Fix #196 Reimplement placed feature preview

This commit is contained in:
Misode
2022-01-18 23:41:11 +01:00
parent c6c52ca41a
commit 2fe120895c
8 changed files with 140 additions and 12 deletions

View File

@@ -3,9 +3,10 @@ import { Path } from '@mcschema/core'
import { useState } from 'preact/hooks'
import { useModel } from '../../hooks'
import type { VersionId } from '../../services'
import { checkVersion } from '../../services'
import { BiomeSourcePreview, DecoratorPreview, NoisePreview, NoiseSettingsPreview } from '../previews'
export const HasPreview = ['dimension', 'worldgen/noise', 'worldgen/noise_settings', 'worldgen/configured_feature']
export const HasPreview = ['dimension', 'worldgen/noise', 'worldgen/noise_settings', 'worldgen/configured_feature', 'worldgen/placed_feature']
type PreviewPanelProps = {
model: DataModel | null,
@@ -21,22 +22,24 @@ export function PreviewPanel({ model, version, id, shown }: PreviewPanelProps) {
setCount(count => count + 1)
})
if (id === 'dimension' && model?.get(new Path(['generator', 'type']))?.endsWith('noise')) {
if (!model) return <></>
if (id === 'dimension' && model.get(new Path(['generator', 'type']))?.endsWith('noise')) {
const data = model.get(new Path(['generator', 'biome_source']))
if (data) return <BiomeSourcePreview {...{ model, version, shown, data }} />
}
if (id === 'worldgen/noise' && model) {
if (id === 'worldgen/noise') {
const data = model.get(new Path([]))
if (data) return <NoisePreview {...{ model, version, shown, data }} />
}
if (id === 'worldgen/noise_settings' && model) {
if (id === 'worldgen/noise_settings') {
const data = model.get(new Path([]))
if (data) return <NoiseSettingsPreview {...{ model, version, shown, data }} />
}
if (id === 'worldgen/configured_feature' && model) {
if ((id === 'worldgen/placed_feature' || (id === 'worldgen/configured_feature' && checkVersion(version, '1.16', '1.17')))) {
const data = model.get(new Path([]))
if (data) return <DecoratorPreview {...{ model, version, shown, data }} />
}

View File

@@ -74,7 +74,7 @@ export const BiomeSourcePreview = ({ model, data, shown, version }: PreviewProps
}
return <>
<div class="controls">
<div class="controls preview-controls">
{focused && <Btn label={focused} class="no-pointer" />}
{type === 'multi_noise' &&
<BtnMenu icon="stack" tooltip={locale('configure_layers')}>

View File

@@ -28,7 +28,7 @@ export const DecoratorPreview = ({ data, version, shown }: PreviewProps) => {
}, [state, scale, seed, shown])
return <>
<div class="controls">
<div class="controls preview-controls">
<Btn icon="dash" tooltip={locale('zoom_out')}
onClick={() => setScale(Math.min(16, scale + 1))} />
<Btn icon="plus" tooltip={locale('zoom_in')}

View File

@@ -41,7 +41,7 @@ export const NoisePreview = ({ data, shown, version }: PreviewProps) => {
}
return <>
<div class="controls">
<div class="controls preview-controls">
<Btn icon="dash" tooltip={locale('zoom_out')}
onClick={() => changeScale(scale * 1.5)} />
<Btn icon="plus" tooltip={locale('zoom_in')}

View File

@@ -45,7 +45,7 @@ export const NoiseSettingsPreview = ({ data, shown, version }: PreviewProps) =>
}, [state, seed, shown])
return <>
<div class="controls">
<div class="controls preview-controls">
{focused && <Btn label={`Y = ${focused}`} class="no-pointer" />}
{checkVersion(version, undefined, '1.17') &&
<BtnMenu icon="gear" tooltip={locale('terrain_settings')}>

View File

@@ -227,7 +227,7 @@ export function Generator({}: Props) {
const [copyActive, copySuccess] = useActiveTimeout()
const [previewShown, setPreviewShown] = useState(false)
const hasPreview = HasPreview.includes(gen.id)
const hasPreview = HasPreview.includes(gen.id) && !(gen.id === 'worldgen/configured_feature' && checkVersion(version, '1.18'))
if (previewShown && !hasPreview) setPreviewShown(false)
let actionsShown = 1
if (hasPreview) actionsShown += 1

