mirror of
https://github.com/misode/misode.github.io.git
synced 2026-04-23 07:10:41 +00:00
Add tooltips for most worldgen settings
This commit is contained in:
@@ -3,13 +3,13 @@
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<div class="input-group-prepend">
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<span class="input-group-text" data-name></span>
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</div>
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<input type="text" class="form-control" onchange="updateField(this)" onfocus="this.select()">
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<input type="text" class="form-control rounded-right" onchange="updateField(this)" onfocus="this.select()">
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</div>
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<div class="input-group mt-3" data-type="enum">
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<div class="input-group-prepend">
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<span class="input-group-text" data-name></span>
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</div>
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<select class="form-control" onchange="updateField(this)">
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<select class="form-control rounded-right" onchange="updateField(this)">
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</select>
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</div>
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<div class="input-group mt-3" data-type="random">
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@@ -39,6 +39,7 @@
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"biome_source.biomes": "Biomes",
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"biome_source.large_biomes": "Large Biomes",
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"biome_source.preset": "Biomes Preset",
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"biome_source.preset.nether": "Nether",
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"biome_source.seed": "Biomes Seed",
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"biome_source.type": "Biome Source",
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"biome_source.type.fixed": "Fixed",
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@@ -167,8 +168,6 @@
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"dimension.overworld": "Overworld",
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"dimension.the_end": "The End",
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"dimension.the_nether": "The Nether",
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"dimension.nether": "Nether",
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"dimension.end": "End",
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"dimension.type": "Dimension Options",
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"dimension.type.ultrawarm": "Ultrawarm",
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"dimension.type.natural": "Natural",
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@@ -341,7 +340,7 @@
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"gamemode.creative": "Creative",
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"gamemode.spectator": "Spectator",
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"gamemode.survival": "Survival",
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"generator.type": "Type",
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"generator.type": "Generator Type",
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"generator.type.noise": "Default",
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"generator.type.flat": "Superflat",
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"generator.type.debug": "Debug World",
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@@ -388,11 +387,20 @@
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"generator.settings.structures": "Structures",
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"generator.settings.structures_add": "Add Structure",
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"generator.settings.structures_remove": "Remove Structure",
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"help.biome.parameters.altitude": "These parameters determine the placement of the biome. Every biome must have a unique combination of them. Biomes with similar values will generate next to each other.",
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"help.biome_source.type.fixed": "One biome fro the whole world",
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"help.biome_source.type.multi_noise": "Custom biome distribution with configurable parameters",
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"help.biome_source.type.checkerboard": "Biomes generating in a checkerboard chunk pattern",
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"help.biome_source.type.vanilla_layered": "Biome distribution for the overworld",
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"help.biome_source.type.the_end": "Biome distrubution for the end",
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"help.condition.time_period": "If present, time will be modulo-divided by this value. For example, if set to 24000, value will operate on a time period of days.",
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"help.dimension": "The identifier used for \"/execute in\". Must be all lowercase.",
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"help.dimension.type.ultrawarm": "If true, water cannot exist and sponges will dry.",
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"help.dimension.type.shrunk": "Whether coordinates should be scaled down by a factor of 8.",
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"help.display": "If present, advancement will be visible in the advancement tabs.",
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"help.dimension.type.ultrawarm": "If true, water will evaporate and sponges will dry",
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"help.dimension.type.natural": "If true, piglins will shake and portals will spawn zombified pigmen. If false, compasses will spin and beds will explode.",
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"help.dimension.type.shrunk": "Whether coordinates should be scaled down by a factor of 8",
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"help.dimension.type.ambient_light": "Value between 0 and 1",
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"help.dimension.type.fixed_time": "Setting this value will keep the sun in a fixed position",
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"help.display": "If present, advancement will be visible in the advancement tabs",
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"help.entry.expand": "If false, entry will return all contents of tag, otherwise entry will behave as multiple item entries",
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"help.entry.type.alternatives": "Tests conditions of the child entries and executes the first that can run",
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"help.entry.type.dynamic": "Gets block specific drops",
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@@ -402,8 +410,18 @@
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"help.entry.type.loot_table": "Adds the contents of another loot table",
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"help.entry.type.sequence": "Executes child entries until the first one that can't run due to conditions",
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"help.entry.type.tag": "Adds the contents of an item tag",
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"help.generator.settings.structures": "Not specifying a structure will cause it to spawn extremely frequently.",
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"help.generator.settings.bedrock_roof_position": "Relative position of the bedrock roof starting at the world height. Higher numbers move the roof down.",
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"help.generator.settings.bedrock_floor_position": "Position of the bedrock floor. Higher numbers move the floor up.",
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"help.generator.settings.disable_mob_generation": "If true, mobs will not spawn during generation",
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"help.generator.settings.noise.density_factor": "When set to 0, islands will generate",
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"help.generator.settings.noise.density_offset": "Used to offset the terrain height. Use the following formula: \"terrain height = ((density_offset / density_factor) + 1) * height / 2\"",
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"help.generator.settings.noise.size_horizontal": "Value must be either 1, 2 or 4. Values greater than 4 result in no terrain. Higher values result in smoother terrain.",
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"help.generator.settings.noise.size_vertical": "Value between 1 and 4",
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"help.generator.settings.noise.island_noise_override": "When true, the terrain will generate like the end with one larger island in the center and more islands further out",
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"help.generator.settings.structures": "Not specifying a structure will cause it to spawn extremely frequently",
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"help.pool.rolls": "The amount of entries that are randomly chosen",
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"help.structure.spacing": "The maximum distance in chunks between two structures",
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"help.structure.separation": "The minumum distance in chunks between two structures. Must be smaller than spacing.",
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"hide_source": "Hide Source",
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"item.count": "Count",
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"item.durability": "Durability",
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@@ -536,7 +554,7 @@
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"title.loot-table": "Loot Table Generator",
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"title.predicate": "Predicate Generator",
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"title.advancement": "Advancement Generator",
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"title.worldgen": "Worldgen Settings Generator",
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"title.worldgen": "World Settings Generator",
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"trigger.bee_nest_destroyed": "Bee Nest Destroyed",
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"trigger.bred_animals": "Bred Animals",
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"trigger.brewed_potion": "Brewed Potion",
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@@ -119,6 +119,7 @@
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"translate": "biome_source.type",
