Files
misode.github.io/src/app/components/previews/BiomeSourcePreview.tsx
2021-10-29 02:28:55 +02:00

144 lines
5.1 KiB
TypeScript

import { Path } from '@mcschema/core'
import type { NoiseOctaves } from 'deepslate'
import { NoiseGeneratorSettings } from 'deepslate'
import { useEffect, useRef, useState } from 'preact/hooks'
import type { PreviewProps } from '.'
import { Btn, BtnMenu } from '..'
import { useCanvas } from '../../hooks'
import { locale } from '../../Locales'
import { biomeMap, getBiome } from '../../previews'
import { newSeed } from '../../Utils'
const LAYERS = ['biomes', 'temperature', 'humidity', 'continentalness', 'erosion', 'weirdness', 'offset', 'factor', 'jaggedness'] as const
export const BiomeSourcePreview = ({ model, data, shown, lang, version }: PreviewProps) => {
const [scale, setScale] = useState(2)
const [focused, setFocused] = useState<string | undefined>(undefined)
const [layers, setLayers] = useState(new Set<typeof LAYERS[number]>(['biomes']))
const offset = useRef<[number, number]>([0, 0])
const res = useRef(1)
const refineTimeout = useRef<number>(undefined)
const seed = BigInt(model.get(new Path(['generator', 'seed'])))
const octaves = getOctaves(model.get(new Path(['generator', 'settings'])))
const state = shown ? calculateState(data, octaves) : ''
const type: string = data.type?.replace(/^minecraft:/, '')
const { canvas, redraw } = useCanvas({
size() {
return [200 / res.current, 200 / res.current]
},
async draw(img) {
const options = { octaves, biomeColors: {}, layers, offset: offset.current, scale, seed, res: res.current, version }
await biomeMap(data, img, options)
if (res.current === 4) {
clearTimeout(refineTimeout.current)
refineTimeout.current = setTimeout(() => {
res.current = 1
redraw()
}, 150) as any
}
},
async onDrag(dx, dy) {
offset.current[0] = offset.current[0] + dx * 200
offset.current[1] = offset.current[1] + dy * 200
clearTimeout(refineTimeout.current)
res.current = type === 'multi_noise' ? 4 : 1
redraw()
},
async onHover(x, y) {
const options = { octaves, biomeColors: {}, layers, offset: offset.current, scale, seed, res: 1, version }
const biome = await getBiome(data, Math.floor(x * 200), Math.floor(y * 200), options)
setFocused(biome)
},
onLeave() {
setFocused(undefined)
},
}, [state, scale, seed, layers])
useEffect(() => {
if (shown) {
res.current = type === 'multi_noise' ? 4 : 1
redraw()
}
}, [state, scale, seed, layers, shown])
const changeScale = (newScale: number) => {
offset.current[0] = offset.current[0] * scale / newScale
offset.current[1] = offset.current[1] * scale / newScale
setScale(newScale)
}
return <>
<div class="controls">
{focused && <Btn label={focused} class="no-pointer" />}
{type === 'multi_noise' &&
<BtnMenu icon="stack" tooltip={locale(lang, 'configure_layers')}>
{LAYERS.map(name => {
const enabled = layers.has(name)
return <Btn label={locale(lang, `layer.${name}`)}
active={enabled}
tooltip={enabled ? locale(lang, 'enabled') : locale(lang, 'disabled')}
onClick={(e) => {
setLayers(new Set([name]))
e.stopPropagation()
}} />
})}
</BtnMenu>}
{(type === 'multi_noise' || type === 'checkerboard') && <>
<Btn icon="dash" tooltip={locale(lang, 'zoom_out')}
onClick={() => changeScale(scale * 1.5)} />
<Btn icon="plus" tooltip={locale(lang, 'zoom_in')}
onClick={() => changeScale(scale / 1.5)} />
</>}
{type === 'multi_noise' &&
<Btn icon="sync" tooltip={locale(lang, 'generate_new_seed')}
onClick={() => newSeed(model)} />}
</div>
<canvas ref={canvas} width="200" height="200"></canvas>
</>
}
function calculateState(data: any, octaves: NoiseOctaves) {
return JSON.stringify([data, octaves])
}
function getOctaves(obj: any): NoiseOctaves {
if (typeof obj !== 'string') {
const settings = NoiseGeneratorSettings.fromJson(obj)
obj = settings.noise.densityFactor === 0 && settings.noise.densityOffset === -0.030078125
? 'minecraft:nether' : 'minecraft:overworld'
}
switch (obj.replace(/^minecraft:/, '')) {
case 'overworld':
case 'amplified':
return {
temperature: { firstOctave: -9, amplitudes: [1.5, 0, 1, 0, 0, 0] },
humidity: { firstOctave: -7, amplitudes: [1, 1, 0, 0, 0, 0] },
continentalness: { firstOctave: -9, amplitudes: [1, 1, 2, 2, 2, 1, 1, 1, 1] },
erosion: { firstOctave: -9, amplitudes: [1, 1, 0, 1, 1] },
weirdness: { firstOctave: -7, amplitudes: [1, 2, 1, 0, 0, 0] },
shift: { firstOctave: -3, amplitudes: [1, 1, 1, 0] },
}
case 'end':
case 'floating_islands':
return {
temperature: { firstOctave: 0, amplitudes: [0] },
humidity: { firstOctave: 0, amplitudes: [0] },
continentalness: { firstOctave: 0, amplitudes: [0] },
erosion: { firstOctave: 0, amplitudes: [0] },
weirdness: { firstOctave: 0, amplitudes: [0] },
shift: { firstOctave: 0, amplitudes: [0] },
}
default:
return {
temperature: { firstOctave: -7, amplitudes: [1, 1] },
humidity: { firstOctave: -7, amplitudes: [1, 1] },
continentalness: { firstOctave: -7, amplitudes: [1, 1] },
erosion: { firstOctave: -7, amplitudes: [1, 1] },
weirdness: { firstOctave: -7, amplitudes: [1, 1] },
shift: { firstOctave: 0, amplitudes: [0] },
}
}
}