Commit Graph

33 Commits

Author SHA1 Message Date
Misode
2366716cae Refactor projects to use indexeddb 2024-11-13 05:29:06 +01:00
Misode
2ff59b8405 Wrap all JSON.parse calls with try-catch 2024-10-26 21:49:12 +02:00
Misode
77d6323219 Use spyglass DocAndNode to store current file data 2024-10-16 04:36:59 +02:00
Misode
ccdcf9e7e3 🔥 Nuke all mcschema related code 2024-10-15 05:14:02 +02:00
Misode
00029a2010 Voxel rendering + refactor interactive canvas (#322)
* Add voxel rendering to density function preview

* InteractiveCanvas component

* Use interactive canvas for noise preview

* Use interactive canvas for noise settings preview

* Extract common iterateWorld2D logic

* Use InteractiveCanvas2D for biome source preview

* Display final density in noise settings preview hover

* Move remaining preview code

* Hide noise router info for checkerboard and fixed

* Add higher resolution biome map

* User interactive canvas for decorator preview
2023-01-26 01:21:02 +01:00
Misode
ac259bb83e Add loot table preview (#293)
* Initial loot table preview + item display counts

* Add loot functions without NBT

* Add loot conditions

* Render item tooltips with name and lore components

* Remove debug text component

* Disable advanced tooltips in the tree

* Minor style fixes

* Add item slot overlay and tweak tooltip offset

* Fix some items not rendering

* Translate item names and text components

* Translate params + more functions and tooltips

* Add durability bar

* Configurable stack mixing

* Correct tooltip background and border

* Add enchanting

* Enchantment glint

* Configurable luck, daytime and weather

* Improve tooltip spacing

* More tooltip spacing improvements

* Remove debug logging
2022-10-13 02:05:33 +02:00
Misode
af10267eb5 Add option to change Y for biome map 2022-07-14 05:22:59 +02:00
Misode
f5ae1719e3 Improve biome map (#246)
* Start biome map rewrite

* Remove climate layers and add end biome source

* Update to use RandomState

* Make biome map work for past versions

* Remove old biome map code

* Implement multi noise presets and fix caching

* Update deepslate

* Fix biome hover

* Fix #190 biome map diagonal lines
Also increases performance by making better use of the biome cache

* Add proper zoom limit
2022-07-06 00:11:16 +02:00
Misode
561cd341a1 Update to esm, update deepslate (#244) 2022-06-16 00:58:14 +02:00
Misode
b59cfcac69 Fix #238 noise climate octaves 2022-05-30 03:46:48 +02:00
Misode
2ebba08d4b Configurable biome colors in preview
- add Store context
- add useLocalStorage
- color utils
2022-05-14 19:39:48 +02:00
Misode
a432479672 Refactor generator to prevent duplicate reloading 2022-05-08 16:24:39 +02:00
Misode
bd5679f44a Update TS version and code-split deepslate 2022-05-07 00:40:16 +02:00
Misode
869f7c8f95 Fix #223 don't parse noise settings for dimension preview 2022-05-01 02:18:21 +02:00
Misode
bcef40475a Fix build 2022-03-31 15:49:45 +02:00
Misode
a4cfbc0d99 Fix #215 2022-03-30 23:56:41 +02:00
Misode
84ca07d859 Clear share ID when changing version 2022-03-19 21:48:08 +01:00
Misode
cf41b5cdac Fix #207 don't load noise router when preview is hidden 2022-03-11 14:55:10 +01:00
Misode
7806aa6ad6 Visualizations for 1.18.2 and density functions 2022-02-26 04:34:19 +01:00
Misode
2148eefa42 Show biome noises on hover to preview 2022-02-17 11:56:32 +01:00
Misode
4f98f9aa9b Add noise caves to preview 2022-02-14 03:56:01 +01:00
Misode
2fe120895c Fix #196 Reimplement placed feature preview 2022-01-18 23:41:11 +01:00
Misode
c6c52ca41a Projects (#192)
* Add file save UI and drafts project

* Fix build

* Create SearchList component as abstraction

* Add project page and file tree view

* Create Locale context

* Create Theme context

* Create Version context

* Create Title context

* Create Project context

* Store current file in project context

* Fix issues when renaming file and implement deleting

* Style improvements

* Make all project strings translatable

* Fix z-index
2022-01-18 01:02:19 +01:00
Misode
2f23546e3e Fix build 2021-12-01 06:37:00 +01:00
Misode
b4d43c55bd Fix noise settings preview, use the terrain shaper 2021-10-30 04:44:25 +02:00
Misode
561f9a3956 Use terrain_shaper noise setting in visualization 2021-10-30 02:45:09 +02:00
Misode
3e4d8d7df5 Add noise visualizations to biome map 2021-10-29 02:28:55 +02:00
Misode
c7d5b06825 Add sitemap to build 2021-10-04 17:43:46 +02:00
Misode
2cb14a2c10 Add tooltips to all buttons and tweak hover colors 2021-09-25 07:10:54 +02:00
Misode
7db47938b8 Make list and map entries collapsible (#169)
* Make list entries collapsible

* Show errors in collapsed nodes and keep context of loot type

* Make map entries collapsible

* Add collapse-all functionality
2021-09-24 22:12:33 +02:00
Misode
3b80334e2e Support 1.18 (experimental) snapshots (#158)
* Half support 1.18-experimental-snapshot-1

* Fetch 1.18 presets and improve rendering of lists

* Noise preview with deepslate

* Biome preview with deepslate

* Generalize canvas logic in one hook

* Simplify useCanvas

* Use mcschema for 1.18

* Improve noise settings preview controls

* Fix build

* Update deepslate and improve preview caching

* Cleanup, remove old preview code

* Couple seed between model and preview

* Limit output to improve performance + copy feedback
For the vanilla overworld dimension (200K lines),
it took 2+ seconds to write the output to the textarea

Now capped at 10K chars

* Add surface_relative_threshold to decorator preview

* Improve fixed list errors
2021-09-23 03:04:52 +02:00
Misode
8a5aa42ca1 Use builtin colors for vanilla biomes 2021-06-26 17:18:02 +02:00
Misode
09c851914f Switch to vite and preact 2021-06-26 17:18:02 +02:00