mirror of
https://github.com/misode/misode.github.io.git
synced 2026-04-23 15:17:09 +00:00
292 lines
7.3 KiB
JSON
292 lines
7.3 KiB
JSON
{
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"$condition": {
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"$type": {
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"alternative": "Alternative",
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"inverted": "Inverted",
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"entity_properties": "Entity Properties",
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"block_state_propery": "Block Properties",
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"match_tool": "Tool Properties",
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"damage_source_properties": "Damage Source",
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"location_check": "Location",
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"weather_check": "Weather",
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"entity_scores": "Entity Scores",
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"random_chance": "Random Chance",
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"random_chance_with_looting": "Random Chance with Looting",
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"table_bonus": "Table Bonus",
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"killed_by_player": "Killed by Player",
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"survives_explosion": "Survives Explosion"
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},
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"type": "Condition",
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"chance": "Chance",
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"looting_multiplier": "Looting Multiplier",
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"inverted": "Inverted",
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"entity": "Entity",
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"enchantment": "Enchantment",
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"chances": "Chances",
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"raining": "Raining",
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"thundering": "Thundering",
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"block": "Block",
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"block_state": "Block State",
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"block_state_add": "Add Block State",
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"block_state_remove": "Remove Block State",
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"objective": "Objective",
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"score": "Score",
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"score_add": "Add Score",
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"score_remove": "Remove Score",
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"location": "Location",
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"item": "Item",
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"damage_source": "Damage Source",
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"term": "Term"
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},
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"$damage_source": {
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"is_projectile": "Projectile",
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"is_explosion": "Explosion",
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"is_fire": "Fire",
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"is_magic": "Magic",
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"is_lightning": "Lightning",
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"bypasses_magic": "Starvation",
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"bypasses_invulnerability": "Void",
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"bypasses_armor": "Bypass Armor",
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"direct_entity": "Direct Entity",
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"source_entity": "Source Entity"
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},
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"$dimension": {
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"overworld": "Overworld",
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"the_nether": "The Nether",
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"the_end": "The End"
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},
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"$enchantment": {
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"aqua_affinity": "Aqua Affinity",
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"bane_of_arthropods": "Bane of Arthropods",
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"blast_protection": "Blast Protection",
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"channeling": "Channeling",
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"binding_curse": "Curse of Binding",
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"vanishing_curse": "Curse of Vanishing",
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"depth_strider": "Depth Strider",
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"efficiency": "Efficiency",
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"feather_falling": "Feather Falling",
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"fire_aspect": "Fire Aspect",
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"fire_protection": "Fire Protection",
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"flame": "Flame",
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"fortune": "Fortune",
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"frost_walker": "Frost Walker",
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"impaling": "Impaling",
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"infinity": "Infinity",
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"knockback": "Knockback",
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"looting": "Looting",
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"loyalty": "Loyalty",
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"luck_of_the_sea": "Luck of the Sea",
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"lure": "Lure",
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"mending": "Mending",
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"multishot": "Multishot",
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"piercing": "Piercing",
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"power": "Power",
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"projectile_protection": "Projectile Protection",
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"protection": "Protection",
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"punch": "Punch",
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"quick_charge": "Quick Charge",
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"respiration": "Respiration",
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"riptide": "Riptide",
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"sharpness": "Sharpness",
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"silk_touch": "Silk Touch",
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"smite": "Smite",
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"sweeping": "Sweeping Edge",
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"thorns": "Thorns",
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"unbreaking": "Unbreaking"
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},
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"$entry": {
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"$type": {
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"empty": "Empty",
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"item": "Item",
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"tag": "Item Tag",
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"loot_table": "Loot Table",
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"alternatives": "Alternatives",
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"sequence": "Sequence",
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"group": "Group",
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"dynamic": "Dynamic"
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},
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"type": "Type",
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"name": "Name",
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"expand": "Expand",
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"weight": "Weight",
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"quality": "Quality"
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},
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"$function": {
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"$type": {
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"set_count": "Set Count",
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"set_damage": "Set Damage",
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"set_name": "Set Name",
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"set_lore": "Set Lore",
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"set_nbt": "Set NBT",
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"set_attributes": "Set Attributes",
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"set_contents": "Set Contents",
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"enchant_randomly": "Enchant Randomly",
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"enchant_with_levels": "Enchant With Levels",
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"looting_enchant": "Looting Enchant",
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"limit_count": "Limit Count",
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"furnace_smelt": "Furnace Smelt",
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"explosion_decay": "Explosion Decay",
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"fill_player_head": "Fill Player Head",
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"copy_name": "Copy Name",
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"copy_nbt": "Copy NBT",
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"apply_bonus": "Apply Bonus"
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},
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"type": "Function",
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"count": "Count",
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"damage": "Damage",
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"name": "Name",
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"lore": "Lore",
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"nbt": "NBT",
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"levels": "Levels",
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"treasure": "Treasure",
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"limit": "Limit",
