "Tab 缩进",
|
||||
"term_add": "添加子条件",
|
||||
"term_remove": "移除子条件",
|
||||
"theme": "主题",
|
||||
"theme.dark": "暗色",
|
||||
"theme.light": "亮色",
|
||||
"title": "Minecraft: Java Edition 生成器",
|
||||
"title.advancement": "进度生成器",
|
||||
"title.loot-table": "战利品表生成器",
|
||||
"title.predicate": "断言生成器",
|
||||
"trigger.bee_nest_destroyed": "摧毁蜂巢",
|
||||
"trigger.bred_animals": "繁殖动物",
|
||||
"trigger.brewed_potion": "酿造药水",
|
||||
"trigger.changed_dimension": "改变维度",
|
||||
"trigger.channeled_lightning": "引雷魔咒击杀实体",
|
||||
"trigger.construct_beacon": "构建信标结构",
|
||||
"trigger.consume_item": "消耗物品",
|
||||
"trigger.cured_zombie_villager": "治愈僵尸村民",
|
||||
"trigger.effects_changed": "状态效果改变",
|
||||
"trigger.enchanted_item": "附魔物品",
|
||||
"trigger.enter_block": "进入方块",
|
||||
"trigger.entity_hurt_player": "实体伤害玩家",
|
||||
"trigger.entity_killed_player": "实体击杀玩家",
|
||||
"trigger.filled_bucket": "填充桶",
|
||||
"trigger.fishing_rod_hooked": "钓鱼杆勾住东西",
|
||||
"trigger.hero_of_the_village": "村庄英雄",
|
||||
"trigger.impossible": "不可达成",
|
||||
"trigger.inventory_changed": "物品栏改变",
|
||||
"trigger.item_durability_changed": "物品耐久度改变",
|
||||
"trigger.killed_by_crossbow": "使用弩箭击杀",
|
||||
"trigger.levitation": "漂浮",
|
||||
"trigger.location": "位置",
|
||||
"trigger.nether_travel": "下界旅行",
|
||||
"trigger.placed_block": "放置方块",
|
||||
"trigger.player_hurt_entity": "玩家伤害实体",
|
||||
"trigger.player_killed_entity": "玩家击杀实体",
|
||||
"trigger.recipe_unlocked": "配方解锁",
|
||||
"trigger.safely_harvest_honey": "安全地采集蜂蜜",
|
||||
"trigger.shot_crossbow": "使用弩",
|
||||
"trigger.slept_in_bed": "睡觉",
|
||||
"trigger.slide_down_block": "从蜂蜜块滑下",
|
||||
"trigger.summoned_entity": "召唤实体",
|
||||
"trigger.tame_animal": "驯服动物",
|
||||
"trigger.tick": "刻",
|
||||
"trigger.used_ender_eye": "使用末影之眼",
|
||||
"trigger.used_totem": "使用不死图腾",
|
||||
"trigger.villager_trade": "村民交易",
|
||||
"trigger.voluntary_exile": "引发袭击",
|
||||
"true": "是",
|
||||
"unset": "未指定"
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<!-- Google Analytics -->
|
||||
<script>
|
||||
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||||
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||||
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||||
ga('create', 'UA-73024255-2', 'auto');
|
||||
ga('set', 'dimension1', localStorage.getItem('theme') ?? 'default');
|
||||
ga('set', 'dimension2', 'v1');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
<!-- End Google Analytics -->
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" integrity="sha384-GJzZqFGwb1QTTN6wy59ffF1BuGJpLSa9DkKMp0DgiMDm4iYMj70gZWKYbI706tWS" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="../css/custom.css">
|
||||
<title data-i18n="title.loot-table">Loot Table Generator Minecraft 1.15</title>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="navbar navbar-expand-md navbar-dark bg-dark">
|
||||
<a id="descriptionSpan" class="navbar-brand mb-0 h1" href="../" data-i18n="description.loot-table"></a>
|
||||
<button class="navbar-toggler navbar-toggler-right" type="button" data-toggle="collapse" data-target="#collapsibleNavbar">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="collapsibleNavbar">
|
||||
<ul class="navbar-nav mr-md-auto mb-2 mb-md-0">
|
||||
<li class="nav-item dropdown">
|
||||
<a id="versionLabel" class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown"></a>
|
||||
<div id="versionList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown">
|
||||
🌎 Language
|
||||
</a>
|
||||
<div id="lngList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle" href="" role="button" data-toggle="dropdown" data-i18n="theme"></a>
|
||||
<div id="themeList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
</ul>
|
||||
<span class="ml-0 ml-md-2"><a href="https://github.com/misode/misode.github.io" style="color: #ddd;" data-i18n="credit"></a></span>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="container" data-generator="loot-table"></div>
|
||||
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.min.js" integrity="sha256-CSXorXvZcTkaix6Yvo6HppcZGetbYMGWSFlBw8HfCJo=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.6/umd/popper.min.js" integrity="sha384-wHAiFfRlMFy6i5SRaxvfOCifBUQy1xHdJ/yoi7FRNXMRBu5WHdZYu1hA6ZOblgut" crossorigin="anonymous"></script>
|
||||
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/js/bootstrap.min.js" integrity="sha384-B0UglyR+jN6CkvvICOB2joaf5I4l3gm9GU6Hc1og6Ls7i6U/mkkaduKaBhlAXv9k" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next/17.0.6/i18next.min.js" integrity="sha384-DYhccENVzcHrB30my+vk/NvcnUix2+CCUl8Qg7XEzTE1cFLf2IoN5B6c5C38vABH" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-browser-languagedetector/3.0.1/i18nextBrowserLanguageDetector.min.js" integrity="sha384-14ws1HmRivxp+u6W816e62Gs33Y19jhG4zSJb6pL0pB+gYc+CgFXXp4ZnGXcaOww" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-xhr-backend/3.0.0/i18nextXHRBackend.min.js" integrity="sha384-dK+VwLEvPDbpKM7G7D/LtbW6W2zlt99nuVTwoYIkMulAedST9Vj9OCRkv2xV8GjD" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-i18next/1.2.1/jquery-i18next.min.js" integrity="sha384-fLTSt6zHOb152KeFkj7kSiXdkyjKf6fjk5bdzWYLDPDo9evwd9PVs3TKoYYaaxdl" crossorigin="anonymous"></script>
|
||||
<script src="../js/i18n.js" charset="utf-8"></script>
|
||||
<script src="../js/model.js" charset="utf-8"></script>
|
||||
<script src="../js/view.js" charset="utf-8"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"name": "generators",
|
||||
"version": "1.0.0",
|
||||
"private": true,
|
||||
"description": "",
|
||||
"type": "module",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "tsc && vite build",
|
||||
"preview": "vite preview",
|
||||
"lint": "eslint . --ext .ts,.tsx"
|
||||
},
|
||||
"keywords": [],
|
||||
"author": "Misode",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@giscus/react": "^2.2.3",
|
||||
"@spyglassmc/core": "^0.4.43",
|
||||
"@spyglassmc/java-edition": "^0.3.55",
|
||||
"@spyglassmc/json": "^0.3.47",
|
||||
"@spyglassmc/locales": "^0.3.22",
|
||||
"@spyglassmc/mcdoc": "^0.3.47",
|
||||
"@spyglassmc/nbt": "^0.3.49",
|
||||
"@zip.js/zip.js": "^2.4.5",
|
||||
"brace": "^0.11.1",
|
||||
"buffer": "^6.0.3",
|
||||
"deepslate": "^0.25.1",
|
||||
"deepslate-1.18": "npm:deepslate@0.9.0-beta.9",
|
||||
"deepslate-1.18.2": "npm:deepslate@0.9.0",
|
||||
"deepslate-1.20.4": "npm:deepslate@0.20.1",
|
||||
"diff": "^7.0.0",
|
||||
"dompurify": "^3.2.6",
|
||||
"highlight.js": "^11.5.1",
|
||||
"howler": "^2.2.3",
|
||||
"js-yaml": "^3.14.1",
|
||||
"lz-string": "^1.4.4",
|
||||
"marked": "^4.0.10",
|
||||
"rfdc": "^1.3.0",
|
||||
"sourcemapped-stacktrace": "^1.1.11",
|
||||
"spark-md5": "^3.0.2",
|
||||
"vscode-languageserver-textdocument": "^1.0.12"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@preact/preset-vite": "^2.10.0",
|
||||
"@rollup/plugin-html": "^1.0.1",
|
||||
"@types/diff": "^5.2.2",
|
||||
"@types/google.analytics": "0.0.40",
|
||||
"@types/gtag.js": "^0.0.10",
|
||||
"@types/howler": "^2.2.4",
|
||||
"@types/js-yaml": "^4.0.4",
|
||||
"@types/lz-string": "^1.3.34",
|
||||
"@types/marked": "^4.0.1",
|
||||
"@types/seedrandom": "^2.4.28",
|
||||
"@types/spark-md5": "^3.0.5",
|
||||
"@typescript-eslint/eslint-plugin": "^5.28.0",
|
||||
"@typescript-eslint/parser": "^5.28.0",
|
||||
"autoprefixer": "^10.4.16",
|
||||
"eslint": "^8.17.0",
|
||||
"postcss": "^8.4.31",
|
||||
"preact": "^10.8.0",
|
||||
"preact-router": "^3.2.1",
|
||||
"rollup-plugin-visualizer": "^5.6.0",
|
||||
"tailwindcss": "^3.3.3",
|
||||
"typescript": "^4.7.3",
|
||||
"vite": "^6.0.11",
|
||||
"vite-plugin-static-copy": "^2.2.0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
export default {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {},
|
||||
},
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<!-- Google Analytics -->
|
||||
<script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','https://www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-73024255-2', 'auto');
|
||||
ga('set', 'dimension1', localStorage.getItem('theme') ?? 'default');
|
||||
ga('set', 'dimension2', 'v1');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
<!-- End Google Analytics -->
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" integrity="sha384-GJzZqFGwb1QTTN6wy59ffF1BuGJpLSa9DkKMp0DgiMDm4iYMj70gZWKYbI706tWS" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="../css/custom.css">
|
||||
<title data-i18n="title.predicate">Predicate Generator Minecraft 1.15</title>
|
||||
</head>
|
||||
<body>
|
||||
<nav class="navbar navbar-expand-md navbar-dark bg-dark">
|
||||
<a id="descriptionSpan" class="navbar-brand mb-0 h1" href="../" data-i18n="description.predicate"></a>
|
||||
<button class="navbar-toggler navbar-toggler-right" type="button" data-toggle="collapse" data-target="#collapsibleNavbar">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="collapsibleNavbar">
|
||||
<ul class="navbar-nav mr-md-auto mb-2 mb-md-0">
|
||||
<li class="nav-item dropdown">
|
||||
<a id="versionLabel" class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown"></a>
|
||||
<div id="versionList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle mr-2" href="" role="button" data-toggle="dropdown">
|
||||
🌎 Language
|
||||
</a>
|
||||
<div id="lngList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle" href="" role="button" data-toggle="dropdown" data-i18n="theme"></a>
|
||||
<div id="themeList" class="dropdown-menu"></div>
|
||||
</li>
|
||||
</ul>
|
||||
<span class="ml-0 ml-md-2"><a href="https://github.com/misode/misode.github.io" style="color: #ddd;" data-i18n="credit"></a></span>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="container" data-generator="predicate"></div>
|
||||
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.min.js" integrity="sha256-CSXorXvZcTkaix6Yvo6HppcZGetbYMGWSFlBw8HfCJo=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.6/umd/popper.min.js" integrity="sha384-wHAiFfRlMFy6i5SRaxvfOCifBUQy1xHdJ/yoi7FRNXMRBu5WHdZYu1hA6ZOblgut" crossorigin="anonymous"></script>
|
||||
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/js/bootstrap.min.js" integrity="sha384-B0UglyR+jN6CkvvICOB2joaf5I4l3gm9GU6Hc1og6Ls7i6U/mkkaduKaBhlAXv9k" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next/17.0.6/i18next.min.js" integrity="sha384-DYhccENVzcHrB30my+vk/NvcnUix2+CCUl8Qg7XEzTE1cFLf2IoN5B6c5C38vABH" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-browser-languagedetector/3.0.1/i18nextBrowserLanguageDetector.min.js" integrity="sha384-14ws1HmRivxp+u6W816e62Gs33Y19jhG4zSJb6pL0pB+gYc+CgFXXp4ZnGXcaOww" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/i18next-xhr-backend/3.0.0/i18nextXHRBackend.min.js" integrity="sha384-dK+VwLEvPDbpKM7G7D/LtbW6W2zlt99nuVTwoYIkMulAedST9Vj9OCRkv2xV8GjD" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-i18next/1.2.1/jquery-i18next.min.js" integrity="sha384-fLTSt6zHOb152KeFkj7kSiXdkyjKf6fjk5bdzWYLDPDo9evwd9PVs3TKoYYaaxdl" crossorigin="anonymous"></script>
|
||||
<script src="../js/i18n.js" charset="utf-8"></script>
|
||||
<script src="../js/model.js" charset="utf-8"></script>
|
||||
<script src="../js/view.js" charset="utf-8"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
After Width: | Height: | Size: 417 B |
|
After Width: | Height: | Size: 461 B |
|
After Width: | Height: | Size: 378 B |
|
After Width: | Height: | Size: 130 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 205 B |
|
After Width: | Height: | Size: 217 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 156 B |
|
After Width: | Height: | Size: 98 B |
|
After Width: | Height: | Size: 379 B |
|
After Width: | Height: | Size: 378 B |
|
After Width: | Height: | Size: 508 B |
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 586 B |
|
After Width: | Height: | Size: 561 B |
|
After Width: | Height: | Size: 438 B |
|
After Width: | Height: | Size: 158 B |
@@ -0,0 +1,19 @@
|
||||
|
||||
dispatch minecraft:resource[ad_astra:planets] to struct AdAstraPlanet {
|
||||
/// The dimension id for this planet to use
|
||||
dimension: #[id="dimension"] string,
|
||||
/// Due to floating point precision, the actual gravity may be slightly off in-game
|
||||
gravity: float @ 0..,
|
||||
/// The orbit dimension id. If left blank, this planet is treated as an orbit dimension
|
||||
orbit?: #[id="dimension"] string,
|
||||
oxygen: boolean,
|
||||
solar_power: int @ 1..,
|
||||
/// Controls where the planet will be on the selector screen
|
||||
solar_system: #[id="dimension"] string,
|
||||
/// Below -50 will freeze, above 70 will burn
|
||||
temperature: int,
|
||||
/// The minimum rocket tier required to reach this planet
|
||||
tier: int @ 1..,
|
||||
/// Additional dimensions that the player can launch from
|
||||
additional_launch_dimensions: [#[id="dimension"] string]
|
||||
}
|
||||
@@ -0,0 +1,252 @@
|
||||
use ::java::world::component::DataComponentPatch
|
||||
|
||||
dispatch minecraft:resource[create:recipes] to struct Recipes {
|
||||
type: Type,
|
||||
...create:recipes[[type]],
|
||||
}
|
||||
|
||||
enum(string) Type {
|
||||
Compacting = "create:compacting",
|
||||
Crushing = "create:crushing",
|
||||
Cutting = "create:cutting",
|
||||
Deploying = "create:deploying",
|
||||
Emptying = "create:emptying",
|
||||
Filling = "create:filling",
|
||||
Haunting = "create:haunting",
|
||||
ItemApplication = "create:item_application",
|
||||
MechanicalCrafting = "create:mechanical_crafting",
|
||||
Milling = "create:milling",
|
||||
Mixing = "create:mixing",
|
||||
Pressing = "create:pressing",
|
||||
SandpaperPolishing = "create:sandpaper_polishing",
|
||||
SequencedAssembly = "create:sequenced_assembly",
|
||||
Splashing = "create:splashing",
|
||||
}
|
||||
|
||||
struct NBT {
|
||||
Bottle?: ("REGULAR" | "SPLASH" | "LINGERING"),
|
||||
Potion?: string,
|
||||
}
|
||||
|
||||
type Item = struct {
|
||||
#[until="1.21.1"]
|
||||
item: string,
|
||||
#[since="1.21.1"]
|
||||
id: string,
|
||||
chance?: float @ 0..,
|
||||
count?: int @ 1..,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
|
||||
type ItemWithCount = struct {
|
||||
#[until="1.21.1"]
|
||||
item: string,
|
||||
#[since="1.21.1"]
|
||||
id: string,
|
||||
count?: int @ 0..,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
|
||||
type SimpleItem = struct {
|
||||
#[until="1.21.1"]
|
||||
item: string,
|
||||
#[since="1.21.1"]
|
||||
id: string,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
|
||||
type Fluid = struct {
|
||||
#[until="1.21.1"]
|
||||
fluid: string,
|
||||
#[until="1.21.1"]
|
||||
nbt?: NBT,
|
||||
#[since="1.21.1"]
|
||||
id: string,
|
||||
amount: int @ 1..,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
|
||||
type ItemOrTag = (
|
||||
struct {
|
||||
item: string,
|
||||
} | struct {
|
||||
tag: string,
|
||||
}
|
||||
)
|
||||
|
||||
type ItemOrTagWithCount = (
|
||||
struct {
|
||||
item: string,
|
||||
count?: int @ 1..,
|
||||
} | struct {
|
||||
tag: string,
|
||||
count?: int @ 1..,
|
||||
}
|
||||
)
|
||||
|
||||
type FluidOrTag = (
|
||||
struct {
|
||||
fluid: string,
|
||||
#[since="1.21.1"]
|
||||
type: "fluid_stack",
|
||||
amount: int @ 1..,
|
||||
#[until="1.21.1"]
|
||||
nbt?: NBT,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
} | struct {
|
||||
#[until="1.21.1"]
|
||||
fluidTag: string,
|
||||
#[since="1.21.1"]
|
||||
fluid_tag: string,
|
||||
#[since="1.21.1"]
|
||||
type: "fluid_tag",
|
||||
amount: int @ 1..,
|
||||
#[until="1.21.1"]
|
||||
nbt?: NBT,
|
||||
#[since="1.21.1"]
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
)
|
||||
|
||||
type MixingResult = struct {
|
||||
id: string,
|
||||
/// Used for items; optional field.
|
||||
count?: int @ 1..,
|
||||
/// Used for fluids; mandatory field.
|
||||
amount?: int @ 1..,
|
||||
components?: DataComponentPatch,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:compacting] to struct {
|
||||
ingredients: [(ItemOrTagWithCount | FluidOrTag)] @ 1..,
|
||||
results: (
|
||||
#[until="1.21.1"]
|
||||
[(ItemWithCount | Fluid)] @ 1.. |
|
||||
#[since="1.21.1"]
|
||||
[MixingResult] @ 1 |
|
||||
),
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:crushing] to struct {
|
||||
#[until="1.21.1"]
|
||||
processingTime: int @ 1..,
|
||||
#[since="1.21.1"]
|
||||
processing_time: int @ 1..,
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [Item] @ 1..,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:cutting] to struct {
|
||||
#[until="1.21.1"]
|
||||
processingTime: int @ 1..,
|
||||
#[since="1.21.1"]
|
||||
processing_time: int @ 1..,
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [Item] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:deploying] to struct {
|
||||
/// The first item is the base item; the second is the ingredient to be deployed.
|
||||
ingredients: [ItemOrTag] @ 2,
|
||||
/// Defaults to false.
|
||||
#[until="1.21.1"]
|
||||
keepHeldItem?: boolean,
|
||||
/// Defaults to false.
|
||||
#[since="1.21.1"]
|
||||
keep_held_item?: boolean,
|
||||
results: [SimpleItem] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:emptying] to struct {
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [SimpleItem, Fluid],
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:filling] to struct {
|
||||
ingredients: [ItemOrTag, FluidOrTag],
|
||||
results: [SimpleItem] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:haunting] to struct {
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [Item] @ 1..,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:item_application] to struct {
|
||||
/// The first item is the base item; the second is the ingredient to be applied.
|
||||
ingredients: [ItemOrTag] @ 2,
|
||||
results: [SimpleItem] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:mechanical_crafting] to struct {
|
||||
#[until="1.21.1"]
|
||||
acceptMirrored: boolean,
|
||||
#[since="1.21.1"]
|
||||
accept_mirrored: boolean,
|
||||
/// Identifier for the category this goes in the recipe book.
|
||||
#[since="1.21.1"]
|
||||
category: string,
|
||||
/// **Warning:** Recipes larger than 9x9 will not be displayed in JEI.
|
||||
pattern: [#[crafting_ingredient(definition=true)] string],
|
||||
key: struct {
|
||||
[#[crafting_ingredient] string]: ItemOrTag,
|
||||
},
|
||||
result: ItemWithCount,
|
||||
/// Determines if a notification is shown when unlocking this recipe. Defaults to true.
|
||||
#[since="1.21.1"]
|
||||
show_notification?: boolean,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:milling] to struct {
|
||||
#[until="1.21.1"]
|
||||
processingTime: int @ 1..,
|
||||
#[since="1.21.1"]
|
||||
processing_time: int @ 1..,
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [Item] @ 1..,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:mixing] to struct {
|
||||
#[until="1.21.1"]
|
||||
heatRequirement?: ("heated" | "superheated"),
|
||||
#[since="1.21.1"]
|
||||
heat_requirement?: ("heated" | "superheated"),
|
||||
ingredients: [(ItemOrTagWithCount | FluidOrTag)] @ 1..,
|
||||
results: (
|
||||
#[until="1.21.1"]
|
||||
[(ItemWithCount | Fluid)] @ 1.. |
|
||||
#[since="1.21.1"]
|
||||
[MixingResult] @ 1 |
|
||||
),
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:pressing] to struct {
|
||||
ingredients: [ItemOrTag] @ 1..,
|
||||
results: [ItemWithCount] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:sandpaper_polishing] to struct {
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [ItemWithCount] @ 1,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:sequenced_assembly] to struct {
|
||||
ingredient: ItemOrTag,
|
||||
loops: int @ 1..,
|
||||
results: [Item] @ 1..,
|
||||
sequence: [Recipes],
|
||||
#[until="1.21.1"]
|
||||
transitionalItem: SimpleItem,
|
||||
#[since="1.21.1"]
|
||||
transitional_item: SimpleItem,
|
||||
}
|
||||
|
||||
dispatch create:recipes[create:splashing] to struct {
|
||||
ingredients: [ItemOrTag] @ 1,
|
||||
results: [Item] @ 1..,
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
// Sources:
|
||||
// - https://wiki.fabricmc.net/documentation:fabric_mod_json
|
||||
// - https://wiki.fabricmc.net/documentation:fabric_mod_json_spec
|
||||
// - https://github.com/FabricMC/fabric-loader/blob/master/src/main/java/net/fabricmc/loader/impl/metadata/V1ModMetadataParser.java
|
||||
dispatch minecraft:resource[fabric:fabric_mod_json] to struct FabricModJson {
|
||||
/// Needed for internal mechanisms. Must always be `1`.
|
||||
schemaVersion: 1,
|
||||
/// The mod's identifier of Latin letters, digits, or underscores.
|
||||
id: string,
|
||||
/// The mod's version. Optionally matching the [Semantic Versioning 2.0.0](https://semver.org/) specification.
|
||||
version: string @ 1..,
|
||||
/// User-friendly mod's name. Defaults to `id`.
|
||||
name?: string,
|
||||
/// The mod's description. Defaults to an empty string.
|
||||
description?: string,
|
||||
/// Authors of the mod.
|
||||
authors?: People,
|
||||
/// Contributors to the mod.
|
||||
contributors?: People,
|
||||
/// Contact information for the project
|
||||
contact?: ContactInfo,
|
||||
/// Licensing information.
|
||||
/// Should provide the complete set of preferred licenses conveying the entire mod package. In other words, compliance with all listed licenses should be sufficient for usage, redistribution, etc. of the mod package as a whole.
|
||||
/// For cases where a part of code is dual-licensed, choose the preferred license. The list is not exhaustive, serves primarily as a kind of hint, and does not prevent you from granting additional rights/licenses on a case-by-case basis.
|
||||
/// To aid automated tools, it is recommended to use [SPDX License Identifiers](https://spdx.org/licenses/) for open-source licenses.
|
||||
license?: License,
|
||||
/// The mod's icon file. Should be a square PNG image.
|
||||
/// Resource packs use 128×128, but that is not a hard requirement. A power of two is recommended.
|
||||
/// Can also be provided as a dictionary of images widths to their file paths.
|
||||
icon?: Icon,
|
||||
/// Defines the list of ids of the mod. It can be seen as the aliases of the mod.
|
||||
/// Fabric Loader will treat these ids as mods that exist.
|
||||
/// If there are other mods using that id, they will not be loaded.
|
||||
provides?: [string],
|
||||
/// Defines where the mod runs: only on the client side (client mod), only on the dedicated server side (plugin) or on both sides (regular mod).
|
||||
environment?: EnvironmentType,
|
||||
/// Main classes of the mod that will be loaded.
|
||||
entrypoints?: Entrypoints,
|
||||
/// Nested JARs inside your mod's JAR to load.
|
||||
jars?: [Jar],
|
||||
/// Adapters for used languages to their adapter classes full names.
|
||||
languageAdapters?: LanguageAdapters,
|
||||
/// List of mixin configuration files. Each entry is the path to the mixin configuration file inside your mod's JAR.
|
||||
mixins?: Mixins,
|
||||
/// Access widener configuration file.
|
||||
accessWidener?: string,
|
||||
/// Dependencies required to run. Without them a game will crash.
|
||||
depends?: Dependencies,
|
||||
/// Dependencies not required to run. Without them a game will log a warning.
|
||||
recommends?: Dependencies,
|
||||
/// Dependencies not required to run. Use this as a kind of metadata.
|
||||
suggests?: Dependencies,
|
||||
/// Mods whose together with yours might cause a game crash. With them a game will crash.
|
||||
breaks?: Dependencies,
|
||||
/// Mods whose together with yours cause some kind of bugs, etc. With them a game will log a warning.
|
||||
conflicts?: Dependencies,
|
||||
/// Custom fields. It is recommended to namespace fields to avoid conflicts.
|
||||
custom?: CustomValues,
|
||||
}
|
||||
|
||||
enum(string) EnvironmentType {
|
||||
Universal = "*",
|
||||
Client = "client",
|
||||
Server = "server",
|
||||
}
|
||||
|
||||
struct Entrypoints {
|
||||
[string]: [(string | Entrypoint)],
|
||||
}
|
||||
|
||||
struct Entrypoint {
|
||||
value: string,
|
||||
/// Defaults to `default`.
|
||||
adapter?: string,
|
||||
}
|
||||
|
||||
struct Jar {
|
||||
/// Path inside your mod's JAR to the nested JAR.
|
||||
file: string,
|
||||
}
|
||||
|
||||
type Mixins = [(string | Mixin)]
|
||||
|
||||
struct Mixin {
|
||||
/// The path to the mixin configuration file inside your mod's JAR.
|
||||
config: string,
|
||||
/// Defaults to universal (`*`).
|
||||
environment?: EnvironmentType,
|
||||
}
|
||||
|
||||
struct Dependencies {
|
||||
[string]: (string | [string]),
|
||||
}
|
||||
|
||||
type People = [(string | Person)]
|
||||
|
||||
struct Person {
|
||||
/// The real name, or username of the person.
|
||||
name: string,
|
||||
/// The person's contact information.
|
||||
contact?: ContactInfo,
|
||||
}
|
||||
|
||||
struct ContactInfo {
|
||||
/// Contact e-mail address.
|
||||
email?: #[email] string,
|
||||
/// IRC channel.
|
||||
irc?: string,
|
||||
/// Link to the project or user homepage.
|
||||
homepage?: #[url] string,
|
||||
/// Link to the project's issue tracker.
|
||||
issues?: #[url] string,
|
||||
/// Link to the project's source code repository
|
||||
sources?: string,
|
||||
[string]: string,
|
||||
}
|
||||
|
||||
type License = (string | [string])
|
||||
|
||||
type Icon = (string | IconMap)
|
||||
|
||||
struct IconMap {
|
||||
[#[integer(min=1)] string]: string,
|
||||
}
|
||||
|
||||
struct LanguageAdapters {
|
||||
[string]: string,
|
||||
}
|
||||
|
||||
struct CustomValues {
|
||||
[string]: any,
|
||||
}
|
||||
|
||||
// Sources:
|
||||
// - https://wiki.fabricmc.net/tutorial:dependency_overrides
|
||||
// - https://github.com/FabricMC/fabric-loader/blob/master/src/main/java/net/fabricmc/loader/impl/metadata/DependencyOverrides.java
|
||||
|
||||
dispatch minecraft:resource[fabric:dependency_overrides] to struct DependencyOverrides {
|
||||
/// Needed for internal mechanisms. Must always be `1`.
|
||||
version: 1,
|
||||
overrides: Overrides,
|
||||
}
|
||||
|
||||
struct Overrides {
|
||||
[string]: Override,
|
||||
}
|
||||
|
||||
struct Override {
|
||||
[DependencyType]: Dependencies,
|
||||
}
|
||||
|
||||
enum(string) DependencyType {
|
||||
ReplaceDepends = "depends",
|
||||
ReplaceRecommends = "recommends",
|
||||
ReplaceSuggests = "suggests",
|
||||
ReplaceConflicts = "conflicts",
|
||||
ReplaceBreaks = "breaks",
|
||||
AddDepends = "+depends",
|
||||
AddRecommends = "+recommends",
|
||||
AddSuggests = "+suggests",
|
||||
AddConflicts = "+conflicts",
|
||||
AddBreaks = "+breaks",
|
||||
RemoveDepends = "-depends",
|
||||
RemoveRecommends = "-recommends",
|
||||
RemoveSuggests = "-suggests",
|
||||
RemoveConflicts = "-conflicts",
|
||||
RemoveBreaks = "-breaks",
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
use ::java::util::direction::Direction
|
||||
use ::java::util::block_state::BlockState
|
||||
use ::java::data::worldgen::biome::Precipitation
|
||||
use ::java::data::worldgen::processor_list::BlockMatch
|
||||
use ::java::data::worldgen::processor_list::BlockStateMatch
|
||||
use ::java::data::worldgen::processor_list::RandomBlockMatch
|
||||
use ::java::data::worldgen::processor_list::RandomBlockStateMatch
|
||||
use ::java::data::worldgen::processor_list::TagMatch
|
||||
|
||||
dispatch minecraft:resource[immersive_weathering:block_growth] to struct BlockGrowth {
|
||||
area_condition: AreaCondition,
|
||||
position_predicates?: [PositionTest],
|
||||
growth_chance: float @ 0..1,
|
||||
growth_for_face: [GrowthFace],
|
||||
owners: [#[id="block"] string],
|
||||
replacing_target: RuleTest,
|
||||
target_self?: boolean,
|
||||
destroy_target?: boolean,
|
||||
}
|
||||
|
||||
struct GrowthFace {
|
||||
direction?: Direction,
|
||||
weight?: int,
|
||||
growth: [struct {
|
||||
weight: int,
|
||||
data: BlockPair,
|
||||
}],
|
||||
}
|
||||
|
||||
struct BlockPair {
|
||||
block: BlockState,
|
||||
above_block?: BlockState,
|
||||
}
|
||||
|
||||
struct AreaCondition {
|
||||
type: ("generate_if_not_too_many" | "neighbor_based_generation"),
|
||||
...immersive_weathering:area_condition[[type]],
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:area_condition[generate_if_not_too_many] to struct GenerateIfNotTooMany {
|
||||
radiusX: int,
|
||||
radiusY: int,
|
||||
radiusZ: int,
|
||||
requiredAmount: int,
|
||||
yOffset?: int,
|
||||
must_have?: RuleTest,
|
||||
must_not_have?: RuleTest,
|
||||
includes?: (#[id(registry="block",tags="allowed")] string | [#[id="block"] string]),
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:area_condition[neighbor_based_generation] to struct NeighborBasedGeneration {
|
||||
must_have: RuleTest,
|
||||
must_not_have?: RuleTest,
|
||||
required_amount?: int,
|
||||
directions: [Direction],
|
||||
}
|
||||
|
||||
struct PositionTest {
|
||||
type: ("biome_match" | "day_test" | "nand" | "precipitation_test" | "temperature_range"),
|
||||
...immersive_weathering:position_test[[type]],
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:position_test[biome_match] to struct BiomeMatch {
|
||||
biomes: (#[id(registry="worldgen/biome",tags="allowed")] string | [#[id="worldgen/biome"] string]),
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:position_test[day_test] to struct DayTest {
|
||||
day: boolean,
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:position_test[nand] to struct Nand {
|
||||
predicates: [PositionTest],
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:position_test[precipitation_test] to struct PrecipitationTest {
|
||||
precipitation: Precipitation,
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:position_test[temperature_range] to struct TemperatureRange {
|
||||
min: float,
|
||||
max: float,
|
||||
use_local_pos?: boolean,
|
||||
}
|
||||
|
||||
struct RuleTest {
|
||||
predicate_type: #[id] RuleTestType,
|
||||
...immersive_weathering:rule_test[[predicate_type]],
|
||||
}
|
||||
|
||||
enum(string) RuleTestType {
|
||||
#[starred] BlockSetMatch = "immersive_weathering:block_set_match",
|
||||
#[starred] FluidMatch = "immersive_weathering:fluid_match",
|
||||
#[starred] TreeLog = "immersive_weathering:tree_log",
|
||||
BlockMatch = "block_match",
|
||||
BlockStateMatch = "blockstate_match",
|
||||
RandomBlockMatch = "random_block_match",
|
||||
RandomBlockStateMatch = "random_blockstate_match",
|
||||
TagMatch = "tag_match",
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:rule_test[block_match] to BlockMatch
|
||||
dispatch immersive_weathering:rule_test[blockstate_match] to BlockStateMatch
|
||||
dispatch immersive_weathering:rule_test[random_block_match] to RandomBlockMatch
|
||||
dispatch immersive_weathering:rule_test[random_blockstate_match] to RandomBlockStateMatch
|
||||
dispatch immersive_weathering:rule_test[tag_match] to TagMatch
|
||||
|
||||
dispatch immersive_weathering:rule_test[immersive_weathering:block_set_match] to struct BlockSetMatch {
|
||||
blocks: (#[id(registry="block",tags="allowed")] string | [#[id="block"] string]),
|
||||
probability?: float @ 0..1,
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:rule_test[immersive_weathering:fluid_match] to struct FluidMatch {
|
||||
fluids: #[id="fluid"] string,
|
||||
}
|
||||
|
||||
dispatch immersive_weathering:rule_test[immersive_weathering:tree_log] to struct {}
|
||||
@@ -0,0 +1,113 @@
|
||||
use ::java::data::loot::LootPool
|
||||
use ::java::data::loot::LootPoolEntry
|
||||
use ::java::data::loot::LootContextType
|
||||
use ::java::data::loot::LootCondition
|
||||
|
||||
dispatch minecraft:resource[loot-table-modifier:loot_modifier] to struct {
|
||||
actions: [Action],
|
||||
predicate: Predicate,
|
||||
}
|
||||
|
||||
struct Action {
|
||||
type: #[id] ActionType,
|
||||
...loot-table-modifier:loot_modifier_action_types[[type]],
|
||||
}
|
||||
|
||||
struct Predicate {
|
||||
type: #[id] PredicateType,
|
||||
...loot-table-modifier:loot_modifier_predicate_types[[type]],
|
||||
}
|
||||
|
||||
enum(string) ActionType {
|
||||
PoolAdd = "loot-table-modifier:pool_add",
|
||||
PoolRemove = "loot-table-modifier:pool_remove",
|
||||
|
||||
|
||||
EntryAdd = "loot-table-modifier:entry_add",
|
||||
EntryRemove = "loot-table-modifier:entry_remove",
|
||||
|
||||
EntryItemSet = "loot-table-modifier:entry_item_set",
|
||||
|
||||
|
||||
ConditionAdd = "loot-table-modifier:condition_add"
|
||||
}
|
||||
|
||||
enum(string) PredicateType {
|
||||
Inverted = "loot-table-modifier:inverted",
|
||||
AnyOf = "loot-table-modifier:any_of",
|
||||
AllOf = "loot-table-modifier:all_of",
|
||||
|
||||
|
||||
EntryItem = "loot-table-modifier:entry_item",
|
||||
|
||||
|
||||
Table = "loot-table-modifier:table",
|
||||
}
|
||||
|
||||
|
||||
/// Utils
|
||||
struct Pattern {
|
||||
regexPattern: #[regex_pattern] string,
|
||||
}
|
||||
|
||||
type LiteralOrPattern<T> = (
|
||||
#[misode_member_name="Literal"] T |
|
||||
#[misode_member_name="Regex pattern"] Pattern |
|
||||
)
|
||||
|
||||
|
||||
/// Actions
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:pool_add] to struct {
|
||||
pools: [LootPool],
|
||||
}
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:pool_remove] to struct {
|
||||
|
||||
}
|
||||
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:entry_add] to struct {
|
||||
entries: [LootPoolEntry],
|
||||
}
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:entry_remove] to struct {
|
||||
|
||||
}
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:entry_item_set] to struct {
|
||||
name: #[id="item"] string,
|
||||
canReplaceEntry?: boolean,
|
||||
}
|
||||
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_action_types[loot-table-modifier:condition_add] to struct {
|
||||
conditions: [LootCondition],
|
||||
includePools?: boolean,
|
||||
includeEntries?: boolean,
|
||||
}
|
||||
|
||||
|
||||
/// Predicates
|
||||
|
||||
/// # op
|
||||
dispatch loot-table-modifier:loot_modifier_predicate_types[loot-table-modifier:inverted] to struct {
|
||||
term: Predicate,
|
||||
}
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_predicate_types[loot-table-modifier:any_of] to struct {
|
||||
terms: [Predicate],
|
||||
}
|
||||
|
||||
dispatch loot-table-modifier:loot_modifier_predicate_types[loot-table-modifier:all_of] to struct {
|
||||
terms: [Predicate],
|
||||
}
|
||||
|
||||
/// # entry
|
||||
dispatch loot-table-modifier:loot_modifier_predicate_types[loot-table-modifier:entry_item] to struct {
|
||||
name: LiteralOrPattern<#[id="item"] string>,
|
||||
}
|
||||
|
||||
/// # table
|
||||
dispatch loot-table-modifier:loot_modifier_predicate_types[loot-table-modifier:table] to struct {
|
||||
identifiers?: [LiteralOrPattern<#[id="loot_table"] string>],
|
||||
types?: [LiteralOrPattern<LootContextType>],
|
||||
}
|
||||
@@ -0,0 +1,202 @@
|
||||
use ::java::data::worldgen::DecorationStep
|
||||
use ::java::data::worldgen::CarveStep
|
||||
use ::java::data::worldgen::biome::SpawnerData
|
||||
use ::java::data::worldgen::biome::MobSpawnCost
|
||||
use ::java::data::worldgen::biome::MobCategory
|
||||
|
||||
dispatch minecraft:resource[neoforge:biome_modifier] to struct BiomeModifier {
|
||||
type: #[id] BiomeModifierType,
|
||||
...neoforge:biome_modifier[[type]],
|
||||
}
|
||||
|
||||
enum(string) BiomeModifierType {
|
||||
None = "neoforge:none",
|
||||
AddFeatures = "neoforge:add_features",
|
||||
RemoveFeatures = "neoforge:remove_features",
|
||||
AddSpawns = "neoforge:add_spawns",
|
||||
RemoveSpawns = "neoforge:remove_spawns",
|
||||
AddCarvers = "neoforge:add_carvers",
|
||||
RemoveCarvers = "neoforge:remove_carvers",
|
||||
AddSpawnCosts = "neoforge:add_spawn_costs",
|
||||
RemoveSpawnCosts = "neoforge:remove_spawn_costs",
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:none] to struct {}
|
||||
|
||||
struct BiomeModifierBase {
|
||||
biomes: (#[id(registry="worldgen/biome",tags="allowed")] string | [#[id="worldgen/biome"] string]),
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:add_features] to struct AddFeatures {
|
||||
...BiomeModifierBase,
|
||||
features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
|
||||
step: DecorationStep,
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:remove_features] to struct RemoveFeatures {
|
||||
...BiomeModifierBase,
|
||||
features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
|
||||
steps: (DecorationStep | [DecorationStep]),
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:add_spawns] to struct AddSpawns {
|
||||
...BiomeModifierBase,
|
||||
spawners: (SpawnerData | [SpawnerData]),
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:remove_spawns] to struct RemoveSpawns {
|
||||
...BiomeModifierBase,
|
||||
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:add_carvers] to struct AddCarvers {
|
||||
...BiomeModifierBase,
|
||||
carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
|
||||
#[until="1.21.2"]
|
||||
step: CarveStep,
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:remove_carvers] to struct RemoveCarvers {
|
||||
...BiomeModifierBase,
|
||||
carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
|
||||
#[until="1.21.2"]
|
||||
step: (CarveStep | [CarveStep]),
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:add_spawn_costs] to struct AddSpawnCosts {
|
||||
...BiomeModifierBase,
|
||||
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
|
||||
spawn_cost: MobSpawnCost,
|
||||
}
|
||||
|
||||
dispatch neoforge:biome_modifier[neoforge:remove_spawn_costs] to struct RemoveSpawnCosts {
|
||||
...BiomeModifierBase,
|
||||
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
|
||||
}
|
||||
|
||||
|
||||
dispatch minecraft:resource[neoforge:structure_modifier] to struct StructureModifier {
|
||||
type: #[id] StructureModifierType,
|
||||
...neoforge:structure_modifier[[type]],
|
||||
}
|
||||
|
||||
enum(string) StructureModifierType {
|
||||
None = "neoforge:none",
|
||||
AddSpawns = "neoforge:add_spawns",
|
||||
RemoveSpawns = "neoforge:remove_spawns",
|
||||
ClearSpawns = "neoforge:clear_spawns",
|
||||
}
|
||||
|
||||
dispatch neoforge:structure_modifier[neoforge:none] to struct {}
|
||||
|
||||
struct StructureModifierBase {
|
||||
structures: (#[id(registry="worldgen/structure",tags="allowed")] string | [#[id="worldgen/structure"] string]),
|
||||
}
|
||||
|
||||
dispatch neoforge:structure_modifier[neoforge:add_spawns] to struct AddStructureSpawns {
|
||||
...StructureModifierBase,
|
||||
spawners: (SpawnerData | [SpawnerData]),
|
||||
}
|
||||
|
||||
dispatch neoforge:structure_modifier[neoforge:remove_spawns] to struct RemoveStructureSpawns {
|
||||
...StructureModifierBase,
|
||||
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
|
||||
}
|
||||
|
||||
dispatch neoforge:structure_modifier[neoforge:clear_spawns] to struct ClearStructureSpawns {
|
||||
...StructureModifierBase,
|
||||
categories: (MobCategory | [MobCategory]),
|
||||
}
|
||||
|
||||
|
||||
type DataMap<K, V> = struct {
|
||||
replace?: boolean,
|
||||
values: struct DataMapValues {
|
||||
[K]: (
|
||||
V |
|
||||
struct ReplaceableValue {
|
||||
replace?: boolean,
|
||||
value: V,
|
||||
} |
|
||||
)
|
||||
},
|
||||
remove?: [K],
|
||||
}
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_acceptable_villager_distances] to DataMap<#[id(registry="entity_type", tags="allowed")] string, (
|
||||
float |
|
||||
struct AcceptableVillagerDistance {
|
||||
acceptable_villager_distance: float,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_compostables] to DataMap<#[id(registry="item",tags="allowed")] string, (
|
||||
float @ 0..1 |
|
||||
struct Compostable {
|
||||
chance: float @ 0..1,
|
||||
can_villager_compost?: boolean,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_furnace_fuels] to DataMap<#[id(registry="item", tags="allowed")] string, (
|
||||
int @ 1.. |
|
||||
struct FurnaceFuel {
|
||||
burn_time: int @ 1..,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_monster_room_mobs] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
|
||||
int @ 0.. |
|
||||
struct MonsterRoomMob {
|
||||
weight: int @ 0..,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_oxidizables] to DataMap<#[id(registry="block",tags="allowed")] string, (
|
||||
#[id="block"] string |
|
||||
struct Oxidizable {
|
||||
next_oxidation_stage: #[id="block"] string,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_parrot_imitations] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
|
||||
#[id="sound_event"] string |
|
||||
struct ParrotImitation {
|
||||
sound: #[id="sound_event"] string,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_raid_hero_gifts] to DataMap<#[id(registry="villager_profession",tags="allowed")] string, (
|
||||
#[id="loot_table"] string |
|
||||
struct RaidHeroGift {
|
||||
loot_table: #[id="loot_table"] string,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_strippables] to DataMap<#[id(registry="block",tags="allowed")] string, (
|
||||
#[id="block"] string |
|
||||
struct Strippable {
|
||||
stripped_block: #[id="block"] string,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_vibration_frequencies] to DataMap<#[id(registry="game_event",tags="allowed")] string, (
|
||||
int @ 1..15 |
|
||||
struct VibrationFrequency {
|
||||
frequency: int @ 1..15,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_villager_types] to DataMap<#[id(registry="worldgen/biome",tags="allowed")] string, (
|
||||
#[id="villager_type"] string |
|
||||
struct BiomeVillagerType {
|
||||
villager_type: #[id="villager_type"] string,
|
||||
} |
|
||||
)>
|
||||
|
||||
dispatch minecraft:resource[neoforge:data_map_waxables] to DataMap<#[id(registry="block",tags="allowed")] string, (
|
||||
#[id="block"] string |
|
||||
struct Waxable {
|
||||
waxed: #[id="block"] string,
|
||||
} |
|
||||
)>
|
||||
@@ -0,0 +1,34 @@
|
||||
use ::java::data::worldgen::feature::block_predicate::BlockPredicate
|
||||
use ::java::data::worldgen::feature::block_state_provider::BlockStateProvider
|
||||
use ::java::data::worldgen::feature::tree::TreeDecorator
|
||||
use ::java::data::worldgen::IntProvider
|
||||
|
||||
dispatch minecraft:resource[ohthetreesyoullgrow:configured_feature] to struct ConfiguredFeature {
|
||||
type: #[id] FeatureTypes,
|
||||
config: ohthetreesyoullgrow:feature_config[[type]],
|
||||
}
|
||||
|
||||
enum(string) FeatureTypes {
|
||||
TreeFromNbt = "ohthetreesyoullgrow:tree_from_nbt_v1",
|
||||
}
|
||||
|
||||
dispatch ohthetreesyoullgrow:feature_config[ohthetreesyoullgrow:tree_from_nbt_v1] to struct TreeFromNbt {
|
||||
/// The path to the trunk structure piece.
