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feature-pr
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a74be78c51 | ||
|
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c84772e3a8 |
@@ -4,7 +4,7 @@ import { useState } from 'preact/hooks'
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import { useModel } from '../../hooks/index.js'
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import type { VersionId } from '../../services/index.js'
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import { checkVersion } from '../../services/index.js'
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import { BiomeSourcePreview, BlockStatePreview, DecoratorPreview, DensityFunctionPreview, LootTablePreview, ModelPreview, NoisePreview, NoiseSettingsPreview, StructureSetPreview } from '../previews/index.js'
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import { BiomeSourcePreview, BlockStatePreview, DecoratorPreview, DensityFunctionPreview, FeaturePreview, LootTablePreview, ModelPreview, NoisePreview, NoiseSettingsPreview, StructureSetPreview } from '../previews/index.js'
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export const HasPreview = ['loot_table', 'dimension', 'worldgen/density_function', 'worldgen/noise', 'worldgen/noise_settings', 'worldgen/configured_feature', 'worldgen/placed_feature', 'worldgen/structure_set', 'block_definition', 'model']
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@@ -50,6 +50,11 @@ export function PreviewPanel({ model, version, id, shown }: PreviewPanelProps) {
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return <DecoratorPreview {...{ model, version, shown, data }} />
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}
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if (id === 'worldgen/configured_feature' && checkVersion(version, '1.18')) {
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console.log('FEATURE')
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return <FeaturePreview {...{ model, version, shown, data }} />
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}
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if (id === 'worldgen/structure_set' && checkVersion(version, '1.19')) {
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return <StructureSetPreview {...{ model, version, shown, data }} />
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}
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@@ -10,7 +10,7 @@ import { DRAFT_PROJECT, useLocale, useProject, useVersion } from '../../contexts
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import { AsyncCancel, useActiveTimeout, useAsync, useModel, useSearchParam } from '../../hooks/index.js'
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import { getOutput } from '../../schema/transformOutput.js'
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import type { VersionId } from '../../services/index.js'
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import { checkVersion, fetchPreset, getBlockStates, getCollections, getModel, getSnippet, shareSnippet } from '../../services/index.js'
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import { fetchPreset, getBlockStates, getCollections, getModel, getSnippet, shareSnippet } from '../../services/index.js'
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import { Ad, Btn, BtnMenu, ErrorPanel, FileCreation, FileRenaming, Footer, HasPreview, Octicon, PreviewPanel, ProjectCreation, ProjectDeletion, ProjectPanel, SearchList, SourcePanel, TextInput, Tree, VersionSwitcher } from '../index.js'
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export const SHARE_KEY = 'share'
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@@ -265,7 +265,7 @@ export function SchemaGenerator({ gen, allowedVersions }: Props) {
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const [copyActive, copySuccess] = useActiveTimeout()
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const [previewShown, setPreviewShown] = useState(Store.getPreviewPanelOpen() ?? window.innerWidth > 800)
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const hasPreview = HasPreview.includes(gen.id) && !(gen.id === 'worldgen/configured_feature' && checkVersion(version, '1.18'))
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const hasPreview = HasPreview.includes(gen.id)
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if (previewShown && !hasPreview) setPreviewShown(false)
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let actionsShown = 2
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if (hasPreview) actionsShown += 1
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@@ -1,9 +1,10 @@
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import { DataModel } from '@mcschema/core'
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import type { BlockPos, ChunkPos, PerlinNoise, Random } from 'deepslate/worldgen'
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import type { Color } from '../../Utils.js'
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import { clamp, isObject, stringToColor } from '../../Utils.js'
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import { clamp, stringToColor } from '../../Utils.js'
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import type { VersionId } from '../../services/index.js'
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import { checkVersion } from '../../services/index.js'
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import { normalizeId, sampleHeight, sampleInt } from './WorldgenUtils.jsx'
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export type Placement = [BlockPos, number]
