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160 lines
5.7 KiB
TypeScript
160 lines
5.7 KiB
TypeScript
import { DataModel, Path } from '@mcschema/core'
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import type { NoiseParameters } from 'deepslate'
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import { NoiseGeneratorSettings, TerrainShaper } from 'deepslate'
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import { useEffect, useRef, useState } from 'preact/hooks'
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import type { PreviewProps } from '.'
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import { Btn, BtnMenu } from '..'
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import { useLocale } from '../../contexts'
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import { useCanvas } from '../../hooks'
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import { biomeMap, getBiome } from '../../previews'
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import { newSeed } from '../../Utils'
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const LAYERS = ['biomes', 'temperature', 'humidity', 'continentalness', 'erosion', 'weirdness', 'offset', 'factor', 'jaggedness'] as const
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const OverworldShaper = TerrainShaper.overworld()
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export const BiomeSourcePreview = ({ model, data, shown, version }: PreviewProps) => {
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const { locale } = useLocale()
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const [scale, setScale] = useState(2)
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const [focused, setFocused] = useState<string | undefined>(undefined)
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const [layers, setLayers] = useState(new Set<typeof LAYERS[number]>(['biomes']))
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const offset = useRef<[number, number]>([0, 0])
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const res = useRef(1)
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const refineTimeout = useRef<number>(undefined)
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const seed = BigInt(model.get(new Path(['generator', 'seed'])))
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const octaves = getOctaves(model.get(new Path(['generator', 'settings'])))
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const shaper = getShaper(model.get(new Path(['generator', 'settings'])))
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const state = shown ? calculateState(data, octaves, shaper) : ''
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const type: string = data.type?.replace(/^minecraft:/, '')
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const { canvas, redraw } = useCanvas({
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size() {
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return [200 / res.current, 200 / res.current]
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},
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async draw(img) {
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const options = { octaves, shaper, biomeColors: {}, layers, offset: offset.current, scale, seed, res: res.current, version }
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await biomeMap(data, img, options)
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if (res.current === 4) {
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clearTimeout(refineTimeout.current)
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refineTimeout.current = setTimeout(() => {
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res.current = 1
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redraw()
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}, 150) as any
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}
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},
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async onDrag(dx, dy) {
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offset.current[0] = offset.current[0] + dx * 200
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offset.current[1] = offset.current[1] + dy * 200
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clearTimeout(refineTimeout.current)
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res.current = type === 'multi_noise' ? 4 : 1
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redraw()
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},
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async onHover(x, y) {
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const options = { octaves, shaper, biomeColors: {}, layers, offset: offset.current, scale, seed, res: 1, version }
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const biome = await getBiome(data, Math.floor(x * 200), Math.floor(y * 200), options)
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setFocused(biome)
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},
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onLeave() {
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setFocused(undefined)
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},
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}, [state, scale, seed, layers])
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useEffect(() => {
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if (shown) {
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res.current = type === 'multi_noise' ? 4 : 1
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redraw()
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}
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}, [state, scale, seed, layers, shown])
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const changeScale = (newScale: number) => {
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offset.current[0] = offset.current[0] * scale / newScale
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offset.current[1] = offset.current[1] * scale / newScale
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setScale(newScale)
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}
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return <>
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<div class="controls preview-controls">
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{focused && <Btn label={focused} class="no-pointer" />}
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{type === 'multi_noise' &&
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<BtnMenu icon="stack" tooltip={locale('configure_layers')}>
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{LAYERS.map(name => {
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const enabled = layers.has(name)
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return <Btn label={locale(`layer.${name}`)}
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active={enabled}
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tooltip={enabled ? locale('enabled') : locale('disabled')}
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onClick={(e) => {
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setLayers(new Set([name]))
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e.stopPropagation()
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}} />
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})}
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</BtnMenu>}
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{(type === 'multi_noise' || type === 'checkerboard') && <>
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<Btn icon="dash" tooltip={locale('zoom_out')}
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onClick={() => changeScale(scale * 1.5)} />
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<Btn icon="plus" tooltip={locale('zoom_in')}
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onClick={() => changeScale(scale / 1.5)} />
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</>}
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{type === 'multi_noise' &&
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<Btn icon="sync" tooltip={locale('generate_new_seed')}
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onClick={() => newSeed(model)} />}
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</div>
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<canvas ref={canvas} width="200" height="200"></canvas>
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</>
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}
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function calculateState(data: any, octaves: Record<string, NoiseParameters>, shaper: TerrainShaper) {
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return JSON.stringify([data, octaves, shaper.toJson()])
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}
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export function getOctaves(obj: any): Record<string, NoiseParameters> {
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if (typeof obj !== 'string') {
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const settings = NoiseGeneratorSettings.fromJson(DataModel.unwrapLists(obj))
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obj = settings.legacyRandomSource ? 'minecraft:nether' : 'minecraft:overworld'
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}
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switch (obj.replace(/^minecraft:/, '')) {
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case 'overworld':
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case 'amplified':
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return {
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temperature: { firstOctave: -9, amplitudes: [1.5, 0, 1, 0, 0, 0] },
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humidity: { firstOctave: -7, amplitudes: [1, 1, 0, 0, 0, 0] },
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continentalness: { firstOctave: -9, amplitudes: [1, 1, 2, 2, 2, 1, 1, 1, 1] },
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erosion: { firstOctave: -9, amplitudes: [1, 1, 0, 1, 1] },
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weirdness: { firstOctave: -7, amplitudes: [1, 2, 1, 0, 0, 0] },
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shift: { firstOctave: -3, amplitudes: [1, 1, 1, 0] },
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}
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case 'end':
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case 'floating_islands':
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return {
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temperature: { firstOctave: 0, amplitudes: [0] },
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humidity: { firstOctave: 0, amplitudes: [0] },
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continentalness: { firstOctave: 0, amplitudes: [0] },
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erosion: { firstOctave: 0, amplitudes: [0] },
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weirdness: { firstOctave: 0, amplitudes: [0] },
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shift: { firstOctave: 0, amplitudes: [0] },
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}
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default:
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return {
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temperature: { firstOctave: -7, amplitudes: [1, 1] },
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humidity: { firstOctave: -7, amplitudes: [1, 1] },
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continentalness: { firstOctave: -7, amplitudes: [1, 1] },
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erosion: { firstOctave: -7, amplitudes: [1, 1] },
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weirdness: { firstOctave: -7, amplitudes: [1, 1] },
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shift: { firstOctave: 0, amplitudes: [0] },
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}
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}
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}
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export function getShaper(obj: any): TerrainShaper {
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if (typeof obj === 'string') {
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switch (obj.replace(/^minecraft:/, '')) {
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case 'overworld':
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case 'amplified':
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return OverworldShaper
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default:
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return TerrainShaper.fromJson({ offset: 0, factor: 0, jaggedness: 0 })
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}
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}
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return TerrainShaper.fromJson(DataModel.unwrapLists(obj?.noise?.terrain_shaper))
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}
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