|
||||
base_location: #[id="structure"] string,
|
||||
/// The path to the canopy structure piece.
|
||||
canopy_location: #[id="structure"] string,
|
||||
/// Block filter for which this tree is allowed to grow on. Checks all of the red wool positions defined by the trunk.
|
||||
can_grow_on_filter: BlockPredicate,
|
||||
/// Block filter for which this tree's leaves are allowed to place.
|
||||
can_leaves_place_filter: BlockPredicate,
|
||||
decorators?: [TreeDecorator],
|
||||
/// Int provider defining the height of the tree.
|
||||
height: IntProvider<int>,
|
||||
leaves_provider: BlockStateProvider,
|
||||
leaves_target: [#[id="block"] string],
|
||||
log_provider: BlockStateProvider,
|
||||
log_target: [#[id="block"] string],
|
||||
max_log_depth?: int,
|
||||
/// Additional blocks from the structure pieces that should be placed in the world.
|
||||
place_from_nbt: [#[id="block"] string],
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
|
||||
dispatch minecraft:resource[sky_aesthetics:sky] to struct SkyProperties {
|
||||
world: #[id="dimension"] string,
|
||||
id?: string,
|
||||
cloud_settings: CloudSettings,
|
||||
fog_settings?: FogSettings,
|
||||
rain: boolean,
|
||||
custom_vanilla_objects: CustomVanillaObjects,
|
||||
stars: Star,
|
||||
/// The R, G and B value for the color
|
||||
sunrise_color?: [float] @ 3,
|
||||
sunrise_alpha_modifier?: float,
|
||||
sky_type: SkyType,
|
||||
sky_color: struct {
|
||||
custom_color: boolean,
|
||||
|
||||
/// The R, G, B and alpha value for the color
|
||||
#[until="1.21.2"]
|
||||
color: [float] @ 4,
|
||||
/// The R, G and B value for the color
|
||||
#[since="1.21.3"]
|
||||
color: [float] @ 3 ,
|
||||
|
||||
},
|
||||
sky_objects: [SkyObject],
|
||||
constellations: [string],
|
||||
condition: RenderCondition
|
||||
|
||||
}
|
||||
|
||||
struct CloudSettings {
|
||||
cloud: boolean,
|
||||
cloud_height: int,
|
||||
/// The R, G and B value for the color
|
||||
cloud_color?: struct CustomCloudColor {
|
||||
base_color: [double] @ 3,
|
||||
storm_color: [double] @ 3,
|
||||
rain_color: [double] @ 3,
|
||||
always_base_color: boolean
|
||||
}
|
||||
}
|
||||
|
||||
struct FogSettings {
|
||||
fog: boolean,
|
||||
/// The R, G, B and alpha value for the color
|
||||
fog_color: [float] @ 4,
|
||||
fog_density: [float] @ 2,
|
||||
}
|
||||
|
||||
struct CustomVanillaObjects {
|
||||
sun: boolean,
|
||||
sun_texture: string,
|
||||
sun_height: int,
|
||||
sun_size: int,
|
||||
moon: boolean,
|
||||
moon_phase: boolean,
|
||||
moon_texture: string,
|
||||
moon_height: int,
|
||||
moon_size: int,
|
||||
}
|
||||
|
||||
struct Star {
|
||||
vanilla: boolean,
|
||||
moving_stars: boolean,
|
||||
count: int,
|
||||
all_days_visible: boolean,
|
||||
scale: float,
|
||||
/// The R, G and B value for the color
|
||||
color: [float] @ 3,
|
||||
shooting_stars? : struct shootingStars {
|
||||
percentage: int,
|
||||
random_lifetime: [double] @ 2,
|
||||
scale: float,
|
||||
speed: float,
|
||||
color: [double] @ 3,
|
||||
rotation?: int
|
||||
}
|
||||
}
|
||||
|
||||
struct SkyObject {
|
||||
texture: string,
|
||||
blend: boolean,
|
||||
size: float,
|
||||
height: int,
|
||||
rotation: [float] @ 3,
|
||||
rotation_type: RotationType
|
||||
}
|
||||
|
||||
struct RenderCondition {
|
||||
condition: boolean,
|
||||
biome?: #[id="worldgen/biome"] string,
|
||||
biomes?: #[id(registry="worldgen/biome",tags=allowed)] string,
|
||||
|
||||
}
|
||||
|
||||
enum(string) SkyType {
|
||||
#[starred] Overworld = "OVERWORLD",
|
||||
None = "NONE",
|
||||
End = "END"
|
||||
}
|
||||
|
||||
enum(string) RotationType {
|
||||
Day = "DAY",
|
||||
Night = "NIGHT",
|
||||
Fixed = "FIXED"
|
||||
}
|
||||
@@ -0,0 +1,235 @@
|
||||
use ::java::data::worldgen::biome::Precipitation
|
||||
use ::java::util::attribute::AttributeOperation
|
||||
use ::java::data::util::MinMaxBounds
|
||||
|
||||
dispatch minecraft:resource[thermoo:environment_provider] to struct EnvironmentProvider {
|
||||
type: #[id] EnvironmentProviderType,
|
||||
...thermoo:environment_provider_type[[type]],
|
||||
}
|
||||
|
||||
type BiomeHolderList = (#[id(registry="worldgen/biome",tags="allowed")] string | [#[id="worldgen/biome"] string])
|
||||
|
||||
dispatch minecraft:resource[thermoo:environment] to struct Environment {
|
||||
biomes: BiomeHolderList,
|
||||
exclude_biomes?: BiomeHolderList,
|
||||
provider: EnvironmentProviderOrReference,
|
||||
/// Defaults to `1000`. Higher priority environments will be applied first, lower priority environments are applied last.
|
||||
priority?: int
|
||||
}
|
||||
|
||||
dispatch minecraft:resource[thermoo:temperature_effect] to struct TemperatureEffect {
|
||||
type: #[id] TemperatureEffectType,
|
||||
config: struct {
|
||||
...thermoo:temperature_effect_type[[%parent.type]]
|
||||
}
|
||||
}
|
||||
|
||||
dispatch minecraft:resource[thermoo:predicate] to struct ThermooPredicate {
|
||||
condition: #[id] ThermooLootConditionType,
|
||||
...thermoo:loot_condition_type[[condition]]
|
||||
}
|
||||
|
||||
type EnvironmentProviderOrReference = (
|
||||
#[id="thermoo:environment_provider"] string |
|
||||
EnvironmentProvider
|
||||
)
|
||||
|
||||
enum(string) EnvironmentProviderType {
|
||||
Constant = "thermoo:constant",
|
||||
TemperateSeasonal = "thermoo:seasonal/temperate",
|
||||
TropicalSeasonal = "thermoo:seasonal/tropical",
|
||||
LightThreshold = "thermoo:light_threshold",
|
||||
WeatherState = "thermoo:weather_state",
|
||||
PrecipitationType = "thermoo:precipitation_type",
|
||||
TemperatureShift = "thermoo:temperature_shift",
|
||||
Modify = "thermoo:modify",
|
||||
}
|
||||
|
||||
enum(string) TemperatureEffectType {
|
||||
Empty = "thermoo:empty",
|
||||
StatusEffect = "thermoo:status_effect",
|
||||
AttributeModifier = "thermoo:attribute_modifier",
|
||||
ScalingAttributeModifier = "thermoo:scaling_attribute_modifier",
|
||||
Damage = "thermoo:damage",
|
||||
Function = "thermoo:function",
|
||||
Sequence = "thermoo:sequence",
|
||||
FreezeDamageLegacy = "thermoo:freeze_damage_legacy",
|
||||
}
|
||||
|
||||
enum(string) ThermooLootConditionType {
|
||||
Temperature = "thermoo:temperature",
|
||||
Soaked = "thermoo:soaked",
|
||||
}
|
||||
|
||||
enum(string) EnvironmentComponentType {
|
||||
Temperature = "thermoo:temperature",
|
||||
RelativeHumidity = "thermoo:relative_humidity",
|
||||
}
|
||||
|
||||
struct EnvironmentComponentMap {
|
||||
[EnvironmentComponentType]: thermoo:environment_component[[%key]],
|
||||
}
|
||||
|
||||
enum(string) TemperatureUnit {
|
||||
Celsius = "celsius",
|
||||
Kelvin = "kelvin",
|
||||
Fahrenheit = "fahrenheit",
|
||||
Rankine = "rankine",
|
||||
}
|
||||
|
||||
type TemperatureRecord = (
|
||||
double |
|
||||
struct {
|
||||
value: double,
|
||||
unit: TemperatureUnit,
|
||||
}
|
||||
)
|
||||
|
||||
dispatch thermoo:environment_component[thermoo:temperature] to TemperatureRecord
|
||||
|
||||
dispatch thermoo:environment_component[thermoo:relative_humidity] to double @ 0..1
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:constant] to struct {
|
||||
components: EnvironmentComponentMap,
|
||||
}
|
||||
|
||||
enum(string) TemperateSeason {
|
||||
Spring = "spring",
|
||||
Summer = "summer",
|
||||
Autumn = "autumn",
|
||||
Winter = "winter",
|
||||
}
|
||||
|
||||
enum(string) TropicalSeason {
|
||||
Wet = "wet",
|
||||
Dry = "dry",
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:seasonal/temperate] to struct {
|
||||
/// Must contain at least one entry.
|
||||
seasons: struct {
|
||||
[TemperateSeason]: EnvironmentProviderOrReference
|
||||
},
|
||||
/// If specified, the `fallback_season` must be a member of the `seasons` field.
|
||||
fallback_season?: TemperateSeason,
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:seasonal/tropical] to struct {
|
||||
/// Must contain at least one entry.
|
||||
seasons: struct {
|
||||
[TropicalSeason]: EnvironmentProviderOrReference
|
||||
},
|
||||
/// If specified, the `fallback_season` must be a member of the `seasons` field.
|
||||
fallback_season?: TropicalSeason,
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:light_threshold] to struct {
|
||||
light_type?: ("block" | "sky"),
|
||||
/// Only applies if `light_type` is `sky`.
|
||||
apply_ambient_darkness?: boolean,
|
||||
threshold: int @ 0..15,
|
||||
above: EnvironmentProviderOrReference,
|
||||
below: EnvironmentProviderOrReference,
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:weather_state] to struct {
|
||||
clear?: EnvironmentProviderOrReference,
|
||||
rain?: EnvironmentProviderOrReference,
|
||||
thunder?: EnvironmentProviderOrReference,
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:precipitation_type] to struct {
|
||||
precipitation_type: struct {
|
||||
[Precipitation]?: EnvironmentProviderOrReference,
|
||||
}
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:temperature_shift] to struct {
|
||||
shift: TemperatureRecord
|
||||
}
|
||||
|
||||
dispatch thermoo:environment_provider_type[thermoo:modify] to struct {
|
||||
modifiers: (
|
||||
[#[id(registry="thermoo:environment_provider")] string] @ 1.. |
|
||||
#[id(registry="thermoo:environment_provider",tags="allowed")] string |
|
||||
)
|
||||
}
|
||||
|
||||
dispatch thermoo:temperature_effect_type[thermoo:empty] to struct {
|
||||
|
||||
}
|
||||
|
||||
struct StatusEffectEntry {
|
||||
type: #[id="mob_effect"] string,
|
||||
duration?: int @ 1..,
|
||||
amplifier: int @ 0..
|
||||
}
|
||||
|
||||
dispatch thermoo:temperature_effect_type[thermoo:status_effect] to struct {
|
||||
effects: [StatusEffectEntry]
|
||||
}
|
||||
|
||||
#[since="1.21"]
|
||||
dispatch thermoo:temperature_effect_type[thermoo:attribute_modifier] to struct {
|
||||
value: float,
|
||||
attribute_type: #[id="attribute"] string,
|
||||
/// Used when equipping and unequipping the item to identify which modifier to add or remove from the entity.
|
||||
id: #[id="attribute_modifier"] string,
|
||||
operation: AttributeOperation
|
||||
}
|
||||
|
||||
dispatch thermoo:temperature_effect_type[thermoo:scaling_attribute_modifier] to struct {
|
||||
/// Default value of `1.0`.
|
||||
scale?: float,
|
||||
attribute_type: #[id="attribute"] string,
|
||||
/// Used when equipping and unequipping the item to identify which modifier to add or remove from the entity.
|
||||
#[since="1.21"]
|
||||
id: #[id="attribute_modifier"] string,
|
||||
operation: (
|
||||
#[until="1.20.5"] ("addition" | "multiply_base" | "multiply_total") |
|
||||
#[since="1.20.5"] AttributeOperation |
|
||||
),
|
||||
|
||||
#[until="1.21"]
|
||||
name: string,
|
||||
#[until="1.21"]
|
||||
modifier_uuid: #[uuid] string
|
||||
}
|
||||
|
||||
dispatch thermoo:temperature_effect_type[thermoo:damage] to struct {
|
||||
amount: float @ 0<..,
|
||||
damage_interval: int @ 1..,
|
||||
damage_type: #[id="damage_type"] string,
|
||||
}
|
||||
|
||||
#[until="1.20.2"]
|
||||
dispatch thermoo:temperature_effect_type[thermoo:freeze_damage_legacy] to struct {
|
||||
amount: float @ 0<..,
|
||||
damage_interval: int @ 1..,
|
||||
}
|
||||
|
||||
#[since="1.21"]
|
||||
dispatch thermoo:temperature_effect_type[thermoo:function] to struct {
|
||||
function: #[id="function"] string,
|
||||
/// Interpreted as an SNBT string. Required if and only if the specified `function` is a macro function.
|
||||
arguments?: string,
|
||||
/// Defaults to `20`.
|
||||
interval?: int @ 1..,
|
||||
/// Defaults to `2`.
|
||||
permission_level?: int @ 0..4,
|
||||
}
|
||||
|
||||
#[since="1.21"]
|
||||
dispatch thermoo:temperature_effect_type[thermoo:sequence] to struct {
|
||||
children: [TemperatureEffect]
|
||||
}
|
||||
|
||||
dispatch thermoo:loot_condition_type[thermoo:temperature] to struct {
|
||||
value?: MinMaxBounds<int>,
|
||||
scale?: MinMaxBounds<double>,
|
||||
}
|
||||
|
||||
dispatch thermoo:loot_condition_type[thermoo:soaked] to struct {
|
||||
value?: MinMaxBounds<int>,
|
||||
scale?: MinMaxBounds<double>,
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
https://misode.github.io
|
||||
https://misode.github.io/generators/
|
||||
https://misode.github.io/loot-table/
|
||||
https://misode.github.io/predicate/
|
||||
https://misode.github.io/item-modifier/
|
||||
https://misode.github.io/advancement/
|
||||
https://misode.github.io/recipe/
|
||||
https://misode.github.io/text-component/
|
||||
https://misode.github.io/chat-type/
|
||||
https://misode.github.io/dimension/
|
||||
https://misode.github.io/dimension-type/
|
||||
https://misode.github.io/world/
|
||||
https://misode.github.io/worldgen/
|
||||
https://misode.github.io/worldgen/biome/
|
||||
https://misode.github.io/worldgen/carver/
|
||||
https://misode.github.io/worldgen/feature/
|
||||
https://misode.github.io/worldgen/density-function/
|
||||
https://misode.github.io/worldgen/placed-feature/
|
||||
https://misode.github.io/worldgen/noise/
|
||||
https://misode.github.io/worldgen/noise-settings/
|
||||
https://misode.github.io/worldgen/structure-feature/
|
||||
https://misode.github.io/worldgen/structure/
|
||||
https://misode.github.io/worldgen/structure-set/
|
||||
https://misode.github.io/worldgen/surface-builder/
|
||||
https://misode.github.io/worldgen/processor-list/
|
||||
https://misode.github.io/worldgen/template-pool/
|
||||
https://misode.github.io/worldgen/world-preset/
|
||||
https://misode.github.io/worldgen/flat-world-preset/
|
||||
https://misode.github.io/sounds/
|
||||
https://misode.github.io/report/
|
||||
https://misode.github.io/upgrader/
|
||||
https://misode.github.io/changelog/
|
||||
https://misode.github.io/versions/
|
||||
@@ -1,796 +0,0 @@
|
||||
{
|
||||
"root": {
|
||||
"id": "loot-table",
|
||||
"fields": [
|
||||
{
|
||||
"id": "pools",
|
||||
"type": "array",
|
||||
"translate": "pool",
|
||||
"values": "pool"
|
||||
}
|
||||
]
|
||||
},
|
||||
"components": [
|
||||
{
|
||||
"id": "pool",
|
||||
"type": "object",
|
||||
"color": "success",
|
||||
"fields": [
|
||||
{
|
||||
"id": "rolls",
|
||||
"type": "range",
|
||||
"translate": "pool.rolls",
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "bonus_rolls",
|
||||
"type": "range",
|
||||
"translate": "pool.bonus_rolls",
|
||||
"luckBased": true
|
||||
},
|
||||
{
|
||||
"id": "entries",
|
||||
"type": "array",
|
||||
"translate": "entry",
|
||||
"values": "entry",
|
||||
"button": "header"
|
||||
},
|
||||
{
|
||||
"id": "conditions",
|
||||
"type": "array",
|
||||
"translate": "condition",
|
||||
"values": "condition",
|
||||
"button": "header"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "entry",
|
||||
"type": "object",
|
||||
"color": "light",
|
||||
"fields": [
|
||||
{
|
||||
"id": "type",
|
||||
"type": "enum",
|
||||
"translate": "entry.type",
|
||||
"translateValue": "entry.type",
|
||||
"help": true,
|
||||
"filter": true,
|
||||
"default": "minecraft:item",
|
||||
"values": [
|
||||
"minecraft:empty",
|
||||
"minecraft:item",
|
||||
"minecraft:loot_table"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "name",
|
||||
"type": "string",
|
||||
"resource": true,
|
||||
"translate": "entry.name",
|
||||
"require": [
|
||||
"minecraft:item",
|
||||
"minecraft:loot_table"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "weight",
|
||||
"type": "int",
|
||||
"translate": "entry.weight"
|
||||
},
|
||||
{
|
||||
"id": "quality",
|
||||
"type": "int",
|
||||
"translate": "entry.quality",
|
||||
"luckBased": true
|
||||
},
|
||||
{
|
||||
"id": "functions",
|
||||
"type": "array",
|
||||
"translate": "function",
|
||||
"values": "function",
|
||||
"button": "header"
|
||||
},
|
||||
{
|
||||
"id": "conditions",
|
||||
"type": "array",
|
||||
"translate": "condition",
|
||||
"values": "condition",
|
||||
"button": "header"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "function",
|
||||
"type": "object",
|
||||
"color": "secondary",
|
||||
"fields": [
|
||||
{
|
||||
"id": "function",
|
||||
"type": "enum",
|
||||
"filter": true,
|
||||
"translate": "function.type",
|
||||
"translateValue": "function.type",
|
||||
"default": "minecraft:set_count",
|
||||
"values": [
|
||||
"minecraft:set_count",
|
||||
"minecraft:set_data",
|
||||
"minecraft:set_damage",
|
||||
"minecraft:set_nbt",
|
||||
"minecraft:set_attributes",
|
||||
"minecraft:enchant_randomly",
|
||||
"minecraft:enchant_with_levels",
|
||||
"minecraft:looting_enchant",
|
||||
"minecraft:furnace_smelt"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "count",
|
||||
"type": "range",
|
||||
"translate": "function.count",
|
||||
"require": [
|
||||
"minecraft:set_count",
|
||||
"minecraft:looting_enchant"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "data",
|
||||
"type": "range",
|
||||
"translate": "function.data",
|
||||
"require": [
|
||||
"minecraft:set_data"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "damage",
|
||||
"type": "range",
|
||||
"translate": "function.damage",
|
||||
"require": [
|
||||
"minecraft:set_damage"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "tag",
|
||||
"type": "nbt",
|
||||
"translate": "function.nbt",
|
||||
"require": [
|
||||
"minecraft:set_nbt"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "levels",
|
||||
"type": "range",
|
||||
"translate": "function.levels",
|
||||
"require": [
|
||||
"minecraft:enchant_with_levels"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "treasure",
|
||||
"type": "boolean",
|
||||
"translate": "function.treasure",
|
||||
"default": false,
|
||||
"require": [
|
||||
"minecraft:enchant_with_levels"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "limit",
|
||||
"type": "int",
|
||||
"translate": "function.limit",
|
||||
"require": [
|
||||
"minecraft:looting_enchant"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "enchantments",
|
||||
"type": "set",
|
||||
"translate": "function.enchantments",
|
||||
"translateValue": "enchantment",
|
||||
"values": "enchantments",
|
||||
"require": [
|
||||
"minecraft:enchant_randomly"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "modifiers",
|
||||
"type": "array",
|
||||
"translate": "attribute_modifier",
|
||||
"button": "field",
|
||||
"values": "attribute_modifier",
|
||||
"require": [
|
||||
"minecraft:set_attributes"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "conditions",
|
||||
"type": "array",
|
||||
"translate": "condition",
|
||||
"values": "condition",
|
||||
"button": "header"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "condition",
|
||||
"type": "object",
|
||||
"color": "info",
|
||||
"fields": [
|
||||
{
|
||||
"id": "condition",
|
||||
"type": "enum",
|
||||
"filter": true,
|
||||
"translate": "condition.type",
|
||||
"translateValue": "condition.type",
|
||||
"default": "minecraft:random_chance",
|
||||
"values": [
|
||||
"minecraft:random_chance",
|
||||
"minecraft:random_chance_with_looting",
|
||||
"minecraft:killed_by_player",
|
||||
"minecraft:entity_properties",
|
||||
"minecraft:entity_scores"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "chance",
|
||||
"type": "float",
|
||||
"translate": "condition.chance",
|
||||
"require": [
|
||||
"minecraft:random_chance",
|
||||
"minecraft:random_chance_with_looting"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "looting_multiplier",
|
||||
"type": "float",
|
||||
"translate": "condition.looting_multiplier",
|
||||
"require": [
|
||||
"minecraft:random_chance_with_looting"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "inverse",
|
||||
"type": "boolean",
|
||||
"translate": "condition.inverse",
|
||||
"default": false,
|
||||
"require": [
|
||||
"minecraft:killed_by_player"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "entity",
|
||||
"type": "enum",
|
||||
"translate": "condition.entity",
|
||||
"translateValue": "source",
|
||||
"default": "this",
|
||||
"values": [
|
||||
"this",
|
||||
"killer",
|
||||
"killer_player"
|
||||
],
|
||||
"require": [
|
||||
"minecraft:entity_properties",
|
||||
"minecraft:entity_scores"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "scores",
|
||||
"type": "map",
|
||||
"translate": "condition.score",
|
||||
"values": {
|
||||
"type": "range"
|
||||
},
|
||||
"require": [
|
||||
"minecraft:entity_scores"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "predicate",
|
||||
"type": "object",
|
||||
"translate": "entity",
|
||||
"value": "entity",
|
||||
"require": [
|
||||
"minecraft:entity_properties"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "attribute_modifier",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "attribute",
|
||||
"type": "enum",
|
||||
"translate": "attribute_modifier.attribute",
|
||||
"translateValue": "attribute",
|
||||
"default": "generic.attackDamage",
|
||||
"values": [
|
||||
"generic.maxHealth",
|
||||
"generic.followRange",
|
||||
"generic.knockbackResistance",
|
||||
"generic.movementSpeed",
|
||||
"generic.attackDamage",
|
||||
"generic.armor",
|
||||
"generic.armorToughness",
|
||||
"generic.attackSpeed",
|
||||
"generic.luck",
|
||||
"horse.jumpStrength",
|
||||
"generic.attackKnockback",
|
||||
"generic.flyingSpeed",
|
||||
"zombie.spawnReinforcements"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "name",
|
||||
"type": "string",
|
||||
"translate": "attribute_modifier.name"
|
||||
},
|
||||
{
|
||||
"id": "amount",
|
||||
"type": "float",
|
||||
"translate": "attribute_modifier.amount"
|
||||
},
|
||||
{
|
||||
"id": "operation",
|
||||
"type": "enum",
|
||||
"translate": "attribute_modifier.operation",
|
||||
"translateValue": "attribute_modifier.operation",
|
||||
"default": "addition",
|
||||
"values": [
|
||||
"addition",
|
||||
"multiply_base",
|
||||
"multiply_total"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "slot",
|
||||
"type": "set",
|
||||
"translate": "attribute_modifier.slot",
|
||||
"translateValue": "attribute_modifier.slot",
|
||||
"values": [
|
||||
"mainhand",
|
||||
"offhand",
|
||||
"head",
|
||||
"chest",
|
||||
"legs",
|
||||
"feet"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "entity",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "type",
|
||||
"type": "enum",
|
||||
"translate": "entity.type",
|
||||
"translateValue": "",
|
||||
"unset": true,
|
||||
"values": "entity_types"
|
||||
},
|
||||
{
|
||||
"id": "nbt",
|
||||
"type": "nbt",
|
||||
"translate": "entity.nbt"
|
||||
},
|
||||
{
|
||||
"id": "location",
|
||||
"type": "object",
|
||||
"translate": "entity.location",
|
||||
"value": "location",
|
||||
"collapse": true
|
||||
},
|
||||
{
|
||||
"id": "distance",
|
||||
"type": "object",
|
||||
"translate": "entity.distance",
|
||||
"value": "distance",
|
||||
"collapse": true
|
||||
},
|
||||
{
|
||||
"id": "effects",
|
||||
"type": "map",
|
||||
"resource": true,
|
||||
"translate": "entity.status_effect",
|
||||
"values": {
|
||||
"type": "object",
|
||||
"value": "status_effect"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "location",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "position",
|
||||
"type": "object",
|
||||
"translate": "location.position",
|
||||
"color": "dark",
|
||||
"collapse": true,
|
||||
"fields": [
|
||||
{
|
||||
"id": "x",
|
||||
"type": "range",
|
||||
"translate": "location.position.x"
|
||||
},
|
||||
{
|
||||
"id": "y",
|
||||
"type": "range",
|
||||
"translate": "location.position.y"
|
||||
},
|
||||
{
|
||||
"id": "z",
|
||||
"type": "range",
|
||||
"translate": "location.position.z"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "biome",
|
||||
"type": "enum",
|
||||
"translate": "location.biome",
|
||||
"translateValue": "",
|
||||
"unset": true,
|
||||
"values": "biomes"
|
||||
},
|
||||
{
|
||||
"id": "feature",
|
||||
"type": "enum",
|
||||
"translate": "location.feature",
|
||||
"translateValue": "",
|
||||
"unset": true,
|
||||
"values": "structures"
|
||||
},
|
||||
{
|
||||
"id": "dimension",
|
||||
"type": "enum",
|
||||
"translate": "location.dimension",
|
||||
"translateValue": "dimension",
|
||||
"unset": true,
|
||||
"values": "dimensions"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "distance",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "x",
|
||||
"type": "range",
|
||||
"translate": "distance.x"
|
||||
},
|
||||
{
|
||||
"id": "y",
|
||||
"type": "range",
|
||||
"translate": "distance.y"
|
||||
},
|
||||
{
|
||||
"id": "z",
|
||||
"type": "range",
|
||||
"translate": "distance.z"
|
||||
},
|
||||
{
|
||||
"id": "absolute",
|
||||
"type": "range",
|
||||
"translate": "distance.absolute"
|
||||
},
|
||||
{
|
||||
"id": "horizontal",
|
||||
"type": "range",
|
||||
"translate": "distance.horizontal"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "status_effect",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "amplifier",
|
||||
"type": "range",
|
||||
"translate": "status_effect.amplifier"
|
||||
},
|
||||
{
|
||||
"id": "duration",
|
||||
"type": "range",
|
||||
"translate": "status_effect.duration"
|
||||
},
|
||||
{
|
||||
"id": "ambient",
|
||||
"type": "boolean",
|
||||
"translate": "status_effect.ambient"
|
||||
},
|
||||
{
|
||||
"id": "visible",
|
||||
"type": "boolean",
|
||||
"translate": "status_effect.visible"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"collections": {
|
||||
"entity_types": [
|
||||
"minecraft:area_effect_cloud",
|
||||
"minecraft:armor_stand",
|
||||
"minecraft:arrow",
|
||||
"minecraft:bat",
|
||||
"minecraft:blaze",
|
||||
"minecraft:boat",
|
||||
"minecraft:cat",
|
||||
"minecraft:cave_spider",
|
||||
"minecraft:chest_minecart",
|
||||
"minecraft:chicken",
|
||||
"minecraft:cod",
|
||||
"minecraft:command_block_minecart",
|
||||
"minecraft:cow",
|
||||
"minecraft:creeper",
|
||||
"minecraft:dolphin",
|
||||
"minecraft:donkey",
|
||||
"minecraft:dragon_fireball",
|
||||
"minecraft:drowned",
|
||||
"minecraft:egg",
|
||||
"minecraft:elder_guardian",
|
||||
"minecraft:end_crystal",
|
||||
"minecraft:ender_dragon",
|
||||
"minecraft:ender_pearl",
|
||||
"minecraft:enderman",
|
||||
"minecraft:endermite",
|
||||
"minecraft:evoker",
|
||||
"minecraft:evoker_fangs",
|
||||
"minecraft:experience_bottle",
|
||||
"minecraft:experience_orb",
|
||||
"minecraft:eye_of_ender",
|
||||
"minecraft:falling_block",
|
||||
"minecraft:fireball",
|
||||
"minecraft:firework_rocket",
|
||||
"minecraft:fishing_bobber",
|
||||
"minecraft:furnace_minecart",
|
||||
"minecraft:ghast",
|
||||
"minecraft:giant",
|
||||
"minecraft:guardian",
|
||||
"minecraft:hopper_minecart",
|
||||
"minecraft:horse",
|
||||
"minecraft:husk",
|
||||
"minecraft:illusioner",
|
||||
"minecraft:iron_golem",
|
||||
"minecraft:item",
|
||||
"minecraft:item_frame",
|
||||
"minecraft:leash_knot",
|
||||
"minecraft:lightning_bolt",
|
||||
"minecraft:llama",
|
||||
"minecraft:llama_spit",
|
||||
"minecraft:magma_cube",
|
||||
"minecraft:minecart",
|
||||
"minecraft:mooshroom",
|
||||
"minecraft:mule",
|
||||
"minecraft:ocelot",
|
||||
"minecraft:painting",
|
||||
"minecraft:parrot",
|
||||
"minecraft:phantom",
|
||||
"minecraft:pig",
|
||||
"minecraft:player",
|
||||
"minecraft:polar_bear",
|
||||
"minecraft:potion",
|
||||
"minecraft:pufferfish",
|
||||
"minecraft:rabbit",
|
||||
"minecraft:salmon",
|
||||
"minecraft:sheep",
|
||||
"minecraft:shulker",
|
||||
"minecraft:shulker_bullet",
|
||||
"minecraft:silverfish",
|
||||
"minecraft:skeleton",
|
||||
"minecraft:skeleton_horse",
|
||||
"minecraft:slime",
|
||||
"minecraft:small_fireball",
|
||||
"minecraft:snow_golem",
|
||||
"minecraft:snowball",
|
||||
"minecraft:spawner_minecart",
|
||||
"minecraft:spectral_arrow",
|
||||
"minecraft:spider",
|
||||
"minecraft:squid",
|
||||
"minecraft:stray",
|
||||
"minecraft:tnt",
|
||||
"minecraft:tnt_minecart",
|
||||
"minecraft:trader_llama",
|
||||
"minecraft:trident",
|
||||
"minecraft:tropical_fish",
|
||||
"minecraft:turtle",
|
||||
"minecraft:vex",
|
||||
"minecraft:villager",
|
||||
"minecraft:vindicator",
|
||||
"minecraft:wandering_trader",
|
||||
"minecraft:witch",
|
||||
"minecraft:wither",
|
||||
"minecraft:wither_skeleton",
|
||||
"minecraft:wither_skull",
|
||||
"minecraft:wolf",
|
||||
"minecraft:zombie",
|
||||
"minecraft:zombie_horse",
|
||||
"minecraft:zombie_pigman",
|
||||
"minecraft:zombie_villager"
|
||||
],
|
||||
"enchantments": [
|
||||
"minecraft:aqua_affinity",
|
||||
"minecraft:bane_of_arthropods",
|
||||
"minecraft:blast_protection",
|
||||
"minecraft:channeling",
|
||||
"minecraft:binding_curse",
|
||||
"minecraft:vanishing_curse",
|
||||
"minecraft:depth_strider",
|
||||
"minecraft:efficiency",
|
||||
"minecraft:feather_falling",
|
||||
"minecraft:fire_aspect",
|
||||
"minecraft:fire_protection",
|
||||
"minecraft:flame",
|
||||
"minecraft:fortune",
|
||||
"minecraft:frost_walker",
|
||||
"minecraft:impaling",
|
||||
"minecraft:infinity",
|
||||
"minecraft:knockback",
|
||||
"minecraft:looting",
|
||||
"minecraft:loyalty",
|
||||
"minecraft:luck_of_the_sea",
|
||||
"minecraft:lure",
|
||||
"minecraft:mending",
|
||||
"minecraft:multishot",
|
||||
"minecraft:piercing",
|
||||
"minecraft:power",
|
||||
"minecraft:projectile_protection",
|
||||
"minecraft:protection",
|
||||
"minecraft:punch",
|
||||
"minecraft:quick_charge",
|
||||
"minecraft:respiration",
|
||||
"minecraft:riptide",
|
||||
"minecraft:sharpness",
|
||||
"minecraft:silk_touch",
|
||||
"minecraft:smite",
|
||||
"minecraft:sweeping",
|
||||
"minecraft:thorns",
|
||||
"minecraft:unbreaking"
|
||||
],
|
||||
"biomes": [
|
||||
"minecraft:badlands",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:bamboo_jungle",
|
||||
"minecraft:bamboo_jungle_hills",
|
||||
"minecraft:beach",
|
||||
"minecraft:birch_forest",
|
||||
"minecraft:birch_forest_hills",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:dark_forest",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:deep_lukewarm_ocean",
|
||||
"minecraft:deep_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:desert",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:end_barrens",
|
||||
"minecraft:end_highlands",
|
||||
"minecraft:end_midlands",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:forest",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:lukewarm_ocean",
|
||||
"minecraft:modified_badlands_plateau",
|
||||
"minecraft:modified_gravelly_mountains",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:mountain_edge",
|
||||
"minecraft:mountains",
|
||||
"minecraft:mushroom_field_shore",
|
||||
"minecraft:mushroom_fields",
|
||||
"minecraft:nether",
|
||||
"minecraft:ocean",
|
||||
"minecraft:plains",
|
||||
"minecraft:river",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:small_end_islands",
|
||||
"minecraft:snowy_beach",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:snowy_tundra",
|
||||
"minecraft:stone_shore",
|
||||
"minecraft:sunflower_plains",
|
||||
"minecraft:swamp",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:taiga",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:the_end",
|
||||
"minecraft:the_void",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:wooded_hills",
|
||||
"minecraft:wooded_mountains"
|
||||
],
|
||||
"structures": [
|
||||
"pillager_outpost",
|
||||
"mineshaft",
|
||||
"mansion",
|
||||
"jungle_pyramid",
|
||||
"desert_pyramid",
|
||||
"igloo",
|
||||
"shipwreck",
|
||||
"swamp_hut",
|
||||
"stronghold",
|
||||
"monument",
|
||||
"ocean_ruin",
|
||||
"fortress",
|
||||
"endcity",
|
||||
"buried_treasure",
|
||||
"village"
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld",
|
||||
"minecraft:the_nether",
|
||||
"minecraft:the_end"
|
||||
],
|
||||
"status_effects": [
|
||||
"minecraft:speed",
|
||||
"minecraft:slowness",
|
||||
"minecraft:haste",
|
||||
"minecraft:mining_fatigue",
|
||||
"minecraft:strength",
|
||||
"minecraft:instant_health",
|
||||
"minecraft:instant_damage",
|
||||
"minecraft:jump_boost",
|
||||
"minecraft:nausea",
|
||||
"minecraft:regeneration",
|
||||
"minecraft:resistance",
|
||||
"minecraft:fire_resistance",
|
||||
"minecraft:water_breathing",
|
||||
"minecraft:invisibility",
|
||||
"minecraft:blindness",
|
||||
"minecraft:night_vision",
|
||||
"minecraft:hunger",
|
||||
"minecraft:weakness",
|
||||
"minecraft:poison",
|
||||
"minecraft:wither",
|
||||
"minecraft:health_boost",
|
||||
"minecraft:absorption",
|
||||
"minecraft:saturation",
|
||||
"minecraft:glowing",
|
||||
"minecraft:levitation",
|
||||
"minecraft:luck",
|
||||
"minecraft:unluck",
|
||||
"minecraft:slow_falling",
|
||||
"minecraft:conduit_power",
|
||||
"minecraft:dolphins_grace",
|
||||
"minecraft:bad_omen",
|
||||
"minecraft:hero_of_the_village"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,818 +0,0 @@
|
||||
{
|
||||
"root": {
|
||||
"id": "worldgen",
|
||||
"card": false,
|
||||
"fields": [
|
||||
{
|
||||
"id": "generate_features",
|
||||
"translate": "world.generate_features",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "bonus_chest",
|
||||
"translate": "world.bonus_chest",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
{
|
||||
"id": "seed",
|
||||
"translate": "world.seed",
|
||||
"type": "int",
|
||||
"default": 0
|
||||
},
|
||||
{
|
||||
"id": "dimensions",
|
||||
"translate": "dimension",
|
||||
"translatePlaceholder": "dimension",
|
||||
"type": "map",
|
||||
"resource": true,
|
||||
"help": true,
|
||||
"values": {
|
||||
"type": "object",
|
||||
"value": "dimension"
|
||||
}
|
||||
}
|
||||
],
|
||||
"default": {
|
||||
"seed": -1464245863,
|
||||
"generate_features": true,
|
||||
"bonus_chest": false,
|
||||
"dimensions": {
|
||||
"minecraft:overworld": {
|
||||
"generator": {
|
||||
"biome_source": {
|
||||
"seed": -1464245863,
|
||||
"large_biomes": false,
|
||||
"type": "minecraft:vanilla_layered"
|
||||
},
|
||||
"seed": -1464245863,
|
||||
"settings": "minecraft:overworld",
|
||||
"type": "minecraft:noise"
|
||||
},
|
||||
"type": "minecraft:overworld"
|
||||
},
|
||||
"minecraft:the_nether": {
|
||||
"generator": {
|
||||
"biome_source": {
|
||||
"seed": -1464245863,
|
||||
"preset": "minecraft:nether",
|
||||
"type": "minecraft:multi_noise"
|
||||
},
|
||||
"seed": -1464245863,
|
||||
"settings": "minecraft:nether",
|
||||
"type": "minecraft:noise"
|
||||
},
|
||||
"type": "minecraft:the_nether"
|
||||
},
|
||||
"minecraft:the_end": {
|
||||
"generator": {
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"seed": -1464245863,
|
||||
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|
||||
"type": "minecraft:noise"
|
||||
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|
||||
"type": "minecraft:the_end"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"minecraft:caves",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"type": "int",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"id": "bedrock_floor_position",
|
||||
"translate": "generator.settings.bedrock_floor_position",
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"id": "sea_level",
|
||||
"translate": "generator.settings.sea_level",
|
||||
"type": "int",
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"translate": "generator.settings.disable_mob_generation",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"id": "default_block",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"default": {
