Files
misode.github.io/public/mcdoc/neoforge.mcdoc
2025-10-02 22:20:09 +02:00

203 lines
6.4 KiB
Plaintext

use ::java::data::worldgen::DecorationStep
use ::java::data::worldgen::CarveStep
use ::java::data::worldgen::biome::SpawnerData
use ::java::data::worldgen::biome::MobSpawnCost
use ::java::data::worldgen::biome::MobCategory
dispatch minecraft:resource[neoforge:biome_modifier] to struct BiomeModifier {
type: #[id] BiomeModifierType,
...neoforge:biome_modifier[[type]],
}
enum(string) BiomeModifierType {
None = "neoforge:none",
AddFeatures = "neoforge:add_features",
RemoveFeatures = "neoforge:remove_features",
AddSpawns = "neoforge:add_spawns",
RemoveSpawns = "neoforge:remove_spawns",
AddCarvers = "neoforge:add_carvers",
RemoveCarvers = "neoforge:remove_carvers",
AddSpawnCosts = "neoforge:add_spawn_costs",
RemoveSpawnCosts = "neoforge:remove_spawn_costs",
}
dispatch neoforge:biome_modifier[neoforge:none] to struct {}
struct BiomeModifierBase {
biomes: (#[id(registry="worldgen/biome",tags="allowed")] string | [#[id="worldgen/biome"] string]),
}
dispatch neoforge:biome_modifier[neoforge:add_features] to struct AddFeatures {
...BiomeModifierBase,
features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
step: DecorationStep,
}
dispatch neoforge:biome_modifier[neoforge:remove_features] to struct RemoveFeatures {
...BiomeModifierBase,
features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
steps: (DecorationStep | [DecorationStep]),
}
dispatch neoforge:biome_modifier[neoforge:add_spawns] to struct AddSpawns {
...BiomeModifierBase,
spawners: (SpawnerData | [SpawnerData]),
}
dispatch neoforge:biome_modifier[neoforge:remove_spawns] to struct RemoveSpawns {
...BiomeModifierBase,
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
}
dispatch neoforge:biome_modifier[neoforge:add_carvers] to struct AddCarvers {
...BiomeModifierBase,
carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
#[until="1.21.2"]
step: CarveStep,
}
dispatch neoforge:biome_modifier[neoforge:remove_carvers] to struct RemoveCarvers {
...BiomeModifierBase,
carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
#[until="1.21.2"]
step: (CarveStep | [CarveStep]),
}
dispatch neoforge:biome_modifier[neoforge:add_spawn_costs] to struct AddSpawnCosts {
...BiomeModifierBase,
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
spawn_cost: MobSpawnCost,
}
dispatch neoforge:biome_modifier[neoforge:remove_spawn_costs] to struct RemoveSpawnCosts {
...BiomeModifierBase,
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
}
dispatch minecraft:resource[neoforge:structure_modifier] to struct StructureModifier {
type: #[id] StructureModifierType,
...neoforge:structure_modifier[[type]],
}
enum(string) StructureModifierType {
None = "neoforge:none",
AddSpawns = "neoforge:add_spawns",
RemoveSpawns = "neoforge:remove_spawns",
ClearSpawns = "neoforge:clear_spawns",
}
dispatch neoforge:structure_modifier[neoforge:none] to struct {}
struct StructureModifierBase {
structures: (#[id(registry="worldgen/structure",tags="allowed")] string | [#[id="worldgen/structure"] string]),
}
dispatch neoforge:structure_modifier[neoforge:add_spawns] to struct AddStructureSpawns {
...StructureModifierBase,
spawners: (SpawnerData | [SpawnerData]),
}
dispatch neoforge:structure_modifier[neoforge:remove_spawns] to struct RemoveStructureSpawns {
...StructureModifierBase,
entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
}
dispatch neoforge:structure_modifier[neoforge:clear_spawns] to struct ClearStructureSpawns {
...StructureModifierBase,
categories: (MobCategory | [MobCategory]),
}
type DataMap<K, V> = struct {
replace?: boolean,
values: struct DataMapValues {
[K]: (
V |
struct ReplaceableValue {
replace?: boolean,
value: V,
} |
)
},
remove?: [K],
}
dispatch minecraft:resource[neoforge:data_map_acceptable_villager_distances] to DataMap<#[id(registry="entity_type", tags="allowed")] string, (
float |
struct AcceptableVillagerDistance {
acceptable_villager_distance: float,
} |
)>
dispatch minecraft:resource[neoforge:data_map_compostables] to DataMap<#[id(registry="item",tags="allowed")] string, (
float @ 0..1 |
struct Compostable {
chance: float @ 0..1,
can_villager_compost?: boolean,
} |
)>
dispatch minecraft:resource[neoforge:data_map_furnace_fuels] to DataMap<#[id(registry="item", tags="allowed")] string, (
int @ 1.. |
struct FurnaceFuel {
burn_time: int @ 1..,
} |
)>
dispatch minecraft:resource[neoforge:data_map_monster_room_mobs] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
int @ 0.. |
struct MonsterRoomMob {
weight: int @ 0..,
} |
)>
dispatch minecraft:resource[neoforge:data_map_oxidizables] to DataMap<#[id(registry="block",tags="allowed")] string, (
#[id="block"] string |
struct Oxidizable {
next_oxidation_stage: #[id="block"] string,
} |
)>
dispatch minecraft:resource[neoforge:data_map_parrot_imitations] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
#[id="sound_event"] string |
struct ParrotImitation {
sound: #[id="sound_event"] string,
} |
)>
dispatch minecraft:resource[neoforge:data_map_raid_hero_gifts] to DataMap<#[id(registry="villager_profession",tags="allowed")] string, (
#[id="loot_table"] string |
struct RaidHeroGift {
loot_table: #[id="loot_table"] string,
} |
)>
dispatch minecraft:resource[neoforge:data_map_strippables] to DataMap<#[id(registry="block",tags="allowed")] string, (
#[id="block"] string |
struct Strippable {
stripped_block: #[id="block"] string,
} |
)>
dispatch minecraft:resource[neoforge:data_map_vibration_frequencies] to DataMap<#[id(registry="game_event",tags="allowed")] string, (
int @ 1..15 |
struct VibrationFrequency {
frequency: int @ 1..15,
} |
)>
dispatch minecraft:resource[neoforge:data_map_villager_types] to DataMap<#[id(registry="worldgen/biome",tags="allowed")] string, (
#[id="villager_type"] string |
struct BiomeVillagerType {
villager_type: #[id="villager_type"] string,
} |
)>
dispatch minecraft:resource[neoforge:data_map_waxables] to DataMap<#[id(registry="block",tags="allowed")] string, (
#[id="block"] string |
struct Waxable {
waxed: #[id="block"] string,
} |
)>