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@@ -54,90 +55,10 @@ export function decorateChunk(pos: ChunkPos, state: any, ctx: PlacementContext):
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})
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}
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function normalize(id: string) {
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return id.startsWith('minecraft:') ? id.slice(10) : id
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}
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function decorateY(pos: BlockPos, y: number): BlockPos[] {
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return [[ pos[0], y, pos[2] ]]
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}
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export function sampleInt(value: any, ctx: PlacementContext): number {
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if (typeof value === 'number') {
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return value
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} else if (value.base) {
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return value.base ?? 1 + ctx.nextInt(1 + (value.spread ?? 0))
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} else {
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switch (normalize(value.type)) {
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case 'constant': return value.value
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case 'uniform': return value.value.min_inclusive + ctx.nextInt(value.value.max_inclusive - value.value.min_inclusive + 1)
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case 'biased_to_bottom': return value.value.min_inclusive + ctx.nextInt(ctx.nextInt(value.value.max_inclusive - value.value.min_inclusive + 1) + 1)
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case 'clamped': return clamp(sampleInt(value.value.source, ctx), value.value.min_inclusive, value.value.max_inclusive)
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case 'clamped_normal':
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const normal = value.value.mean + ctx.nextGaussian() * value.value.deviation
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return Math.floor(clamp(value.value.min_inclusive, value.value.max_inclusive, normal))
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case 'weighted_list':
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const totalWeight = (value.distribution as any[]).reduce<number>((sum, e) => sum + e.weight, 0)
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let i = ctx.nextInt(totalWeight)
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for (const e of value.distribution) {
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i -= e.weight
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if (i < 0) return sampleInt(e.data, ctx)
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}
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return 0
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}
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return 1
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}
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}
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function resolveAnchor(anchor: any, _ctx: PlacementContext): number {
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if (!isObject(anchor)) return 0
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if (anchor.absolute !== undefined) return anchor.absolute
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if (anchor.above_bottom !== undefined) return anchor.above_bottom
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if (anchor.below_top !== undefined) return 256 - anchor.below_top
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return 0
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}
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function sampleHeight(height: any, ctx: PlacementContext): number {
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if (!isObject(height)) throw new Error('Invalid height provider')
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if (typeof height.type !== 'string') {
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return resolveAnchor(height, ctx)
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}
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switch (normalize(height.type)) {
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case 'constant': return resolveAnchor(height.value, ctx)
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case 'uniform': {
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const min = resolveAnchor(height.min_inclusive, ctx)
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const max = resolveAnchor(height.max_inclusive, ctx)
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return min + ctx.nextInt(max - min + 1)
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}
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case 'biased_to_bottom': {
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const min = resolveAnchor(height.min_inclusive, ctx)
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const max = resolveAnchor(height.max_inclusive, ctx)
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const n = ctx.nextInt(max - min - (height.inner ?? 1) + 1)
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return min + ctx.nextInt(n + (height.inner ?? 1))
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}