|
||||
"Name": "minecraft:stone"
|
||||
},
|
||||
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|
||||
{
|
||||
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|
||||
"translate": "generator.settings.default_block.name",
|
||||
"type": "string"
|
||||
},
|
||||
{
|
||||
"id": "Properties",
|
||||
"translate": "generator.settings.block_states",
|
||||
"translatePlaceholder": "block_state",
|
||||
"type": "map",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
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|
||||
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|
||||
{
|
||||
"id": "default_fluid",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"default": {
|
||||
"Name": "minecraft:water",
|
||||
"Properties": {
|
||||
"level": "0"
|
||||
}
|
||||
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|
||||
"fields": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"id": "Properties",
|
||||
"translate": "generator.settings.fluid_states",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"id": "noise",
|
||||
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|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"help": true
|
||||
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|
||||
{
|
||||
"id": "density_offset",
|
||||
"translate": "generator.settings.noise.density_offset",
|
||||
"type": "float",
|
||||
"default": -0.46875,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "simplex_surface_noise",
|
||||
"translate": "generator.settings.noise.simplex_surface_noise",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "random_density_offset",
|
||||
"translate": "generator.settings.noise.random_density_offset",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "island_noise_override",
|
||||
"translate": "generator.settings.noise.island_noise_override",
|
||||
"type": "boolean",
|
||||
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|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "amplified",
|
||||
"translate": "generator.settings.noise.amplified",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
{
|
||||
"id": "size_horizontal",
|
||||
"translate": "generator.settings.noise.size_horizontal",
|
||||
"type": "int",
|
||||
"default": 2,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "size_vertical",
|
||||
"translate": "generator.settings.noise.size_vertical",
|
||||
"type": "int",
|
||||
"default": 2,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "height",
|
||||
"translate": "generator.settings.noise.height",
|
||||
"type": "int",
|
||||
"default": 256
|
||||
},
|
||||
{
|
||||
"id": "sampling",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "xz_scale",
|
||||
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|
||||
"type": "float",
|
||||
"default": 1
|
||||
},
|
||||
{
|
||||
"id": "y_scale",
|
||||
"translate": "generator.settings.noise.sampling.y_scale",
|
||||
"type": "float",
|
||||
"default": 1
|
||||
},
|
||||
{
|
||||
"id": "xz_factor",
|
||||
"translate": "generator.settings.noise.sampling.xz_factor",
|
||||
"type": "float",
|
||||
"default": 80
|
||||
},
|
||||
{
|
||||
"id": "y_factor",
|
||||
"translate": "generator.settings.noise.sampling.y_factor",
|
||||
"type": "float",
|
||||
"default": 160
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "bottom_slide",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "target",
|
||||
"translate": "generator.settings.noise.bottom_slide.target",
|
||||
"type": "int",
|
||||
"default": -30
|
||||
},
|
||||
{
|
||||
"id": "size",
|
||||
"translate": "generator.settings.noise.bottom_slide.size",
|
||||
"type": "int",
|
||||
"default": 0
|
||||
},
|
||||
{
|
||||
"id": "offset",
|
||||
"translate": "generator.settings.noise.bottom_slide.offset",
|
||||
"type": "int",
|
||||
"default": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "top_slide",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"fields": [
|
||||
{
|
||||
"id": "target",
|
||||
"translate": "generator.settings.noise.top_slide.target",
|
||||
"type": "int",
|
||||
"default": -10
|
||||
},
|
||||
{
|
||||
"id": "size",
|
||||
"translate": "generator.settings.noise.top_slide.size",
|
||||
"type": "int",
|
||||
"default": 3
|
||||
},
|
||||
{
|
||||
"id": "offset",
|
||||
"translate": "generator.settings.noise.top_slide.offset",
|
||||
"type": "int",
|
||||
"default": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "structures",
|
||||
"type": "object",
|
||||
"card": false,
|
||||
"default": {
|
||||
"structures": {}
|
||||
},
|
||||
"fields": [
|
||||
{
|
||||
"id": "structures",
|
||||
"translate": "generator.settings.structures",
|
||||
"translatePlaceholder": "structure",
|
||||
"type": "map",
|
||||
"resource": true,
|
||||
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|
||||
"default": {},
|
||||
"values": {
|
||||
"type": "object",
|
||||
"value": "structure"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"require": [
|
||||
"minecraft:noise"
|
||||
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|
||||
},
|
||||
{
|
||||
"id": "settings",
|
||||
"translate": "generator.settings",
|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"collapse": true,
|
||||
"fields": [
|
||||
{
|
||||
"id": "biome",
|
||||
"translate": "biome_source.biome",
|
||||
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|
||||
"default": "minecraft:plains",
|
||||
"values": "biomes"
|
||||
},
|
||||
{
|
||||
"id": "layers",
|
||||
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|
||||
"type": "array",
|
||||
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|
||||
"button": "field"
|
||||
},
|
||||
{
|
||||
"id": "structures",
|
||||
"type": "object",
|
||||
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|
||||
"default": {
|
||||
"structures": {}
|
||||
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|
||||
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|
||||
{
|
||||
"id": "structures",
|
||||
"translate": "generator.settings.structures",
|
||||
"translatePlaceholder": "structure",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"values": {
|
||||
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|
||||
"value": "structure"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"require": [
|
||||
"minecraft:flat"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "type",
|
||||
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|
||||
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|
||||
"type": "object",
|
||||
"color": "dark",
|
||||
"collapse": true,
|
||||
"default": "minecraft:overworld",
|
||||
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|
||||
"values": [
|
||||
"minecraft:overworld",
|
||||
"minecraft:the_nether",
|
||||
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|
||||
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|
||||
"fields": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "ultrawarm",
|
||||
"translate": "dimension.type.ultrawarm",
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "natural",
|
||||
"translate": "dimension.type.natural",
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "shrunk",
|
||||
"translate": "dimension.type.shrunk",
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "piglin_safe",
|
||||
"translate": "dimension.type.piglin_safe",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "respawn_anchor_works",
|
||||
"translate": "dimension.type.respawn_anchor_works",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
{
|
||||
"id": "bed_works",
|
||||
"translate": "dimension.type.bed_works",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
{
|
||||
"id": "has_raids",
|
||||
"translate": "dimension.type.has_raids",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "has_skylight",
|
||||
"translate": "dimension.type.has_skylight",
|
||||
"type": "boolean",
|
||||
"default": true
|
||||
},
|
||||
{
|
||||
"id": "has_ceiling",
|
||||
"translate": "dimension.type.has_ceiling",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
{
|
||||
"id": "ambient_light",
|
||||
"translate": "dimension.type.ambient_light",
|
||||
"type": "float",
|
||||
"default": 0,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "fixed_time",
|
||||
"translate": "dimension.type.fixed_time",
|
||||
"type": "int",
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "logical_height",
|
||||
"translate": "dimension.type.logical_height",
|
||||
"type": "int",
|
||||
"default": 256
|
||||
},
|
||||
{
|
||||
"id": "infiniburn",
|
||||
"translate": "dimension.type.infiniburn",
|
||||
"type": "string",
|
||||
"default": "minecraft:infiniburn_overworld"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "biome",
|
||||
"type": "object",
|
||||
"color": "info",
|
||||
"fields": [
|
||||
{
|
||||
"id": "biome",
|
||||
"translate": "biome",
|
||||
"type": "enum",
|
||||
"default": "minecraft:plains",
|
||||
"values": "biomes"
|
||||
},
|
||||
{
|
||||
"id": "parameters",
|
||||
"translate": "biome.parameters",
|
||||
"type": "object",
|
||||
"color": "info",
|
||||
"default": {},
|
||||
"fields": [
|
||||
{
|
||||
"id": "altitude",
|
||||
"translate": "biome.parameters.altitude",
|
||||
"type": "float",
|
||||
"default": 0,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "weirdness",
|
||||
"translate": "biome.parameters.weirdness",
|
||||
"type": "float",
|
||||
"default": 0
|
||||
},
|
||||
{
|
||||
"id": "offset",
|
||||
"translate": "biome.parameters.offset",
|
||||
"type": "float",
|
||||
"default": 0
|
||||
},
|
||||
{
|
||||
"id": "temperature",
|
||||
"translate": "biome.parameters.temperature",
|
||||
"type": "float",
|
||||
"default": 0
|
||||
},
|
||||
{
|
||||
"id": "humidity",
|
||||
"translate": "biome.parameters.humidity",
|
||||
"type": "float",
|
||||
"default": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "structure",
|
||||
"type": "object",
|
||||
"color": "secondary",
|
||||
"fields": [
|
||||
{
|
||||
"id": "spacing",
|
||||
"translate": "structure.spacing",
|
||||
"type": "int",
|
||||
"default": 10,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "separation",
|
||||
"translate": "structure.separation",
|
||||
"type": "int",
|
||||
"default": 8,
|
||||
"help": true
|
||||
},
|
||||
{
|
||||
"id": "salt",
|
||||
"translate": "structure.salt",
|
||||
"type": "int",
|
||||
"default": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "layer",
|
||||
"type": "object",
|
||||
"color": "info",
|
||||
"fields": [
|
||||
{
|
||||
"id": "block",
|
||||
"translate": "layer.block",
|
||||
"type": "string",
|
||||
"default": "minecraft:stone"
|
||||
},
|
||||
{
|
||||
"id": "height",
|
||||
"translate": "layer.height",
|
||||
"type": "int",
|
||||
"default": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"collections": {
|
||||
"biomes": [
|
||||
"minecraft:badlands",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:bamboo_jungle",
|
||||
"minecraft:bamboo_jungle_hills",
|
||||
"minecraft:basalt_deltas",
|
||||
"minecraft:beach",
|
||||
"minecraft:birch_forest",
|
||||
"minecraft:birch_forest_hills",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:crimson_forest",
|
||||
"minecraft:dark_forest",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:deep_lukewarm_ocean",
|
||||
"minecraft:deep_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:desert",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:end_barrens",
|
||||
"minecraft:end_highlands",
|
||||
"minecraft:end_midlands",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:forest",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:lukewarm_ocean",
|
||||
"minecraft:modified_badlands_plateau",
|
||||
"minecraft:modified_gravelly_mountains",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:mountain_edge",
|
||||
"minecraft:mountains",
|
||||
"minecraft:mushroom_field_shore",
|
||||
"minecraft:mushroom_fields",
|
||||
"minecraft:nether_wastes",
|
||||
"minecraft:ocean",
|
||||
"minecraft:plains",
|
||||
"minecraft:river",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:small_end_islands",
|
||||
"minecraft:snowy_beach",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:snowy_tundra",
|
||||
"minecraft:soul_sand_valley",
|
||||
"minecraft:stone_shore",
|
||||
"minecraft:sunflower_plains",
|
||||
"minecraft:swamp",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:taiga",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:the_end",
|
||||
"minecraft:the_void",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:warped_forest",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:wooded_hills",
|
||||
"minecraft:wooded_mountains"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
<div class="row my-4">
|
||||
<div class="col-12 col-lg-7 mb-3 structure-container" data-index="root">
|
||||
<div id="lootTableToolbar" class="input-group d-none mb-3">
|
||||
<button type="button" class="btn btn-success d-block mr-3 float-left" onclick="addComponent(this, 'pools')"data-field="table" data-i18n="pool_add"></button>
|
||||
<div class="input-group-prepend table-type">
|
||||
<span class="input-group-text rounded-left" data-i18n="table.type"></span>
|
||||
</div>
|
||||
<select id="tableType" class="form-control mr-3 rounded-right table-type" style="max-width: 9em;" onchange="updateTableType(this)"></select>
|
||||
<div class="custom-control custom-checkbox mr-3" style="margin: auto 0">
|
||||
<input type="checkbox" class="custom-control-input" id="luckBased" onchange="updateLuckBased(this)">
|
||||
<label class="custom-control-label" for="luckBased" data-i18n="luck_based"></label>
|
||||
</div>
|
||||
<div id="showSourceButton" class="ml-auto d-none">
|
||||
<button type="button" class="btn btn-secondary" onclick="showSource()" data-i18n="show_source"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="structure" class="loot-table" data-index="root">
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-12 col-lg-5 source-container">
|
||||
<div class="mb-3 float-lg-right source-menu">
|
||||
<div class="input-group">
|
||||
<div class="btn-group">
|
||||
<button type="button" class="btn btn-secondary dropdown-toggle" data-toggle="dropdown"
|
||||
data-i18n="more"></button>
|
||||
<div class="dropdown-menu">
|
||||
<a class="dropdown-item" onclick="updateIndentation(2)" data-i18n="2_spaces"></a>
|
||||
<a class="dropdown-item" onclick="updateIndentation(4)" data-i18n="4_spaces"></a>
|
||||
<a class="dropdown-item" onclick="updateIndentation('\t')" data-i18n="tabs"></a>
|
||||
<div class="dropdown-divider"></div>
|
||||
<a class="dropdown-item" onclick="hideSource()" data-i18n="hide_source"></a>
|
||||
</div>
|
||||
</div>
|
||||
<button id="linkSource" type="button" class="btn btn-secondary ml-3" onclick="linkSource()"
|
||||
data-i18n="share"></button>
|
||||
<button type="button" class="btn btn-secondary ml-3" onclick="copySource()" data-i18n="copy"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="copyContainer" class="mb-3 d-none">
|
||||
<input id="copyTextarea" rows="1" class="form-control"></input>
|
||||
<button id="copy" type="button" class="btn btn-block btn-secondary mt-2" onclick="copyLink()"
|
||||
data-i18n="copy"></button>
|
||||
</div>
|
||||
<textarea id="source" class="form-control code" onchange="updateSource()" rows="19"
|
||||
spellcheck="false"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"env": {
|
||||
"dependencies": [
|
||||
"@vanilla-mcdoc"
|
||||
],
|
||||
"exclude": [
|
||||
".*/**",
|
||||
"**/node_modules/**",
|
||||
"**/dist/**"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,217 @@
|
||||
import type { ColormapType } from './components/previews/Colormap.js'
|
||||
import type { VersionId } from './services/index.js'
|
||||
|
||||
export type Method = 'menu' | 'hotkey'
|
||||
|
||||
export namespace Analytics {
|
||||
export function pageview(url: string) {
|
||||
gtag('event', 'page_view', {
|
||||
page_location: url,
|
||||
page_title: document.title,
|
||||
})
|
||||
}
|
||||
|
||||
export function setLocale(locale: string) {
|
||||
gtag('set', {
|
||||
locale,
|
||||
})
|
||||
}
|
||||
|
||||
export function changeLocale(prev_locale: string, locale: string) {
|
||||
setLocale(locale)
|
||||
gtag('event', 'change_locale', {
|
||||
prev_locale,
|
||||
})
|
||||
}
|
||||
|
||||
export function setTheme(theme: string) {
|
||||
gtag('set', {
|
||||
theme,
|
||||
})
|
||||
}
|
||||
|
||||
export function changeTheme(prev_theme: string, theme: string) {
|
||||
setTheme(theme)
|
||||
gtag('event', 'change_theme', {
|
||||
prev_theme,
|
||||
})
|
||||
}
|
||||
|
||||
export function setVersion(version: string) {
|
||||
gtag('set', {
|
||||
version,
|
||||
})
|
||||
}
|
||||
|
||||
export function setSelectedVersion(selected_version: string) {
|
||||
gtag('set', {
|
||||
selected_version,
|
||||
})
|
||||
}
|
||||
|
||||
export function changeVersion(prev_version: string, version: string) {
|
||||
setVersion(version)
|
||||
gtag('event', 'change_version', {
|
||||
prev_version,
|
||||
})
|
||||
}
|
||||
|
||||
export function setGenerator(file_type: string) {
|
||||
gtag('event', 'use_generator', {
|
||||
file_type,
|
||||
})
|
||||
}
|
||||
|
||||
export function setPrefersColorScheme(prefers_color_scheme: string) {
|
||||
gtag('set', {
|
||||
prefers_color_scheme,
|
||||
})
|
||||
}
|
||||
|
||||
export function setTreeViewMode(tree_view_mode: string) {
|
||||
gtag('set', {
|
||||
tree_view_mode,
|
||||
})
|
||||
}
|
||||
|
||||
export function setColormap(colormap: ColormapType) {
|
||||
gtag('set', {
|
||||
colormap,
|
||||
})
|
||||
}
|
||||
|
||||
export function resetGenerator(file_type: string, history: number, method: Method) {
|
||||
gtag('event', 'reset_generator', {
|
||||
file_type,
|
||||
history,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function undoGenerator(file_type: string, history: number, method: Method) {
|
||||
gtag('event', 'undo_generator', {
|
||||
file_type,
|
||||
history,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function redoGenerator(file_type: string, history: number, method: Method) {
|
||||
gtag('event', 'redo_generator', {
|
||||
file_type,
|
||||
history,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function loadPreset(file_type: string, file_name: string) {
|
||||
gtag('event', 'load_generator_preset', {
|
||||
file_type,
|
||||
file_name,
|
||||
})
|
||||
}
|
||||
|
||||
export function openPreset(file_type: string, file_name: string) {
|
||||
gtag('event', 'open_generator_preset', {
|
||||
file_type,
|
||||
file_name,
|
||||
})
|
||||
}
|
||||
|
||||
export function createSnippet(file_type: string, snippet_id: string, version: VersionId, data_size: number, compressed_size: number, compression_rate: number) {
|
||||
gtag('event', 'create_generator_snippet', {
|
||||
file_type,
|
||||
snippet_id,
|
||||
version,
|
||||
data_size,
|
||||
compressed_size,
|
||||
compression_rate,
|
||||
})
|
||||
}
|
||||
|
||||
export function openSnippet(file_type: string, snippet_id: string, version: VersionId) {
|
||||
gtag('event', 'open_generator_snippet', {
|
||||
file_type,
|
||||
snippet_id,
|
||||
version,
|
||||
})
|
||||
}
|
||||
|
||||
export function copyOutput(file_type: string, method: Method) {
|
||||
gtag('event', 'copy_generator_output', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function downloadOutput(file_type: string, method: Method) {
|
||||
gtag('event', 'download_generator_output', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function showOutput(file_type: string, method: Method) {
|
||||
gtag('event', 'show_generator_output', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function hideOutput(file_type: string, method: Method) {
|
||||
gtag('event', 'hide_generator_output', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function showPreview(file_type: string, method: Method) {
|
||||
gtag('event', 'show_generator_preview', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function hidePreview(file_type: string, method: Method) {
|
||||
gtag('event', 'hide_generator_preview', {
|
||||
file_type,
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function showProject(method: Method) {
|
||||
gtag('event', 'show_project', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function hideProject(method: Method) {
|
||||
gtag('event', 'hide_project', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function saveProjectFile(method: Method) {
|
||||
gtag('event', 'save_project_file', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function deleteProjectFile(method: Method) {
|
||||
gtag('event', 'delete_project_file', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function renameProjectFile(method: Method) {
|
||||
gtag('event', 'rename_project_file', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
|
||||
export function deleteProject(method: Method) {
|
||||
gtag('event', 'delete_project', {
|
||||
method,
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
import type { RouterOnChangeArgs } from 'preact-router'
|
||||
import { Router } from 'preact-router'
|
||||
import '../styles/global.css'
|
||||
import '../styles/nodes.css'
|
||||
import { Analytics } from './Analytics.js'
|
||||
import { Header } from './components/index.js'
|
||||
import { Changelog, Convert, Customized, Generator, Generators, Guide, Guides, Home, LegacyPartners, Partners, Sounds, Transformation, Versions, WhatsNew, Worldgen } from './pages/index.js'
|
||||
import { cleanUrl } from './Utils.js'
|
||||
|
||||
export function App() {
|
||||
const changeRoute = (e: RouterOnChangeArgs) => {
|
||||
window.dispatchEvent(new CustomEvent('replacestate'))
|
||||
// Needs a timeout to ensure the title is set correctly
|
||||
setTimeout(() => Analytics.pageview(cleanUrl(e.url)))
|
||||
}
|
||||
|
||||
return <>
|
||||
<Header />
|
||||
<Router onChange={changeRoute}>
|
||||
<Home path="/" />
|
||||
<Generators path="/generators" />
|
||||
<Worldgen path="/worldgen" />
|
||||
<Partners path="/partners" />
|
||||
<LegacyPartners path="/partners/:id" />
|
||||
<Sounds path="/sounds" />
|
||||
<Changelog path="/changelog" />
|
||||
<Versions path="/versions" />
|
||||
<Transformation path="/transformation" />
|
||||
<Customized path="/customized" />
|
||||
<Convert path="/convert" />
|
||||
<Convert path="/convert/:formats" />
|
||||
<WhatsNew path="/whats-new" />
|
||||
<Guides path="/guides" />
|
||||
<Guide path="/guides/:id" />
|
||||
<Generator default />
|
||||
</Router>
|
||||
</>
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
import config from '../config.json'
|
||||
import type { VersionId } from './services/Versions.js'
|
||||
|
||||
export interface ConfigLanguage {
|
||||
code: string,
|
||||
name: string,
|
||||
mc: string,
|
||||
}
|
||||
|
||||
export interface ConfigVersion {
|
||||
id: VersionId,
|
||||
pack_format: number,
|
||||
name: string,
|
||||
ref?: string,
|
||||
show?: boolean,
|
||||
dynamic?: boolean,
|
||||
}
|
||||
|
||||
export interface ConfigGenerator {
|
||||
id: string,
|
||||
url: string,
|
||||
path?: string,
|
||||
ext?: string,
|
||||
noPath?: boolean,
|
||||
tags?: string[],
|
||||
aliases?: string[],
|
||||
dependency?: string,
|
||||
minVersion?: string,
|
||||
maxVersion?: string,
|
||||
wiki?: string,
|
||||
}
|
||||
|
||||
export interface ConfigLegacyGuide {
|
||||
id: string,
|
||||
title: string,
|
||||
link: string,
|
||||
}
|
||||
|
||||
export interface Config {
|
||||
languages: ConfigLanguage[],
|
||||
versions: ConfigVersion[],
|
||||
generators: ConfigGenerator[],
|
||||
legacyGuides: ConfigLegacyGuide[],
|
||||
}
|
||||
|
||||
export default config as Config
|
||||
@@ -0,0 +1,32 @@
|
||||
import { render } from 'preact'
|
||||
import '../styles/global.css'
|
||||
import '../styles/main.css'
|
||||
import '../styles/nodes.css'
|
||||
import { App } from './App.js'
|
||||
import { LocaleProvider, ProjectProvider, StoreProvider, ThemeProvider, TitleProvider, VersionProvider } from './contexts/index.js'
|
||||
import { ModalProvider } from './contexts/Modal.jsx'
|
||||
import { SpyglassProvider } from './contexts/Spyglass.jsx'
|
||||
|
||||
function Main() {
|
||||
return (
|
||||
<StoreProvider>
|
||||
<LocaleProvider>
|
||||
<ThemeProvider>
|
||||
<VersionProvider>
|
||||
<TitleProvider>
|
||||
<SpyglassProvider>
|
||||
<ProjectProvider>
|
||||
<ModalProvider>
|
||||
<App />
|
||||
</ModalProvider>
|
||||
</ProjectProvider>
|
||||
</SpyglassProvider>
|
||||
</TitleProvider>
|
||||
</VersionProvider>
|
||||
</ThemeProvider>
|
||||
</LocaleProvider>
|
||||
</StoreProvider>
|
||||
)
|
||||
}
|
||||
|
||||
render(<Main />, document.body)
|
||||
@@ -0,0 +1,195 @@
|
||||
import type { ColormapType } from './components/previews/Colormap.js'
|
||||
import { ColormapTypes } from './components/previews/Colormap.js'
|
||||
import type { ProjectMeta } from './contexts/index.js'
|
||||
import { DRAFT_PROJECT } from './contexts/index.js'
|
||||
import type { VersionId } from './services/index.js'
|
||||
import { DEFAULT_VERSION, VersionIds } from './services/index.js'
|
||||
import { safeJsonParse } from './Utils.js'
|
||||
|
||||
export namespace Store {
|
||||
export const ID_LANGUAGE = 'language'
|
||||
export const ID_THEME = 'theme'
|
||||
export const ID_VERSION = 'schema_version'
|
||||
export const ID_INDENT = 'indentation'
|
||||
export const ID_FORMAT = 'output_format'
|
||||
export const ID_HIGHLIGHTING = 'output_highlighting'
|
||||
export const ID_SOUNDS_VERSION = 'minecraft_sounds_version'
|
||||
export const ID_PROJECTS = 'misode_projects'
|
||||
export const ID_PREVIEW_PANEL_OPEN = 'misode_preview_panel_open'
|
||||
export const ID_PROJECT_PANEL_OPEN = 'misode_project_panel_open'
|
||||
export const ID_OPEN_PROJECT = 'misode_open_project'
|
||||
export const ID_TREE_VIEW_MODE = 'misode_tree_view_mode'
|
||||
export const ID_COLORMAP = 'misode_colormap'
|
||||
export const ID_GENERATOR_HISTORY = 'misode_generator_history'
|
||||
export const ID_WHATS_NEW_SEEN = 'misode_whats_new_seen'
|
||||
|
||||
export function getLanguage() {
|
||||
return localStorage.getItem(ID_LANGUAGE) ?? 'en'
|
||||
}
|
||||
|
||||
export function getTheme() {
|
||||
return localStorage.getItem(ID_THEME) ?? 'dark'
|
||||
}
|
||||
|
||||
export function getVersionOrDefault(): VersionId {
|
||||
const version = localStorage.getItem(ID_VERSION)
|
||||
if (version && VersionIds.includes(version as VersionId)) {
|
||||
return version as VersionId
|
||||
}
|
||||
return DEFAULT_VERSION
|
||||
}
|
||||
|
||||
export function getVersion(): VersionId | null {
|
||||
const version = localStorage.getItem(ID_VERSION)
|
||||
if (version && VersionIds.includes(version as VersionId)) {
|
||||
return version as VersionId
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export function getIndent() {
|
||||
return localStorage.getItem(ID_INDENT) ?? '2_spaces'
|
||||
}
|
||||
|
||||
export function getFormat() {
|
||||
return localStorage.getItem(ID_FORMAT) ?? 'json'
|
||||
}
|
||||
|
||||
export function getHighlighting() {
|
||||
return localStorage.getItem(ID_HIGHLIGHTING) !== 'false'
|
||||
}
|
||||
|
||||
export function getSoundsVersion() {
|
||||
return localStorage.getItem(ID_SOUNDS_VERSION) ?? 'latest'
|
||||
}
|
||||
|
||||
export function getProjects(): ProjectMeta[] {
|
||||
const projects = localStorage.getItem(ID_PROJECTS)
|
||||
if (projects) {
|
||||
return safeJsonParse(projects) ?? []
|
||||
}
|
||||
return [DRAFT_PROJECT]
|
||||
}
|
||||
|
||||
export function getPreviewPanelOpen(): boolean | undefined {
|
||||
const open = localStorage.getItem(ID_PREVIEW_PANEL_OPEN)
|
||||
if (open === null) return undefined
|
||||
return safeJsonParse(open)
|
||||
}
|
||||
|
||||
export function getProjectPanelOpen(): boolean | undefined {
|
||||
const open = localStorage.getItem(ID_PROJECT_PANEL_OPEN)
|
||||
if (open === null) return undefined
|
||||
return safeJsonParse(open)
|
||||
}
|
||||
|
||||
export function getOpenProject() {
|
||||
return localStorage.getItem(ID_OPEN_PROJECT) ?? DRAFT_PROJECT.name
|
||||
}
|
||||
|
||||
export function getTreeViewMode() {
|
||||
return localStorage.getItem(ID_TREE_VIEW_MODE) ?? 'resources'
|
||||
}
|
||||
|
||||
export function getColormap(): ColormapType | undefined {
|
||||
const value = localStorage.getItem(ID_COLORMAP)
|
||||
if (value === null || !ColormapTypes.includes(value as ColormapType)) {
|
||||
return undefined
|
||||
}
|
||||
return value as ColormapType
|
||||
}
|
||||
|
||||
export function getGeneratorHistory(): string[] {
|
||||
const value = localStorage.getItem(ID_GENERATOR_HISTORY) ?? '[]'
|
||||
return safeJsonParse(value) ?? []
|
||||
}
|
||||
|
||||
export function setLanguage(language: string | undefined) {
|
||||
if (language) localStorage.setItem(ID_LANGUAGE, language)
|
||||
}
|
||||
|
||||
export function setTheme(theme: string | undefined) {
|
||||
if (theme) localStorage.setItem(ID_THEME, theme)
|
||||
}
|
||||
|
||||
export function setVersion(version: VersionId | undefined) {
|
||||
if (version) localStorage.setItem(ID_VERSION, version)
|
||||
}
|
||||
|
||||
export function setIndent(indent: string | undefined) {
|
||||
if (indent) localStorage.setItem(ID_INDENT, indent)
|
||||
}
|
||||
|
||||
export function setFormat(format: string | undefined) {
|
||||
if (format) localStorage.setItem(ID_FORMAT, format)
|
||||
}
|
||||
|
||||
export function setHighlighting(highlighting: boolean | undefined) {
|
||||
if (highlighting !== undefined) localStorage.setItem(ID_HIGHLIGHTING, highlighting.toString())
|
||||
}
|
||||
|
||||
export function setSoundsVersion(version: string | undefined) {
|
||||
if (version) localStorage.setItem(ID_SOUNDS_VERSION, version)
|
||||
}
|
||||
|
||||
export function setProjects(projects: ProjectMeta[] | undefined) {
|
||||
if (projects) localStorage.setItem(ID_PROJECTS, JSON.stringify(projects))
|
||||
}
|
||||
|
||||
export function setPreviewPanelOpen(open: boolean | undefined) {
|
||||
if (open === undefined) {
|
||||
localStorage.removeItem(ID_PREVIEW_PANEL_OPEN)
|
||||
} else {
|
||||
localStorage.setItem(ID_PREVIEW_PANEL_OPEN, JSON.stringify(open))
|
||||
}
|
||||
}
|
||||
|
||||
export function setProjectPanelOpen(open: boolean | undefined) {
|
||||
if (open === undefined) {
|
||||
localStorage.removeItem(ID_PROJECT_PANEL_OPEN)
|
||||
} else {
|
||||
localStorage.setItem(ID_PROJECT_PANEL_OPEN, JSON.stringify(open))
|
||||
}
|
||||
}
|
||||
|
||||
export function setOpenProject(projectName: string | undefined) {
|
||||
if (projectName === undefined) {
|
||||
localStorage.removeItem(ID_OPEN_PROJECT)
|
||||
} else {
|
||||
localStorage.setItem(ID_OPEN_PROJECT, projectName)
|
||||
}
|
||||
}
|
||||
|
||||
export function setTreeViewMode(mode: string | undefined) {
|
||||
if (mode) localStorage.setItem(ID_TREE_VIEW_MODE, mode)
|
||||
}
|
||||
|
||||
export function setColormap(colormap: ColormapType | undefined) {
|
||||
if (colormap) localStorage.setItem(ID_COLORMAP, colormap)
|
||||
}
|
||||
|
||||
export function visitGenerator(id: string) {
|
||||
const history = getGeneratorHistory()
|
||||
history.push(id)
|
||||
localStorage.setItem(ID_GENERATOR_HISTORY, JSON.stringify(history.slice(-50)))
|
||||
}
|
||||
|
||||
export function getWhatsNewSeen(): { id: string, time: string }[] {
|
||||
const value = localStorage.getItem(ID_WHATS_NEW_SEEN) ?? '[]'
|
||||
return safeJsonParse(value) ?? []
|
||||
}
|
||||
|
||||
export function seeWhatsNew(ids: string[]) {
|
||||
const now = new Date().toISOString()
|
||||
const items = getWhatsNewSeen()
|
||||
for (const id of ids) {
|
||||
const old = items.find(i => i.id === id)
|
||||
if (old) {
|
||||
old.time = now
|
||||
} else {
|
||||
items.push({ id, time: now })
|
||||
}
|
||||
}
|
||||
localStorage.setItem(ID_WHATS_NEW_SEEN, JSON.stringify(items))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,652 @@
|
||||
import * as zip from '@zip.js/zip.js'
|
||||
import type { Identifier, NbtTag, Random } from 'deepslate'
|
||||
import { Matrix3, Matrix4, NbtByte, NbtCompound, NbtDouble, NbtInt, NbtList, NbtString, Vector } from 'deepslate'
|
||||
import type { mat3 } from 'gl-matrix'
|
||||
import { quat, vec2 } from 'gl-matrix'
|
||||
import yaml from 'js-yaml'
|
||||
import { route } from 'preact-router'
|
||||
import rfdc from 'rfdc'
|
||||
import type { ConfigGenerator } from './Config.js'
|
||||
import config from './Config.js'
|
||||
import type { VersionId } from './services/index.js'
|
||||
import { checkVersion } from './services/index.js'
|
||||
|
||||
export const SOURCE_REPO_URL = 'https://github.com/misode/misode.github.io'
|
||||
|
||||
export function isPromise(obj: any): obj is Promise<any> {
|
||||
return typeof (obj as any)?.then === 'function'
|
||||
}
|
||||
|
||||
export function isObject(obj: any): obj is Record<string, any> {
|
||||
return typeof obj === 'object' && obj !== null
|
||||
}
|
||||
|
||||
function decToHex(n: number) {
|
||||
return n.toString(16).padStart(2, '0')
|
||||
}
|
||||
|
||||
export function hexId(length = 12) {
|
||||
var arr = new Uint8Array(length / 2)
|
||||
window.crypto.getRandomValues(arr)
|
||||
return Array.from(arr, decToHex).join('')
|
||||
}
|
||||
|
||||
export function randomSeed() {
|
||||
return BigInt(Math.floor((Math.random() - 0.5) * 2 * Number.MAX_SAFE_INTEGER))
|
||||
}
|
||||
|
||||
export function randomInt() {
|
||||
return Math.floor(Math.random() * 4294967296) - 2147483648
|
||||
}
|
||||
|
||||
export function generateUUID() {
|
||||
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
|
||||
const r = Math.random()*16|0
|
||||
const v = c == 'x' ? r : (r&0x3|0x8)
|
||||
return v.toString(16)
|
||||
})
|
||||
}
|
||||
|
||||
export function generateColor() {
|
||||
return Math.floor(Math.random() * 16777215)
|
||||
}
|
||||
|
||||
function intToUnsigned(n: number) {
|
||||
n |= 0 // Force to signed 32-bit integer
|
||||
return n < 0 ? n + 0x100000000 : n
|
||||
}
|
||||
|
||||
export function intToHexRgb(c: number | undefined) {
|
||||
return c ? '#' + (c & 0xFFFFFF).toString(16).padStart(6, '0') : '#000000'
|
||||
}
|
||||
|
||||
export function intToDisplayHexRgb(c: number | undefined) {
|
||||
return c ? '#' + intToUnsigned(c).toString(16).toUpperCase().padStart(6, '0') : '#000000'
|
||||
}
|
||||
|
||||
export function htmlEncode(str: string) {
|
||||
return str.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>')
|
||||
.replace(/"/g, '"').replace(/'/g, ''').replace(/\//g, '/')
|
||||
}
|
||||
|
||||
export function hashString(s: string) {
|
||||
let h = 0
|
||||
for(let i = 0; i < s.length; i++)
|
||||
h = Math.imul(31, h) + s.charCodeAt(i) | 0
|
||||
return h
|
||||
}
|
||||
|
||||
export function cleanUrl(url: string) {
|
||||
return `/${url}/`.replaceAll(/\/\/+/g, '/')
|
||||
}
|
||||
|
||||
export function getPath(url: string) {
|
||||
const searchIndex = url.indexOf('?')
