Files
misode.github.io/src/app/components/previews/BlockStatePreview.tsx

52 lines
1.9 KiB
TypeScript

import { BlockDefinition, Identifier, Structure, StructureRenderer } from 'deepslate/render'
import type { mat4 } from 'gl-matrix'
import { useCallback, useRef } from 'preact/hooks'
import { useVersion } from '../../contexts/index.js'
import { useAsync } from '../../hooks/useAsync.js'
import { AsyncCancel } from '../../hooks/useAsyncFn.js'
import { getResources, ResourceWrapper } from '../../services/Resources.js'
import type { PreviewProps } from './index.js'
import { InteractiveCanvas3D } from './InteractiveCanvas3D.jsx'
const PREVIEW_ID = Identifier.parse('misode:preview')
export const BlockStatePreview = ({ docAndNode, shown }: PreviewProps) => {
const { version } = useVersion()
const text = docAndNode.doc.getText()
const { value: resources } = useAsync(async () => {
if (!shown) return AsyncCancel
const resources = await getResources(version)
const definition = BlockDefinition.fromJson(JSON.parse(text))
const wrapper = new ResourceWrapper(resources, {
getBlockDefinition(id) {
if (id.equals(PREVIEW_ID)) return definition
return null
},
})
return wrapper
}, [shown, version, text])
const renderer = useRef<StructureRenderer | undefined>(undefined)
const onSetup = useCallback((canvas: HTMLCanvasElement) => {
if (!resources || !shown) return
const gl = canvas.getContext('webgl')
if (!gl) return
renderer.current = new StructureRenderer(gl, new Structure([1, 1, 1]).addBlock([0, 0, 0], PREVIEW_ID), resources)
}, [resources, shown])
const onResize = useCallback((width: number, height: number) => {
renderer.current?.setViewport(0, 0, width, height)
}, [resources])
const onDraw = useCallback((transform: mat4) => {
renderer.current?.drawStructure(transform)
}, [])
return <>
<div class="full-preview">
<InteractiveCanvas3D onSetup={onSetup} onDraw={onDraw} onResize={onResize} startDistance={3} startPosition={[0.5, 0, 0.5]} startYRotation={2.5} />
</div>
</>
}