diff --git a/components.html b/components.html index 59208530..d330dc6e 100644 --- a/components.html +++ b/components.html @@ -3,13 +3,13 @@
- +
-
diff --git a/locales/en.json b/locales/en.json index 422d87a3..120a062c 100644 --- a/locales/en.json +++ b/locales/en.json @@ -39,6 +39,7 @@ "biome_source.biomes": "Biomes", "biome_source.large_biomes": "Large Biomes", "biome_source.preset": "Biomes Preset", + "biome_source.preset.nether": "Nether", "biome_source.seed": "Biomes Seed", "biome_source.type": "Biome Source", "biome_source.type.fixed": "Fixed", @@ -167,8 +168,6 @@ "dimension.overworld": "Overworld", "dimension.the_end": "The End", "dimension.the_nether": "The Nether", - "dimension.nether": "Nether", - "dimension.end": "End", "dimension.type": "Dimension Options", "dimension.type.ultrawarm": "Ultrawarm", "dimension.type.natural": "Natural", @@ -341,7 +340,7 @@ "gamemode.creative": "Creative", "gamemode.spectator": "Spectator", "gamemode.survival": "Survival", - "generator.type": "Type", + "generator.type": "Generator Type", "generator.type.noise": "Default", "generator.type.flat": "Superflat", "generator.type.debug": "Debug World", @@ -388,11 +387,20 @@ "generator.settings.structures": "Structures", "generator.settings.structures_add": "Add Structure", "generator.settings.structures_remove": "Remove Structure", + "help.biome.parameters.altitude": "These parameters determine the placement of the biome. Every biome must have a unique combination of them. Biomes with similar values will generate next to each other.", + "help.biome_source.type.fixed": "One biome fro the whole world", + "help.biome_source.type.multi_noise": "Custom biome distribution with configurable parameters", + "help.biome_source.type.checkerboard": "Biomes generating in a checkerboard chunk pattern", + "help.biome_source.type.vanilla_layered": "Biome distribution for the overworld", + "help.biome_source.type.the_end": "Biome distrubution for the end", "help.condition.time_period": "If present, time will be modulo-divided by this value. For example, if set to 24000, value will operate on a time period of days.", "help.dimension": "The identifier used for \"/execute in\". Must be all lowercase.", - "help.dimension.type.ultrawarm": "If true, water cannot exist and sponges will dry.", - "help.dimension.type.shrunk": "Whether coordinates should be scaled down by a factor of 8.", - "help.display": "If present, advancement will be visible in the advancement tabs.", + "help.dimension.type.ultrawarm": "If true, water will evaporate and sponges will dry", + "help.dimension.type.natural": "If true, piglins will shake and portals will spawn zombified pigmen. If false, compasses will spin and beds will explode.", + "help.dimension.type.shrunk": "Whether coordinates should be scaled down by a factor of 8", + "help.dimension.type.ambient_light": "Value between 0 and 1", + "help.dimension.type.fixed_time": "Setting this value will keep the sun in a fixed position", + "help.display": "If present, advancement will be visible in the advancement tabs", "help.entry.expand": "If false, entry will return all contents of tag, otherwise entry will behave as multiple item entries", "help.entry.type.alternatives": "Tests conditions of the child entries and executes the first that can run", "help.entry.type.dynamic": "Gets block specific drops", @@ -402,8 +410,18 @@ "help.entry.type.loot_table": "Adds the contents of another loot table", "help.entry.type.sequence": "Executes child entries until the first one that can't run due to conditions", "help.entry.type.tag": "Adds the contents of an item tag", - "help.generator.settings.structures": "Not specifying a structure will cause it to spawn extremely frequently.", + "help.generator.settings.bedrock_roof_position": "Relative position of the bedrock roof starting at the world height. Higher numbers move the roof down.", + "help.generator.settings.bedrock_floor_position": "Position of the bedrock floor. Higher numbers move the floor up.", + "help.generator.settings.disable_mob_generation": "If true, mobs will not spawn during generation", + "help.generator.settings.noise.density_factor": "When set to 0, islands will generate", + "help.generator.settings.noise.density_offset": "Used to offset the terrain height. Use the following formula: \"terrain height = ((density_offset / density_factor) + 1) * height / 