|
||||
if (searchIndex >= 0) {
|
||||
url = url.slice(0, searchIndex)
|
||||
}
|
||||
return cleanUrl(url)
|
||||
}
|
||||
|
||||
export function getGenerator(url: string) {
|
||||
const trimmedUrl = getPath(url).replace(/^\//, '').replace(/\/$/, '')
|
||||
return config.generators.find(g => g.url === trimmedUrl)
|
||||
}
|
||||
|
||||
export function changeUrl({ path, search, hash, replace }: { path?: string, search?: string, hash?: string, replace?: boolean }) {
|
||||
const url = (path !== undefined ? cleanUrl(path) : location.pathname)
|
||||
+ (search !== undefined ? (search.startsWith('?') || search.length === 0 ? search : '?' + search) : location.search)
|
||||
+ (hash !== undefined ? (hash.startsWith('#') ? hash : '#' + hash) : location.hash)
|
||||
route(url, replace)
|
||||
}
|
||||
|
||||
export function parseFrontMatter(source: string): Record<string, any> {
|
||||
const data = yaml.load(source.substring(3, source.indexOf('---', 3)))
|
||||
if (!isObject(data)) return {}
|
||||
return data
|
||||
}
|
||||
|
||||
export function versionContent(content: string, version: string) {
|
||||
let cursor = 0
|
||||
while (true) {
|
||||
const start = content.indexOf('{#', cursor)
|
||||
if (start < 0) {
|
||||
break
|
||||
}
|
||||
const end = findMatchingClose(content, start + 2)
|
||||
const vStart = content.indexOf('#[', start + 1)
|
||||
let sub = ''
|
||||
if (vStart >= 0 && vStart < end) {
|
||||
const vEnd = content.indexOf(']', vStart + 2)
|
||||
const v = content.substring(vStart + 2, vEnd)
|
||||
if (v === version) {
|
||||
sub = content.substring(vEnd + 1, end).trim()
|
||||
}
|
||||
} else {
|
||||
const key = content.substring(start + 2, end)
|
||||
const versionConfig = config.versions.find(v => v.id === version)
|
||||
sub = ({
|
||||
version: versionConfig?.id,
|
||||
pack_format: versionConfig?.pack_format.toString(),
|
||||
} as Record<string, string | undefined>)[key] ?? ''
|
||||
}
|
||||
content = content.substring(0, start) + sub + content.substring(end + 2)
|
||||
cursor = start
|
||||
|
||||
}
|
||||
return content
|
||||
}
|
||||
|
||||
function findMatchingClose(source: string, index: number) {
|
||||
let depth = 0
|
||||
let iteration = 0
|
||||
while (iteration++ < 1000) {
|
||||
const close = source.indexOf('#}', index)
|
||||
const open = source.indexOf('{#', index)
|
||||
if (close < 0) {
|
||||
console.warn('Missing closing bracket')
|
||||
return source.length
|
||||
}
|
||||
if (open < 0) {
|
||||
if (depth === 0) {
|
||||
return close
|
||||
} else {
|
||||
depth -= 1
|
||||
index = close + 2
|
||||
}
|
||||
} else if (open < close) {
|
||||
depth += 1
|
||||
index = open + 2
|
||||
} else if (depth === 0) {
|
||||
return close
|
||||
} else {
|
||||
depth -= 1
|
||||
index = close + 2
|
||||
}
|
||||
}
|
||||
console.warn('Exceeded max iterations while finding closing bracket')
|
||||
return source.length
|
||||
}
|
||||
|
||||
export type Color = [number, number, number]
|
||||
|
||||
export function stringToColor(str: string): Color {
|
||||
const h = Math.abs(hashString(str))
|
||||
return [h % 256, (h >> 8) % 256, (h >> 16) % 256]
|
||||
}
|
||||
|
||||
export function rgbToHex(color: Color): string {
|
||||
if (!Array.isArray(color) || color.length !== 3) return '#000000'
|
||||
const [r, g, b] = color
|
||||
return '#' + decToHex(r) + decToHex(g) + decToHex(b)
|
||||
}
|
||||
|
||||
export function hexToRgb(hex: string | undefined): Color {
|
||||
if (typeof hex !== 'string') return [0, 0, 0]
|
||||
const num = parseInt(hex.startsWith('#') ? hex.slice(1) : hex, 16)
|
||||
const r = (num >> 16) & 255
|
||||
const g = (num >> 8) & 255
|
||||
const b = num & 255
|
||||
return [r, g, b]
|
||||
}
|
||||
|
||||
export function square(a: number) {
|
||||
return a * a
|
||||
}
|
||||
|
||||
export function clamp(a: number, b: number, c: number) {
|
||||
return Math.max(b, Math.min(a, c))
|
||||
}
|
||||
|
||||
export function clampedLerp(a: number, b: number, c: number): number {
|
||||
if (c < 0) {
|
||||
return a
|
||||
} else if (c > 1) {
|
||||
return b
|
||||
} else {
|
||||
return lerp(c, a, b)
|
||||
}
|
||||
}
|
||||
|
||||
export function lerp(a: number, b: number, c: number): number {
|
||||
return b + a * (c - b)
|
||||
}
|
||||
|
||||
export function lerp2(a: number, b: number, c: number, d: number, e: number, f: number): number {
|
||||
return lerp(b, lerp(a, c, d), lerp(a, e, f))
|
||||
}
|
||||
|
||||
export function lerp3(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) {
|
||||
return lerp(c, lerp2(a, b, d, e, f, g), lerp2(a, b, h, i, j, k))
|
||||
}
|
||||
|
||||
export function smoothstep(x: number): number {
|
||||
return x * x * x * (x * (x * 6 - 15) + 10)
|
||||
}
|
||||
|
||||
export function message(e: unknown): string {
|
||||
if (e instanceof Error) return e.message
|
||||
return `${e}`
|
||||
}
|
||||
|
||||
export const deepClone = rfdc()
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2017 Evgeny Poberezkin
|
||||
*
|
||||
* https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE
|
||||
*/
|
||||
export function deepEqual(a: any, b: any) {
|
||||
if (a === b) return true
|
||||
|
||||
if (a && b && typeof a == 'object' && typeof b == 'object') {
|
||||
if (a.constructor !== b.constructor) return false
|
||||
let length, i
|
||||
if (Array.isArray(a)) {
|
||||
length = a.length
|
||||
if (length != b.length) return false
|
||||
for (i = 0; i < length; i++) {
|
||||
if (!deepEqual(a[i], b[i])) return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
if (a.valueOf !== Object.prototype.valueOf) return a.valueOf() === b.valueOf()
|
||||
if (a.toString !== Object.prototype.toString) return a.toString() === b.toString()
|
||||
const keys = Object.keys(a)
|
||||
length = keys.length
|
||||
if (length !== Object.keys(b).length) return false
|
||||
for (i = length; i-- !== 0;)
|
||||
if (!Object.prototype.hasOwnProperty.call(b, keys[i])) return false
|
||||
for (i = length; i-- !== 0;) {
|
||||
const key = keys[i]
|
||||
if (!deepEqual(a[key], b[key])) return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
return a !== a && b !== b
|
||||
}
|
||||
|
||||
export class BiMap<A, B> {
|
||||
public readonly forward: Map<A, B>
|
||||
public readonly backward: Map<B, A>
|
||||
|
||||
constructor() {
|
||||
this.forward = new Map()
|
||||
this.backward = new Map()
|
||||
}
|
||||
|
||||
public set(a: A, b: B) {
|
||||
this.forward.set(a, b)
|
||||
this.backward.set(b, a)
|
||||
}
|
||||
|
||||
public getA(key: B) {
|
||||
return this.backward.get(key)
|
||||
}
|
||||
|
||||
public getB(key: A) {
|
||||
return this.forward.get(key)
|
||||
}
|
||||
|
||||
public getOrPut(key: A, defaultValue: B) {
|
||||
const b = this.forward.get(key)
|
||||
if (b === undefined) {
|
||||
this.set(key, defaultValue)
|
||||
return defaultValue
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
public computeIfAbsent(key: A, value: () => B) {
|
||||
const b = this.forward.get(key)
|
||||
if (b === undefined) {
|
||||
const newValue = value()
|
||||
this.set(key, newValue)
|
||||
return newValue
|
||||
}
|
||||
return b
|
||||
}
|
||||
}
|
||||
|
||||
export async function readZip(file: File | ArrayBuffer, predicate: (name: string) => boolean = () => true): Promise<[string, Uint8Array][]> {
|
||||
const buffer = file instanceof File ? await file.arrayBuffer() : file
|
||||
const reader = new zip.ZipReader(new zip.BlobReader(new Blob([buffer])))
|
||||
const entries = await reader.getEntries()
|
||||
return await Promise.all(entries
|
||||
.filter(e => !e.directory && predicate(e.filename))
|
||||
.map(async e => {
|
||||
const writer = new zip.Uint8ArrayWriter()
|
||||
return [e.filename, await e.getData?.(writer)]
|
||||
})
|
||||
)
|
||||
}
|
||||
|
||||
export async function writeZip(entries: [string, Uint8Array][]): Promise<string> {
|
||||
const writer = new zip.ZipWriter(new zip.Data64URIWriter('application/zip'))
|
||||
await Promise.all(entries.map(async ([name, data]) => {
|
||||
await writer.add(name, new zip.Uint8ArrayReader(data))
|
||||
}))
|
||||
return await writer.close()
|
||||
}
|
||||
|
||||
export function shuffle<T>(array: T[]) {
|
||||
let i = array.length
|
||||
while (i != 0) {
|
||||
const j = Math.floor(Math.random() * i)
|
||||
i -= 1;
|
||||
[array[i], array[j]] = [array[j], array[i]]
|
||||
}
|
||||
return array
|
||||
}
|
||||
|
||||
export function computeIfAbsent<K, V>(map: Map<K, V>, key: K, getter: (key: K) => V): V {
|
||||
const existing = map.get(key)
|
||||
if (existing) {
|
||||
return existing
|
||||
}
|
||||
const value = getter(key)
|
||||
map.set(key, value)
|
||||
return value
|
||||
}
|
||||
|
||||
export async function computeIfAbsentAsync<K, V>(map: Map<K, V>, key: K, getter: (key: K) => Promise<V>): Promise<V> {
|
||||
const existing = map.get(key)
|
||||
if (existing) {
|
||||
return existing
|
||||
}
|
||||
const value = await getter(key)
|
||||
map.set(key, value)
|
||||
return value
|
||||
}
|
||||
|
||||
export function getWeightedRandom<T>(random: Random, entries: T[], getWeight: (entry: T) => number) {
|
||||
let totalWeight = 0
|
||||
for (const entry of entries) {
|
||||
totalWeight += getWeight(entry)
|
||||
}
|
||||
if (totalWeight <= 0) {
|
||||
return undefined
|
||||
}
|
||||
let n = random.nextInt(totalWeight)
|
||||
for (const entry of entries) {
|
||||
n -= getWeight(entry)
|
||||
if (n < 0) {
|
||||
return entry
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
export function iterateWorld2D<D>(img: ImageData, transform: mat3, getData: (x: number, y: number) => D, getColor: (d: D) => [number, number, number]) {
|
||||
const pos = vec2.create()
|
||||
const arr = Array(img.width * img.height)
|
||||
for (let x = 0; x < img.width; x += 1) {
|
||||
for (let y = 0; y < img.height; y += 1) {
|
||||
const i = x + y * img.width
|
||||
vec2.transformMat3(pos, vec2.fromValues(x, y), transform)
|
||||
arr[i] = getData(Math.floor(pos[0]), -Math.floor(pos[1]))
|
||||
}
|
||||
}
|
||||
for (let i = 0; i < img.width * img.height; i += 1) {
|
||||
const color = getColor(arr[i])
|
||||
img.data[4 * i] = color[0]
|
||||
img.data[4 * i + 1] = color[1]
|
||||
img.data[4 * i + 2] = color[2]
|
||||
img.data[4 * i + 3] = 255
|
||||
}
|
||||
}
|
||||
|
||||
function makeFloat(a: number) {
|
||||
return a > 3.4028235E38 ? Infinity : a < -3.4028235E38 ? -Infinity : a
|
||||
}
|
||||
|
||||
const G = 3 + 2 * Math.sqrt(2)
|
||||
const CS = Math.cos(Math.PI / 8)
|
||||
const SS = Math.sin(Math.PI / 8)
|
||||
function approxGivensQuat(a: number, b: number, c: number): [number, number] {
|
||||
const d = 2 * (a - c)
|
||||
if (makeFloat(G * b * b) < makeFloat(d * d)) {
|
||||
const e = 1 / Math.sqrt(b * b + d * d)
|
||||
return [e * b, e * d]
|
||||
} else {
|
||||
return [SS, CS]
|
||||
}
|
||||
}
|
||||
|
||||
function qrGivensQuat(a: number, b: number): [number, number] {
|
||||
const c = Math.hypot(a, b)
|
||||
let d = c > 1e-6 ? b : 0
|
||||
let e = Math.abs(a) + Math.max(c, 1e-6)
|
||||
if (a < 0) {
|
||||
[d, e] = [e, d]
|
||||
}
|
||||
const f = 1 / Math.sqrt(e * e + d * d)
|
||||
return [d * f, e * f]
|
||||
}
|
||||
|
||||
// modifies the passed matrix
|
||||
function stepJacobi(m: Matrix3): quat {
|
||||
const q = quat.create()
|
||||
if (m.m01 * m.m01 + m.m10 * m.m10 > 1e-6) {
|
||||
const [a, b] = approxGivensQuat(m.m00, 0.5 * (m.m01 + m.m10), m.m11)
|
||||
const r = quat.fromValues(0, 0, a, b)
|
||||
const c = b * b - a * a
|
||||
const d = -2 * a * b
|
||||
quat.mul(q, q, r)
|
||||
const n = new Matrix3()
|
||||
n.m00 = c
|
||||
n.m11 = c
|
||||
n.m01 = -d
|
||||
n.m10 = d
|
||||
m.mul(n)
|
||||
n.transpose().mul(m)
|
||||
m.copy(n)
|
||||
}
|
||||
if (m.m02 * m.m02 + m.m20 * m.m20 > 1e-6) {
|
||||
const pair = approxGivensQuat(m.m00, 0.5 * (m.m02 + m.m20), m.m22)
|
||||
const a = -pair[0]
|
||||
const b = pair[1]
|
||||
const r = quat.fromValues(0, a, 0, b)
|
||||
const c = b * b - a * a
|
||||
const d = -2 * a * b
|
||||
quat.mul(q, q, r)
|
||||
const n = new Matrix3()
|
||||
n.m00 = c
|
||||
n.m22 = c
|
||||
n.m02 = d
|
||||
n.m20 = -d
|
||||
m.mul(n)
|
||||
n.transpose().mul(m)
|
||||
m.copy(n)
|
||||
}
|
||||
if (m.m12 * m.m12 + m.m21 * m.m21 > 1e-6) {
|
||||
const [a, b] = approxGivensQuat(m.m11, 0.5 * (m.m12 + m.m21), m.m22)
|
||||
const r = quat.fromValues(a, 0, 0, b)
|
||||
const c = b * b - a * a
|
||||
const d = -2 * a * b
|
||||
quat.mul(q, q, r)
|
||||
const n = new Matrix3()
|
||||
n.m11 = c
|
||||
n.m22 = c
|
||||
n.m12 = -d
|
||||
n.m21 = d
|
||||
m.mul(n)
|
||||
n.transpose().mul(m)
|
||||
m.copy(n)
|
||||
}
|
||||
return q
|
||||
}
|
||||
|
||||
export function svdDecompose(m: Matrix3): [quat, Vector, quat] {
|
||||
const q = quat.create()
|
||||
const r = quat.create()
|
||||
const n = m.clone()
|
||||
.transpose()
|
||||
.mul(m)
|
||||
|
||||
for (let i = 0; i < 5; i += 1) {
|
||||
quat.mul(r, r, stepJacobi(n))
|
||||
}
|
||||
quat.normalize(r, r)
|
||||
const p0 = m.clone()
|
||||
.mul(Matrix3.fromQuat(r))
|
||||
|
||||
const [a1, b1] = m.m00 < 1e-6
|
||||
? qrGivensQuat(p0.m11, -p0.m10)
|
||||
: qrGivensQuat(p0.m00, p0.m01)
|
||||
const c1 = b1 * b1 - a1 * a1
|
||||
const d1 = -2 * a1 * b1
|
||||
const s1 = quat.fromValues(0, 0, a1, b1)
|
||||
quat.mul(q, q, s1)
|
||||
const p1 = new Matrix3()
|
||||
p1.m00 = c1
|
||||
p1.m11 = c1
|
||||
p1.m01 = d1
|
||||
p1.m10 = -d1
|
||||
p1.mul(p0)
|
||||
|
||||
const pair = m.m00 < 1e-6
|
||||
? qrGivensQuat(p1.m22, -p1.m20)
|
||||
: qrGivensQuat(p1.m00, p1.m02)
|
||||
const a2 = -pair[0]
|
||||
const b2 = pair[1]
|
||||
const c2 = b2 * b2 - a2 * a2
|
||||
const d2 = -2 * a2 * b2
|
||||
const s2 = quat.fromValues(0, a2, 0, b2)
|
||||
quat.mul(q, q, s2)
|
||||
const p2 = new Matrix3()
|
||||
p2.m00 = c2
|
||||
p2.m22 = c2
|
||||
p2.m02 = -d2
|
||||
p2.m20 = d2
|
||||
p2.mul(p1)
|
||||
|
||||
const [a3, b3] = m.m11 < 1e-6
|
||||
? qrGivensQuat(p2.m22, -p2.m21)
|
||||
: qrGivensQuat(p2.m11, p2.m12)
|
||||
const c3 = b3 * b3 - a3 * a3
|
||||
const d3 = -2 * a3 * b3
|
||||
const s3 = quat.fromValues(a3, 0, 0, b3)
|
||||
quat.mul(q, q, s3)
|
||||
const p3 = new Matrix3()
|
||||
p3.m11 = c3
|
||||
p3.m22 = c3
|
||||
p3.m12 = d3
|
||||
p3.m21 = -d3
|
||||
p3.mul(p2)
|
||||
|
||||
quat.scale(q, q, Math.sqrt(1))
|
||||
const scale = new Vector(p3.m00, p3.m11, p3.m22)
|
||||
quat.conjugate(r, r)
|
||||
return [q, scale, r]
|
||||
}
|
||||
|
||||
export function composeMatrix(translation: Vector, leftRotation: quat, scale: Vector, rightRotation: quat) {
|
||||
return new Matrix4()
|
||||
.translate(translation)
|
||||
.mul(Matrix4.fromQuat(leftRotation))
|
||||
.scale(scale)
|
||||
.mul(Matrix4.fromQuat(rightRotation))
|
||||
}
|
||||
|
||||
export interface PatchLine {
|
||||
line: string
|
||||
before?: number
|
||||
after?: number
|
||||
}
|
||||
|
||||
export function parseGitPatch(patch: string) {
|
||||
const source = patch.split('\n')
|
||||
const result: PatchLine[] = []
|
||||
let before = 1
|
||||
let after = 1
|
||||
for (let i = 0; i < source.length; i += 1) {
|
||||
const line = source[i]
|
||||
if (line.startsWith('Index: ') || line.startsWith('===')
|
||||
|| line.startsWith('---') || line.startsWith('+++')
|
||||
|| line.startsWith('\\') || line.length === 0) {
|
||||
continue
|
||||
}
|
||||
if (line.startsWith('@')) {
|
||||
const match = line.match(/^@@ -(\d+)(?:,(?:\d+))? \+(\d+)(?:,(?:\d+))? @@/)
|
||||
if (!match) throw new Error(`Invalid patch pattern at line ${i+1}: ${line}`)
|
||||
result.push({ line })
|
||||
before = Number(match[1])
|
||||
after = Number(match[2])
|
||||
} else if (line.startsWith(' ')) {
|
||||
result.push({ line, before, after })
|
||||
before += 1
|
||||
after += 1
|
||||
} else if (line.startsWith('+')) {
|
||||
result.push({ line, after })
|
||||
after += 1
|
||||
} else if (line.startsWith('-')) {
|
||||
result.push({ line, before })
|
||||
before += 1
|
||||
} else {
|
||||
throw new Error(`Invalid patch, got '${line.charAt(0)}' at line ${i+1}`)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
const legacyFolders = new Set(['loot_table', 'predicate', 'item_modifier', 'advancement', 'recipe', 'tag/function', 'tag/item', 'tag/block', 'tag/fluid', 'tag/entity_type', 'tag/game_event'])
|
||||
export function genPath(gen: ConfigGenerator, version: VersionId) {
|
||||
const path = gen.path ?? gen.id
|
||||
if (!checkVersion(version, '1.21') && legacyFolders.has(gen.id)) {
|
||||
return path + 's'
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
export function jsonToNbt(value: unknown): NbtTag {
|
||||
if (typeof value === 'string') {
|
||||
return new NbtString(value)
|
||||
}
|
||||
if (typeof value === 'number') {
|
||||
return Number.isInteger(value) ? new NbtInt(value) : new NbtDouble(value)
|
||||
}
|
||||
if (typeof value === 'boolean') {
|
||||
return new NbtByte(value)
|
||||
}
|
||||
if (Array.isArray(value)) {
|
||||
return new NbtList(value.map(jsonToNbt))
|
||||
}
|
||||
if (typeof value === 'object' && value !== null) {
|
||||
return new NbtCompound(
|
||||
new Map(Object.entries(value ?? {})
|
||||
.map(([k, v]) => [k, jsonToNbt(v)]))
|
||||
)
|
||||
}
|
||||
return new NbtByte(0)
|
||||
}
|
||||
|
||||
export function mergeTextComponentStyles(text: unknown, style: Record<string, unknown>) {
|
||||
if (typeof text === 'string') {
|
||||
return { ...style, text }
|
||||
}
|
||||
if (Array.isArray(text)) {
|
||||
return { ...style, ...text[0], extra: text.slice(1) }
|
||||
}
|
||||
if (typeof text === 'object' && text !== null) {
|
||||
return { ...style, ...text }
|
||||
}
|
||||
return { ...style, text: '' }
|
||||
}
|
||||
|
||||
export function makeDescriptionId(prefix: string, id: Identifier | undefined) {
|
||||
if (id === undefined) {
|
||||
return `${prefix}.unregistered_sadface`
|
||||
}
|
||||
return `${prefix}.${id.namespace}.${id.path.replaceAll('/', '.')}`
|
||||
}
|
||||
|
||||
export function safeJsonParse(text: string): any {
|
||||
try {
|
||||
return JSON.parse(text)
|
||||
} catch (e) {
|
||||
return undefined
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
import { useEffect } from 'preact/hooks'
|
||||
|
||||
declare const ethicalads: any
|
||||
|
||||
type AdProps = {
|
||||
type: 'text' | 'image',
|
||||
id: string,
|
||||
}
|
||||
export function Ad({ type, id }: AdProps) {
|
||||
useEffect(() => {
|
||||
document.getElementById('ad-placeholder')?.remove()
|
||||
if ('ethicalads' in window) {
|
||||
ethicalads.load()
|
||||
}
|
||||
}, [])
|
||||
|
||||
return <div data-ea-publisher="misode-github-io" data-ea-type={type} class="ad dark flat" id={id}></div>
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import { hashString } from '../Utils.js'
|
||||
import { useLocale } from '../contexts/Locale.jsx'
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
interface Props {
|
||||
label: string,
|
||||
active?: boolean,
|
||||
onClick?: (e: MouseEvent) => unknown,
|
||||
}
|
||||
export function Badge({ label, active, onClick }: Props) {
|
||||
const { locale } = useLocale()
|
||||
const color = {
|
||||
breaking: 5,
|
||||
obsolete: 340,
|
||||
}[label] ?? (hashString(label) % 360)
|
||||
return <div class={`badge${active ? ' active' : ''}${onClick ? ' clickable' : ''}${label === 'obsolete' ? ' tooltipped tip-se' : ''}`} style={`--tint: ${color}`} onClick={onClick} aria-label={{ obsolete: locale('change.obsolete') }[label]}>
|
||||
{label === 'breaking' && Octicon.alert}
|
||||
{label === 'obsolete' && Octicon.circle_slash}
|
||||
{label}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
type BtnProps = {
|
||||
icon?: keyof typeof Octicon,
|
||||
label?: string,
|
||||
active?: boolean,
|
||||
tooltip?: string,
|
||||
tooltipLoc?: 'se' | 'sw' | 'nw',
|
||||
class?: string,
|
||||
onClick?: (event: MouseEvent) => unknown,
|
||||
disabled?: boolean,
|
||||
}
|
||||
export function Btn({ icon, label, active, class: clazz, tooltip, tooltipLoc, onClick, disabled }: BtnProps) {
|
||||
return <div class={`btn${active ? ' active' : ''}${clazz ? ` ${clazz}` : ''}${tooltip ? ` tooltipped tip-${tooltipLoc ?? 'sw'}` : ''}${disabled ? ' disabled' : ''}${active ? ' tip-shown' : ''}`} onClick={disabled ? undefined : onClick} aria-label={tooltip}>
|
||||
{icon && Octicon[icon]}
|
||||
{label && <span>{label}</span>}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
import { useEffect, useRef } from 'preact/hooks'
|
||||
import { hexId } from '../Utils.js'
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
type BtnInputProps = {
|
||||
icon?: keyof typeof Octicon,
|
||||
label?: string,
|
||||
large?: boolean,
|
||||
larger?: boolean,
|
||||
doSelect?: number,
|
||||
value?: string,
|
||||
placeholder?: string,
|
||||
dataList?: string[],
|
||||
onChange?: (value: string) => unknown,
|
||||
}
|
||||
export function BtnInput({ icon, label, large, larger, doSelect, value, placeholder, dataList, onChange }: BtnInputProps) {
|
||||
const onInput = onChange === undefined ? () => {} : (e: any) => {
|
||||
const value = (e.target as HTMLInputElement).value
|
||||
onChange?.(value)
|
||||
}
|
||||
|
||||
const ref = useRef<HTMLInputElement>(null)
|
||||
useEffect(() => {
|
||||
if (doSelect && ref.current) {
|
||||
ref.current.select()
|
||||
}
|
||||
}, [doSelect])
|
||||
|
||||
const dataListId = dataList && hexId()
|
||||
|
||||
return <div class={`btn btn-input ${large ? 'large-input' : ''} ${larger ? 'larger-input' : ''}`} onClick={e => e.stopPropagation()}>
|
||||
{icon && Octicon[icon]}
|
||||
{label && <span>{label}</span>}
|
||||
<input ref={ref} type="text" value={value} onChange={onInput} placeholder={placeholder} list={dataListId} />
|
||||
{dataList && <datalist id={dataListId}>
|
||||
{dataList.map(e => <option value={e} />)}
|
||||
</datalist>}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
interface Props {
|
||||
link?: string,
|
||||
icon?: keyof typeof Octicon,
|
||||
label?: string,
|
||||
tooltip?: string,
|
||||
tooltipLoc?: 'se' | 'sw' | 'nw',
|
||||
swapped?: boolean,
|
||||
}
|
||||
export function BtnLink({ link, icon, label, tooltip, tooltipLoc, swapped }: Props) {
|
||||
return <a {...link ? { href: link } : { disabled: true }} class={`btn btn-link${tooltip ? ` tooltipped tip-${tooltipLoc ?? 'sw'}` : ''}`} aria-label={tooltip}>
|
||||
{swapped ? <>
|
||||
{label && <span>{label}</span>}
|
||||
{icon && Octicon[icon]}
|
||||
</> : <>
|
||||
{icon && Octicon[icon]}
|
||||
{label && <span>{label}</span>}
|
||||
</>}
|
||||
</a>
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
import { useFocus } from '../hooks/index.js'
|
||||
import type { Octicon } from './index.js'
|
||||
import { Btn } from './index.js'
|
||||
|
||||
interface BtnMenuProps extends JSX.HTMLAttributes<HTMLDivElement> {
|
||||
icon?: keyof typeof Octicon,
|
||||
label?: string,
|
||||
relative?: boolean,
|
||||
tooltip?: string,
|
||||
tooltipLoc?: 'se' | 'sw' | 'nw',
|
||||
children: ComponentChildren,
|
||||
}
|
||||
export function BtnMenu(props: BtnMenuProps) {
|
||||
const { icon, label, relative, tooltip, tooltipLoc, children } = props
|
||||
const [active, setActive] = useFocus()
|
||||
|
||||
return <div {...props} class={`btn-menu${relative === false ? ' no-relative' : ''} ${props.class}`}>
|
||||
<Btn {...{icon, label, tooltip, tooltipLoc}} onClick={() => setActive()} />
|
||||
{active && <div class="btn-group">
|
||||
{children}
|
||||
</div>}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
|
||||
interface Props {
|
||||
title?: ComponentChildren,
|
||||
link?: string,
|
||||
overlay?: ComponentChildren,
|
||||
children?: ComponentChildren,
|
||||
}
|
||||
export function Card({ title, overlay, link, children }: Props) {
|
||||
const content = <>
|
||||
{overlay && <span class="card-overlay">{overlay}</span>}
|
||||
<div class="card-content">
|
||||
{title && <h3 class="card-title font-bold text-[1.17em]">{title}</h3>}
|
||||
{children}
|
||||
</div>
|
||||
</>
|
||||
|
||||
return link === undefined
|
||||
? <div class="card">{content}</div>
|
||||
: <a class="card" href={link} target={link.startsWith('https://') ? '_blank' : undefined}>{content}</a>
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
import { getCurrentUrl } from 'preact-router'
|
||||
import { useEffect, useMemo, useState } from 'preact/hooks'
|
||||
import { useProject } from '../contexts/Project.jsx'
|
||||
import { useSpyglass } from '../contexts/Spyglass.jsx'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import { useAsync } from '../hooks/useAsync.js'
|
||||
import { latestVersion } from '../services/DataFetcher.js'
|
||||
import { getGenerator, SOURCE_REPO_URL } from '../Utils.js'
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
type ErrorPanelProps = {
|
||||
error: string | Error,
|
||||
prefix?: string,
|
||||
reportable?: boolean,
|
||||
onDismiss?: () => unknown,
|
||||
body?: string,
|
||||
children?: ComponentChildren,
|
||||
}
|
||||
export function ErrorPanel({ error, prefix, reportable, onDismiss, body: body_, children }: ErrorPanelProps) {
|
||||
const { version } = useVersion()
|
||||
const { service } = useSpyglass()
|
||||
const { projectUri } = useProject()
|
||||
const [stackVisible, setStackVisible] = useState(false)
|
||||
const [stack, setStack] = useState<string | undefined>(undefined)
|
||||
|
||||
const name = (prefix ?? '') + (error instanceof Error ? error.message : error)
|
||||
const gen = getGenerator(getCurrentUrl())
|
||||
const { value: source } = useAsync(async () => {
|
||||
if (!service || !gen) {
|
||||
return undefined
|
||||
}
|
||||
const uri = projectUri ?? service.getUnsavedFileUri(gen)
|
||||
if (!uri) {
|
||||
return undefined
|
||||
}
|
||||
return await service.readFile(uri)
|
||||
}, [service, version, projectUri, gen])
|
||||
|
||||
useEffect(() => {
|
||||
if (error instanceof Error) {
|
||||
const stack = error.stack!.split('\n').map(line => {
|
||||
return line.replace(/^(\s+)at (?:async )?(https?:.*)/, '$1at ($2)')
|
||||
})
|
||||
setStack(stack.join('\n'))
|
||||
import('sourcemapped-stacktrace').then(({ mapStackTrace }) => {
|
||||
mapStackTrace(stack.join('\n'), (mapped) => {
|
||||
const mappedStack = mapped.map(line => {
|
||||
return line.replace(/..\/..\/src\//, 'src/')
|
||||
}).join('\n')
|
||||
setStack(mappedStack)
|
||||
})
|
||||
})
|
||||
}
|
||||
}, [error])
|
||||
|
||||
const url = useMemo(() => {
|
||||
let url =`${SOURCE_REPO_URL}/issues/new`
|
||||
const fullName = (error instanceof Error ? `${error.name}: ` : '') + name
|
||||
url += `?title=${encodeURIComponent(fullName)}`
|
||||
let body = ''
|
||||
body += `## Crash report\n * Page url: \`${location.href}\`\n`
|
||||
if (gen) {
|
||||
body += ` * Generator ID: \`${gen.id}\`\n`
|
||||
}
|
||||
body += ` * Current version: \`${version}\`\n`
|
||||
body += ` * Latest version: \`${latestVersion}\`\n`
|
||||
if (error instanceof Error && stack) {
|
||||
body += `\n### Stack trace\n\`\`\`\n${fullName}\n${stack}\n\`\`\`\n`
|
||||
}
|
||||
if (source) {
|
||||
body += `\n### Generator JSON\n<details>\n<pre>\n${source}\n</pre>\n</details>\n`
|
||||
}
|
||||
if (body_) {
|
||||
body += body_
|
||||
}
|
||||
url += `&body=${encodeURIComponent(body)}`
|
||||
return url
|
||||
}, [error, name, body_, version, stack, source, gen?.id])
|
||||
|
||||
return <div class="error">
|
||||
{onDismiss && <div class="error-dismiss" onClick={onDismiss}>{Octicon.x}</div>}
|
||||
<h3 class="font-bold text-xl !my-[10px]">
|
||||
{(prefix ?? '') + (error instanceof Error ? error.message : error)}
|
||||
{stack && <span onClick={() => setStackVisible(!stackVisible)}>
|
||||
{Octicon.info}
|
||||
</span>}
|
||||
</h3>
|
||||
{stack && stackVisible && <pre>{stack}</pre>}
|
||||
{reportable !== false && <p>If you think this is a bug, you can report it <a href={url} target="_blank">on GitHub</a></p>}
|
||||
{children}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
|
||||
import { useFocus } from '../hooks/index.js'
|
||||
|
||||
interface Props {
|
||||
placeholder?: string
|
||||
relative?: boolean
|
||||
class?: string
|
||||
getResults: (search: string, close: () => void) => ComponentChildren
|
||||
children: ComponentChildren
|
||||
}
|
||||
export function FancyMenu({ placeholder, relative, class: clazz, getResults, children }: Props) {
|
||||
const [active, setActive] = useFocus()
|
||||
const [search, setSearch] = useState('')
|
||||
const inputRef = useRef<HTMLInputElement>(null)
|
||||
const resultsRef = useRef<HTMLDivElement>(null)
|
||||
|
||||
const results = useMemo(() => {
|
||||
return getResults(search, () => setActive(false))
|
||||
}, [getResults, setActive, search])
|
||||
|
||||
const open = useCallback(() => {
|
||||
setActive(true)
|
||||
setTimeout(() => {
|
||||
inputRef.current?.select()
|
||||
})
|
||||
}, [setActive, inputRef])
|
||||
|
||||
const handleKeyDown = useCallback((e: KeyboardEvent) => {
|