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case 'very_biased_to_bottom': {
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const min = resolveAnchor(height.min_inclusive, ctx)
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const max = resolveAnchor(height.max_inclusive, ctx)
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const inner = height.inner ?? 1
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const n1 = min + inner + ctx.nextInt(max - min - inner + 1)
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const n2 = min + ctx.nextInt(n1 - min)
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return min + ctx.nextInt(n2 - min + inner)
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}
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case 'trapezoid': {
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const min = resolveAnchor(height.min_inclusive, ctx)
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const max = resolveAnchor(height.max_inclusive, ctx)
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const plateau = height.plateau ?? 0
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if (plateau >= max - min) {
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return min + ctx.nextInt(max - min + 1)
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}
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const n1 = (max - min - plateau) / 2
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const n2 = (max - min) - n1
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return min + ctx.nextInt(n2 + 1) + ctx.nextInt(n1 + 1)
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}
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default: throw new Error(`Invalid height provider ${height.type}`)
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}
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}
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// 1.17 and before
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function useFeature(s: string, ctx: PlacementContext) {
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const i = ctx.features.indexOf(s)
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@@ -151,7 +72,7 @@ function getPlacements(pos: BlockPos, feature: any, ctx: PlacementContext): void
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ctx.placements.push([pos, useFeature(feature, ctx)])
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return
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}
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const type = normalize(feature?.type ?? 'no_op')
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const type = normalizeId(feature?.type ?? 'no_op')
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const featureFn = Features[type]
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if (featureFn) {
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featureFn(feature.config, pos, ctx)
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@@ -161,7 +82,7 @@ function getPlacements(pos: BlockPos, feature: any, ctx: PlacementContext): void
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}
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function getPositions(pos: BlockPos, decorator: any, ctx: PlacementContext): BlockPos[] {
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const type = normalize(decorator?.type ?? 'nope')
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const type = normalizeId(decorator?.type ?? 'nope')
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const decoratorFn = Decorators[type]
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if (!decoratorFn) {
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return [pos]
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@@ -357,10 +278,10 @@ const Decorators: {
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function modifyPlacement(pos: BlockPos, placement: any[], ctx: PlacementContext) {
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let positions = [pos]
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for (const modifier of placement) {
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const modifierFn = PlacementModifiers[normalize(modifier?.type ?? 'nope')]
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const modifierFn = PlacementModifiers[normalizeId(modifier?.type ?? 'nope')]
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if (!modifierFn) continue
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positions = positions.flatMap(pos =>
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PlacementModifiers[normalize(modifier.type)](modifier, pos, ctx)
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PlacementModifiers[normalizeId(modifier.type)](modifier, pos, ctx)
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)
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}
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for (const pos of positions) {
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@@ -1,13 +1,14 @@
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import { BlockPos, ChunkPos, LegacyRandom, PerlinNoise } from 'deepslate'
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import type { mat3 } from 'gl-matrix'
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import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
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import { useLocale } from '../../contexts/index.js'
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import { computeIfAbsent, iterateWorld2D, randomSeed } from '../../Utils.js'