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"entity": "Entity",
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"source": "Source",
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"replace": "Replace",
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"enchantments": "Optional Enchantments",
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"operation_add": "Add Operation",
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"enchantment": "Enchantment",
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"formula": "Formula",
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"$formula": {
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"uniform_bonus_count": "Uniform Bonus Count",
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"binomial_with_bonus_count": "Binomial with Bonus Count",
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"ore_drops": "Ore Drops"
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},
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"bonusMultiplier": "Multiplier",
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"extra": "Extra",
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"probability": "Propability"
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},
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"$attribute_modifier": {
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"attribute": "Attribute",
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"name": "Name",
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"amount": "Amount",
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"operation": "Operation",
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"$operation": {
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"addition": "Addition",
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"multiply_base": "Multiply Base",
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"multiply_total": "Multiply Total"
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},
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"slots": "Slots",
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"$slot": {
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"mainhand": "Mainhand",
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"offhand": "Offhand",
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"head": "Head",
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"chest": "Chest",
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"legs": "Legs",
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"feet": "Feet"
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}
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},
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"$attribute": {
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"generic_maxHealth": "Max Health",
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"generic_followRange": "Follow Range",
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"generic_knockbackResistance": "Knockback Resistance",
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"generic_movementSpeed": "Movement Speed",
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"generic_attackDamage": "Attack Damage",
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"generic_armor": "Armor",
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"generic_armorToughness": "Armor Toughness",
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"generic_attackSpeed": "Attack Speed",
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"generic_luck": "Luck",
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"horse_jumpStrength": "Jump Strength",
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"generic_attackKnockback": "Attack Knockback",
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"generic_flyingSpeed": "Flying Speed",
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"zombie_spawnReinforcements": "Spawn Reinforcements"
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},
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"$nbt_operation": {
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"source": "Source",
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"target": "Target",
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"operation": "Operation",
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"$operation": {
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"replace": "Replace",
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"append": "Append",
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"merge": "Merge"
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}
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},
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"$pool": {
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"rolls": "Rolls",
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"bonus_rolls": "Bonus Rolls"
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},
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"$range": {
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"exact": "Exact",
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"range": "Range",
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"min": "Min",
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"max": "Max",
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"binomial": "Binomial",
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"n": "n",
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"p": "p"
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},
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"$source": {
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"block_entity": "Block Entity",
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"this": "This",
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"killer": "Killer",
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"killer_player": "Killer Player"
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},
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"$table": {
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"$type": {
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"empty": "Empty",
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"entity": "Entity",
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"block": "Block",
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"chest": "Chest",
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"fishing": "Fishing",
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"generic": "Generic"
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},
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"type": "Type"
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},
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"$entity": {
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"type": "Entity",
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"nbt": "NBT",
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"location": "Location"
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},
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"$location": {
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"position": "Position",
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"$position": {
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"x": "X",
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"y": "Y",
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"z": "Z"
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},
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"biome": "Biome",
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"feature": "Feature",
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"dimension": "Dimension"
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},
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"$item": {
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"name": "Item ID",
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"tag": "Item Tag",
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"count": "Count",
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"durability": "Durability",
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"potion": "Potion",
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"nbt": "NBT"
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},
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"2_spaces": "2 Spaces",
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"4_spaces": "4 Spaces",
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"child_add": "Add Child",
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"condition_add": "Add Condition",
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"enchantment_add": "Add Enchantment",
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"entry_add": "Add Entry",
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"function_add": "Add Function",
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"attribute_modifier_add": "Add Modifier",
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"operation_add": "Add Operation",
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"pool_add": "Add Pool",
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"term_add": "Add Term",
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"author": "by Misode",
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"copy": "Copy",
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"description": "Loot Table Generator for Minecraft",
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"false": "False",
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"hide_source": "Hide Source",
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"luck_based": "Luck-based",
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"more": "More",
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"remove": "Remove",
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"condition_remove": "Remove Condition",
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"enchantment_remove": "Remove Enchantment",
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"entry_remove": "Remove Entry",
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"function_remove": "Remove Function",
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"attribute_modifier_remove": "Remove Modifier",
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"operation_remove": "Remove Operation",
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"pool_remove": "Remove Pool",
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"term_remove": "Remove Term",
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"share": "Share",
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"show_source": "Show Source",
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"tabs": "Tabs",
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"title": "Loot Table Generator",
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"true": "True",
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"unset": "Unset"
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}
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