||||
if (e.key == 'Enter') {
|
||||
if (document.activeElement == inputRef.current) {
|
||||
const firstResult = resultsRef.current?.firstElementChild
|
||||
if (firstResult instanceof HTMLElement) {
|
||||
firstResult.click()
|
||||
}
|
||||
}
|
||||
} else if (e.key == 'ArrowDown') {
|
||||
const nextElement = document.activeElement == inputRef.current
|
||||
? resultsRef.current?.firstElementChild
|
||||
: document.activeElement?.nextElementSibling
|
||||
if (nextElement instanceof HTMLElement) {
|
||||
nextElement.focus()
|
||||
}
|
||||
e.preventDefault()
|
||||
} else if (e.key == 'ArrowUp') {
|
||||
const prevElement = document.activeElement?.previousElementSibling
|
||||
if (prevElement instanceof HTMLElement) {
|
||||
prevElement.focus()
|
||||
}
|
||||
e.preventDefault()
|
||||
} else if (e.key == 'Escape') {
|
||||
setActive(false)
|
||||
}
|
||||
}, [setActive, inputRef])
|
||||
|
||||
return <div class={`${relative ? 'relative' : ''}`}>
|
||||
<div onClick={open}>
|
||||
{children}
|
||||
</div>
|
||||
<div class={`fancy-menu absolute flex flex-col gap-2 p-2 rounded-lg drop-shadow-xl ${clazz} ${active ? '' : 'hidden'}`} onKeyDown={handleKeyDown}>
|
||||
<input ref={inputRef} type="text" class="py-1 px-2 w-full rounded" value={search} placeholder={placeholder} onInput={(e) => setSearch((e.target as HTMLInputElement).value)} onClick={(e) => e.stopPropagation()} />
|
||||
{active && <div ref={resultsRef} class="fancy-menu-results overflow-y-auto overscroll-none flex flex-col pr-2 h-96 max-h-max w-max max-w-full">
|
||||
{results}
|
||||
</div>}
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
import { useCallback, useRef } from 'preact/hooks'
|
||||
import { useLocale } from '../contexts/index.js'
|
||||
import { Btn } from './index.js'
|
||||
|
||||
interface Props {
|
||||
value: File | undefined,
|
||||
onChange: (file: File) => unknown,
|
||||
label?: string,
|
||||
accept?: string,
|
||||
}
|
||||
export function FileUpload({ value, onChange, label, accept }: Props) {
|
||||
const { locale } = useLocale()
|
||||
const fileUpload = useRef<HTMLInputElement>(null)
|
||||
|
||||
const onUpload = () => {
|
||||
if (fileUpload.current === null) return
|
||||
for (let i = 0; i < (fileUpload.current.files?.length ?? 0); i++) {
|
||||
const file = fileUpload.current.files![i]
|
||||
onChange(file)
|
||||
}
|
||||
}
|
||||
|
||||
const onDrop = useCallback((e: DragEvent) => {
|
||||
e.preventDefault()
|
||||
if(!e.dataTransfer) return
|
||||
|
||||
for (let i = 0; i < e.dataTransfer.files.length; i++) {
|
||||
const file = e.dataTransfer.files[i]
|
||||
onChange(file)
|
||||
}
|
||||
}, [onChange])
|
||||
|
||||
return <label class="file-upload" onDrop={onDrop} onDragOver={e => e.preventDefault()}>
|
||||
<input ref={fileUpload} type="file" onChange={onUpload} accept={accept} />
|
||||
<Btn label={label ?? locale('choose_file')} />
|
||||
<span>
|
||||
{value ? value.name : locale('no_file_chosen')}
|
||||
</span>
|
||||
</label>
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
import { useLocale } from '../contexts/index.js'
|
||||
import { SOURCE_REPO_URL } from '../Utils.js'
|
||||
import { Octicon } from './index.js'
|
||||
|
||||
interface Props {
|
||||
donate?: boolean,
|
||||
}
|
||||
export function Footer({ donate }: Props) {
|
||||
const { locale } = useLocale()
|
||||
|
||||
return <footer>
|
||||
<p>
|
||||
<span>{locale('developed_by')} <a href="https://github.com/misode" target="_blank" rel="noreferrer">Misode</a></span>
|
||||
</p>
|
||||
{donate !== false && <p class="donate">
|
||||
{Octicon.heart}
|
||||
<a href="https://ko-fi.com/misode" target="_blank" rel="noreferrer">{locale('donate')}</a>
|
||||
</p>}
|
||||
<p>
|
||||
{Octicon.mark_github}
|
||||
<span>{locale('source_code_on')} <a href={SOURCE_REPO_URL} target="_blank" rel="noreferrer">{locale('github')}</a></span>
|
||||
</p>
|
||||
</footer>
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
import GiscusReact from '@giscus/react'
|
||||
import { useTheme } from '../contexts/index.js'
|
||||
|
||||
interface Props {
|
||||
term?: string,
|
||||
}
|
||||
export function Giscus({ term }: Props) {
|
||||
const { actualTheme } = useTheme()
|
||||
const themeSuffix = actualTheme === 'light' ? '-burn' : ''
|
||||
const themeUrl = (import.meta as any).env.DEV
|
||||
? `http://localhost:3000/src/styles/giscus${themeSuffix}.css`
|
||||
: `${location.protocol}//${location.host}/assets/giscus${themeSuffix}.css`
|
||||
|
||||
return <div class="giscus-container">
|
||||
<GiscusReact
|
||||
repo="misode/misode.github.io"
|
||||
repoId="MDEwOlJlcG9zaXRvcnkxOTIyNTQyMzA="
|
||||
category="Site"
|
||||
categoryId="DIC_kwDOC3WRFs4COB8r"
|
||||
mapping={term ? 'specific' : 'pathname'}
|
||||
term={term}
|
||||
reactionsEnabled="1"
|
||||
emitMetadata="0"
|
||||
inputPosition="top"
|
||||
theme={themeUrl}
|
||||
lang="en" />
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
import { getCurrentUrl, Link } from 'preact-router'
|
||||
import { useCallback } from 'preact/hooks'
|
||||
import type { ConfigGenerator } from '../Config.js'
|
||||
import config from '../Config.js'
|
||||
import { useLocale, useTheme, useTitle, useVersion } from '../contexts/index.js'
|
||||
import { cleanUrl, getGenerator, SOURCE_REPO_URL } from '../Utils.js'
|
||||
import { FancyMenu } from './FancyMenu.jsx'
|
||||
import { searchGenerators } from './generator/GeneratorList.jsx'
|
||||
import { Btn, BtnMenu, Icons, Octicon } from './index.js'
|
||||
|
||||
const Themes: Record<string, keyof typeof Octicon> = {
|
||||
system: 'device_desktop',
|
||||
dark: 'moon',
|
||||
light: 'sun',
|
||||
}
|
||||
|
||||
export function Header() {
|
||||
const { lang, locale, changeLocale: changeLanguage } = useLocale()
|
||||
const { theme, changeTheme } = useTheme()
|
||||
const { title } = useTitle()
|
||||
const url = getCurrentUrl()
|
||||
const gen = getGenerator(url)
|
||||
|
||||
return <header>
|
||||
<div class="title flex items-center">
|
||||
<Link class="home-link pr-1" href="/" aria-label={locale('home')}>{Icons.home}</Link>
|
||||
{gen
|
||||
? <GeneratorTitle title={title} gen={gen} />
|
||||
: <h1 class="font-bold px-1 text-lg sm:text-2xl">{title}</h1>}
|
||||
</div>
|
||||
<nav>
|
||||
<ul>
|
||||
<li>
|
||||
<BtnMenu icon="globe" tooltip={locale('language')}>
|
||||
{config.languages.map(({ code, name }) =>
|
||||
<Btn label={name} active={code === lang}
|
||||
onClick={() => changeLanguage(code)} />
|
||||
)}
|
||||
</BtnMenu>
|
||||
</li>
|
||||
<li>
|
||||
<BtnMenu icon={Themes[theme]} tooltip={locale('theme')}>
|
||||
{Object.entries(Themes).map(([th, icon]) =>
|
||||
<Btn icon={icon} label={locale(`theme.${th}`)} active={th === theme}
|
||||
onClick={() => changeTheme(th)} />
|
||||
)}
|
||||
</BtnMenu>
|
||||
</li>
|
||||
<li class="dimmed">
|
||||
<a href={SOURCE_REPO_URL} target="_blank" rel="noreferrer" class="tooltipped tip-sw" aria-label={locale('github')}>
|
||||
{Octicon.mark_github}
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
</nav>
|
||||
</header>
|
||||
}
|
||||
|
||||
interface GeneratorTitleProps {
|
||||
title: string
|
||||
gen: ConfigGenerator
|
||||
}
|
||||
function GeneratorTitle({ title, gen }: GeneratorTitleProps) {
|
||||
const { locale } = useLocale()
|
||||
const { version } = useVersion()
|
||||
|
||||
const icon = Object.keys(Icons).includes(gen.id) ? gen.id as keyof typeof Icons : undefined
|
||||
|
||||
const getGenerators = useCallback((search: string, close: () => void) => {
|
||||
let results = config.generators
|
||||
.filter(g => !g.dependency)
|
||||
.map(g => ({ ...g, name: locale(`generator.${g.id}`).toLowerCase() }))
|
||||
results = searchGenerators(results, search)
|
||||
if (results.length === 0) {
|
||||
return [<span class="note">{locale('generators.no_results')}</span>]
|
||||
}
|
||||
return results.map(g =>
|
||||
<Link class="flex items-center cursor-pointer no-underline rounded p-1" href={cleanUrl(g.url)} onClick={close}>
|
||||
{locale(`generator.${g.id}`)}
|
||||
{Object.keys(Icons).includes(g.id) ? Icons[g.id as keyof typeof Icons] : undefined}
|
||||
<div class="m-auto"></div>
|
||||
{g.tags?.filter(t => t === 'assets').map(t =>
|
||||
<div class="badge ml-2 mr-0 text-sm" style="--color: #555;">{t}</div>
|
||||
)}
|
||||
</Link>
|
||||
)
|
||||
}, [locale, version])
|
||||
|
||||
return <FancyMenu getResults={getGenerators} placeholder={locale('generators.search')}>
|
||||
<h1 class="font-bold flex items-center cursor-pointer text-lg sm:text-2xl">
|
||||
{title}
|
||||
{icon && Icons[icon]}
|
||||
</h1>
|
||||
</FancyMenu>
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
const TAG = <svg width="29" height="29" viewBox="0 0 29 29" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M17.8284 0.686291C17.298 0.686291 16.7893 0.897005 16.4142 1.27208L1.44365 16.2426C0.662602 17.0237 0.662602 18.29 1.44365 19.0711L9.92893 27.5563C10.71 28.3374 11.9763 28.3374 12.7574 27.5563L27.7279 12.5858C28.103 12.2107 28.3137 11.702 28.3137 11.1716V2.68629C28.3137 1.58172 27.4183 0.686291 26.3137 0.686291H17.8284ZM23.5 8C24.8807 8 26 6.88071 26 5.5C26 4.11929 24.8807 3 23.5 3C22.1193 3 21 4.11929 21 5.5C21 6.88071 22.1193 8 23.5 8Z"/></svg>
|
||||
const STRUCTURE = <svg width="28" height="22" viewBox="0 0 28 22" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M26.8426 9.83057L23.3294 9.83057V20.8306C23.3294 21.3829 22.8817 21.8306 22.3294 21.8306H5.3294C4.77712 21.8306 4.3294 21.3829 4.3294 20.8306V9.83057L1.00171 9.83057C-0.017101 9.83057 -0.383456 8.48519 0.494688 7.96864L13.8067 0.138065C14.1279 -0.0509101 14.5276 -0.045538 14.8437 0.152002L27.3726 7.98258C28.2246 8.51506 27.8473 9.83057 26.8426 9.83057ZM15.3294 11.8306C14.7771 11.8306 14.3294 12.2783 14.3294 12.8306V16.8306C14.3294 17.3829 14.7771 17.8306 15.3294 17.8306H18.3294C18.8817 17.8306 19.3294 17.3829 19.3294 16.8306V12.8306C19.3294 12.2783 18.8817 11.8306 18.3294 11.8306H15.3294Z"/></svg>
|
||||
|
||||
export const Icons = {
|
||||
home: <svg width="32" height="28" viewBox="0 0 32 28" fill="none" xmlns="http://www.w3.org/2000/svg"><rect width="26" height="6" rx="3" fill="#7CB45C"/><rect x="8" width="18" height="6" rx="3" fill="#4BA041"/><rect y="11" width="32" height="6" rx="3" fill="#AAA8A8"/><rect x="11" y="11" width="21" height="6" rx="3" fill="#91908F"/><rect x="11" y="22" width="21" height="6" rx="3" fill="#70B5C3"/><rect x="17" y="22" width="15" height="6" rx="3" fill="#4D989B"/></svg>,
|
||||
report: <svg width="30" height="36" viewBox="0 0 30 36" xmlns="http://www.w3.org/2000/svg"><path d="M0 16C0 13.7909 1.79086 12 4 12V12C6.20914 12 8 13.7909 8 16V32C8 34.2091 6.20914 36 4 36V36C1.79086 36 0 34.2091 0 32V16Z" fill="#6ACC5D"/><path d="M11 4C11 1.79086 12.7909 0 15 0V0C17.2091 0 19 1.79086 19 4V32C19 34.2091 17.2091 36 15 36V36C12.7909 36 11 34.2091 11 32V4Z" fill="#FF4C4C"/><path d="M22 10C22 7.79086 23.7909 6 26 6V6C28.2091 6 30 7.79086 30 10V32C30 34.2091 28.2091 36 26 36V36C23.7909 36 22 34.2091 22 32V10Z" fill="#E5B442"/><path d="M0 23C0 20.7909 1.79086 19 4 19V19C6.20914 19 8 20.7909 8 23V32C8 34.2091 6.20914 36 4 36V36C1.79086 36 0 34.2091 0 32V23Z" fill="#2BAD1D"/><path d="M11 15C11 12.7909 12.7909 11 15 11V11C17.2091 11 19 12.7909 19 15V32C19 34.2091 17.2091 36 15 36V36C12.7909 36 11 34.2091 11 32V15Z" fill="#C10B0B"/><path d="M22 19C22 16.7909 23.7909 15 26 15V15C28.2091 15 30 16.7909 30 19V32C30 34.2091 28.2091 36 26 36V36C23.7909 36 22 34.2091 22 32V19Z" fill="#CC8E00"/></svg>,
|
||||
sounds: <svg width="20" height="20" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><circle cx="10" cy="10" r="10" fill="#451475"/><path fill-rule="evenodd" clip-rule="evenodd" d="M3.5 10C3.5 8.27609 4.18482 6.62279 5.40381 5.40381C6.62279 4.18482 8.27609 3.5 10 3.5C11.7239 3.5 13.3772 4.18482 14.5962 5.40381C15.8152 6.62279 16.5 8.27609 16.5 10C16.5 11.7239 15.8152 13.3772 14.5962 14.5962C13.3772 15.8152 11.7239 16.5 10 16.5C8.27609 16.5 6.62279 15.8152 5.40381 14.5962C4.18482 13.3772 3.5 11.7239 3.5 10V10ZM10 2C7.87827 2 5.84344 2.84285 4.34315 4.34315C2.84285 5.84344 2 7.87827 2 10C2 12.1217 2.84285 14.1566 4.34315 15.6569C5.84344 17.1571 7.87827 18 10 18C12.1217 18 14.1566 17.1571 15.6569 15.6569C17.1571 14.1566 18 12.1217 18 10C18 7.87827 17.1571 5.84344 15.6569 4.34315C14.1566 2.84285 12.1217 2 10 2V2ZM8.379 7.227C8.34101 7.20412 8.29762 7.19175 8.25327 7.19117C8.20892 7.19059 8.16522 7.20181 8.12664 7.2237C8.08807 7.24558 8.05601 7.27733 8.03375 7.3157C8.0115 7.35406 7.99985 7.39765 8 7.442V12.559C8.00003 12.6033 8.0118 12.6467 8.03413 12.685C8.05646 12.7232 8.08854 12.7548 8.12708 12.7765C8.16563 12.7983 8.20926 12.8095 8.25352 12.8088C8.29778 12.8082 8.34108 12.7958 8.379 12.773L12.643 10.214C12.6798 10.1917 12.7103 10.1604 12.7315 10.1229C12.7526 10.0854 12.7638 10.043 12.7638 10C12.7638 9.95695 12.7526 9.91463 12.7315 9.87714C12.7103 9.83965 12.6798 9.80825 12.643 9.786L8.379 7.227Z" fill="#C5A5E6"/></svg>,
|
||||
customized: <svg width="28" height="29" viewBox="0 0 28 29" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M18 16.5V11" stroke="#4BA041" stroke-width="2"/><rect x="15" y="6" width="6" height="6" rx="2" fill="#4BA041"/><path d="M9 11.5V5" stroke="#4BA041" stroke-width="2"/><rect x="6" width="6" height="6" rx="2" fill="#4BA041"/><path d="M24 24H8C5.79086 24 4 22.2091 4 20V8.99999C6 8.5 8 8.49999 9.5 9.99999C10.5 11 11.5 12.9368 13 14.4368C13.9499 15.3867 15.6497 15.9119 17.5 16C19 16.0714 21.078 15.3978 22 14.9368C23 14.4368 26 14 28 14.4368V20C28 22.2091 26.2091 24 24 24Z" fill="#91908F"/><path fill-rule="evenodd" clip-rule="evenodd" d="M6 26.2968H22C22.5869 26.2968 23.1444 26.1704 23.6465 25.9433C23.0189 27.3311 21.6222 28.2968 20 28.2968H4C1.79086 28.2968 0 26.5059 0 24.2968V13.2968C0.673018 13.1285 1.34604 13.0169 2 13V22.2968C2 24.5059 3.79086 26.2968 6 26.2968Z" fill="#4D989B"/></svg>,
|
||||
convert: <svg width="36" height="36" viewBox="0 0 36 36" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M10.55 35.4698C10.9312 35.8188 11.4355 36.0087 11.9565 35.9997C12.4775 35.9907 12.9746 35.7833 13.3431 35.4214C13.7115 35.0595 13.9226 34.5712 13.9318 34.0595C13.941 33.5477 13.7476 33.0525 13.3924 32.678L8.7802 28.1479H32.0823C32.6157 28.1479 33.1272 27.9398 33.5044 27.5693C33.8815 27.1989 34.0934 26.6964 34.0934 26.1725C34.0934 25.6486 33.8815 25.1462 33.5044 24.7757C33.1272 24.4053 32.6157 24.1972 32.0823 24.1972H8.7802L13.3924 19.667C13.7476 19.2926 13.941 18.7973 13.9318 18.2856C13.9226 17.7738 13.7115 17.2855 13.3431 16.9236C12.9746 16.5617 12.4775 16.3544 11.9565 16.3454C11.4355 16.3363 10.9312 16.5263 10.55 16.8752L2.50552 24.7766C2.12891 25.147 1.91737 25.6491 1.91737 26.1725C1.91737 26.696 2.12891 27.1981 2.50552 27.5684L10.55 35.4698Z" fill="#8012C5"/><path d="M25.46 20.5674C25.2758 20.7615 25.0538 20.9171 24.8071 21.0251C24.5604 21.1331 24.294 21.1912 24.024 21.1958C23.7539 21.2005 23.4857 21.1517 23.2352 21.0524C22.9848 20.953 22.7573 20.8051 22.5663 20.6175C22.3753 20.4299 22.2247 20.2065 22.1236 19.9605C22.0224 19.7145 21.9727 19.451 21.9775 19.1857C21.9823 18.9205 22.0414 18.6589 22.1513 18.4166C22.2612 18.1742 22.4197 17.9561 22.6173 17.7753L27.2299 13.2447H3.9256C3.39217 13.2447 2.88058 13.0366 2.50339 12.6661C2.1262 12.2956 1.91429 11.7931 1.91429 11.2692C1.91429 10.7452 2.1262 10.2427 2.50339 9.87225C2.88058 9.50176 3.39217 9.29363 3.9256 9.29363H27.2299L22.6173 4.76306C22.2621 4.38856 22.0686 3.89324 22.0778 3.38144C22.087 2.86964 22.2981 2.38133 22.6666 2.01937C23.0351 1.65742 23.5323 1.45009 24.0533 1.44106C24.5744 1.43203 25.0787 1.622 25.46 1.97096L33.5052 9.87312C33.8819 10.2435 34.0934 10.7456 34.0934 11.2692C34.0934 11.7927 33.8819 12.2948 33.5052 12.6652L25.46 20.5674Z" fill="#E5B442"/>
|
||||
</svg>,
|
||||
advancement: <svg width="27" height="27" viewBox="0 0 27 27" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M5.76943 2.86824L2.18356 0.819176C1.29934 0.313911 0.313911 1.29934 0.819176 2.18356L2.86824 5.76943C2.95458 5.92052 3 6.09154 3 6.26556V20.7344C3 20.9085 2.95459 21.0795 2.86824 21.2306L0.819176 24.8164C0.313911 25.7007 1.29934 26.6861 2.18356 26.1808L5.76943 24.1318C5.92052 24.0454 6.09154 24 6.26556 24H20.7344C20.9085 24 21.0795 24.0454 21.2306 24.1318L24.8164 26.1808C25.7007 26.6861 26.6861 25.7007 26.1808 24.8164L24.1318 21.2306C24.0454 21.0795 24 20.9085 24 20.7344V6.26556C24 6.09154 24.0454 5.92052 24.1318 5.76943L26.1808 2.18356C26.6861 1.29934 25.7007 0.313911 24.8164 0.819176L21.2306 2.86824C21.0795 2.95458 20.9085 3 20.7344 3H6.26556C6.09154 3 5.92052 2.95459 5.76943 2.86824Z"/></svg>,
|
||||
atlas: <svg width="32" height="32" viewBox="0 0 32 32" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M28 0C30.2091 0 32 1.79086 32 4V28C32 30.2091 30.2091 32 28 32H4L3.79395 31.9951C1.68056 31.8879 0 30.14 0 28V4C0 1.85996 1.68056 0.112115 3.79395 0.00488281L4 0H28ZM3 28C3 28.5523 3.44772 29 4 29H13V26H3V28ZM16 20V29H21V20H16ZM24 29H28C28.5523 29 29 28.5523 29 28V13H24V29ZM3 20V23H13V20H3ZM4 3C3.44772 3 3 3.44772 3 4V17H13V3H4ZM16 17H21V13H16V17ZM16 10H29V4C29 3.44772 28.5523 3 28 3H16V10Z"/></svg>,
|
||||
banner_pattern: <svg width="17" height="22" viewBox="0 0 17 22" fill="none" xmlns="http://www.w3.org/2000/svg"><rect y="2" width="2" height="17" rx="1" transform="rotate(-90 0 2)"/><path d="M5 19C3.34315 19 2 17.6569 2 16L2 1L15 0.999999L15 16C15 17.6569 13.6569 19 12 19L5 19Z"/><path d="M8 22C6.34315 22 5 20.6569 5 19L5 18L12 18L12 19C12 20.6569 10.6569 22 9 22L8 22Z"/></svg>,
|
||||
block_definition: <svg width="28" height="30" viewBox="0 0 28 30" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M12.75 0.272806C13.5437 -0.0909347 14.4563 -0.0909357 15.25 0.272805L26.25 5.31447C27.3163 5.80322 28 6.86864 28 8.04167V21.3583C28 22.5313 27.3163 23.5967 26.25 24.0855L15.25 29.1272C14.4563 29.4909 13.5437 29.4909 12.75 29.1272L1.75004 24.0855C0.683681 23.5967 0 22.5313 0 21.3583V8.04167C0 6.86864 0.683678 5.80322 1.75004 5.31447L12.75 0.272806ZM14 4.10003L6.92266 7.34381L14 10.2391L21.0773 7.34381L14 4.10003ZM24 10.4699V20.7166L16 24.3833V13.7427L24 10.4699ZM12 13.7427L4 10.4699V20.7166L12 24.3833V13.7427Z"/></svg>,
|
||||
chat_type: <svg width="32" height="32" viewBox="0 0 32 32" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M4 0C1.79086 0 0 1.79086 0 4V21C0 23.2091 1.79086 25 4 25H8V30.7732C8 31.636 9.01946 32.0938 9.66436 31.5206L17 25H28C30.2091 25 32 23.2091 32 21V4C32 1.79086 30.2091 0 28 0H4Z"/></svg>,
|
||||
damage_type: <svg width="30" height="28" viewBox="0 0 30 28" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M1 9V10.8076C1 10.9314 1.04595 11.0509 1.12895 11.1428L15 26.5V8C14.5 5 13 1 7.5 1C2 1 1 6 1 9Z"/><path d="M15 26.5V8M15 26.5L1.12895 11.1428C1.04595 11.0509 1 10.9314 1 10.8076V9C1 6 2 1 7.5 1C13 1 14.5 5 15 8M15 26.5L28.8711 11.1428C28.9541 11.0509 29 10.9314 29 10.8076V9C29 6 27.5 0.999999 23 1C18.5 1 15.5 5 15 8" stroke="currentColor" fill="none" stroke-width="2" stroke-linecap="round"/></svg>,
|
||||
dialog: <svg width="28" height="28" viewBox="0 0 28 28" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M24 0C26.2091 0 28 1.79086 28 4V24C28 26.2091 26.2091 28 24 28H4C1.79086 28 0 26.2091 0 24V4C0 1.79086 1.79086 0 4 0H24ZM15.7324 5C14.9626 3.66667 13.0374 3.66667 12.2676 5L3.60742 20C2.83775 21.3333 3.80029 23 5.33984 23H22.6602C24.1997 23 25.1623 21.3333 24.3926 20L15.7324 5Z" fill="currentColor"/><path d="M14 10L14 15" stroke="currentColor" stroke-width="3" stroke-linecap="round"/><path d="M14 19L14 19.0001" stroke="currentColor" stroke-width="3" stroke-linecap="round"/></svg>,
|
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|
||||
'worldgen/processor_list': <svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M6.21973 0H4C1.79086 0 0 1.79086 0 4V5.82578L4.72912 3.27934L6.21973 0ZM0 8.0973V11H16.9613L17.9149 6.09189L11.6129 0H8.41664L6.48011 4.26037C6.34438 4.55898 6.11451 4.80487 5.82571 4.96037L5.43726 5.16954L7.99614 6.63176C8.47566 6.90577 8.64226 7.51662 8.36825 7.99614C8.09424 8.47566 7.48338 8.64225 7.00387 8.36824L3.50386 6.36824C3.45778 6.34191 3.41458 6.31246 3.37439 6.28032L0 8.0973ZM14.4905 0L17.5131 2.92179L19.4556 1.66116C19.9189 1.36051 20.5382 1.49235 20.8388 1.95563C21.1395 2.41891 21.0077 3.03819 20.5444 3.33884L18.9888 4.34834L19.5 4.84246C19.8649 5.19527 20.0267 5.70872 19.9299 6.20702L18.9987 11H24V4C24 1.79086 22.2091 0 20 0H14.4905ZM3.94591 14H0V20C0 22.2091 1.79086 24 4 24H11V19.1801L6.54232 18.1514L4.89443 21.4472C4.64744 21.9412 4.04677 22.1414 3.55279 21.8944C3.05881 21.6474 2.85859 21.0468 3.10558 20.5528L4.92033 16.9233L3.94591 14ZM11 17.1276V14H6.0541L6.77134 16.1517L11 17.1276ZM21.6247 17.7809C22.056 17.4359 22.1259 16.8066 21.7809 16.3753C21.4359 15.944 20.8066 15.8741 20.3753 16.2191L18.0071 18.1137C17.7506 18.3189 17.5686 18.6026 17.4889 18.9212L16.2192 24H14V14H24V20C24 22.2091 22.2091 24 20 24H18.2808L19.3883 19.57L21.6247 17.7809Z"/></svg>,
|
||||
'worldgen/structure': STRUCTURE,
|
||||
'worldgen/structure_set': <svg width="18" height="18" viewBox="0 0 18 18" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M11 4L9.5376 4C9.05336 4 8.85189 3.38045 9.24351 3.09563L13.2059 0.21388C13.3812 0.0863707 13.6188 0.0863706 13.7941 0.21388L17.7565 3.09563C18.1481 3.38045 17.9467 4 17.4624 4L16 4V7C16 7.55228 15.5523 8 15 8H12C11.4477 8 11 7.55228 11 7V4ZM8.46241 7H0.537581C0.0533412 7 -0.148129 6.38045 0.243493 6.09563L4.2059 3.21388C4.38123 3.08637 4.61875 3.08637 4.79407 3.21388L8.75649 6.09563C9.14812 6.38045 8.94665 7 8.46241 7ZM6.99999 10V7H1.99999V10C1.99999 10.5523 2.4477 11 2.99999 11H5.99999C6.55227 11 6.99999 10.5523 6.99999 10ZM9.99999 17V14H8.5376C8.05336 14 7.85189 13.3804 8.24351 13.0956L12.2059 10.2139C12.3812 10.0864 12.6188 10.0864 12.7941 10.2139L16.7565 13.0956C17.1481 13.3804 16.9467 14 16.4624 14H15V17C15 17.5523 14.5523 18 14 18H11C10.4477 18 9.99999 17.5523 9.99999 17Z"/></svg>,
|
||||
'worldgen/template_pool': <svg width="20" height="21" viewBox="0 0 20 21" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M10.2361 5C10.7111 4.46924 11 3.76835 11 3C11 1.34315 9.65685 0 8 0C6.34315 0 5 1.34315 5 3C5 3.76835 5.28885 4.46924 5.76389 5H3C1.34315 5 0 6.34315 0 8V10.1707C0.312779 10.0602 0.649365 10 1 10C2.65685 10 4 11.3431 4 13C4 14.6569 2.65685 16 1 16C0.649365 16 0.312779 15.9398 0 15.8293V18C0 19.6569 1.34315 21 3 21H5.17071C5.06015 20.6872 5 20.3506 5 20C5 18.3431 6.34315 17 8 17C9.65685 17 11 18.3431 11 20C11 20.3506 10.9398 20.6872 10.8293 21H13C14.6569 21 16 19.6569 16 18V15.8293C16.3128 15.9398 16.6494 16 17 16C18.6569 16 20 14.6569 20 13C20 11.3431 18.6569 10 17 10C16.6494 10 16.3128 10.0602 16 10.1707V8C16 6.34315 14.6569 5 13 5H10.2361Z"/></svg>,
|
||||
'worldgen/world_preset': <svg width="28" height="23" viewBox="0 0 28 23" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M15 2C15 0.89543 15.8954 0 17 0H19C20.1046 0 21 0.895431 21 2V4C21 5.10457 20.1046 6 19 6V9.88192C20.1705 9.67661 21.362 9.2558 22 8.93682C23 8.43682 26 8 28 8.43682V14C28 16.2091 26.2091 18 24 18H8C5.79086 18 4 16.2091 4 14V3C6 2.50001 8 2.5 9.5 4C9.94949 4.44949 10.399 5.08825 10.8939 5.79154L10.8939 5.79155C11.5 6.65291 12.1742 7.61106 13 8.43682C13.8636 9.30044 15.3471 9.81299 17 9.96519V6C15.8954 6 15 5.10457 15 4V2ZM22 20.2968H6C3.79086 20.2968 2 18.5059 2 16.2968V7C1.34604 7.01691 0.673018 7.12855 0 7.2968V18.2968C0 20.5059 1.79086 22.2968 4 22.2968H20C21.6222 22.2968 23.0189 21.3311 23.6465 19.9433C23.1444 20.1704 22.5869 20.2968 22 20.2968Z"/></svg>,
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
import type { ItemStack } from 'deepslate/core'
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from 'preact/hooks'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import { useAsync } from '../hooks/useAsync.js'
|
||||
import { fetchItemComponents } from '../services/index.js'
|
||||
import { ResolvedItem } from '../services/ResolvedItem.js'
|
||||
import { renderItem } from '../services/Resources.js'
|
||||
import { jsonToNbt } from '../Utils.js'
|
||||
import { ItemTooltip } from './ItemTooltip.jsx'
|
||||
import { Octicon } from './Octicon.jsx'
|
||||
|
||||
interface Props {
|
||||
item: ItemStack,
|
||||
slotDecoration?: boolean,
|
||||
tooltip?: boolean,
|
||||
advancedTooltip?: boolean,
|
||||
}
|
||||
export function ItemDisplay({ item, slotDecoration, tooltip, advancedTooltip }: Props) {
|
||||
const { version } = useVersion()
|
||||
const el = useRef<HTMLDivElement>(null)
|
||||
const [tooltipOffset, setTooltipOffset] = useState<[number, number]>([0, 0])
|
||||
const [tooltipSwap, setTooltipSwap] = useState(false)
|
||||
|
||||
useEffect(() => {
|
||||
const onMove = (e: MouseEvent) => {
|
||||
requestAnimationFrame(() => {
|
||||
const { right, width } = el.current!.getBoundingClientRect()
|
||||
const swap = right + 200 > document.body.clientWidth
|
||||
setTooltipSwap(swap)
|
||||
setTooltipOffset([(swap ? width - e.offsetX : e.offsetX) + 20, e.offsetY - 40])
|
||||
})
|
||||
}
|
||||
el.current?.addEventListener('mousemove', onMove)
|
||||
return () => el.current?.removeEventListener('mousemove', onMove)
|
||||
}, [])
|
||||
|
||||
const { value: baseComponents } = useAsync(() => fetchItemComponents(version), [version])
|
||||
const itemResolver = useCallback((item: ItemStack) => {
|
||||
const base = baseComponents?.get(item.id.toString()) ?? new Map()
|
||||
return new ResolvedItem(item, new Map([...base.entries()].map(([k, v]) => [k, jsonToNbt(v)])))
|
||||
}, [baseComponents])
|
||||
const resolvedItem = useMemo(() => {
|
||||
return itemResolver(item)
|
||||
}, [item, itemResolver])
|
||||
|
||||
const maxDamage = resolvedItem.getMaxDamage()
|
||||
const damage = resolvedItem.getDamage()
|
||||
|
||||
return <div class="item-display" ref={el}>
|
||||
<RenderedItem item={resolvedItem} baseComponents={baseComponents} />
|
||||
{item.count !== 1 && <>
|
||||
<svg class="item-count" width="100%" height="100%" viewBox="0 0 100 100" preserveAspectRatio="xMinYMid meet">
|
||||
<text x="95" y="93" font-size="50" textAnchor="end" fontFamily="MinecraftSeven" fill="#373737">{item.count}</text>
|
||||
<text x="90" y="88" font-size="50" textAnchor="end" fontFamily="MinecraftSeven" fill="#ffffff">{item.count}</text>
|
||||
</svg>
|
||||
</>}
|
||||
{slotDecoration && <>
|
||||
{(maxDamage > 0 && damage > 0) && <svg class="item-durability" width="100%" height="100%" viewBox="0 0 18 18">
|
||||
<rect x="3" y="14" width="13" height="2" fill="#000" />
|
||||
<rect x="3" y="14" width={`${(maxDamage - damage) / maxDamage * 13}`} height="1" fill={`hsl(${(maxDamage - damage) / maxDamage * 120}deg, 100%, 50%)`} />
|
||||
</svg>}
|
||||
<div class="item-slot-overlay"></div>
|
||||
</>}
|
||||
{tooltip !== false && !resolvedItem.has('hide_tooltip') && <div class="item-tooltip" style={tooltipOffset && {
|
||||
left: (tooltipSwap ? undefined : `${tooltipOffset[0]}px`),
|
||||
right: (tooltipSwap ? `${tooltipOffset[0]}px` : undefined),
|
||||
top: `${tooltipOffset[1]}px`,
|
||||
}}>
|
||||
<ItemTooltip item={resolvedItem} advanced={advancedTooltip} resolver={itemResolver} />
|
||||
</div>}
|
||||
</div>
|
||||
}
|
||||
|
||||
interface ResolvedProps extends Props {
|
||||
item: ResolvedItem
|
||||
baseComponents: Map<string, Map<string, unknown>> | undefined
|
||||
}
|
||||
function RenderedItem({ item, baseComponents }: ResolvedProps) {
|
||||
const { version } = useVersion()
|
||||
const { value: src } = useAsync(async () => {
|
||||
if (!baseComponents) {
|
||||
return undefined
|
||||
}
|
||||
return renderItem(version, item, baseComponents)
|
||||
}, [version, item, baseComponents])
|
||||
|
||||
if (src) {
|
||||
return <>
|
||||
<img src={src} alt={item.id.toString()} class="model" draggable={false} />
|
||||
{item.hasFoil() && <div class="item-glint" style={{'--mask-image': `url("${src}")`}}></div>}
|
||||
</>
|
||||
}
|
||||
|
||||
return <div class="item-display">
|
||||
{Octicon.package}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
import type { ItemStack } from 'deepslate-1.20.4/core'
|
||||
import { Identifier } from 'deepslate-1.20.4/core'
|
||||
import { useEffect, useRef, useState } from 'preact/hooks'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import { useAsync } from '../hooks/useAsync.js'
|
||||
import { fetchRegistries } from '../services/index.js'
|
||||
import { renderItem } from '../services/Resources1204.js'
|
||||
import { ItemTooltip1204 } from './ItemTooltip1204.jsx'
|
||||
import { Octicon } from './Octicon.jsx'
|
||||
import { itemHasGlint } from './previews/LootTable1204.js'
|
||||
|
||||
interface Props {
|
||||
item: ItemStack,
|
||||
slotDecoration?: boolean,
|
||||
tooltip?: boolean,
|
||||
advancedTooltip?: boolean,
|
||||
}
|
||||
export function ItemDisplay1204({ item, slotDecoration, tooltip, advancedTooltip }: Props) {
|
||||
const el = useRef<HTMLDivElement>(null)