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import { useLocale } from '../../contexts/index.js'
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import { Btn } from '../index.js'
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import type { PlacedFeature, PlacementContext } from './Decorator.js'
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import { decorateChunk } from './Decorator.js'
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import type { PreviewProps } from './index.js'
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import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
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import { nextGaussian } from './WorldgenUtils.jsx'
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import type { PreviewProps } from './index.js'
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export const DecoratorPreview = ({ data, version, shown }: PreviewProps) => {
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const { locale } = useLocale()
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@@ -25,7 +26,7 @@ export const DecoratorPreview = ({ data, version, shown }: PreviewProps) => {
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version: version,
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nextFloat: () => random.nextFloat(),
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nextInt: (max: number) => random.nextInt(max),
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nextGaussian: () => Math.sqrt(-2 * Math.log(1 - random.nextFloat())) * Math.cos(2 * Math.PI * random.nextFloat()),
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nextGaussian: nextGaussian(random),
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}
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return {
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context,
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80
src/app/components/previews/Feature.ts
Normal file
80
src/app/components/previews/Feature.ts
Normal file
@@ -0,0 +1,80 @@
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import type { Random } from 'deepslate'
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import { BlockPos, BlockState } from 'deepslate'
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import type { VersionId } from '../../services/index.js'
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import { sampleBlockState, sampleInt } from './WorldgenUtils.jsx'
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export type FeatureContext = {
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version: VersionId,
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random: Random,
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place: (pos: BlockPos, block: string | BlockState) => void,
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nextFloat(): number,
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nextInt(max: number): number,
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nextGaussian(): number,
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}
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export function placeFeature(data: any, ctx: FeatureContext) {
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const type = data.type.replace(/^minecraft:/, '')
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Features[type]?.(data.config, ctx)
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}
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const Features: {
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[key: string]: (config: any, ctx: FeatureContext) => void,
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} = {
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bamboo: (config, ctx) => {
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const n = ctx.nextInt(12) + 5
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if (ctx.nextFloat() < config?.probability ?? 0) {
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const s = ctx.nextInt(4) + 1
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for (let x = -s; x <= s; x += 1) {
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for (let z = -s; z <= s; z += 1) {
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if (x * x + z * z <= s * s) {
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ctx.place([x, -1, z], new BlockState('podzol', { snowy: 'false' }))
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}
|
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}
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}
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}
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for (let i = 0; i < n; i += 1) {
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ctx.place([0, i, 0], new BlockState('bamboo', { age: '1', leaves: 'none', stage: '0' }))
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}
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ctx.place([0, n, 0], new BlockState('bamboo', { age: '1', leaves: 'large', stage: '1'}))
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ctx.place([0, n-1, 0], new BlockState('bamboo', { age: '1', leaves: 'large', stage: '0'}))
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ctx.place([0, n-2, 0], new BlockState('bamboo', { age: '1', leaves: 'small', stage: '0'}))
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},
|
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tree: (config, ctx) => {
|
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const trunk = config.trunk_placer
|
