Files
misode.github.io/src/app/components/previews/BiomeSourcePreview.tsx
2022-05-07 00:40:16 +02:00

151 lines
5.5 KiB
TypeScript

import { Path } from '@mcschema/core'
import type { NoiseParameters } from 'deepslate/worldgen'
import { useEffect, useMemo, useRef, useState } from 'preact/hooks'
import type { PreviewProps } from '.'
import { Btn, BtnMenu } from '..'
import { useLocale } from '../../contexts'
import { useCanvas } from '../../hooks'
import { biomeMap, getBiome } from '../../previews'
import { newSeed, randomSeed } from '../../Utils'
const LAYERS = ['biomes', 'temperature', 'humidity', 'continentalness', 'erosion', 'weirdness'] as const
export const BiomeSourcePreview = ({ model, data, shown, version }: PreviewProps) => {
const { locale } = useLocale()
const [configuredSeed] = useState(randomSeed())
const [scale, setScale] = useState(2)
const [focused, setFocused] = useState<{[k: string]: number | string} | undefined>(undefined)
const [layers, setLayers] = useState(new Set<typeof LAYERS[number]>(['biomes']))
const offset = useRef<[number, number]>([0, 0])
const res = useRef(1)
const refineTimeout = useRef<number>()
const seed = BigInt(model.get(new Path(['generator', 'seed'])) ?? configuredSeed)
const octaves = useMemo(() => {
if (!shown) return undefined
return getOctaves(model.get(new Path(['generator', 'settings'])))
}, [shown])
const state = shown ? calculateState(data, octaves!) : ''
const type: string = data.type?.replace(/^minecraft:/, '')
const { canvas, redraw } = useCanvas({
size() {
return [200 / res.current, 200 / res.current]
},
async draw(img) {
const options = { octaves: octaves!, biomeColors: {}, layers, offset: offset.current, scale, seed, res: res.current, version }
await biomeMap(data, img, options)
if (res.current === 4) {
clearTimeout(refineTimeout.current)
refineTimeout.current = setTimeout(() => {
res.current = 1
redraw()
}, 150) as any
}
},
async onDrag(dx, dy) {
offset.current[0] = offset.current[0] + dx * 200
offset.current[1] = offset.current[1] + dy * 200
clearTimeout(refineTimeout.current)
res.current = type === 'multi_noise' ? 4 : 1
redraw()
},
async onHover(x, y) {
const options = { octaves: octaves!, biomeColors: {}, layers, offset: offset.current, scale, seed: configuredSeed, res: 1, version }
const biome = await getBiome(data, Math.floor(x * 200), Math.floor(y * 200), options)
setFocused(biome)
},
onLeave() {
setFocused(undefined)
},
}, [state, scale, configuredSeed, layers])
useEffect(() => {
if (shown) {
res.current = type === 'multi_noise' ? 4 : 1
redraw()
}
}, [state, scale, configuredSeed, layers, shown])
const changeScale = (newScale: number) => {
offset.current[0] = offset.current[0] * scale / newScale
offset.current[1] = offset.current[1] * scale / newScale
setScale(newScale)
}
return <>
<div class="controls preview-controls">
{focused && <Btn label={focused.biome as string} class="no-pointer" />}
{type === 'multi_noise' &&
<BtnMenu icon="stack" tooltip={locale('configure_layers')}>
{LAYERS.map(name => {
const enabled = layers.has(name)
return <Btn label={locale(`layer.${name}`)}
active={enabled}
tooltip={enabled ? locale('enabled') : locale('disabled')}
onClick={(e) => {
setLayers(new Set([name]))
e.stopPropagation()
}} />
})}
</BtnMenu>}
{(type === 'multi_noise' || type === 'checkerboard') && <>
<Btn icon="dash" tooltip={locale('zoom_out')}
onClick={() => changeScale(scale * 1.5)} />
<Btn icon="plus" tooltip={locale('zoom_in')}
onClick={() => changeScale(scale / 1.5)} />
</>}
{type === 'multi_noise' &&
<Btn icon="sync" tooltip={locale('generate_new_seed')}
onClick={() => newSeed(model)} />}
</div>
{focused?.temperature !== undefined && <div class="controls secondary-controls">
<Btn class="no-pointer" label={Object.entries(focused)
.filter(([k]) => k !== 'biome')
.map(([k, v]) => `${k[0].toUpperCase()}: ${(v as number).toFixed(2)}`).join(' ')}/>
</div>}
<canvas ref={canvas} width="200" height="200"></canvas>
</>
}
function calculateState(data: any, octaves: Record<string, NoiseParameters>) {
return JSON.stringify([data, octaves])
}
export function getOctaves(obj: any): Record<string, NoiseParameters> {
if (typeof obj !== 'string') {
obj = obj.legacy_random_source ? 'minecraft:nether' : 'minecraft:overworld'
}
switch (obj.replace(/^minecraft:/, '')) {
case 'overworld':
case 'amplified':
return {
temperature: { firstOctave: -9, amplitudes: [1.5, 0, 1, 0, 0, 0] },
humidity: { firstOctave: -7, amplitudes: [1, 1, 0, 0, 0, 0] },
continentalness: { firstOctave: -9, amplitudes: [1, 1, 2, 2, 2, 1, 1, 1, 1] },
erosion: { firstOctave: -9, amplitudes: [1, 1, 0, 1, 1] },
weirdness: { firstOctave: -7, amplitudes: [1, 2, 1, 0, 0, 0] },
shift: { firstOctave: -3, amplitudes: [1, 1, 1, 0] },
}
case 'end':
case 'floating_islands':
return {
temperature: { firstOctave: 0, amplitudes: [0] },
humidity: { firstOctave: 0, amplitudes: [0] },
continentalness: { firstOctave: 0, amplitudes: [0] },
erosion: { firstOctave: 0, amplitudes: [0] },
weirdness: { firstOctave: 0, amplitudes: [0] },
shift: { firstOctave: 0, amplitudes: [0] },
}
default:
return {
temperature: { firstOctave: -7, amplitudes: [1, 1] },
humidity: { firstOctave: -7, amplitudes: [1, 1] },
continentalness: { firstOctave: -7, amplitudes: [1, 1] },
erosion: { firstOctave: -7, amplitudes: [1, 1] },
weirdness: { firstOctave: -7, amplitudes: [1, 1] },
shift: { firstOctave: 0, amplitudes: [0] },
}
}
}