|
||||
const [tooltipOffset, setTooltipOffset] = useState<[number, number]>([0, 0])
|
||||
const [tooltipSwap, setTooltipSwap] = useState(false)
|
||||
|
||||
useEffect(() => {
|
||||
const onMove = (e: MouseEvent) => {
|
||||
requestAnimationFrame(() => {
|
||||
const { right, width } = el.current!.getBoundingClientRect()
|
||||
const swap = right + 200 > document.body.clientWidth
|
||||
setTooltipSwap(swap)
|
||||
setTooltipOffset([(swap ? width - e.offsetX : e.offsetX) + 20, e.offsetY - 40])
|
||||
})
|
||||
}
|
||||
el.current?.addEventListener('mousemove', onMove)
|
||||
return () => el.current?.removeEventListener('mousemove', onMove)
|
||||
}, [])
|
||||
|
||||
const maxDamage = item.getItem().durability
|
||||
|
||||
return <div class="item-display" ref={el}>
|
||||
<ItemItself item={item} />
|
||||
{item.count !== 1 && <>
|
||||
<svg class="item-count" width="100%" height="100%" viewBox="0 0 100 100" preserveAspectRatio="xMinYMid meet">
|
||||
<text x="95" y="93" font-size="50" textAnchor="end" fontFamily="MinecraftSeven" fill="#373737">{item.count}</text>
|
||||
<text x="90" y="88" font-size="50" textAnchor="end" fontFamily="MinecraftSeven" fill="#ffffff">{item.count}</text>
|
||||
</svg>
|
||||
</>}
|
||||
{slotDecoration && <>
|
||||
{(maxDamage && item.tag.getNumber('Damage') > 0) && <svg class="item-durability" width="100%" height="100%" viewBox="0 0 18 18">
|
||||
<rect x="3" y="14" width="13" height="2" fill="#000" />
|
||||
<rect x="3" y="14" width={`${(maxDamage - item.tag.getNumber('Damage')) / maxDamage * 13}`} height="1" fill={`hsl(${(maxDamage - item.tag.getNumber('Damage')) / maxDamage * 120}deg, 100%, 50%)`} />
|
||||
</svg>}
|
||||
<div class="item-slot-overlay"></div>
|
||||
</>}
|
||||
{tooltip !== false && <div class="item-tooltip" style={tooltipOffset && {
|
||||
left: (tooltipSwap ? undefined : `${tooltipOffset[0]}px`),
|
||||
right: (tooltipSwap ? `${tooltipOffset[0]}px` : undefined),
|
||||
top: `${tooltipOffset[1]}px`,
|
||||
}}>
|
||||
<ItemTooltip1204 item={item} advanced={advancedTooltip} />
|
||||
</div>}
|
||||
</div>
|
||||
}
|
||||
|
||||
function ItemItself({ item }: Props) {
|
||||
const { version } = useVersion()
|
||||
|
||||
const hasGlint = itemHasGlint(item)
|
||||
|
||||
if (item.id.namespace !== Identifier.DEFAULT_NAMESPACE) {
|
||||
return Octicon.package
|
||||
}
|
||||
|
||||
const { value: allModels, loading: loadingModels } = useAsync(async () => {
|
||||
const registries = await fetchRegistries(version)
|
||||
return registries.get('model')
|
||||
}, [version])
|
||||
|
||||
if (loadingModels || allModels === undefined) {
|
||||
return null
|
||||
}
|
||||
|
||||
const modelPath = `item/${item.id.path}`
|
||||
if (allModels && allModels.includes('minecraft:' + modelPath)) {
|
||||
return <RenderedItem item={item} hasGlint={hasGlint} />
|
||||
}
|
||||
|
||||
return Octicon.package
|
||||
}
|
||||
|
||||
function RenderedItem({ item, hasGlint }: Props & { hasGlint: boolean }) {
|
||||
const { version } = useVersion()
|
||||
const { value: src } = useAsync(() => renderItem(version, item), [version, item])
|
||||
|
||||
if (src) {
|
||||
return <>
|
||||
<img src={src} alt={item.id.toString()} class="model" draggable={false} />
|
||||
{hasGlint && <div class="item-glint" style={{'--mask-image': `url("${src}")`}}></div>}
|
||||
</>
|
||||
}
|
||||
|
||||
return <div class="item-display">
|
||||
{Octicon.package}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,296 @@
|
||||
import type { MobEffectInstance, NbtTag } from 'deepslate'
|
||||
import { ItemStack, NbtCompound, NbtList, PotionContents } from 'deepslate'
|
||||
import { Identifier } from 'deepslate/core'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import type { ResolvedItem } from '../services/ResolvedItem.js'
|
||||
import { intToDisplayHexRgb, makeDescriptionId, mergeTextComponentStyles } from '../Utils.js'
|
||||
import { TextComponent } from './TextComponent.jsx'
|
||||
|
||||
interface Props {
|
||||
item: ResolvedItem,
|
||||
advanced?: boolean,
|
||||
resolver: (item: ItemStack) => ResolvedItem,
|
||||
}
|
||||
export function ItemTooltip({ item, advanced, resolver }: Props) {
|
||||
const { version } = useVersion()
|
||||
return <>
|
||||
<TextComponent component={item.getStyledHoverName(version)} />
|
||||
{!advanced && !item.has('custom_name') && item.is('filled_map') && item.has('map_id') && (
|
||||
<TextComponent component={{ translate: 'filled_map.id', with: [item.get('map_id', tag => tag.getAsNumber())], color: 'gray' }} />
|
||||
)}
|
||||
{!item.has('hide_additional_tooltip') && <>
|
||||
{item.is('filled_map') && advanced && (item.get('map_id', tag => tag.isNumber())
|
||||
? <TextComponent component={{ translate: 'filled_map.id', with: [item.get('map_id', tag => tag.getAsNumber())], color: 'gray' }} />
|
||||
: <TextComponent component={{ translate: 'filled_map.unknown', color: 'gray' }} />
|
||||
)}
|
||||
{(item.id.path.endsWith('_banner') || item.is('shield')) && item.get('banner_patterns', tag => tag.isList() ? tag : [])?.map(layer =>
|
||||
<TextComponent component={{ translate: `${layer.isCompound() ? (layer.hasCompound('pattern') ? layer.getString('translation_key') : `block.minecraft.banner.${layer.getString('pattern').replace(/^minecraft:/, '')}`) : ''}.${layer.isCompound() ? layer.getString('color') : ''}`, color: 'gray' }} />
|
||||
)}
|
||||
{item.is('crossbow') && item.getChargedProjectile() && (
|
||||
<TextComponent component={{ translate: 'item.minecraft.crossbow.projectile', extra: [' ', resolver(item.getChargedProjectile()!).getDisplayName(version)] }}/>
|
||||
)}
|
||||
{item.is('disc_fragment_5') && (
|
||||
<TextComponent component={{ translate: `${makeDescriptionId('item', item.id)}.desc`, color: 'gray' }} />
|
||||
)}
|
||||
{item.is('firework_rocket') && item.has('fireworks') && <>
|
||||
{((item.get('fireworks', tag => tag.isCompound() ? tag.getNumber('flight_duration') : 0) ?? 0) > 0) && (
|
||||
<TextComponent component={{ translate: 'item.minecraft.firework_rocket.flight', extra: [' ', item.get('fireworks', tag => tag.isCompound() ? tag.getNumber('flight_duration') : 0)], color: 'gray'}} />
|
||||
)}
|
||||
{/* TODO: firework explosions */}
|
||||
</>}
|
||||
{item.is('firework_star') && item.has('firework_explosion') && (
|
||||
<TextComponent component={{ translate: `item.minecraft.firework_star.shape.${item.get('firework_explosion', tag => tag.isCompound() ? tag.getString('shape') : '')}`, color: 'gray' }} />
|
||||
// TODO: additional stuff
|
||||
)}
|
||||
{/* TODO: painting variants */}
|
||||
{item.is('goat_horn') && item.has('instrument') && (
|
||||
<TextComponent component={mergeTextComponentStyles(item.get('instrument', tag => tag.isCompound()
|
||||
? tag.get('description')?.toSimplifiedJson()
|
||||
: { translate: makeDescriptionId('instrument', Identifier.parse(tag.getAsString()))}
|
||||
), { color: 'gray' })} />
|
||||
)}
|
||||
{(item.is('lingering_potion') || item.is('potion') || item.is('splash_potion') || item.is('tipped_arrow')) && (
|
||||
<PotionContentsTooltip contents={PotionContents.fromNbt(item.get('potion_contents', tag => tag) ?? NbtCompound.create())} factor={item.is('lingering_potion') ? 0.25 : item.is('tipped_arrow') ? 0.125 : 1} />
|
||||
)}
|
||||
{/* TODO: mob buckets */}
|
||||
{/* TODO: smithing templates */}
|
||||
{item.is('written_book') && item.has('written_book_content') && <>
|
||||
<TextComponent component={{ translate: 'book.byAuthor', with: [item.get('written_book_content', tag => tag.isCompound() ? tag.getString('author') : undefined) ?? ''], color: 'gray' }} />
|
||||
<TextComponent component={{ translate: `book.generation.${item.get('written_book_content', tag => tag.isCompound() ? tag.getNumber('generation') : undefined) ?? 0}`, color: 'gray' }} />
|
||||
</>}
|
||||
{(item.is('beehive') || item.is('bee_nest')) && <>
|
||||
<TextComponent component={{ translate: 'container.beehive.bees', with: [item.get('bees', tag => tag.isList() ? tag.length : 0) ?? 0, 3], color: 'gray' }} />
|
||||
<TextComponent component={{ translate: 'container.beehive.honey', with: [item.get('block_state', tag => tag.isCompound() ? tag.getString('honey_level') : 0) ?? 0, 5], color: 'gray' }} />
|
||||
</>}
|
||||
{item.is('decorated_pot') && item.has('pot_decorations') && <>
|
||||
<TextComponent component={''} />
|
||||
{item.get('pot_decorations', tag => tag.isList() ? tag.map(e =>
|
||||
<TextComponent component={mergeTextComponentStyles(resolver(new ItemStack(Identifier.parse(e.getAsString()), 1)).getHoverName(version), { color: 'gray' })} />
|
||||
) : undefined)}
|
||||
</>}
|
||||
{item.id.path.endsWith('_shulker_box') && <>
|
||||
{item.has('container_loot') && (
|
||||
<TextComponent component={{ translate: 'container.shulkerBox.unknownContents' }} />
|
||||
)}
|
||||
{(item.get('container', tag => tag.isList() ? tag.getItems() : []) ?? []).slice(0, 5).map(e => {
|
||||
const subItem = resolver(ItemStack.fromNbt(e.isCompound() ? e.getCompound('item') : new NbtCompound()))
|
||||
return <TextComponent component={{ translate: 'container.shulkerBox.itemCount', with: [subItem.getHoverName(version), subItem.count] }} />
|
||||
})}
|
||||
{(item.get('container', tag => tag.isList() ? tag.length : 0) ?? 0) > 5 && (
|
||||
<TextComponent component={{ translate: 'container.shulkerBox.more', with: [(item.get('container', tag => tag.isList() ? tag.length : 0) ?? 0) - 5], italic: true }} />
|
||||
)}
|
||||
</>}
|
||||
{/* TODO: spawner and trial spawner */}
|
||||
</>}
|
||||
{item.showInTooltip('jukebox_playable') && <>
|
||||
<TextComponent component={mergeTextComponentStyles(item.get('jukebox_playable', tag => tag.isCompound() ? (
|
||||
tag.hasCompound('song')
|
||||
? tag.getCompound('song').get('description')?.toSimplifiedJson()
|
||||
: { translate: makeDescriptionId('jukebox_song', Identifier.parse(tag.getString('song')))}
|
||||
) : {}) ?? {}, { color: 'gray'})} />
|
||||
</>}
|
||||
{item.showInTooltip('trim') && <>
|
||||
<TextComponent component={{ translate: makeDescriptionId('item', Identifier.create('smithing_template.upgrade' )), color: 'gray' }} />
|
||||
<TextComponent component={{ text: ' ', extra: [item.get('trim', tag => tag.isCompound() ? (
|
||||
tag.hasCompound('pattern')
|
||||
? tag.getCompound('pattern').get('description')?.toSimplifiedJson()
|
||||
: { translate: makeDescriptionId('trim_pattern', Identifier.parse(tag.getString('pattern'))), color: BUILTIN_TRIM_MATERIALS[tag.getString('material').replace(/^minecraft:/, '')] ?? 'gray' }
|
||||
) : '')] }} />
|
||||
<TextComponent component={{ text: ' ', extra: [item.get('trim', tag => tag.isCompound() ? (
|
||||
tag.hasCompound('material')
|
||||
? tag.getCompound('material').get('description')?.toSimplifiedJson()
|
||||
: { translate: makeDescriptionId('trim_material', Identifier.parse(tag.getString('material'))), color: BUILTIN_TRIM_MATERIALS[tag.getString('material').replace(/^minecraft:/, '')] ?? 'gray' }
|
||||
) : '')] }}/>
|
||||
</>}
|
||||
{item.showInTooltip('stored_enchantments') && (
|
||||
<EnchantmentsTooltip data={item.get('stored_enchantments', tag => tag)} />
|
||||
)}
|
||||
{item.showInTooltip('enchantments') && (
|
||||
<EnchantmentsTooltip data={item.get('enchantments', tag => tag)} />
|
||||
)}
|
||||
{item.showInTooltip('dyed_color') && (advanced
|
||||
? <TextComponent component={{ translate: 'item.color', with: [intToDisplayHexRgb(item.get('dyed_color', tag => tag.isCompound() ? tag.getNumber('rgb') : tag.getAsNumber()))], color: 'gray' }} />
|
||||
: <TextComponent component={{ translate: 'item.dyed', color: 'gray' }} />
|
||||
)}
|
||||
{item.getLore(version).map((component) =>
|
||||
<TextComponent component={component} base={{ color: 'dark_purple', italic: true }} />
|
||||
)}
|
||||
{item.showInTooltip('attribute_modifiers') && (
|
||||
<AttributeModifiersTooltip data={item.get('attribute_modifiers', tag => tag)} />
|
||||
)}
|
||||
{item.showInTooltip('unbreakable') && (
|
||||
<TextComponent component={{ translate: 'item.unbreakable', color: 'blue' }} />
|
||||
)}
|
||||
{item.has('ominous_bottle_amplifier') && (
|
||||
<PotionContentsTooltip contents={{ customEffects: [{ effect: Identifier.create('bad_omen'), amplifier: item.get('ominous_bottle_amplifier', tag => tag.getAsNumber()) ?? 0, duration: 120000 }]}} />
|
||||
)}
|
||||
{/* TODO: creative-only suspicious stew effects */}
|
||||
{/* TODO: can break and can place on */}
|
||||
{advanced && item.isDamageable() && (
|
||||
<TextComponent component={{ translate: 'item.durability', with: [`${item.getMaxDamage() - item.getDamage()}`, `${item.getMaxDamage()}`] }} />
|
||||
)}
|
||||
{advanced && <>
|
||||
<TextComponent component={{ text: item.id.toString(), color: 'dark_gray'}} />
|
||||
{item.getSize() > 0 && <TextComponent component={{ translate: 'item.components', with: [item.getSize()], color: 'dark_gray' }} />}
|
||||
</>}
|
||||
</>
|
||||
}
|
||||
|
||||
const BUILTIN_TRIM_MATERIALS: Record<string, string | undefined> = {
|
||||
amethyst: '#9A5CC6',
|
||||
copper: '#B4684D',
|
||||
diamond: '#6EECD2',
|
||||
emerald: '#11A036',
|
||||
gold: '#DEB12D',
|
||||
iron: '#ECECEC',
|
||||
lapis: '#416E97',
|
||||
netherite: '#625859',
|
||||
quartz: '#E3D4C4',
|
||||
redstone: '#971607',
|
||||
}
|
||||
|
||||
const HARMFUL_EFFECTS = new Set([
|
||||
'minecraft:slowness',
|
||||
'minecraft:mining_fatigue',
|
||||
'minecraft:instant_damage',
|
||||
'minecraft:nausea',
|
||||
'minecraft:blindness',
|
||||
'minecraft:hunger',
|
||||
'minecraft:weakness',
|
||||
'minecraft:poison',
|
||||
'minecraft:wither',
|
||||
'minecraft:levitation',
|
||||
'minecraft:unluck',
|
||||
'minecraft:darkness',
|
||||
'minecraft:wind_charged',
|
||||
'minecraft:weaving',
|
||||
'minecraft:oozing',
|
||||
'minecraft:infested',
|
||||
])
|
||||
|
||||
function PotionContentsTooltip({ contents, factor }: { contents: PotionContents, factor?: number }) {
|
||||
const effects = PotionContents.getAllEffects(contents)
|
||||
return <>
|
||||
{effects.map(e => {
|
||||
const color = HARMFUL_EFFECTS.has(e.effect.toString()) ? 'red' : 'blue'
|
||||
let component: any = { translate: makeDescriptionId('effect', e.effect) }
|
||||
if (e.amplifier > 0) {
|
||||
component = { translate: 'potion.withAmplifier', with: [component, { translate: `potion.potency.${e.amplifier}` }] }
|
||||
}
|
||||
if (e.duration === -1 || e.duration > 20) {
|
||||
component = { translate: 'potion.withDuration', with: [component, formatDuration(e, factor ?? 1)] }
|
||||
}
|
||||
return <TextComponent component={{ ...component, color }} />
|
||||
})}
|
||||
{effects.length === 0 && <TextComponent component={{ translate: 'effect.none', color: 'gray' }} />}
|
||||
</>
|
||||
|
||||
}
|
||||
|
||||
function formatDuration(effect: MobEffectInstance, factor: number) {
|
||||
if (effect.duration === -1) {
|
||||
return { translate: 'effect.duration.infinite' }
|
||||
}
|
||||
const ticks = Math.floor(effect.duration * factor)
|
||||
let seconds = Math.floor(ticks / 20)
|
||||
let minutes = Math.floor(seconds / 60)
|
||||
seconds %= 60
|
||||
const hours = Math.floor(minutes / 60)
|
||||
minutes %= 60
|
||||
return `${hours > 0 ? `${hours}:` : ''}${minutes.toFixed().padStart(2, '0')}:${seconds.toFixed().padStart(2, '0')}`
|
||||
}
|
||||
|
||||
function EnchantmentsTooltip({ data }: { data: NbtTag | undefined }) {
|
||||
if (!data || !data.isCompound()) {
|
||||
return <></>
|
||||
}
|
||||
const levels = data.hasCompound('levels') ? data.getCompound('levels') : data
|
||||
return <>
|
||||
{[...levels.keys()].map((key) => {
|
||||
const level = levels.getNumber(key)
|
||||
if (level <= 0) return <></>
|
||||
const id = Identifier.parse(key)
|
||||
return <TextComponent component={{ translate: makeDescriptionId('enchantment', id), color: id.path.endsWith('_curse') ? 'red' : 'gray', extra: level === 1 ? [] : [' ', { translate: `enchantment.level.${level}` }] }} />
|
||||
})}
|
||||
</>
|
||||
}
|
||||
|
||||
const EQUIPMENT_GROUPS = [
|
||||
'any',
|
||||
'mainhand',
|
||||
'offhand',
|
||||
'hand',
|
||||
'feet',
|
||||
'legs',
|
||||
'chest',
|
||||
'head',
|
||||
'armor',
|
||||
'body',
|
||||
]
|
||||
|
||||
const MODIFIER_OPERATIONS = [
|
||||
'add_value',
|
||||
'add_multiplied_base',
|
||||
'add_multiplied_total',
|
||||
]
|
||||
|
||||
const NEGATIVE_ATTRIBUTES = new Set([
|
||||
'minecraft:burning_time',
|
||||
'minecraft:fall_damage_multiplier',
|
||||
])
|
||||
|
||||
const NEUTRAL_ATTRIBUTES = new Set([
|
||||
'minecraft:gravity',
|
||||
'minecraft:scale',
|
||||
])
|
||||
|
||||
function AttributeModifiersTooltip({ data }: { data: NbtTag | undefined }) {
|
||||
const modifiers = data?.isList() ? data : data?.isCompound() ? data.getList('modifiers') : new NbtList()
|
||||
|
||||
return <>
|
||||
{EQUIPMENT_GROUPS.map(group => {
|
||||
let first = true
|
||||
return modifiers.map((e) => {
|
||||
if (!e.isCompound()) return
|
||||
const display = e.getCompound('display').getString('type')
|
||||
if (display == 'hidden') return
|
||||
const slot = e.has('slot') ? e.getString('slot') : 'any'
|
||||
if (slot !== group) return
|
||||
const wasFirst = first
|
||||
first = false
|
||||
|
||||
let amount = e.getNumber('amount')
|
||||
const type = Identifier.parse(e.getString('type'))
|
||||
const id = Identifier.parse(e.getString('id'))
|
||||
const operation = MODIFIER_OPERATIONS.indexOf(e.getString('operation'))
|
||||
let absolute = false
|
||||
if (id.equals(Identifier.create('base_attack_damage'))) {
|
||||
amount += 1
|
||||
absolute = true
|
||||
} else if (id.equals(Identifier.create('base_attack_speed'))) {
|
||||
amount += 4
|
||||
absolute = true
|
||||
}
|
||||
if (operation !== 0) {
|
||||
amount *= 100
|
||||
} else if (type.equals(Identifier.create('knockback_resistance'))) {
|
||||
amount *= 10
|
||||
}
|
||||
|
||||
return <>
|
||||
{wasFirst && <>
|
||||
<TextComponent component={''} />
|
||||
<TextComponent component={{ translate: `item.modifiers.${group}`, color: 'gray' }} />
|
||||
</>}
|
||||
{absolute ? (
|
||||
<TextComponent component={[' ', { translate: `attribute.modifier.equals.${operation}`, with: [+amount.toFixed(2), { translate: `attribute.name.${type.path}`}], color: 'dark_green' }]} />
|
||||
) : amount > 0 ? (
|
||||
<TextComponent component={{ translate: `attribute.modifier.plus.${operation}`, with: [+amount.toFixed(2), { translate: `attribute.name.${type.path}`}], color: NEGATIVE_ATTRIBUTES.has(type.toString()) ? 'red' : NEUTRAL_ATTRIBUTES.has(type.toString()) ? 'gray' : 'blue' }} />
|
||||
) : amount < 0 ? (
|
||||
<TextComponent component={{ translate: `attribute.modifier.take.${operation}`, with: [+(-amount).toFixed(2), { translate: `attribute.name.${type.path}`}], color: NEGATIVE_ATTRIBUTES.has(type.toString()) ? 'blue' : NEUTRAL_ATTRIBUTES.has(type.toString()) ? 'gray' : 'red'}} />
|
||||
) : <></>}
|
||||
</>
|
||||
})
|
||||
})}
|
||||
</>
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
import type { ItemStack } from 'deepslate-1.20.4/core'
|
||||
import { AttributeModifierOperation, Enchantment, Identifier, MobEffectInstance, Potion } from 'deepslate-1.20.4/core'
|
||||
import { NbtList, NbtType } from 'deepslate-1.20.4/nbt'
|
||||
import { useLocale } from '../contexts/Locale.jsx'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import { useAsync } from '../hooks/useAsync.js'
|
||||
import { getLanguage, getTranslation } from '../services/Resources.js'
|
||||
import { intToDisplayHexRgb, message } from '../Utils.js'
|
||||
import { TextComponent } from './TextComponent.jsx'
|
||||
|
||||
interface Props {
|
||||
item: ItemStack,
|
||||
advanced?: boolean,
|
||||
}
|
||||
export function ItemTooltip1204({ item, advanced }: Props) {
|
||||
const { version } = useVersion()
|
||||
const { lang } = useLocale()
|
||||
|
||||
const { value: language } = useAsync(() => getLanguage(version, lang), [version, lang])
|
||||
|
||||
const isPotion = item.is('potion') || item.is('splash_potion') || item.is('lingering_potion')
|
||||
let displayName = item.tag.getCompound('display').getString('Name')
|
||||
let name: string | undefined
|
||||
if (displayName) {
|
||||
try {
|
||||
name = JSON.parse(displayName)
|
||||
} catch (e) {
|
||||
console.warn(`Error parsing display name '${displayName}': ${message(e)}`)
|
||||
displayName = ''
|
||||
}
|
||||
}
|
||||
if (name === undefined) {
|
||||
if (language) {
|
||||
let descriptionId = `${item.id.namespace}.${item.id.path}`
|
||||
if (isPotion) {
|
||||
descriptionId = `${descriptionId}.effect.${Potion.fromNbt(item).name}`
|
||||
}
|
||||
name = getTranslation(language, `item.${descriptionId}`)
|
||||
name ??= getTranslation(language, `block.${descriptionId}`)
|
||||
}
|
||||
name ??= item.id.path
|
||||
.replace(/[_\/]/g, ' ')
|
||||
.split(' ')
|
||||
.map(word => word.charAt(0).toUpperCase() + word.slice(1))
|
||||
.join(' ')
|
||||
}
|
||||
const lore: any[] = []
|
||||
item.tag.getCompound('display').getList('Lore', NbtType.String).forEach((line) => {
|
||||
try {
|
||||
lore.push(JSON.parse(line['value']))
|
||||
} catch (e) {
|
||||
console.warn(`Error parsing lore line '${line}': ${message(e)}`)
|
||||
}
|
||||
})
|
||||
|
||||
const durability = item.getItem().durability
|
||||
const enchantments = (item.is('enchanted_book') ? item.tag.getList('StoredEnchantments', NbtType.Compound) : item.tag.getList('Enchantments', NbtType.Compound)) ?? NbtList.create()
|
||||
|
||||
const effects = isPotion ? Potion.getAllEffects(item) : []
|
||||
const attributeModifiers = isPotion ? Potion.getAllAttributeModifiers(item) : []
|
||||
|
||||
return <>
|
||||
<TextComponent component={name} base={{ color: 'white', italic: displayName.length > 0 }} />
|
||||
{shouldShow(item, 'additional') && <>
|
||||
{(!advanced && displayName.length === 0 && item.is('filled_map') && item.tag.hasNumber('map')) && <>
|
||||
<TextComponent component={{ text: `#${item.tag.getNumber('map')}`, color: 'gray' }} />
|
||||
</>}
|
||||
{(item.is('filled_map') && advanced) && <>
|
||||
<TextComponent component={{ translate: 'filled_map.unknown', color: 'gray' }} />
|
||||
</>}
|
||||
{isPotion && effects.length === 0
|
||||
? <TextComponent component={{ translate: 'effect.none', color: 'gray' }} />
|
||||
: effects.map(e => {
|
||||
const color = e.effect.category === 'harmful' ? 'red' : 'blue'
|
||||
let component: any = { translate: `effect.${e.effect.id.namespace}.${e.effect.id.path}` }
|
||||
if (e.amplifier > 0) {
|
||||
component = { translate: 'potion.withAmplifier', with: [component, { translate: `potion.potency.${e.amplifier}` }] }
|
||||
}
|
||||
if (e.duration > 20) {
|
||||
component = { translate: 'potion.withDuration', with: [component, MobEffectInstance.formatDuration(e)] }
|
||||
}
|
||||
return <TextComponent component={{ ...component, color }} />
|
||||
})}
|
||||
{attributeModifiers.length > 0 && <>
|
||||
<TextComponent component='' />
|
||||
<TextComponent component={{ translate: 'potion.whenDrank', color: 'dark_purple' }} />
|
||||
{attributeModifiers.map(([attr, { amount, operation }]) => {
|
||||
const a = operation === AttributeModifierOperation.addition ? amount * 100 : amount
|
||||
if (amount > 0) {
|
||||
return <TextComponent component={{ translate: `attribute.modifier.plus.${operation}`, with: [Math.floor(a * 100) / 100, { translate: `attribute.name.${attr.id.path}` }], color: 'blue' }} />
|
||||
} else if (amount < 0) {
|
||||
return <TextComponent component={{ translate: `attribute.modifier.take.${operation}`, with: [Math.floor(a * -100) / 100, { translate: `attribute.name.${attr.id.path}` }], color: 'red' }} />
|
||||
}
|
||||
return null
|
||||
})}
|
||||
</>}
|
||||
</>}
|
||||
{shouldShow(item, 'enchantments') && enchantments.map(enchantment => {
|
||||
const id = enchantment.getString('id')
|
||||
const lvl = enchantment.getNumber('lvl')
|
||||
const ench = Enchantment.REGISTRY.get(Identifier.parse(id))
|
||||
const component: any[] = [{ translate: `enchantment.${id.replace(':', '.')}`, color: ench?.isCurse ? 'red' : 'gray' }]
|
||||
if (lvl !== 1 || ench?.maxLevel !== 1) {
|
||||
component.push(' ', { translate: `enchantment.level.${lvl}`})
|
||||
}
|
||||
return <TextComponent component={component} />
|
||||
})}
|
||||
{item.tag.hasCompound('display') && <>
|
||||
{shouldShow(item, 'dye') && item.tag.getCompound('display').hasNumber('color') && (advanced
|
||||
? <TextComponent component={{ translate: 'item.color', with: [intToDisplayHexRgb(item.tag.getCompound('display').getNumber('color'))], color: 'gray' }} />
|
||||
: <TextComponent component={{ translate: 'item.dyed', color: 'gray' }} />)}
|
||||
{lore.map((component) => <TextComponent component={component} base={{ color: 'dark_purple', italic: true }} />)}
|
||||
</>}
|
||||
{shouldShow(item, 'unbreakable') && item.tag.getBoolean('Unbreakable') && <TextComponent component={{ translate: 'item.unbreakable', color: 'blue' }} />}
|
||||
{(advanced && item.tag.getNumber('Damage') > 0 && durability) && <TextComponent component={{ translate: 'item.durability', with: [`${durability - item.tag.getNumber('Damage')}`, `${durability}`] }} />}
|
||||
{advanced && <>
|
||||
<TextComponent component={{ text: item.id.toString(), color: 'dark_gray'}} />
|
||||
{item.tag.size > 0 && <TextComponent component={{ translate: 'item.nbt_tags', with: [item.tag.size], color: 'dark_gray' }} />}
|
||||
</>}
|
||||
</>
|
||||
}
|
||||
|
||||
const TooltipMasks = {
|
||||
enchantments: 1,
|
||||
modifiers: 2,
|
||||
unbreakable: 4,
|
||||
can_destroy: 8,
|
||||
can_place: 16,
|
||||
additional: 32,
|
||||
dye: 64,
|
||||
upgrades: 128,
|
||||
}
|
||||
|
||||
function shouldShow(item: ItemStack, mask: keyof typeof TooltipMasks) {
|
||||
const flags = item.tag.getNumber('HideFlags')
|
||||
return (flags & TooltipMasks[mask]) === 0
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
import type { JSX } from 'preact'
|
||||
import { useCallback, useEffect } from 'preact/hooks'
|
||||
import { useModal } from '../contexts/Modal.jsx'
|
||||
import { LOSE_FOCUS } from '../hooks/index.js'
|
||||
|
||||
const MODALS_KEY = 'data-modals'
|
||||
|
||||
interface Props extends JSX.HTMLAttributes<HTMLDivElement> {}
|
||||
export function Modal(props: Props) {
|
||||
const { hideModal } = useModal()
|
||||
|
||||
useEffect(() => {
|
||||
addCurrentModals(1)
|
||||
window.addEventListener('click', hideModal)
|
||||
return () => {
|
||||
addCurrentModals(-1)
|
||||
window.removeEventListener('click', hideModal)
|
||||
}
|
||||
}, [hideModal])
|
||||
|
||||
const onClick = useCallback((e: MouseEvent) => {
|
||||
e.stopPropagation()
|
||||
e.target?.dispatchEvent(new Event(LOSE_FOCUS, { bubbles: true }))
|
||||
}, [])
|
||||
|
||||
return <div {...props} class={`modal ${props.class ?? ''}`} onClick={onClick}>
|
||||
{props.children}
|
||||
</div>
|
||||
}
|
||||
|
||||
function addCurrentModals(diff: number) {
|
||||
const currentModals = parseInt(document.body.getAttribute(MODALS_KEY) ?? '0')
|
||||
const newModals = currentModals + diff
|
||||
if (newModals <= 0) {
|
||||
document.body.removeAttribute(MODALS_KEY)
|
||||
} else {
|
||||
document.body.setAttribute(MODALS_KEY, newModals.toFixed())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
export const Octicon = {
|
||||
alert: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8.22 1.754a.25.25 0 00-.44 0L1.698 13.132a.25.25 0 00.22.368h12.164a.25.25 0 00.22-.368L8.22 1.754zm-1.763-.707c.659-1.234 2.427-1.234 3.086 0l6.082 11.378A1.75 1.75 0 0114.082 15H1.918a1.75 1.75 0 01-1.543-2.575L6.457 1.047zM9 11a1 1 0 11-2 0 1 1 0 012 0zm-.25-5.25a.75.75 0 00-1.5 0v2.5a.75.75 0 001.5 0v-2.5z"></path></svg>,
|
||||
archive: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M1.75 2.5a.25.25 0 00-.25.25v1.5c0 .138.112.25.25.25h12.5a.25.25 0 00.25-.25v-1.5a.25.25 0 00-.25-.25H1.75zM0 2.75C0 1.784.784 1 1.75 1h12.5c.966 0 1.75.784 1.75 1.75v1.5A1.75 1.75 0 0114.25 6H1.75A1.75 1.75 0 010 4.25v-1.5zM1.75 7a.75.75 0 01.75.75v5.5c0 .138.112.25.25.25h10.5a.25.25 0 00.25-.25v-5.5a.75.75 0 111.5 0v5.5A1.75 1.75 0 0113.25 15H2.75A1.75 1.75 0 011 13.25v-5.5A.75.75 0 011.75 7zm4.5 1a.75.75 0 000 1.5h3.5a.75.75 0 100-1.5h-3.5z"></path></svg>,
|
||||
arrow_left: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M7.78 12.53a.75.75 0 01-1.06 0L2.47 8.28a.75.75 0 010-1.06l4.25-4.25a.75.75 0 011.06 1.06L4.81 7h7.44a.75.75 0 010 1.5H4.81l2.97 2.97a.75.75 0 010 1.06z"></path></svg>,
|
||||
arrow_right: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8.22 2.97a.75.75 0 011.06 0l4.25 4.25a.75.75 0 010 1.06l-4.25 4.25a.75.75 0 01-1.06-1.06l2.97-2.97H3.75a.75.75 0 010-1.5h7.44L8.22 4.03a.75.75 0 010-1.06z"></path></svg>,
|
||||