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const trunkPlacerType = trunk.type.replace(/^minecraft:/, '')
|
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const treeHeight = trunk.base_height + ctx.nextInt(trunk.height_rand_a + 1) + ctx.nextInt(trunk.height_rand_b + 1)
|
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|
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function placeLog(pos: BlockPos) {
|
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ctx.place(pos, sampleBlockState(config.trunk_provider, ctx))
|
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}
|
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|
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const horizontalDirs = [[-1, 0], [0, 1], [1, 0], [0, -1]] as const
|
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const startPos = BlockPos.ZERO // TODO: roots
|
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switch (trunkPlacerType) {
|
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case 'upwards_branching_trunk_placer': {
|
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const branchProbability = trunk.place_branch_per_log_probability
|
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const extraBranchLength = trunk.extra_branch_length
|
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const extraBranchSteps = trunk.extra_branch_steps
|
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for (let i = 0; i < treeHeight; i += 1) {
|
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const y = startPos[1] + i
|
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placeLog(BlockPos.create(startPos[0], y, startPos[2]))
|
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if (i < treeHeight - 1 && ctx.nextFloat() < branchProbability) {
|
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const dir = horizontalDirs[ctx.nextInt(4)]
|
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const branchLength = Math.max(0, sampleInt(extraBranchLength, ctx) - sampleInt(extraBranchLength, ctx) - 1)
|
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let branchSteps = sampleInt(extraBranchSteps, ctx)
|
||||
let x = startPos[0]
|
||||
let z = startPos[1]
|
||||
for (let j = branchLength; length < treeHeight && branchSteps > 0; j += 1) {
|
||||
if (j >= 1) {
|
||||
x += dir[0]
|
||||
z += dir[1]
|
||||
placeLog([x, y + j, z])
|
||||
}
|
||||
branchSteps -= 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
79
src/app/components/previews/FeaturePreview.tsx
Normal file
79
src/app/components/previews/FeaturePreview.tsx
Normal file
@@ -0,0 +1,79 @@
|
||||
import { DataModel } from '@mcschema/core'
|
||||
import { LegacyRandom, Structure, StructureRenderer } from 'deepslate'
|
||||
import { BlockPos } from 'deepslate-1.18.2'
|
||||
import type { mat4 } from 'gl-matrix'
|
||||
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
|
||||
import { randomSeed } from '../../Utils.js'
|
||||
import { useLocale } from '../../contexts/index.js'
|
||||
import { useAsync } from '../../hooks/useAsync.js'
|
||||
import { AsyncCancel } from '../../hooks/useAsyncFn.js'
|
||||
import { getResources } from '../../services/Resources.js'
|
||||
import { Btn } from '../Btn.jsx'
|
||||
import type { FeatureContext } from './Feature.js'
|
||||
import { placeFeature } from './Feature.js'
|
||||
import { InteractiveCanvas3D } from './InteractiveCanvas3D.jsx'
|
||||
import { nextGaussian } from './WorldgenUtils.jsx'
|
||||
import type { PreviewProps } from './index.js'
|
||||
|
||||
const MAX_SIZE = 45
|
||||
|
||||
export const FeaturePreview = ({ data, version, shown }: PreviewProps) => {
|
||||
const { locale } = useLocale()
|
||||
const [seed, setSeed] = useState(randomSeed())
|
||||
const serializedData = JSON.stringify(data)
|
||||
|
||||
const { value: resources } = useAsync(async () => {
|
||||
if (!shown) return AsyncCancel
|
||||
return await getResources(version)
|
||||
}, [shown, version, serializedData])
|
||||
|
||||
const { structure } = useMemo(() => {
|
||||
const structure = new Structure([MAX_SIZE, MAX_SIZE, MAX_SIZE])
|
||||
const random = new LegacyRandom(seed)
|
||||
const placeOffset = Math.floor((MAX_SIZE - 1) / 2)
|
||||
const context: FeatureContext = {
|
||||
version: version,
|
||||
random,
|
||||
place: (pos, block) => {
|
||||
const structurePos = BlockPos.offset(pos, placeOffset, placeOffset, placeOffset)
|
||||
if (structurePos.some((v, i) => v < 0 || v >= structure.getSize()[i])) return
|
||||
const name = typeof block === 'string' ? block : block.getName()
|
||||
const properties = typeof block === 'string' ? undefined : block.getProperties()
|
||||
structure.addBlock(structurePos, name, properties)
|
||||
},
|
||||
nextFloat: () => random.nextFloat(),
|
||||
nextInt: (max: number) => random.nextInt(max),
|
||||
nextGaussian: nextGaussian(random),
|
||||
}
|
||||
placeFeature(DataModel.unwrapLists(data), context)
|
||||
return { structure }
|
||||
}, [serializedData, version, seed])
|
||||
|
||||
const renderer = useRef<StructureRenderer | undefined>(undefined)
|
||||
|
||||
const onSetup = useCallback((canvas: HTMLCanvasElement) => {
|
||||
if (renderer.current) {
|
||||
renderer.current.setStructure(structure)
|
||||
return
|
||||
}
|
||||
if (!resources || !shown) return
|
||||
const gl = canvas.getContext('webgl')
|
||||
if (!gl) return
|
||||
renderer.current = new StructureRenderer(gl, structure, resources, { useInvisibleBlockBuffer: false })
|
||||
}, [resources, shown, structure])
|
||||
const onResize = useCallback((width: number, height: number) => {
|
||||
renderer.current?.setViewport(0, 0, width, height)
|
||||
}, [resources])