View File

@@ -2,7 +2,8 @@ import { DataModel } from '@mcschema/core'
import type { Random } from 'deepslate'
import { LegacyRandom, PerlinNoise } from 'deepslate'
import type { VersionId } from '../services'
import { clamp, stringToColor } from '../Utils'
import { checkVersion } from '../services'
import { clamp, isObject, stringToColor } from '../Utils'
type BlockPos = [number, number, number]
type Placement = [BlockPos, number]
@@ -51,7 +52,11 @@ export function decorator(state: any, img: ImageData, options: DecoratorOptions)
for (let x = 0; x < options.size[0] / 16; x += 1) {
for (let z = 0; z < options.size[2] / 16; z += 1) {
getPlacements([x * 16, 0, z * 16], DataModel.unwrapLists(state), ctx)
if (checkVersion(options.version, undefined, '1.17')) {
getPlacements([x * 16, 0, z * 16], DataModel.unwrapLists(state), ctx)
} else {
modifyPlacement([x * 16, 0, z * 16], DataModel.unwrapLists(state.placement), ctx)
}
}
}
@@ -103,6 +108,56 @@ function sampleInt(value: any, ctx: PlacementContext): number {
}
}
function resolveAnchor(anchor: any, _ctx: PlacementContext): number {
if (!isObject(anchor)) throw new Error('Invalid vertical anchor')
if (anchor.absolute) return anchor.absolute
if (anchor.above_bottom) return anchor.above_bottom
if (anchor.below_top) return 256 - anchor.below_top
throw new Error('Invalid vertical anchor')
}
function sampleHeight(height: any, ctx: PlacementContext): number {
if (!isObject(height)) throw new Error('Invalid height provider')
if (typeof height.type !== 'string') {
return resolveAnchor(height, ctx)
}
switch (normalize(height.type)) {
case 'constant': return resolveAnchor(height.value, ctx)
case 'uniform': {
const min = resolveAnchor(height.min_inclusive, ctx)
const max = resolveAnchor(height.max_inclusive, ctx)
return min + ctx.nextInt(max - min + 1)
}
case 'biased_to_bottom': {
const min = resolveAnchor(height.min_inclusive, ctx)
const max = resolveAnchor(height.max_inclusive, ctx)
const n = ctx.nextInt(max - min - (height.inner ?? 1) + 1)
return min + ctx.nextInt(n + (height.inner ?? 1))
}
case 'very_biased_to_bottom': {
const min = resolveAnchor(height.min_inclusive, ctx)
const max = resolveAnchor(height.max_inclusive, ctx)
const inner = height.inner ?? 1
const n1 = min + inner + ctx.nextInt(max - min - inner + 1)
const n2 = min + ctx.nextInt(n1 - min)
return min + ctx.nextInt(n2 - min + inner)
}
case 'trapezoid': {
const min = resolveAnchor(height.min_inclusive, ctx)
const max = resolveAnchor(height.max_inclusive, ctx)
const plateau = height.plateau ?? 0
if (plateau >= max - min) {
return min + ctx.nextInt(max - min + 1)
}
const n1 = (max - min - plateau) / 2
const n2 = (max - min) - n1
return min + ctx.nextInt(n2 + 1) + ctx.nextInt(n1 + 1)
}
default: throw new Error(`Invalid height provider ${height.type}`)
}
}
// 1.17 and before
function useFeature(s: string, ctx: PlacementContext) {
const i = ctx.features.indexOf(s)
if (i != -1) return i
@@ -316,3 +371,72 @@ const Decorators: {
return []
},
}
// 1.18 and after
function modifyPlacement(pos: BlockPos, placement: any[], ctx: PlacementContext) {
let positions = [pos]
for (const modifier of placement) {
const modifierFn = PlacementModifiers[normalize(modifier?.type ?? 'nope')]
if (!modifierFn) continue
positions = positions.flatMap(pos =>
PlacementModifiers[normalize(modifier.type)](modifier, pos, ctx)
)
}
for (const pos of positions) {
ctx.placements.push([pos, 0])
}
}
const PlacementModifiers: {
[key: string]: (config: any, pos: BlockPos, ctx: PlacementContext) => BlockPos[],
} = {
count: ({ count }, pos, ctx) => {
return new Array(ctx.sampleInt(count ?? 1)).fill(pos)
},
count_on_every_layer: ({ count }, pos, ctx) => {
return new Array(ctx.sampleInt(count ?? 1)).fill(pos)
.map(p => [
p[0] + ctx.nextInt(16),
p[1],
p[2] + ctx.nextInt(16),
])
},
environment_scan: ({}, pos) => {
return [pos]
},
height_range: ({ height }, pos, ctx) => {
return decorateY(pos, sampleHeight(height, ctx))
},
heightmap: ({}, pos, ctx) => {
const y = Math.max(ctx.seaLevel, terrain[clamp(0, 63, pos[0])])
return decorateY(pos, y)
},
in_square: ({}, pos, ctx) => {
return [[
pos[0] + ctx.nextInt(16),
pos[1],
pos[2] + ctx.nextInt(16),
]]
},
noise_based_count: ({ noise_to_count_ratio, noise_factor, noise_offset }, pos, ctx) => {
const factor = Math.max(1, noise_factor)
const noise = ctx.biomeInfoNoise.sample(pos[0] / factor, 0, pos[2] / factor)
const count = Math.max(0, Math.ceil((noise + (noise_offset ?? 0)) * noise_to_count_ratio))
return new Array(count).fill(pos)
},
noise_threshold_count: ({ noise_level, below_noise, above_noise }, pos, ctx) => {
const noise = ctx.biomeInfoNoise.sample(pos[0] / 200, 0, pos[2] / 200)
const count = noise < noise_level ? below_noise : above_noise
return new Array(count).fill(pos)
},
random_offset: ({ xz_spread, y_spread }, pos, ctx) => {
return [[
pos[0] + sampleInt(xz_spread, ctx),
pos[1] + sampleInt(y_spread, ctx),
pos[2] + sampleInt(xz_spread, ctx),
]]
},
rarity_filter: ({ chance }, pos, ctx) => {
return ctx.nextFloat() < 1 / (chance ?? 1) ? [pos] : []
},
}

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@@ -255,6 +255,7 @@ main > .controls {
z-index: 1;
}
.preview-controls > *:not(:last-child),
.generator-controls > *:not(:last-child) {
margin-right: 8px;
}