arrow_switch: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M5.22 14.78a.75.75 0 0 0 1.06-1.06L4.56 12h8.69a.75.75 0 0 0 0-1.5H4.56l1.72-1.72a.75.75 0 0 0-1.06-1.06l-3 3a.75.75 0 0 0 0 1.06l3 3Zm5.56-6.5a.75.75 0 1 1-1.06-1.06l1.72-1.72H2.75a.75.75 0 0 1 0-1.5h8.69L9.72 2.28a.75.75 0 0 1 1.06-1.06l3 3a.75.75 0 0 1 0 1.06l-3 3Z"></path></svg>,
|
||||
check: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M13.78 4.22a.75.75 0 010 1.06l-7.25 7.25a.75.75 0 01-1.06 0L2.22 9.28a.75.75 0 011.06-1.06L6 10.94l6.72-6.72a.75.75 0 011.06 0z"></path></svg>,
|
||||
chevron_down: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M12.78 6.22a.75.75 0 010 1.06l-4.25 4.25a.75.75 0 01-1.06 0L3.22 7.28a.75.75 0 011.06-1.06L8 9.94l3.72-3.72a.75.75 0 011.06 0z"></path></svg>,
|
||||
chevron_left: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M9.78 12.78a.75.75 0 01-1.06 0L4.47 8.53a.75.75 0 010-1.06l4.25-4.25a.75.75 0 011.06 1.06L6.06 8l3.72 3.72a.75.75 0 010 1.06z"></path></svg>,
|
||||
chevron_right: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M6.22 3.22a.75.75 0 011.06 0l4.25 4.25a.75.75 0 010 1.06l-4.25 4.25a.75.75 0 01-1.06-1.06L9.94 8 6.22 4.28a.75.75 0 010-1.06z"></path></svg>,
|
||||
chevron_up: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M3.22 9.78a.75.75 0 010-1.06l4.25-4.25a.75.75 0 011.06 0l4.25 4.25a.75.75 0 01-1.06 1.06L8 6.06 4.28 9.78a.75.75 0 01-1.06 0z"></path></svg>,
|
||||
circle_slash: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M8 0a8 8 0 1 1 0 16A8 8 0 0 1 8 0ZM3.965 13.096a6.5 6.5 0 0 0 9.131-9.131ZM1.5 8a6.474 6.474 0 0 0 1.404 4.035l9.131-9.131A6.499 6.499 0 0 0 1.5 8Z"></path></svg>,
|
||||
code: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M4.72 3.22a.75.75 0 011.06 1.06L2.06 8l3.72 3.72a.75.75 0 11-1.06 1.06L.47 8.53a.75.75 0 010-1.06l4.25-4.25zm6.56 0a.75.75 0 10-1.06 1.06L13.94 8l-3.72 3.72a.75.75 0 101.06 1.06l4.25-4.25a.75.75 0 000-1.06l-4.25-4.25z"></path></svg>,
|
||||
codescan_checkmark: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M10.28 6.28a.75.75 0 10-1.06-1.06L6.25 8.19l-.97-.97a.75.75 0 00-1.06 1.06l1.5 1.5a.75.75 0 001.06 0l3.5-3.5z"></path><path fill-rule="evenodd" d="M7.5 15a7.469 7.469 0 004.746-1.693l2.474 2.473a.75.75 0 101.06-1.06l-2.473-2.474A7.5 7.5 0 107.5 15zm0-13.5a6 6 0 104.094 10.386.75.75 0 01.293-.292A6 6 0 007.5 1.5z"></path></svg>,
|
||||
copy: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M0 6.75C0 5.784.784 5 1.75 5h1.5a.75.75 0 0 1 0 1.5h-1.5a.25.25 0 0 0-.25.25v7.5c0 .138.112.25.25.25h7.5a.25.25 0 0 0 .25-.25v-1.5a.75.75 0 0 1 1.5 0v1.5A1.75 1.75 0 0 1 9.25 16h-7.5A1.75 1.75 0 0 1 0 14.25Z"></path><path d="M5 1.75C5 .784 5.784 0 6.75 0h7.5C15.216 0 16 .784 16 1.75v7.5A1.75 1.75 0 0 1 14.25 11h-7.5A1.75 1.75 0 0 1 5 9.25Zm1.75-.25a.25.25 0 0 0-.25.25v7.5c0 .138.112.25.25.25h7.5a.25.25 0 0 0 .25-.25v-7.5a.25.25 0 0 0-.25-.25Z"></path></svg>,
|
||||
diff_added: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M2.75 1h10.5c.966 0 1.75.784 1.75 1.75v10.5A1.75 1.75 0 0 1 13.25 15H2.75A1.75 1.75 0 0 1 1 13.25V2.75C1 1.784 1.784 1 2.75 1Zm10.5 1.5H2.75a.25.25 0 0 0-.25.25v10.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25V2.75a.25.25 0 0 0-.25-.25ZM8 4a.75.75 0 0 1 .75.75v2.5h2.5a.75.75 0 0 1 0 1.5h-2.5v2.5a.75.75 0 0 1-1.5 0v-2.5h-2.5a.75.75 0 0 1 0-1.5h2.5v-2.5A.75.75 0 0 1 8 4Z"></path></svg>,
|
||||
diff_modified: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M13.25 1c.966 0 1.75.784 1.75 1.75v10.5A1.75 1.75 0 0 1 13.25 15H2.75A1.75 1.75 0 0 1 1 13.25V2.75C1 1.784 1.784 1 2.75 1ZM2.75 2.5a.25.25 0 0 0-.25.25v10.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25V2.75a.25.25 0 0 0-.25-.25ZM8 10a2 2 0 1 1-.001-3.999A2 2 0 0 1 8 10Z"></path></svg>,
|
||||
diff_removed: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M13.25 1c.966 0 1.75.784 1.75 1.75v10.5A1.75 1.75 0 0 1 13.25 15H2.75A1.75 1.75 0 0 1 1 13.25V2.75C1 1.784 1.784 1 2.75 1ZM2.75 2.5a.25.25 0 0 0-.25.25v10.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25V2.75a.25.25 0 0 0-.25-.25Zm8.5 6.25h-6.5a.75.75 0 0 1 0-1.5h6.5a.75.75 0 0 1 0 1.5Z"></path></svg>,
|
||||
diff_renamed: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M13.25 1c.966 0 1.75.784 1.75 1.75v10.5A1.75 1.75 0 0 1 13.25 15H2.75A1.75 1.75 0 0 1 1 13.25V2.75C1 1.784 1.784 1 2.75 1ZM2.75 2.5a.25.25 0 0 0-.25.25v10.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25V2.75a.25.25 0 0 0-.25-.25Zm9.03 6.03-3.25 3.25a.749.749 0 0 1-1.275-.326.749.749 0 0 1 .215-.734l1.97-1.97H4.75a.75.75 0 0 1 0-1.5h4.69L7.47 5.28a.751.751 0 0 1 .018-1.042.751.751 0 0 1 1.042-.018l3.25 3.25a.75.75 0 0 1 0 1.06Z"></path></svg>,
|
||||
dash: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M2 8a.75.75 0 01.75-.75h10.5a.75.75 0 010 1.5H2.75A.75.75 0 012 8z"></path></svg>,
|
||||
device_desktop: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M1.75 2.5h12.5a.25.25 0 01.25.25v7.5a.25.25 0 01-.25.25H1.75a.25.25 0 01-.25-.25v-7.5a.25.25 0 01.25-.25zM14.25 1H1.75A1.75 1.75 0 000 2.75v7.5C0 11.216.784 12 1.75 12h3.727c-.1 1.041-.52 1.872-1.292 2.757A.75.75 0 004.75 16h6.5a.75.75 0 00.565-1.243c-.772-.885-1.193-1.716-1.292-2.757h3.727A1.75 1.75 0 0016 10.25v-7.5A1.75 1.75 0 0014.25 1zM9.018 12H6.982a5.72 5.72 0 01-.765 2.5h3.566a5.72 5.72 0 01-.765-2.5z"></path></svg>,
|
||||
dot_fill: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8 4a4 4 0 100 8 4 4 0 000-8z"></path></svg>,
|
||||
download: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M7.47 10.78a.75.75 0 001.06 0l3.75-3.75a.75.75 0 00-1.06-1.06L8.75 8.44V1.75a.75.75 0 00-1.5 0v6.69L4.78 5.97a.75.75 0 00-1.06 1.06l3.75 3.75zM3.75 13a.75.75 0 000 1.5h8.5a.75.75 0 000-1.5h-8.5z"></path></svg>,
|
||||
duplicate: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M10.5 3a.75.75 0 01.75.75v1h1a.75.75 0 010 1.5h-1v1a.75.75 0 01-1.5 0v-1h-1a.75.75 0 010-1.5h1v-1A.75.75 0 0110.5 3z"></path><path fill-rule="evenodd" d="M6.75 0A1.75 1.75 0 005 1.75v7.5c0 .966.784 1.75 1.75 1.75h7.5A1.75 1.75 0 0016 9.25v-7.5A1.75 1.75 0 0014.25 0h-7.5zM6.5 1.75a.25.25 0 01.25-.25h7.5a.25.25 0 01.25.25v7.5a.25.25 0 01-.25.25h-7.5a.25.25 0 01-.25-.25v-7.5z"></path><path d="M1.75 5A1.75 1.75 0 000 6.75v7.5C0 15.216.784 16 1.75 16h7.5A1.75 1.75 0 0011 14.25v-1.5a.75.75 0 00-1.5 0v1.5a.25.25 0 01-.25.25h-7.5a.25.25 0 01-.25-.25v-7.5a.25.25 0 01.25-.25h1.5a.75.75 0 000-1.5h-1.5z"></path></svg>,
|
||||
eye: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M1.679 7.932c.412-.621 1.242-1.75 2.366-2.717C5.175 4.242 6.527 3.5 8 3.5c1.473 0 2.824.742 3.955 1.715 1.124.967 1.954 2.096 2.366 2.717a.119.119 0 010 .136c-.412.621-1.242 1.75-2.366 2.717C10.825 11.758 9.473 12.5 8 12.5c-1.473 0-2.824-.742-3.955-1.715C2.92 9.818 2.09 8.69 1.679 8.068a.119.119 0 010-.136zM8 2c-1.981 0-3.67.992-4.933 2.078C1.797 5.169.88 6.423.43 7.1a1.619 1.619 0 000 1.798c.45.678 1.367 1.932 2.637 3.024C4.329 13.008 6.019 14 8 14c1.981 0 3.67-.992 4.933-2.078 1.27-1.091 2.187-2.345 2.637-3.023a1.619 1.619 0 000-1.798c-.45-.678-1.367-1.932-2.637-3.023C11.671 2.992 9.981 2 8 2zm0 8a2 2 0 100-4 2 2 0 000 4z"></path></svg>,
|
||||
eye_closed: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M.143 2.31a.75.75 0 011.047-.167l14.5 10.5a.75.75 0 11-.88 1.214l-2.248-1.628C11.346 13.19 9.792 14 8 14c-1.981 0-3.67-.992-4.933-2.078C1.797 10.832.88 9.577.43 8.9a1.618 1.618 0 010-1.797c.353-.533.995-1.42 1.868-2.305L.31 3.357A.75.75 0 01.143 2.31zm3.386 3.378a14.21 14.21 0 00-1.85 2.244.12.12 0 00-.022.068c0 .021.006.045.022.068.412.621 1.242 1.75 2.366 2.717C5.175 11.758 6.527 12.5 8 12.5c1.195 0 2.31-.488 3.29-1.191L9.063 9.695A2 2 0 016.058 7.52l-2.53-1.832zM8 3.5c-.516 0-1.017.09-1.499.251a.75.75 0 11-.473-1.423A6.23 6.23 0 018 2c1.981 0 3.67.992 4.933 2.078 1.27 1.091 2.187 2.345 2.637 3.023a1.619 1.619 0 010 1.798c-.11.166-.248.365-.41.587a.75.75 0 11-1.21-.887c.148-.201.272-.382.371-.53a.119.119 0 000-.137c-.412-.621-1.242-1.75-2.366-2.717C10.825 4.242 9.473 3.5 8 3.5z"></path></svg>,
|
||||
file: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M3.75 1.5a.25.25 0 00-.25.25v11.5c0 .138.112.25.25.25h8.5a.25.25 0 00.25-.25V6H9.75A1.75 1.75 0 018 4.25V1.5H3.75zm5.75.56v2.19c0 .138.112.25.25.25h2.19L9.5 2.06zM2 1.75C2 .784 2.784 0 3.75 0h5.086c.464 0 .909.184 1.237.513l3.414 3.414c.329.328.513.773.513 1.237v8.086A1.75 1.75 0 0112.25 15h-8.5A1.75 1.75 0 012 13.25V1.75z"></path></svg>,
|
||||
file_directory: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M1.75 1A1.75 1.75 0 000 2.75v10.5C0 14.216.784 15 1.75 15h12.5A1.75 1.75 0 0016 13.25v-8.5A1.75 1.75 0 0014.25 3h-6.5a.25.25 0 01-.2-.1l-.9-1.2c-.33-.44-.85-.7-1.4-.7h-3.5z"></path></svg>,
|
||||
file_zip: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M3.5 1.75a.25.25 0 01.25-.25h3a.75.75 0 000 1.5h.5a.75.75 0 000-1.5h2.086a.25.25 0 01.177.073l2.914 2.914a.25.25 0 01.073.177v8.586a.25.25 0 01-.25.25h-.5a.75.75 0 000 1.5h.5A1.75 1.75 0 0014 13.25V4.664c0-.464-.184-.909-.513-1.237L10.573.513A1.75 1.75 0 009.336 0H3.75A1.75 1.75 0 002 1.75v11.5c0 .649.353 1.214.874 1.515a.75.75 0 10.752-1.298.25.25 0 01-.126-.217V1.75zM8.75 3a.75.75 0 000 1.5h.5a.75.75 0 000-1.5h-.5zM6 5.25a.75.75 0 01.75-.75h.5a.75.75 0 010 1.5h-.5A.75.75 0 016 5.25zm2 1.5A.75.75 0 018.75 6h.5a.75.75 0 010 1.5h-.5A.75.75 0 018 6.75zm-1.25.75a.75.75 0 000 1.5h.5a.75.75 0 000-1.5h-.5zM8 9.75A.75.75 0 018.75 9h.5a.75.75 0 010 1.5h-.5A.75.75 0 018 9.75zm-.75.75a1.75 1.75 0 00-1.75 1.75v3c0 .414.336.75.75.75h2.5a.75.75 0 00.75-.75v-3a1.75 1.75 0 00-1.75-1.75h-.5zM7 12.25a.25.25 0 01.25-.25h.5a.25.25 0 01.25.25v2.25H7v-2.25z"></path></svg>,
|
||||
flame: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M7.998 14.5c2.832 0 5-1.98 5-4.5 0-1.463-.68-2.19-1.879-3.383l-.036-.037c-1.013-1.008-2.3-2.29-2.834-4.434-.322.256-.63.579-.864.953-.432.696-.621 1.58-.046 2.73.473.947.67 2.284-.278 3.232-.61.61-1.545.84-2.403.633a2.788 2.788 0 01-1.436-.874A3.21 3.21 0 003 10c0 2.53 2.164 4.5 4.998 4.5zM9.533.753C9.496.34 9.16.009 8.77.146 7.035.75 4.34 3.187 5.997 6.5c.344.689.285 1.218.003 1.5-.419.419-1.54.487-2.04-.832-.173-.454-.659-.762-1.035-.454C2.036 7.44 1.5 8.702 1.5 10c0 3.512 2.998 6 6.498 6s6.5-2.5 6.5-6c0-2.137-1.128-3.26-2.312-4.438-1.19-1.184-2.436-2.425-2.653-4.81z"></path></svg>,
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||||
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|
||||
rocket: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M14.064 0a8.75 8.75 0 00-6.187 2.563l-.459.458c-.314.314-.616.641-.904.979H3.31a1.75 1.75 0 00-1.49.833L.11 7.607a.75.75 0 00.418 1.11l3.102.954c.037.051.079.1.124.145l2.429 2.428c.046.046.094.088.145.125l.954 3.102a.75.75 0 001.11.418l2.774-1.707a1.75 1.75 0 00.833-1.49V9.485c.338-.288.665-.59.979-.904l.458-.459A8.75 8.75 0 0016 1.936V1.75A1.75 1.75 0 0014.25 0h-.186zM10.5 10.625c-.088.06-.177.118-.266.175l-2.35 1.521.548 1.783 1.949-1.2a.25.25 0 00.119-.213v-2.066zM3.678 8.116L5.2 5.766c.058-.09.117-.178.176-.266H3.309a.25.25 0 00-.213.119l-1.2 1.95 1.782.547zm5.26-4.493A7.25 7.25 0 0114.063 1.5h.186a.25.25 0 01.25.25v.186a7.25 7.25 0 01-2.123 5.127l-.459.458a15.21 15.21 0 01-2.499 2.02l-2.317 1.5-2.143-2.143 1.5-2.317a15.25 15.25 0 012.02-2.5l.458-.458h.002zM12 5a1 1 0 11-2 0 1 1 0 012 0zm-8.44 9.56a1.5 1.5 0 10-2.12-2.12c-.734.73-1.047 2.332-1.15 3.003a.23.23 0 00.265.265c.671-.103 2.273-.416 3.005-1.148z"></path></svg>,
|
||||
rows: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M16 2.75A1.75 1.75 0 0014.25 1H1.75A1.75 1.75 0 000 2.75v2.5A1.75 1.75 0 001.75 7h12.5A1.75 1.75 0 0016 5.25v-2.5zm-1.75-.25a.25.25 0 01.25.25v2.5a.25.25 0 01-.25.25H1.75a.25.25 0 01-.25-.25v-2.5a.25.25 0 01.25-.25h12.5zM16 10.75A1.75 1.75 0 0014.25 9H1.75A1.75 1.75 0 000 10.75v2.5A1.75 1.75 0 001.75 15h12.5A1.75 1.75 0 0016 13.25v-2.5zm-1.75-.25a.25.25 0 01.25.25v2.5a.25.25 0 01-.25.25H1.75a.25.25 0 01-.25-.25v-2.5a.25.25 0 01.25-.25h12.5z"></path></svg>,
|
||||
search: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M11.5 7a4.499 4.499 0 11-8.998 0A4.499 4.499 0 0111.5 7zm-.82 4.74a6 6 0 111.06-1.06l3.04 3.04a.75.75 0 11-1.06 1.06l-3.04-3.04z"></path></svg>,
|
||||
sort_asc: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M0 4.25a.75.75 0 01.75-.75h2.5a.75.75 0 010 1.5H.75A.75.75 0 010 4.25zm0 4a.75.75 0 01.75-.75h4.5a.75.75 0 010 1.5H.75A.75.75 0 010 8.25zm0 4a.75.75 0 01.75-.75h7.5a.75.75 0 010 1.5H.75a.75.75 0 01-.75-.75zm12.927-9.677a.25.25 0 00-.354 0l-3 3A.25.25 0 009.75 6H12v6.75a.75.75 0 001.5 0V6h2.25a.25.25 0 00.177-.427l-3-3z"></path></svg>,
|
||||
sort_desc: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M0 4.25a.75.75 0 01.75-.75h7.5a.75.75 0 010 1.5H.75A.75.75 0 010 4.25zm0 4a.75.75 0 01.75-.75h4.5a.75.75 0 010 1.5H.75A.75.75 0 010 8.25zm0 4a.75.75 0 01.75-.75h2.5a.75.75 0 010 1.5H.75a.75.75 0 01-.75-.75z"></path><path d="M13.5 10h2.25a.25.25 0 01.177.427l-3 3a.25.25 0 01-.354 0l-3-3A.25.25 0 019.75 10H12V3.75a.75.75 0 011.5 0V10z"></path></svg>,
|
||||
square: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M4 5.75C4 4.784 4.784 4 5.75 4h4.5c.966 0 1.75.784 1.75 1.75v4.5A1.75 1.75 0 0110.25 12h-4.5A1.75 1.75 0 014 10.25v-4.5zm1.75-.25a.25.25 0 00-.25.25v4.5c0 .138.112.25.25.25h4.5a.25.25 0 00.25-.25v-4.5a.25.25 0 00-.25-.25h-4.5z"></path></svg>,
|
||||
square_fill: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M5.75 4A1.75 1.75 0 004 5.75v4.5c0 .966.784 1.75 1.75 1.75h4.5A1.75 1.75 0 0012 10.25v-4.5A1.75 1.75 0 0010.25 4h-4.5z"></path></svg>,
|
||||
stack: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M7.122.392a1.75 1.75 0 011.756 0l5.003 2.902c.83.481.83 1.68 0 2.162L8.878 8.358a1.75 1.75 0 01-1.756 0L2.119 5.456a1.25 1.25 0 010-2.162L7.122.392zM8.125 1.69a.25.25 0 00-.25 0l-4.63 2.685 4.63 2.685a.25.25 0 00.25 0l4.63-2.685-4.63-2.685zM1.601 7.789a.75.75 0 011.025-.273l5.249 3.044a.25.25 0 00.25 0l5.249-3.044a.75.75 0 01.752 1.298l-5.248 3.044a1.75 1.75 0 01-1.756 0L1.874 8.814A.75.75 0 011.6 7.789zm0 3.5a.75.75 0 011.025-.273l5.249 3.044a.25.25 0 00.25 0l5.249-3.044a.75.75 0 01.752 1.298l-5.248 3.044a1.75 1.75 0 01-1.756 0l-5.248-3.044a.75.75 0 01-.273-1.025z"></path></svg>,
|
||||
sun: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8 10.5a2.5 2.5 0 100-5 2.5 2.5 0 000 5zM8 12a4 4 0 100-8 4 4 0 000 8zM8 0a.75.75 0 01.75.75v1.5a.75.75 0 01-1.5 0V.75A.75.75 0 018 0zm0 13a.75.75 0 01.75.75v1.5a.75.75 0 01-1.5 0v-1.5A.75.75 0 018 13zM2.343 2.343a.75.75 0 011.061 0l1.06 1.061a.75.75 0 01-1.06 1.06l-1.06-1.06a.75.75 0 010-1.06zm9.193 9.193a.75.75 0 011.06 0l1.061 1.06a.75.75 0 01-1.06 1.061l-1.061-1.06a.75.75 0 010-1.061zM16 8a.75.75 0 01-.75.75h-1.5a.75.75 0 010-1.5h1.5A.75.75 0 0116 8zM3 8a.75.75 0 01-.75.75H.75a.75.75 0 010-1.5h1.5A.75.75 0 013 8zm10.657-5.657a.75.75 0 010 1.061l-1.061 1.06a.75.75 0 11-1.06-1.06l1.06-1.06a.75.75 0 011.06 0zm-9.193 9.193a.75.75 0 010 1.06l-1.06 1.061a.75.75 0 11-1.061-1.06l1.06-1.061a.75.75 0 011.061 0z"></path></svg>,
|
||||
sync: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8 2.5a5.487 5.487 0 00-4.131 1.869l1.204 1.204A.25.25 0 014.896 6H1.25A.25.25 0 011 5.75V2.104a.25.25 0 01.427-.177l1.38 1.38A7.001 7.001 0 0114.95 7.16a.75.75 0 11-1.49.178A5.501 5.501 0 008 2.5zM1.705 8.005a.75.75 0 01.834.656 5.501 5.501 0 009.592 2.97l-1.204-1.204a.25.25 0 01.177-.427h3.646a.25.25 0 01.25.25v3.646a.25.25 0 01-.427.177l-1.38-1.38A7.001 7.001 0 011.05 8.84a.75.75 0 01.656-.834z"></path></svg>,
|
||||
tag: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M2.5 7.775V2.75a.25.25 0 01.25-.25h5.025a.25.25 0 01.177.073l6.25 6.25a.25.25 0 010 .354l-5.025 5.025a.25.25 0 01-.354 0l-6.25-6.25a.25.25 0 01-.073-.177zm-1.5 0V2.75C1 1.784 1.784 1 2.75 1h5.025c.464 0 .91.184 1.238.513l6.25 6.25a1.75 1.75 0 010 2.474l-5.026 5.026a1.75 1.75 0 01-2.474 0l-6.25-6.25A1.75 1.75 0 011 7.775zM6 5a1 1 0 100 2 1 1 0 000-2z"></path></svg>,
|
||||
terminal: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M0 2.75C0 1.784.784 1 1.75 1h12.5c.966 0 1.75.784 1.75 1.75v10.5A1.75 1.75 0 0114.25 15H1.75A1.75 1.75 0 010 13.25V2.75zm1.75-.25a.25.25 0 00-.25.25v10.5c0 .138.112.25.25.25h12.5a.25.25 0 00.25-.25V2.75a.25.25 0 00-.25-.25H1.75zM7.25 8a.75.75 0 01-.22.53l-2.25 2.25a.75.75 0 11-1.06-1.06L5.44 8 3.72 6.28a.75.75 0 111.06-1.06l2.25 2.25c.141.14.22.331.22.53zm1.5 1.5a.75.75 0 000 1.5h3a.75.75 0 000-1.5h-3z"></path></svg>,
|
||||
three_bars: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M1 2.75A.75.75 0 011.75 2h12.5a.75.75 0 110 1.5H1.75A.75.75 0 011 2.75zm0 5A.75.75 0 011.75 7h12.5a.75.75 0 110 1.5H1.75A.75.75 0 011 7.75zM1.75 12a.75.75 0 100 1.5h12.5a.75.75 0 100-1.5H1.75z"></path></svg>,
|
||||
trashcan: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M6.5 1.75a.25.25 0 01.25-.25h2.5a.25.25 0 01.25.25V3h-3V1.75zm4.5 0V3h2.25a.75.75 0 010 1.5H2.75a.75.75 0 010-1.5H5V1.75C5 .784 5.784 0 6.75 0h2.5C10.216 0 11 .784 11 1.75zM4.496 6.675a.75.75 0 10-1.492.15l.66 6.6A1.75 1.75 0 005.405 15h5.19c.9 0 1.652-.681 1.741-1.576l.66-6.6a.75.75 0 00-1.492-.149l-.66 6.6a.25.25 0 01-.249.225h-5.19a.25.25 0 01-.249-.225l-.66-6.6z"></path></svg>,
|
||||
undo: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M1.22 6.28a.749.749 0 0 1 0-1.06l3.5-3.5a.749.749 0 1 1 1.06 1.06L3.561 5h7.188l.001.007L10.749 5c.058 0 .116.007.171.019A4.501 4.501 0 0 1 10.5 14H8.796a.75.75 0 0 1 0-1.5H10.5a3 3 0 1 0 0-6H3.561L5.78 8.72a.749.749 0 1 1-1.06 1.06l-3.5-3.5Z"></path></svg>,
|
||||
unfold: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M8.177.677l2.896 2.896a.25.25 0 01-.177.427H8.75v1.25a.75.75 0 01-1.5 0V4H5.104a.25.25 0 01-.177-.427L7.823.677a.25.25 0 01.354 0zM7.25 10.75a.75.75 0 011.5 0V12h2.146a.25.25 0 01.177.427l-2.896 2.896a.25.25 0 01-.354 0l-2.896-2.896A.25.25 0 015.104 12H7.25v-1.25zm-5-2a.75.75 0 000-1.5h-.5a.75.75 0 000 1.5h.5zM6 8a.75.75 0 01-.75.75h-.5a.75.75 0 010-1.5h.5A.75.75 0 016 8zm2.25.75a.75.75 0 000-1.5h-.5a.75.75 0 000 1.5h.5zM12 8a.75.75 0 01-.75.75h-.5a.75.75 0 010-1.5h.5A.75.75 0 0112 8zm2.25.75a.75.75 0 000-1.5h-.5a.75.75 0 000 1.5h.5z"></path></svg>,
|
||||
unlock: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path d="M5.5 4v2h7A1.5 1.5 0 0 1 14 7.5v6a1.5 1.5 0 0 1-1.5 1.5h-9A1.5 1.5 0 0 1 2 13.5v-6A1.5 1.5 0 0 1 3.499 6H4V4a4 4 0 0 1 7.371-2.154.75.75 0 0 1-1.264.808A2.5 2.5 0 0 0 5.5 4Zm-2 3.5v6h9v-6h-9Z"></path></svg>,
|
||||
upload: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M8.53 1.22a.75.75 0 00-1.06 0L3.72 4.97a.75.75 0 001.06 1.06l2.47-2.47v6.69a.75.75 0 001.5 0V3.56l2.47 2.47a.75.75 0 101.06-1.06L8.53 1.22zM3.75 13a.75.75 0 000 1.5h8.5a.75.75 0 000-1.5h-8.5z"></path></svg>,
|
||||
x: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M3.72 3.72a.75.75 0 011.06 0L8 6.94l3.22-3.22a.75.75 0 111.06 1.06L9.06 8l3.22 3.22a.75.75 0 11-1.06 1.06L8 9.06l-3.22 3.22a.75.75 0 01-1.06-1.06L6.94 8 3.72 4.78a.75.75 0 010-1.06z"></path></svg>,
|
||||
x_circle: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M3.404 12.596a6.5 6.5 0 119.192-9.192 6.5 6.5 0 01-9.192 9.192zM2.344 2.343a8 8 0 1011.313 11.314A8 8 0 002.343 2.343zM6.03 4.97a.75.75 0 00-1.06 1.06L6.94 8 4.97 9.97a.75.75 0 101.06 1.06L8 9.06l1.97 1.97a.75.75 0 101.06-1.06L9.06 8l1.97-1.97a.75.75 0 10-1.06-1.06L8 6.94 6.03 4.97z"></path></svg>,
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
import { useMemo } from 'preact/hooks'
|
||||
import { useLocale } from '../contexts/Locale.jsx'
|
||||
import { useVersion } from '../contexts/Version.jsx'
|
||||
import { useAsync } from '../hooks/useAsync.js'
|
||||
import { getLanguage, replaceTranslation } from '../services/Resources.js'
|
||||
|
||||
interface StyleData {
|
||||
color?: string,
|
||||
bold?: boolean,
|
||||
italic?: boolean,
|
||||
underlined?: boolean,
|
||||
strikethrough?: boolean,
|
||||
}
|
||||
|
||||
interface PartData extends StyleData {
|
||||
text?: string,
|
||||
translate?: string,
|
||||
fallback?: string,
|
||||
with?: string[],
|
||||
}
|
||||
|
||||
interface Props {
|
||||
component: unknown,
|
||||
base?: StyleData,
|
||||
oneline?: boolean,
|
||||
}
|
||||
export function TextComponent({ component, base = { color: 'white' }, oneline }: Props) {
|
||||
const { version } = useVersion()
|
||||
const { lang } = useLocale()
|
||||
|
||||
const state = JSON.stringify(component)
|
||||
const parts = useMemo(() => {
|
||||
const parts: PartData[] = []
|
||||
visitComponent(component, el => parts.push(inherit(el, base)))
|
||||
return parts
|
||||
}, [state, base])
|
||||
|
||||
const { value: language } = useAsync(() => getLanguage(version, lang), [version, lang])
|
||||
|
||||
return <div class="text-component">
|
||||
{parts.map(p => <TextPart part={p} lang={language ?? {}} oneline={oneline} />)}
|
||||
</div>
|
||||
}
|
||||
|
||||
function visitComponent(component: unknown, consumer: (c: PartData) => void) {
|
||||
if (typeof component === 'string' || typeof component === 'number') {
|
||||
consumer({ text: component.toString() })
|
||||
} else if (Array.isArray(component)) {
|
||||
const base = component[0] ?? {}
|
||||
visitComponent(base, consumer)
|
||||
for (const c of component.slice(1)) {
|
||||
visitComponent(c, d => consumer(inherit(d, base)))
|
||||
}
|
||||
} else if (typeof component === 'object' && component !== null) {
|
||||
if ('text' in component) {
|
||||
consumer(component)
|
||||
} else if ('translate' in component) {
|
||||
consumer(component)
|
||||
} else if ('score' in component) {
|
||||
consumer({ ...component, text: '123' })
|
||||
} else if ('selector' in component) {
|
||||
consumer({ ...component, text: 'Steve' })
|
||||
} else if ('keybind' in component) {
|
||||
consumer({ ...component, text: (component as any).keybind })
|
||||
} else if ('nbt' in component) {
|
||||
consumer({ ...component, text: (component as any).nbt })
|
||||
}
|
||||
if ('extra' in component) {
|
||||
for (const e of (component as any).extra) {
|
||||
visitComponent(e, c => consumer(inherit(c, component)))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function inherit(component: any, base: PartData) {
|
||||
return {
|
||||
...component,
|
||||
color: component.color ?? base.color,
|
||||
bold: component.bold ?? base.bold,
|
||||
italic: component.italic ?? base.italic,
|
||||
underlined: component.underlined ?? base.underlined,
|
||||
strikethrough: component.strikethrough ?? base.strikethrough,
|
||||
}
|
||||
}
|
||||
|
||||
const TextColors: Record<string, [string, string]> = {
|
||||
black: ['#000', '#000'],
|
||||
dark_blue: ['#00A', '#00002A'],
|
||||
dark_green: ['#0A0', '#002A00'],
|
||||
dark_aqua: ['#0AA', '#002A2A'],
|
||||
dark_red: ['#A00', '#2A0000'],
|
||||
dark_purple: ['#A0A', '#2A002A'],
|
||||
gold: ['#FA0', '#2A2A00'],
|
||||
gray: ['#AAA', '#2A2A2A'],
|
||||
dark_gray: ['#555', '#151515'],
|
||||
blue: ['#55F', '#15153F'],
|
||||
green: ['#5F5', '#153F15'],
|
||||
aqua: ['#5FF', '#153F3F'],
|
||||
red: ['#F55', '#3F1515'],
|
||||
light_purple: ['#F5F', '#3F153F'],
|
||||
yellow: ['#FF5', '#3F3F15'],
|
||||
white: ['#FFF', '#3F3F3F'],
|
||||
}
|
||||
|
||||
function TextPart({ part, lang, oneline }: { part: PartData, lang: Record<string, string>, oneline?: boolean }) {
|
||||
let text = part.translate
|
||||
? resolveTranslate(part.translate, part.fallback, part.with, lang)
|
||||
: (part.text ?? '')
|
||||
text = oneline ? text.replaceAll('\n', '␊') : text
|
||||
return <span style={createStyle(part)}>{text}</span>
|
||||
}
|
||||
|
||||
function resolveTranslate(translate: string, fallback: string | undefined, with_: any[] | undefined, lang: Record<string, string>): string {
|
||||
const str = lang[translate] ?? fallback ?? translate
|
||||
if (typeof str !== 'string') return translate
|
||||
const params = with_?.map((c): string => {
|
||||
if (typeof c === 'string' || typeof c === 'number') return `${c}`
|
||||
if (c.text) return c.text
|
||||
if (c.translate) return resolveTranslate(c.translate, c.fallback, c.with, lang)
|
||||
return ''
|
||||
})
|
||||
return replaceTranslation(str, params)
|
||||
}
|
||||
|
||||
function createStyle(style: StyleData) {
|
||||
return {
|
||||
color: style.color ? (TextColors[style.color]?.[0] ?? style.color) : undefined,
|
||||
'--shadow-color': style.color ? TextColors[style.color]?.[1] : undefined,
|
||||
fontWeight: (style.bold === true) ? 'bold' : undefined,
|
||||
fontStyle: (style.italic === true) ? 'italic' : undefined,
|
||||
textDecoration: (style.underlined === true)
|
||||
? (style.strikethrough === true) ? 'underline line-through' : 'underline'
|
||||
: (style.strikethrough === true) ? 'line-through' : undefined,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
import { Icons } from './Icons.js'
|
||||
import { Octicon } from './Octicon.jsx'
|
||||
|
||||
interface Props {
|
||||
title: string,
|
||||
titleIcon?: keyof typeof Octicon | keyof typeof Icons,
|
||||
link: string,
|
||||
icon?: keyof typeof Icons,
|
||||
desc?: string,
|
||||
}
|
||||
export function ToolCard({ title, desc, link, icon, titleIcon }: Props) {
|
||||
if (icon || desc) {
|
||||
return <a class="tool-card" href={link}>
|
||||
{icon && Icons[icon]}
|
||||
<div>
|
||||
<ToolHead title={title} titleIcon={titleIcon} />
|
||||
<p>{desc}</p>
|
||||
</div>
|
||||
</a>
|
||||
}
|
||||
|
||||
return <a class="tool-card" href={link}>
|
||||
<ToolHead title={title} titleIcon={titleIcon} />
|
||||
</a>
|
||||
}
|
||||
|
||||
function ToolHead({ title, titleIcon }: Pick<Props, 'title' | 'titleIcon'>) {
|
||||
return <h3 class="text-[1.17em]">
|
||||
{title}
|
||||
{titleIcon && (titleIcon in Octicon ? (Octicon as any)[titleIcon] : (Icons as any)[titleIcon])}
|
||||
</h3>
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
import type { Icons } from './Icons.jsx'
|
||||
import type { Octicon } from './Octicon.jsx'
|
||||
import { ToolCard } from './ToolCard.jsx'
|
||||
|
||||
interface Props {
|
||||
title: string,
|
||||
titleIcon?: keyof typeof Octicon | keyof typeof Icons,
|
||||
link?: string,
|
||||
children?: ComponentChildren,
|
||||
}
|
||||
export function ToolGroup({ title, titleIcon, link, children }: Props) {
|
||||
return <div class="tool-group">
|
||||
{link === undefined
|
||||
? <div class="tool-card"><h3 class="text-[1.17em]">{title}</h3></div>
|
||||
: <ToolCard {...{ title, titleIcon, link}} />
|
||||
}
|
||||
{children && <div class="tool-body">
|
||||
{children}
|
||||
</div>}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
import { useMemo, useState } from 'preact/hooks'
|
||||
|
||||
export type TreeViewGroupRenderer = (props: { name: string, open: boolean, onClick: () => void }) => JSX.Element
|
||||
export type TreeViewLeafRenderer<E> = (props: { entry: E }) => JSX.Element
|
||||
|
||||
interface Props<E> {
|
||||
entries: E[],
|
||||
split: (entry: E) => string[],
|
||||
group: TreeViewGroupRenderer,
|
||||
leaf: TreeViewLeafRenderer<E>,
|
||||
level?: number,
|
||||
}
|
||||
|
||||
export function TreeView<E>({ entries, split, group: Group, leaf: Leaf, level = 0 }: Props<E>) {
|
||||
const roots = useMemo(() => {
|
||||
const groups: Record<string, E[]> = {}
|
||||
for (const entry of entries) {
|
||||
const path = split(entry)
|
||||
if (path[level + 1] !== undefined) {
|
||||
;(groups[path[level]] ??= []).push(entry)
|
||||
}
|
||||
}
|
||||
return groups
|
||||
}, [entries, split, level])
|
||||
|
||||
const leaves = useMemo(() => {
|
||||
return entries.filter(e => split(e).length === level + 1)
|
||||
}, [entries, split, level])
|
||||
|
||||
const [hidden, setHidden] = useState(new Set<string>())
|
||||
const toggle = (root: string) => {
|
||||
if (hidden.has(root)) {
|
||||
hidden.delete(root)
|
||||
} else {
|
||||
hidden.add(root)
|
||||
}
|
||||
setHidden(new Set(hidden))
|
||||
}
|
||||
|
||||
return <div class="tree-view" style={`--indent: ${level};`}>
|
||||
{Object.entries(roots).map(([r, childs]) => <>
|
||||
<Group name={r} open={!hidden.has(r)} onClick={() => toggle(r)} />
|
||||
{!hidden.has(r) &&
|
||||
<TreeView<E> entries={childs} split={split} group={Group} leaf={Leaf} level={level + 1} />}
|
||||
</>)}
|
||||
{leaves.map(e => <Leaf key={split(e).join('/')} entry={e} />)}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
import { useMemo, useState } from 'preact/hooks'
|
||||
import config from '../Config.js'
|
||||
import { useLocale } from '../contexts/index.js'
|
||||
import type { VersionId } from '../services/index.js'
|
||||
import { Store } from '../Store.js'
|
||||
import { Btn } from './Btn.js'
|
||||
import { BtnMenu } from './BtnMenu.js'
|
||||
|
||||
interface Props {
|
||||
value?: VersionId,
|
||||
allowed?: VersionId[],
|
||||
hasAny?: boolean,
|
||||
onChange: (version: VersionId) => void,
|
||||
onAny?: () => void,
|
||||
}
|
||||
export function VersionSwitcher({ value, allowed, hasAny, onChange, onAny }: Props) {
|
||||
const { locale } = useLocale()
|
||||
|
||||
const [showMore, setShowMore] = useState(false)
|
||||
|
||||
const versions = useMemo(() => {
|
||||
if (allowed) {
|
||||
return allowed
|
||||
.map(a => config.versions.find(v => v.id === a)!)