|
||||
const onDraw = useCallback((transform: mat4) => {
|
||||
renderer.current?.drawStructure(transform)
|
||||
}, [])
|
||||
|
||||
return <>
|
||||
<div class="controls preview-controls">
|
||||
<Btn icon="sync" tooltip={locale('generate_new_seed')} onClick={() => setSeed(randomSeed())} />
|
||||
</div>
|
||||
<div class="full-preview">
|
||||
<InteractiveCanvas3D onSetup={onSetup} onDraw={onDraw} onResize={onResize} startDistance={10} startPosition={[MAX_SIZE/2, MAX_SIZE/2, MAX_SIZE/2]} startYRotation={2.6} />
|
||||
</div>
|
||||
</>
|
||||
}
|
||||
106
src/app/components/previews/WorldgenUtils.tsx
Normal file
106
src/app/components/previews/WorldgenUtils.tsx
Normal file
@@ -0,0 +1,106 @@
|
||||
import type { Random } from 'deepslate'
|
||||
import { BlockState } from 'deepslate'
|
||||
import { clamp, isObject } from '../../Utils.js'
|
||||
import type { VersionId } from '../../services/index.js'
|
||||
|
||||
export type WorldgenUtilsContext = {
|
||||
random: Random,
|
||||
version: VersionId,
|
||||
nextFloat(): number,
|
||||
nextInt(max: number): number,
|
||||
nextGaussian(): number,
|
||||
}
|
||||
|
||||
export function nextGaussian(random: Random) {
|
||||
return () => Math.sqrt(-2 * Math.log(1 - random.nextFloat())) * Math.cos(2 * Math.PI * random.nextFloat())
|
||||
}
|
||||
|
||||
export function normalizeId(id: string) {
|
||||
return id.startsWith('minecraft:') ? id.slice(10) : id
|
||||
}
|
||||
|
||||
export function sampleInt(value: any, ctx: WorldgenUtilsContext): number {
|
||||
if (typeof value === 'number') {
|
||||
return value
|
||||
} else if (value.base) {
|
||||
return value.base ?? 1 + ctx.nextInt(1 + (value.spread ?? 0))
|
||||
} else {
|
||||
switch (normalizeId(value.type)) {
|
||||
case 'constant': return value.value
|
||||
case 'uniform': return value.value.min_inclusive + ctx.nextInt(value.value.max_inclusive - value.value.min_inclusive + 1)
|
||||
case 'biased_to_bottom': return value.value.min_inclusive + ctx.nextInt(ctx.nextInt(value.value.max_inclusive - value.value.min_inclusive + 1) + 1)
|
||||
case 'clamped': return clamp(sampleInt(value.value.source, ctx), value.value.min_inclusive, value.value.max_inclusive)
|
||||
case 'clamped_normal':
|
||||
const normal = value.value.mean + ctx.nextGaussian() * value.value.deviation
|
||||
return Math.floor(clamp(value.value.min_inclusive, value.value.max_inclusive, normal))
|
||||
case 'weighted_list':
|
||||
const totalWeight = (value.distribution as any[]).reduce<number>((sum, e) => sum + e.weight, 0)
|
||||
let i = ctx.nextInt(totalWeight)
|
||||
for (const e of value.distribution) {
|
||||
i -= e.weight
|
||||
if (i < 0) return sampleInt(e.data, ctx)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
return 1
|
||||
}
|
||||
}
|
||||
|
||||
export function resolveAnchor(anchor: any, _ctx: WorldgenUtilsContext): number {
|
||||
if (!isObject(anchor)) return 0
|
||||
if (anchor.absolute !== undefined) return anchor.absolute
|
||||
if (anchor.above_bottom !== undefined) return anchor.above_bottom
|
||||
if (anchor.below_top !== undefined) return 256 - anchor.below_top
|
||||
return 0
|
||||
}
|
||||
|
||||
export function sampleHeight(height: any, ctx: WorldgenUtilsContext): number {
|
||||
if (!isObject(height)) throw new Error('Invalid height provider')
|
||||
if (typeof height.type !== 'string') {
|
||||
return resolveAnchor(height, ctx)
|
||||
}
|
||||
switch (normalizeId(height.type)) {
|
||||
case 'constant': return resolveAnchor(height.value, ctx)
|
||||
case 'uniform': {
|
||||
const min = resolveAnchor(height.min_inclusive, ctx)
|
||||
const max = resolveAnchor(height.max_inclusive, ctx)
|
||||
return min + ctx.nextInt(max - min + 1)
|
||||
}
|
||||
case 'biased_to_bottom': {
|
||||
const min = resolveAnchor(height.min_inclusive, ctx)
|
||||
const max = resolveAnchor(height.max_inclusive, ctx)
|
||||
const n = ctx.nextInt(max - min - (height.inner ?? 1) + 1)
|
||||
return min + ctx.nextInt(n + (height.inner ?? 1))
|
||||
}
|
||||
case 'very_biased_to_bottom': {
|
||||
const min = resolveAnchor(height.min_inclusive, ctx)
|
||||
const max = resolveAnchor(height.max_inclusive, ctx)
|
||||
const inner = height.inner ?? 1
|
||||
const n1 = min + inner + ctx.nextInt(max - min - inner + 1)
|
||||
const n2 = min + ctx.nextInt(n1 - min)
|
||||
return min + ctx.nextInt(n2 - min + inner)
|
||||
}
|
||||
case 'trapezoid': {
|
||||
const min = resolveAnchor(height.min_inclusive, ctx)
|
||||
const max = resolveAnchor(height.max_inclusive, ctx)
|
||||
const plateau = height.plateau ?? 0
|
||||
if (plateau >= max - min) {
|
||||
return min + ctx.nextInt(max - min + 1)
|
||||
}
|
||||
const n1 = (max - min - plateau) / 2
|
||||
const n2 = (max - min) - n1
|
||||
return min + ctx.nextInt(n2 + 1) + ctx.nextInt(n1 + 1)
|
||||
}
|
||||
default: throw new Error(`Invalid height provider ${height.type}`)
|
||||
}
|
||||
}
|
||||
|
||||
export function sampleBlockState(provider: any, _ctx: WorldgenUtilsContext): BlockState {
|
||||
const type = provider.type.replace(/^minecraft:/, '')
|
||||
switch (type) {
|
||||
case 'simple_state_provider': {
|
||||
return BlockState.fromJson(provider.state)
|
||||
}
|
||||
}
|
||||
return BlockState.AIR
|
||||
}
|
||||
@@ -5,6 +5,7 @@ export * from './BiomeSourcePreview.js'
|
||||
export * from './BlockStatePreview.jsx'
|
||||
export * from './DecoratorPreview.js'
|
||||
export * from './DensityFunctionPreview.js'
|
||||
export * from './FeaturePreview.jsx'
|
||||
export * from './LootTablePreview.jsx'
|
||||
export * from './ModelPreview.jsx'
|
||||
export * from './NoisePreview.js'
|
||||
|
||||
Reference in New Issue
Block a user