2\"", + "help.generator.settings.noise.size_horizontal": "Value must be either 1, 2 or 4. Values greater than 4 result in no terrain. Higher values result in smoother terrain.", + "help.generator.settings.noise.size_vertical": "Value between 1 and 4", + "help.generator.settings.noise.island_noise_override": "When true, the terrain will generate like the end with one larger island in the center and more islands further out", + "help.generator.settings.structures": "Not specifying a structure will cause it to spawn extremely frequently", "help.pool.rolls": "The amount of entries that are randomly chosen", + "help.structure.spacing": "The maximum distance in chunks between two structures", + "help.structure.separation": "The minumum distance in chunks between two structures. Must be smaller than spacing.", "hide_source": "Hide Source", "item.count": "Count", "item.durability": "Durability", @@ -536,7 +554,7 @@ "title.loot-table": "Loot Table Generator", "title.predicate": "Predicate Generator", "title.advancement": "Advancement Generator", - "title.worldgen": "Worldgen Settings Generator", + "title.worldgen": "World Settings Generator", "trigger.bee_nest_destroyed": "Bee Nest Destroyed", "trigger.bred_animals": "Bred Animals", "trigger.brewed_potion": "Brewed Potion", diff --git a/schemas/worldgen.json b/schemas/worldgen.json index 9172b97c..b5968b62 100644 --- a/schemas/worldgen.json +++ b/schemas/worldgen.json @@ -119,6 +119,7 @@ "translate": "biome_source.type", "translateValue": "biome_source.type", "type": "enum", + "help": true, "filter": true, "default": "minecraft:multi_noise", "values": [ @@ -141,7 +142,7 @@ { "id": "preset", "translate": "biome_source.preset", - "translateValue": "dimension", + "translateValue": "biome_source.preset", "type": "enum", "unset": true, "values": [ @@ -216,13 +217,15 @@ "id": "bedrock_roof_position", "translate": "generator.settings.bedrock_roof_position", "type": "int", - "default": -10 + "default": -10, + "help": true }, { "id": "bedrock_floor_position", "translate": "generator.settings.bedrock_floor_position", "type": "int", - "default": 0 + "default": 0, + "help": true }, { "id": "sea_level", @@ -234,7 +237,8 @@ "id": "disable_mob_generation", "translate": "generator.settings.disable_mob_generation", "type": "boolean", - "default": false + "default": false, + "help": true }, { "id": "default_block", @@ -298,13 +302,15 @@ "id": "density_factor", "translate": "generator.settings.noise.density_factor", "type": "float", - "default": 1 + "default": 1, + "help": true }, { "id": "density_offset", "translate": "generator.settings.noise.density_offset", "type": "float", - "default": -0.46875 + "default": -0.46875, + "help": true }, { "id": "simplex_surface_noise", @@ -322,7 +328,8 @@ "id": "island_noise_override", "translate": "generator.settings.noise.island_noise_override", "type": "boolean", - "default": false + "default": false, + "help": true }, { "id": "amplified", @@ -334,13 +341,15 @@ "id": "size_horizontal", "translate": "generator.settings.noise.size_horizontal", "type": "int", - "default": 2 + "default": 2, + "help": true }, { "id": "size_vertical", "translate": "generator.settings.noise.size_vertical", "type": "int", - "default": 2 + "default": 2, + "help": true }, { "id": "height", @@ -534,7 +543,8 @@ "id": "natural", "translate": "dimension.type.natural", "type": "boolean", - "default": true + "default": true, + "help": true }, { "id": "shrunk", @@ -547,12 +557,14 @@ "id": "ambient_light", "translate": "dimension.type.ambient_light", "type": "float", - "default": 0 + "default": 0, + "help": true }, { "id": "fixed_time", "translate": "dimension.type.fixed_time", - "type": "int" + "type": "int", + "help": true }, { "id": "has_skylight", @@ -593,7 +605,8 @@ "id": "altitude", "translate": "biome.parameters.altitude", "type": "float", - "default": 0 + "default": 0, + "help": true }, { "id": "weirdness", @@ -632,13 +645,15 @@ "id": "spacing", "translate": "structure.spacing", "type": "int", - "default": 10 + "default": 10, + "help": true }, { "id": "separation", "translate": "structure.separation", "type": "int", - "default": 10 + "default": 8, + "help": true }, { "id": "salt", diff --git a/worldgen/index.html b/worldgen/index.html index e8451ccc..f2b2fd0f 100644 --- a/worldgen/index.html +++ b/worldgen/index.html @@ -13,7 +13,7 @@ - Worldgen Settings Generator Minecraft + World Settings Generator Minecraft