|
||||
.filter(v => v !== undefined)
|
||||
}
|
||||
return [...config.versions].reverse()
|
||||
}, [allowed])
|
||||
|
||||
const hasMoreVersions = useMemo(() => {
|
||||
return versions.some(v => !(v.show || v.id === value))
|
||||
}, [versions, value])
|
||||
|
||||
const shownVersions = useMemo(() => {
|
||||
return versions.filter(v => v.show || v.id === value || showMore)
|
||||
}, [versions, showMore, value])
|
||||
|
||||
return <BtnMenu class={`version-switcher${Store.getVersion() === null ? ' attention' : ''}`} icon="tag" label={value ?? locale('any_version')} tooltip={locale('switch_version')}>
|
||||
{hasAny && <Btn label={locale('any_version')} onClick={onAny} active={!value} />}
|
||||
{shownVersions.map(v =>
|
||||
<Btn label={v.name} active={v.id === value} onClick={() => onChange(v.id)} />)}
|
||||
{!showMore && hasMoreVersions && <Btn icon="chevron_down" label="More" onClick={e => {setShowMore(true);e.stopPropagation()}} />}
|
||||
</BtnMenu>
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
import { Identifier, ItemStack } from 'deepslate'
|
||||
import { ItemDisplay } from '../ItemDisplay.jsx'
|
||||
import { TextInput } from '../index.js'
|
||||
import { CustomizedInput } from './CustomizedInput.jsx'
|
||||
import type { CustomizedModel } from './CustomizedModel.js'
|
||||
import { CustomizedSlider } from './CustomizedSlider.jsx'
|
||||
import { CustomizedToggle } from './CustomizedToggle.jsx'
|
||||
|
||||
interface Props {
|
||||
model: CustomizedModel,
|
||||
initialModel: CustomizedModel,
|
||||
changeModel: (model: Partial<CustomizedModel>) => void,
|
||||
}
|
||||
export function BasicSettings({ model, initialModel, changeModel }: Props) {
|
||||
return <>
|
||||
<CustomizedSlider label="Min height" help="The lowest Y level of the world"
|
||||
value={model.minHeight} onChange={v => changeModel({ minHeight: v })}
|
||||
min={-128} max={384} step={16} initial={initialModel.minHeight}
|
||||
error={model.minHeight % 16 !== 0 ? 'Min height needs to be a multiple of 16' : undefined} />
|
||||
<CustomizedSlider label="Max height" help="The highest Y level of the world"
|
||||
value={model.maxHeight} onChange={v => changeModel({ maxHeight: v })}
|
||||
min={-128} max={384} step={16} initial={initialModel.maxHeight}
|
||||
error={model.maxHeight <= model.minHeight ? 'Max height needs to be larger than Min height' : model.maxHeight % 16 !== 0 ? 'Max height needs to be a multiple of 16' : undefined} />
|
||||
<CustomizedSlider label="Sea level" help="The top Y level of the oceans"
|
||||
value={model.seaLevel} onChange={v => changeModel({ seaLevel: v })}
|
||||
min={-128} max={384} initial={initialModel.seaLevel} />
|
||||
<CustomizedInput label="Oceans" help="The block used to fill the oceans"
|
||||
value={model.oceans} onChange={v => changeModel({ oceans: v })}
|
||||
initial={initialModel.oceans}>
|
||||
<button class={`customized-toggle${model.oceans === 'water' ? ' customized-water' : ''}`} onClick={() => changeModel({ oceans: 'water' })}>Water</button>
|
||||
<span>/</span>
|
||||
<button class={`customized-toggle${model.oceans === 'lava' ? ' customized-lava' : ''}`} onClick={() => changeModel({ oceans: 'lava' })}>Lava</button>
|
||||
<span>/</span>
|
||||
<button class={`customized-toggle${model.oceans != 'water' && model.oceans != 'lava' ? ' customized-active' : ''}`} onClick={() => changeModel({ oceans: 'slime_block' })}>Custom</button>
|
||||
{model.oceans != 'water' && model.oceans != 'lava' && <>
|
||||
<TextInput value={model.oceans} onChange={v => changeModel({ oceans: v })} />
|
||||
<ItemDisplay item={new ItemStack(Identifier.parse(model.oceans), 1)} tooltip={false} />
|
||||
</>}
|
||||
</CustomizedInput>
|
||||
<div class="customized-group">
|
||||
<CustomizedToggle label="Caves" help="Whether caves will generate"
|
||||
value={model.caves} onChange={v => changeModel({ caves: v })}
|
||||
initial={initialModel.caves} />
|
||||
{model.caves && <div class="customized-childs">
|
||||
<CustomizedToggle label="Noise caves" help="The new caves introduced in 1.18"
|
||||
value={model.noiseCaves} onChange={v => changeModel({ noiseCaves: v })}
|
||||
initial={initialModel.noiseCaves} />
|
||||
<CustomizedToggle label="Old caves" help="The legacy caves"
|
||||
value={model.carverCaves} onChange={v => changeModel({ carverCaves: v })}
|
||||
initial={initialModel.carverCaves} />
|
||||
<CustomizedToggle label="Ravines" help="The legacy ravines and canyons"
|
||||
value={model.ravines} onChange={v => changeModel({ ravines: v })}
|
||||
initial={initialModel.ravines} />
|
||||
</div>}
|
||||
</div>
|
||||
</>
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
import { useMemo } from 'preact/hooks'
|
||||
import { deepClone } from '../../Utils.js'
|
||||
import { useAsync } from '../../hooks/useAsync.js'
|
||||
import { fetchRegistries } from '../../services/DataFetcher.js'
|
||||
import { Octicon, TextInput } from '../index.js'
|
||||
import { CustomizedInput } from './CustomizedInput.jsx'
|
||||
import type { CustomizedModel } from './CustomizedModel.js'
|
||||
import { CustomizedSlider } from './CustomizedSlider.jsx'
|
||||
|
||||
interface Props {
|
||||
model: CustomizedModel,
|
||||
initialModel: CustomizedModel,
|
||||
changeModel: (model: Partial<CustomizedModel>) => void,
|
||||
}
|
||||
export function BiomesSettings({ model, initialModel, changeModel }: Props) {
|
||||
const { value: registries } = useAsync(() => fetchRegistries('1.20'))
|
||||
|
||||
const biomes = useMemo(() => {
|
||||
const hiddenBiomes = new Set(['end_barrens', 'end_highlands', 'end_midlands', 'small_end_islands', 'the_end', 'basalt_deltas', 'crimson_forest', 'nether_wastes', 'soul_sand_valley', 'warped_forest', 'the_void'])
|
||||
return registries?.get('worldgen/biome')?.filter(b => !hiddenBiomes.has(b.replace(/^minecraft:/, '')))
|
||||
}, [registries])
|
||||
|
||||
return <>
|
||||
<CustomizedSlider label="Biome size" help="The scale of the biome layout, 6 corresponds to the large biomes preset"
|
||||
value={model.biomeSize} onChange={v => changeModel({ biomeSize: v })}
|
||||
min={1} max={8} initial={initialModel.biomeSize} />
|
||||
<p class="customized-info">
|
||||
{Octicon.info}
|
||||
Changing the following settings will not affect the terrain, only which biomes are painted on the terrain.
|
||||
</p>
|
||||
{biomes?.map(key => {
|
||||
const biome = key.replace(/^minecraft:/, '')
|
||||
const state: string | undefined = model.biomeReplacements[biome]
|
||||
const onChange = (v: string | undefined) => {
|
||||
const biomeReplacements = deepClone(model.biomeReplacements)
|
||||
if (v === undefined || v === biome) {
|
||||
delete biomeReplacements[biome]
|
||||
} else {
|
||||
biomeReplacements[biome] = v
|
||||
}
|
||||
changeModel({ biomeReplacements })
|
||||
}
|
||||
return <CustomizedInput label={biome.replace(/^minecraft:/, '')}
|
||||
value={state ?? biome} onChange={onChange}
|
||||
initial={biome}>
|
||||
<button class={`customized-toggle${state === undefined ? ' customized-true' : ''}`} onClick={() => onChange(undefined)}>Keep</button>
|
||||
<span>/</span>
|
||||
<button class={`customized-toggle${state !== undefined ? ' customized-false' : ''}`} onClick={() => onChange(findReplacement(biome, model.biomeReplacements))}>Replace</button>
|
||||
{state !== undefined && <>
|
||||
<TextInput value={state} onChange={v => onChange(v)} />
|
||||
</>}
|
||||
</CustomizedInput>
|
||||
})}
|
||||
</>
|
||||
}
|
||||
|
||||
function findReplacement(biome: string, replacements: Record<string, string>): string {
|
||||
let replacement = DefaultReplacements[biome]
|
||||
if (replacement === undefined) {
|
||||
return 'plains'
|
||||
}
|
||||
for (let i = 0; i < 10; i += 1) {
|
||||
if (biome === replacement) {
|
||||
return DefaultReplacements[biome]
|
||||
}
|
||||
if (!replacements[replacement]) {
|
||||
return replacement
|
||||
}
|
||||
replacement = replacements[replacement]
|
||||
}
|
||||
return DefaultReplacements[biome]
|
||||
}
|
||||
|
||||
const DefaultReplacements: Record<string, string> = {
|
||||
badlands: 'desert',
|
||||
bamboo_jungle: 'jungle',
|
||||
beach: 'plains',
|
||||
birch_forest: 'forest',
|
||||
cherry_grove: 'meadow',
|
||||
cold_ocean: 'ocean',
|
||||
dark_forest: 'forest',
|
||||
deep_cold_ocean: 'deep_ocean',
|
||||
deep_dark: 'plains',
|
||||
deep_frozen_ocean: 'deep_ocean',
|
||||
deep_lukewarm_ocean: 'deep_ocean',
|
||||
deep_ocean: 'ocean',
|
||||
desert: 'savanna',
|
||||
dripstone_caves: 'plains',
|
||||
eroded_badlands: 'badlands',
|
||||
flower_forest: 'forest',
|
||||
forest: 'plains',
|
||||
frozen_ocean: 'cold_ocean',
|
||||
frozen_peaks: 'stony_peaks',
|
||||
frozen_river: 'river',
|
||||
grove: 'forest',
|
||||
ice_spikes: 'snowy_plains',
|
||||
jagged_peaks: 'stony_peaks',
|
||||
jungle: 'savanna',
|
||||
lukewarm_ocean: 'ocean',
|
||||
lush_caves: 'plains',
|
||||
mangrove_swamp: 'swamp',
|
||||
meadow: 'forest',
|
||||
mushroom_fields: 'plains',
|
||||
ocean: 'plains',
|
||||
old_growth_birch_forest: 'birch_forest',
|
||||
old_growth_pine_taiga: 'taiga',
|
||||
old_growth_spruce_taiga: 'taiga',
|
||||
plains: 'the_void',
|
||||
river: 'plains',
|
||||
savanna: 'plains',
|
||||
savanna_plateau: 'savanna',
|
||||
snowy_beach: 'beach',
|
||||
snowy_plains: 'plains',
|
||||
snowy_slopes: 'grove',
|
||||
snowy_taiga: 'taiga',
|
||||
sparse_jungle: 'jungle',
|
||||
stony_peaks: 'plains',
|
||||
stony_shore: 'beach',
|
||||
sunflower_plains: 'plains',
|
||||
swamp: 'river',
|
||||
taiga: 'forest',
|
||||
warm_ocean: 'ocean',
|
||||
windswept_forest: 'forest',
|
||||
windswept_gravelly_hills: 'windswept_hills',
|
||||
windswept_hills: 'plains',
|
||||
windswept_savanna: 'savanna',
|
||||
wooded_badlands: 'badlands',
|
||||
}
|
||||
@@ -0,0 +1,343 @@
|
||||
import { Identifier } from 'deepslate'
|
||||
import type { BlockStateData } from '../../services/DataFetcher.js'
|
||||
import { fetchAllPresets, fetchBlockStates } from '../../services/DataFetcher.js'
|
||||
import type { VersionId } from '../../services/Versions.js'
|
||||
import { deepClone, deepEqual } from '../../Utils.js'
|
||||
import type { CustomizedOreModel } from './CustomizedModel.js'
|
||||
import { CustomizedModel } from './CustomizedModel.js'
|
||||
|
||||
// Random prefix to avoid collisions with other packs that add no-op placed features
|
||||
const FeatureCollisionPrefix = 468794
|
||||
|
||||
const PackTypes = ['dimension', 'dimension_type', 'worldgen/noise_settings', 'worldgen/noise', 'worldgen/structure_set', 'worldgen/placed_feature', 'worldgen/configured_feature', 'worldgen/configured_carver'] as const
|
||||
export type CustomizedPackType = typeof PackTypes[number]
|
||||
|
||||
export type CustomizedPack = Record<CustomizedPackType, Map<string, any>>
|
||||
|
||||
interface Context {
|
||||
model: CustomizedModel,
|
||||
initial: CustomizedModel,
|
||||
version: VersionId,
|
||||
blockStates: Map<string, BlockStateData>,
|
||||
vanilla: CustomizedPack,
|
||||
out: CustomizedPack,
|
||||
featureCollisionIndex: number,
|
||||
}
|
||||
|
||||
export async function generateCustomized(model: CustomizedModel, version: VersionId): Promise<CustomizedPack> {
|
||||
const [blockStates, ...vanillaFiles] = await Promise.all([
|
||||
fetchBlockStates(version),
|
||||
...PackTypes.map(t => fetchAllPresets(version, t)),
|
||||
])
|
||||
const ctx: Context = {
|
||||
model,
|
||||
initial: CustomizedModel.getDefault(version),
|
||||
version,
|
||||
blockStates,
|
||||
vanilla: PackTypes.reduce((acc, k, i) => {
|
||||
return { ...acc, [k]: vanillaFiles[i] }
|
||||
}, Object.create(null)),
|
||||
out: PackTypes.reduce((acc, k) => {
|
||||
return { ...acc, [k]: new Map()}
|
||||
}, Object.create(null)) as CustomizedPack,
|
||||
featureCollisionIndex: FeatureCollisionPrefix,
|
||||
}
|
||||
generateBiomeReplacements(ctx)
|
||||
generateDimensionType(ctx)
|
||||
generateNoiseSettings(ctx)
|
||||
generateCarvers(ctx)
|
||||
generateClimateNoises(ctx)
|
||||
generateStructures(ctx)
|
||||
generateDungeonFeatures(ctx)
|
||||
generateLakeFeatures(ctx)
|
||||
generateOreFeatures(ctx)
|
||||
return ctx.out
|
||||
}
|
||||
|
||||
function generateDimensionType(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'minHeight', 'maxHeight')) return
|
||||
ctx.out.dimension_type.set('overworld', {
|
||||
...ctx.vanilla.dimension_type.get('overworld'),
|
||||
min_y: ctx.model.minHeight,
|
||||
height: ctx.model.maxHeight - ctx.model.minHeight,
|
||||
logical_height: ctx.model.maxHeight - ctx.model.minHeight,
|
||||
})
|
||||
}
|
||||
|
||||
function generateNoiseSettings(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'minHeight', 'maxHeight', 'seaLevel', 'oceans', 'caves', 'noiseCaves')) return
|
||||
const defaultFluid = formatIdentifier(ctx.model.oceans)
|
||||
const vanilla = ctx.vanilla['worldgen/noise_settings'].get('overworld')
|
||||
const finalDensity = deepClone(vanilla.noise_router.final_density)
|
||||
if (!ctx.model.caves || !ctx.model.noiseCaves) {
|
||||
finalDensity.argument2 = 1
|
||||
finalDensity.argument1.argument.argument2.argument.argument.argument2.argument2.argument2.argument2.argument2.argument2 = 'minecraft:overworld/sloped_cheese'
|
||||
}
|
||||
ctx.out['worldgen/noise_settings'].set('overworld', {
|
||||
...vanilla,
|
||||
sea_level: ctx.model.seaLevel,
|
||||
default_fluid: {
|
||||
Name: defaultFluid,
|
||||
Properties: ctx.blockStates.get(defaultFluid.replace(/^minecraft:/, ''))?.[1],
|
||||
},
|
||||
noise: {
|
||||
...vanilla.noise,
|
||||
min_y: ctx.model.minHeight,
|
||||
height: ctx.model.maxHeight - ctx.model.minHeight,
|
||||
},
|
||||
noise_router: {
|
||||
...vanilla.noise_router,
|
||||
final_density: finalDensity,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
function generateCarvers(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'caves', 'carverCaves', 'ravines')) return
|
||||
if (!ctx.model.caves || !ctx.model.carverCaves) {
|
||||
const vanilla = ctx.vanilla['worldgen/configured_carver'].get('cave')
|
||||
ctx.out['worldgen/configured_carver'].set('cave', {
|
||||
...vanilla,
|
||||
config: {
|
||||
...vanilla.config,
|
||||
probability: 0,
|
||||
},
|
||||
})
|
||||
const extraVanilla = ctx.vanilla['worldgen/configured_carver'].get('cave')
|
||||
ctx.out['worldgen/configured_carver'].set('cave_extra_underground', {
|
||||
...extraVanilla,
|
||||
config: {
|
||||
...extraVanilla.config,
|
||||
probability: 0,
|
||||
},
|
||||
})
|
||||
}
|
||||
if (!ctx.model.caves || !ctx.model.ravines) {
|
||||
const vanilla = ctx.vanilla['worldgen/configured_carver'].get('canyon')
|
||||
ctx.out['worldgen/configured_carver'].set('canyon', {
|
||||
...vanilla,
|
||||
config: {
|
||||
...vanilla.config,
|
||||
probability: 0,
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function generateClimateNoises(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'biomeSize')) return
|
||||
for (const name of ['temperature', 'vegetation', 'continentalness', 'erosion']) {
|
||||
const vanilla = ctx.vanilla['worldgen/noise'].get(name)
|
||||
ctx.out['worldgen/noise'].set(name, {
|
||||
...vanilla,
|
||||
firstOctave: vanilla.firstOctave - ctx.model.biomeSize + 4,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function generateBiomeReplacements(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'biomeReplacements')) return
|
||||
const vanilla = ctx.vanilla['dimension'].get('overworld')
|
||||
const biomes = vanilla.generator.biome_source.biomes.slice()
|
||||
const replacements = new Map(Object.entries(ctx.model.biomeReplacements))
|
||||
ctx.out['dimension'].set('overworld', {
|
||||
type: 'minecraft:overworld',
|
||||
generator: {
|
||||
type: 'minecraft:noise',
|
||||
settings: 'minecraft:overworld',
|
||||
biome_source: {
|
||||
type: 'minecraft:multi_noise',
|
||||
biomes: biomes.map((b: any) => ({
|
||||
biome: replacements.get(b.biome.slice(10)) ?? b.biome,
|
||||
parameters: b.parameters,
|
||||
})),
|
||||
},
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
const Structures: Partial<Record<keyof CustomizedModel, string>> = {
|
||||
ancientCities: 'ancient_cities',
|
||||
buriedTreasures: 'buried_treasures',
|
||||
desertPyramids: 'desert_pyramids',
|
||||
igloos: 'igloos',
|
||||
jungleTemples: 'jungle_temples',
|
||||
mineshafts: 'mineshafts',
|
||||
oceanMonuments: 'ocean_monuments',
|
||||
oceanRuins: 'ocean_ruins',
|
||||
pillagerOutposts: 'pillager_outposts',
|
||||
ruinedPortals: 'ruined_portals',
|
||||
shipwrecks: 'shipwrecks',
|
||||
strongholds: 'strongholds',
|
||||
swampHuts: 'swamp_huts',
|
||||
trailRuins: 'trail_ruins',
|
||||
villages: 'villages',
|
||||
woodlandMansions: 'woodland_mansions',
|
||||
}
|
||||
|
||||
function generateStructures(ctx: Context) {
|
||||
for (const [key, name] of Object.entries(Structures) as [keyof CustomizedModel, string][]) {
|
||||
if (isUnchanged(ctx, key) || ctx.model[key]) continue
|
||||
ctx.out['worldgen/structure_set'].set(name, {
|
||||
...ctx.vanilla['worldgen/structure_set'].get(name),
|
||||
structures: [],
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function getDisabledFeature(ctx: Context) {
|
||||
ctx.featureCollisionIndex += 1
|
||||
return {
|
||||
feature: {
|
||||
type: 'minecraft:no_op',
|
||||
config: {},
|
||||
},
|
||||
placement: [
|
||||
{
|
||||
type: 'minecraft:rarity_filter',
|
||||
chance: ctx.featureCollisionIndex,
|
||||
},
|
||||
],
|
||||
}
|
||||
}
|
||||
|
||||
function generateDungeonFeatures(ctx: Context) {
|
||||
if (isUnchanged(ctx, 'dungeons', 'dungeonTries')) return
|
||||
if (!ctx.model.dungeons) {
|
||||
ctx.out['worldgen/placed_feature'].set('monster_room_deep', getDisabledFeature(ctx))
|
||||
ctx.out['worldgen/placed_feature'].set('monster_room', getDisabledFeature(ctx))
|
||||
} else {
|
||||
const deepTries = Math.round(ctx.model.dungeonTries * 4 / 14)
|
||||
const deepVanilla = ctx.vanilla['worldgen/placed_feature'].get('monster_room_deep')
|
||||
ctx.out['worldgen/placed_feature'].set('monster_room_deep', {
|
||||
...deepVanilla,
|
||||
placement: [
|
||||
{
|
||||
type: 'minecraft:count',
|
||||
count: deepTries,
|
||||
},
|
||||
...deepVanilla.placement.slice(1),
|
||||
],
|
||||
})
|
||||
const normalVanilla = ctx.vanilla['worldgen/placed_feature'].get('monster_room')
|
||||
ctx.out['worldgen/placed_feature'].set('monster_room', {
|
||||
...normalVanilla,
|
||||
placement: [
|
||||
{
|
||||
type: 'minecraft:count',
|
||||
count: ctx.model.dungeonTries - deepTries,
|
||||
},
|
||||
...normalVanilla.placement.slice(1),
|
||||
],
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function generateLakeFeatures(ctx: Context) {
|
||||
if (!isUnchanged(ctx, 'lavaLakes', 'lavaLakeRarity', 'lavaLakeRarityUnderground')) {
|
||||
if (!ctx.model.lavaLakes) {
|
||||
ctx.out['worldgen/placed_feature'].set('lake_lava_surface', getDisabledFeature(ctx))
|
||||
ctx.out['worldgen/placed_feature'].set('lake_lava_underground', getDisabledFeature(ctx))
|
||||
} else {
|
||||
const undergroundVanilla = ctx.vanilla['worldgen/placed_feature'].get('lake_lava_underground')
|
||||
ctx.out['worldgen/placed_feature'].set('lake_lava_underground', {
|
||||
...undergroundVanilla,
|
||||
placement: [
|
||||
{
|
||||
type: 'minecraft:rarity_filter',
|
||||
chance: ctx.model.lavaLakeRarityUnderground,
|
||||
},
|
||||
...undergroundVanilla.placement.slice(1),
|
||||
],
|
||||
})
|
||||
const surfaceVanilla = ctx.vanilla['worldgen/placed_feature'].get('lake_lava_surface')
|
||||
ctx.out['worldgen/placed_feature'].set('lake_lava_surface', {
|
||||
...surfaceVanilla,
|
||||
placement: [
|
||||
{
|
||||
type: 'minecraft:rarity_filter',
|
||||
chance: ctx.model.lavaLakeRarity,
|
||||
},
|
||||
...surfaceVanilla.placement.slice(1),
|
||||
],
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const Ores: Partial<Record<keyof CustomizedModel, string>> = {
|
||||
dirt: 'ore_dirt',
|
||||
gravel: 'ore_gravel',
|
||||
graniteLower: 'ore_granite_lower',
|
||||
graniteUpper: 'ore_granite_upper',
|
||||
dioriteLower: 'ore_diorite_lower',
|
||||
dioriteUpper: 'ore_diorite_upper',
|
||||
andesiteLower: 'ore_andesite_lower',
|
||||
andesiteUpper: 'ore_andesite_upper',
|
||||
coalLower: 'ore_coal_lower',
|
||||
coalUpper: 'ore_coal_upper',
|
||||
ironSmall: 'ore_iron_small',
|
||||
ironMiddle: 'ore_iron_middle',
|
||||
ironUpper: 'ore_iron_upper',
|
||||
copper: 'ore_copper',
|
||||
copperLarge: 'ore_copper_large',
|
||||
goldLower: 'ore_gold_lower',
|
||||
gold: 'ore_gold',
|
||||
redstoneLower: 'ore_redstone_lower',
|
||||
redstone: 'ore_redstone',
|
||||
lapis: 'ore_lapis',
|
||||
lapisBuried: 'ore_lapis_buried',
|
||||
emerald: 'ore_emerald',
|
||||
diamond: 'ore_diamond',
|
||||
diamondBuried: 'ore_diamond_buried',
|
||||
diamondLarge: 'ore_diamond_large',
|
||||
}
|
||||
|
||||
function generateOreFeatures(ctx: Context) {
|
||||
for (const [key, name] of Object.entries(Ores) as [keyof CustomizedModel, string][]) {
|
||||
if (isUnchanged(ctx, key)) continue
|
||||
const value = ctx.model[key] as CustomizedOreModel | undefined
|
||||
const initial = ctx.initial[key] as CustomizedOreModel
|
||||
if (value === undefined) {
|
||||
ctx.out['worldgen/placed_feature'].set(name, getDisabledFeature(ctx))
|
||||
} else {
|
||||
const placed = deepClone(ctx.vanilla['worldgen/placed_feature'].get(name))
|
||||
if (value.tries !== initial.tries) {
|
||||
const modifier = placed.placement.find((m: any) => m.type === 'minecraft:count' || m.type === 'minecraft:rarity_filter')
|
||||
if (Number.isInteger(value.tries)) {
|
||||
modifier.type = 'minecraft:count',
|
||||
modifier.count = value.tries
|
||||
delete modifier.chance
|
||||
} else {
|
||||
modifier.type = 'minecraft:rarity_filter',
|
||||
modifier.chance = Math.round(1 / value.tries)
|
||||
delete modifier.count
|
||||
}
|
||||
}
|
||||
if (value.minHeight !== initial.minHeight || value.minAboveBottom !== initial.minAboveBottom || value.minBelowTop !== initial.minBelowTop || value.maxHeight !== initial.maxHeight || value.maxAboveBottom !== value.maxBelowTop || value.maxBelowTop !== initial.maxBelowTop) {
|
||||
const modifier = placed.placement.find((m: any) => m.type === 'minecraft:height_range')
|
||||
modifier.min_inclusive = value.minAboveBottom !== undefined ? { above_bottom: value.minAboveBottom } : value.minBelowTop !== undefined ? { below_top: value.minBelowTop } : value.minHeight !== undefined ? { absolute: value.minHeight } : modifier.min_inclusive
|
||||
modifier.max_inclusive = value.maxAboveBottom !== undefined ? { above_bottom: value.maxAboveBottom } : value.maxBelowTop !== undefined ? { below_top: value.maxBelowTop } : value.maxHeight !== undefined ? { absolute: value.maxHeight } : modifier.max_inclusive
|
||||
}
|
||||
ctx.out['worldgen/placed_feature'].set(name, placed)
|
||||
if (value.size !== initial.size) {
|
||||
const reference = placed.feature.replace(/^minecraft:/, '')
|
||||
const configured = ctx.vanilla['worldgen/configured_feature'].get(reference)
|
||||
configured.config.size = value.size
|
||||
ctx.out['worldgen/configured_feature'].set(reference, configured)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function isUnchanged(ctx: Context, ...keys: (keyof CustomizedModel)[]) {
|
||||
return keys.every(k => deepEqual(ctx.model[k], ctx.initial[k]))
|
||||
}
|
||||
|
||||
function formatIdentifier(id: string) {
|
||||
try {
|
||||
return Identifier.parse(id).toString()
|
||||
} catch (e) {
|
||||
return id
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
import type { ComponentChildren } from 'preact'
|
||||
import { deepClone, deepEqual } from '../../Utils.js'
|
||||
import { Octicon } from '../index.js'
|
||||
|
||||
interface Props<T> {
|
||||
label: ComponentChildren,
|
||||
help?: string,
|
||||
value: T,
|
||||
initial?: T,
|
||||
onChange: (value: T) => void,
|
||||
error?: string,
|
||||
children?: ComponentChildren,
|
||||
trailing?: ComponentChildren,
|
||||
}
|
||||
export function CustomizedInput<T>({ label, help, value, initial, onChange, error, children, trailing }: Props<T>) {
|
||||
const isModified = initial !== undefined && !deepEqual(value, initial)
|
||||
return <div class={`customized-input${error !== undefined ? ' customized-errored' : ''}`}>
|
||||
<span class="customized-label">
|
||||
{typeof label === 'string' ? <label>{label}</label> : label}
|
||||
{isModified && <span class="customized-modified">*</span>}
|
||||
{help !== undefined && <span class="customized-help tooltipped tip-se" aria-label={help}>{Octicon.question}</span>}
|
||||
</span>
|
||||
{children}
|
||||
{(isModified && initial != undefined) && <button class="customized-icon tooltipped tip-se" aria-label="Reset to default" onClick={() => onChange(deepClone(initial))}>{Octicon.undo}</button>}
|
||||
{error !== undefined && <button class="customized-icon customized-error tooltipped tip-se" aria-label={error}>{Octicon.issue_opened}</button>}
|
||||
{trailing}
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
import type { VersionId } from '../../services/Versions.js'
|
||||
|
||||
export interface CustomizedOreModel {
|
||||
size: number,
|
||||
tries: number,
|
||||
minHeight?: number,
|
||||
minAboveBottom?: number,
|
||||
minBelowTop?: number,
|
||||
maxHeight?: number,
|
||||
maxBelowTop?: number,
|
||||
maxAboveBottom?: number,
|
||||
trapezoid?: boolean,
|
||||
}
|
||||
|
||||
export interface CustomizedModel {
|
||||
// Basic
|
||||
minHeight: number,
|
||||
maxHeight: number,
|
||||
seaLevel: number,
|
||||
oceans: string,
|
||||
caves: boolean,
|
||||
noiseCaves: boolean,
|
||||
carverCaves: boolean,
|
||||
ravines: boolean,
|
||||
// Biomes
|
||||
biomeSize: number,
|
||||
biomeReplacements: Record<string, string>,
|
||||
// Structures
|
||||
ancientCities: boolean,
|
||||
buriedTreasures: boolean,
|
||||
desertPyramids: boolean,
|
||||
igloos: boolean,
|
||||
jungleTemples: boolean,
|
||||
mineshafts: boolean,
|
||||
oceanMonuments: boolean,
|
||||
oceanRuins: boolean,
|
||||
pillagerOutposts: boolean,
|
||||
ruinedPortals: boolean,
|
||||
shipwrecks: boolean,
|
||||
strongholds: boolean,
|
||||
swampHuts: boolean,
|
||||
trailRuins: boolean,
|
||||
villages: boolean,
|
||||
woodlandMansions: boolean,
|
||||
// Features
|
||||
dungeons: boolean,
|
||||
dungeonTries: number,
|
||||
lavaLakes: boolean,
|
||||
lavaLakeRarity: number,
|
||||
lavaLakeRarityUnderground: number,
|
||||
// Ores
|
||||
dirt: CustomizedOreModel | undefined,
|
||||
gravel: CustomizedOreModel | undefined,
|
||||
graniteLower: CustomizedOreModel | undefined,
|
||||
graniteUpper: CustomizedOreModel | undefined,
|
||||
dioriteLower: CustomizedOreModel | undefined,
|
||||
dioriteUpper: CustomizedOreModel | undefined,
|
||||
andesiteLower: CustomizedOreModel | undefined,
|
||||
andesiteUpper: CustomizedOreModel | undefined,
|
||||
coalLower: CustomizedOreModel | undefined,
|
||||
coalUpper: CustomizedOreModel | undefined,
|
||||
ironSmall: CustomizedOreModel | undefined,
|
||||
ironMiddle: CustomizedOreModel | undefined,
|
||||
ironUpper: CustomizedOreModel | undefined,
|
||||
copper: CustomizedOreModel | undefined,
|
||||
copperLarge: CustomizedOreModel | undefined,
|
||||
goldLower: CustomizedOreModel | undefined,
|
||||
gold: CustomizedOreModel | undefined,
|
||||
redstoneLower: CustomizedOreModel | undefined,
|
||||
redstone: CustomizedOreModel | undefined,
|
||||
lapis: CustomizedOreModel | undefined,
|
||||
lapisBuried: CustomizedOreModel | undefined,
|
||||
emerald: CustomizedOreModel | undefined,
|
||||
diamond: CustomizedOreModel | undefined,
|
||||
diamondBuried: CustomizedOreModel | undefined,
|
||||
diamondLarge: CustomizedOreModel | undefined,
|
||||
}
|
||||
|
||||
export namespace CustomizedModel {
|
||||
export function getDefault(_version: VersionId): CustomizedModel {
|
||||
const model: CustomizedModel = {
|
||||
minHeight: -64,
|
||||
maxHeight: 320,
|
||||
seaLevel: 63,
|
||||
oceans: 'water',
|
||||
caves: true,
|
||||
noiseCaves: true,
|
||||
carverCaves: true,
|
||||
ravines: true,
|
||||
|
||||
biomeSize: 4,
|
||||
biomeReplacements: {},
|
||||
|
||||
ancientCities: true,
|
||||
buriedTreasures: true,
|
||||
desertPyramids: true,
|
||||
igloos: true,
|
||||
jungleTemples: true,
|
||||
mineshafts: true,
|
||||
oceanMonuments: true,
|
||||
oceanRuins: true,
|
||||
pillagerOutposts: true,
|
||||
ruinedPortals: true,
|
||||
shipwrecks: true,
|
||||
strongholds: true,
|
||||
swampHuts: true,
|
||||
trailRuins: true,
|
||||
villages: true,
|
||||
woodlandMansions: true,
|
||||
|
||||
dungeons: true,
|
||||
dungeonTries: 14,
|
||||
lavaLakes: true,
|
||||
lavaLakeRarity: 200,
|
||||
lavaLakeRarityUnderground: 9,
|
||||
|
||||
dirt: { size: 33, tries: 7, minHeight: 0, maxHeight: 160 },
|
||||
gravel: { size: 33, tries: 14, minAboveBottom: 0, maxBelowTop: 0 },
|
||||
graniteLower: { size: 64, tries: 2, minHeight: 0, maxHeight: 60 },
|
||||
graniteUpper: { size: 64, tries: 1/6, minHeight: 64, maxHeight: 128 },
|
||||
dioriteLower: { size: 64, tries: 2, minHeight: 0, maxHeight: 60 },
|
||||
dioriteUpper: { size: 64, tries: 1/6, minHeight: 64, maxHeight: 128 },
|
||||
andesiteLower: { size: 64, tries: 2, minHeight: 0, maxHeight: 60 },
|
||||
andesiteUpper: { size: 64, tries: 1/6, minHeight: 64, maxHeight: 128 },
|
||||
coalLower: { size: 17, tries: 20, minHeight: 0, maxHeight: 192, trapezoid: true },
|
||||
coalUpper: { size: 17, tries: 30, minHeight: 136, maxBelowTop: 0 },
|
||||
ironSmall: { size: 4, tries: 10, minAboveBottom: 0, maxHeight: 72 },
|
||||
ironMiddle: { size: 9, tries: 10, minHeight: -24, maxHeight: 56, trapezoid: true },
|
||||
ironUpper: { size: 9, tries: 90, minHeight: 80, maxHeight: 384, trapezoid: true },
|
||||
copper: { size: 10, tries: 16, minHeight: -16, maxHeight: 112, trapezoid: true },
|
||||
copperLarge: { size: 20, tries: 16, minHeight: -16, maxHeight: 112, trapezoid: true },
|
||||
goldLower: { size: 9, tries: 1/2, minHeight: -64, maxBelowTop: -48 },
|
||||
gold: { size: 9, tries: 4, minHeight: -64, maxBelowTop: 32, trapezoid: true },
|
||||
redstoneLower: { size: 8, tries: 8, minAboveBottom: -32, maxAboveBottom: 32, trapezoid: true },
|
||||
redstone: { size: 8, tries: 4, minAboveBottom: 0, maxHeight: 15 },
|
||||
lapis: { size: 7, tries: 2, minAboveBottom: -32, maxAboveBottom: 32, trapezoid: true },
|
||||
lapisBuried: { size: 7, tries: 4, minAboveBottom: 0, maxHeight: 32 },
|
||||
emerald: { size: 3, tries: 100, minHeight: -16, maxHeight: 480, trapezoid: true },
|
||||
diamond: { size: 4, tries: 7, minAboveBottom: -80, maxAboveBottom: 80, trapezoid: true },
|
||||
diamondBuried: { size: 8, tries: 4, minAboveBottom: -80, maxAboveBottom: 80, trapezoid: true },
|
||||
diamondLarge: { size: 12, tries: 1/9, minAboveBottom: -80, maxAboveBottom: 80, trapezoid: true },
|
||||
}
|
||||
return model
|
||||
}
|
||||
}
|
||||