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Add time_check condition (#45)
* Add time_check condition * Add translations
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@@ -46,6 +46,8 @@
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"condition.score_remove": "Remove Score",
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"condition.term": "Term",
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"condition.thundering": "Thundering",
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"condition.time_value": "Value",
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"condition.time_period": "Period",
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"condition.type": "Condition",
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"condition.type.alternative": "Alternative",
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"condition.type.block_state_property": "Block Properties",
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@@ -61,6 +63,7 @@
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"condition.type.reference": "Reference",
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"condition.type.survives_explosion": "Survives Explosion",
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"condition.type.table_bonus": "Table Bonus",
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"condition.type.time_check": "Time",
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"condition.type.weather_check": "Weather",
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"condition_add": "Add Condition",
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"condition_remove": "Remove Condition",
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@@ -222,6 +225,7 @@
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"gamemode.creative": "Creative",
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"gamemode.spectator": "Spectator",
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"gamemode.survival": "Survival",
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"help.condition.time_period": "If present, time will be modulo-divided by this value. For example, if set to 24000, value will operate on a time period of days.",
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"help.entry.expand": "If false, entry will return all contents of tag, otherwise entry will behave as multiple item entries",
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"help.entry.type.alternatives": "Tests conditions of the child entries and executes the first that can run",
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"help.entry.type.dynamic": "Gets block specific drops",
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@@ -528,6 +528,7 @@
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},
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"minecraft:location_check",
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"minecraft:weather_check",
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"minecraft:time_check",
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"minecraft:entity_scores",
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"minecraft:random_chance",
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"minecraft:random_chance_with_looting",
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@@ -626,6 +627,23 @@
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"minecraft:weather_check"
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]
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},
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{
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"id": "value",
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"type": "range",
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"translate": "condition.time_value",
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"require": [
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"minecraft:time_check"
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]
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},
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{
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"id": "period",
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"type": "range",
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"translate": "condition.time_period",
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"help": true,
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"require": [
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"minecraft:time_check"
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]
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},
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{
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"id": "block",
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"type": "string",
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