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"translateValue": "biome_source.type",
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"type": "enum",
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"help": true,
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"filter": true,
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"default": "minecraft:multi_noise",
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"values": [
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@@ -141,7 +142,7 @@
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{
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"id": "preset",
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"translate": "biome_source.preset",
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"translateValue": "dimension",
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"translateValue": "biome_source.preset",
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"type": "enum",
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"unset": true,
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"values": [
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@@ -216,13 +217,15 @@
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"id": "bedrock_roof_position",
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"translate": "generator.settings.bedrock_roof_position",
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"type": "int",
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"default": -10
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"default": -10,
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"help": true
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},
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{
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"id": "bedrock_floor_position",
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"translate": "generator.settings.bedrock_floor_position",
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"type": "int",
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"default": 0
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"default": 0,
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"help": true
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},
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{
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"id": "sea_level",
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@@ -234,7 +237,8 @@
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"id": "disable_mob_generation",
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"translate": "generator.settings.disable_mob_generation",
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"type": "boolean",
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"default": false
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"default": false,
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"help": true
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},
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{
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"id": "default_block",
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@@ -298,13 +302,15 @@
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"id": "density_factor",
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"translate": "generator.settings.noise.density_factor",
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"type": "float",
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"default": 1
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"default": 1,
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"help": true
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},
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{
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"id": "density_offset",
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"translate": "generator.settings.noise.density_offset",
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"type": "float",
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"default": -0.46875
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"default": -0.46875,
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"help": true
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},
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{
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"id": "simplex_surface_noise",
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@@ -322,7 +328,8 @@
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"id": "island_noise_override",
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"translate": "generator.settings.noise.island_noise_override",
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"type": "boolean",
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"default": false
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"default": false,
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"help": true
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},
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{
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"id": "amplified",
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@@ -334,13 +341,15 @@
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"id": "size_horizontal",
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"translate": "generator.settings.noise.size_horizontal",
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"type": "int",
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"default": 2
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"default": 2,
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"help": true
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},
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{
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"id": "size_vertical",
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"translate": "generator.settings.noise.size_vertical",
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"type": "int",
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"default": 2
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"default": 2,
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"help": true
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},
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{
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"id": "height",
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@@ -534,7 +543,8 @@
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"id": "natural",
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"translate": "dimension.type.natural",
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"type": "boolean",
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"default": true
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"default": true,
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"help": true
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},
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{
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"id": "shrunk",
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@@ -547,12 +557,14 @@
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"id": "ambient_light",
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"translate": "dimension.type.ambient_light",
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"type": "float",
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"default": 0
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"default": 0,
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"help": true
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},
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{
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"id": "fixed_time",
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"translate": "dimension.type.fixed_time",
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"type": "int"
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"type": "int",
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"help": true
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},
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{
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"id": "has_skylight",
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@@ -593,7 +605,8 @@
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"id": "altitude",
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"translate": "biome.parameters.altitude",
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"type": "float",
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"default": 0
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"default": 0,
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"help": true
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},
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{
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"id": "weirdness",
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@@ -632,13 +645,15 @@
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"id": "spacing",
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"translate": "structure.spacing",
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"type": "int",
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"default": 10
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"default": 10,
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"help": true
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},
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{
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"id": "separation",
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"translate": "structure.separation",
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"type": "int",
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"default": 10
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"default": 8,
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"help": true
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},
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{
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"id": "salt",
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@@ -13,7 +13,7 @@
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<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
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<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" integrity="sha384-GJzZqFGwb1QTTN6wy59ffF1BuGJpLSa9DkKMp0DgiMDm4iYMj70gZWKYbI706tWS" crossorigin="anonymous">
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<link rel="stylesheet" href="../css/custom.css">
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<title data-i18n="title.worldgen">Worldgen Settings Generator Minecraft</title>
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<title data-i18n="title.worldgen">World Settings Generator Minecraft</title>
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</head>
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<body>
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<nav class="navbar navbar-expand-md navbar-dark bg-dark">
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