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misode.github.io/locales/en.json
2019-08-20 18:53:12 +02:00

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{
"$condition": {
"alternative": "Alternative",
"inverted": "Inverted",
"entity_properties": "Entity Properties",
"block_state_propery": "Block Properties",
"match_tool": "Tool Properties",
"damage_source_properties": "Damage Source",
"location_check": "Location",
"weather_check": "Weather",
"entity_scores": "Entity Scores",
"random_chance": "Random Chance",
"random_chance_with_looting": "Random Chance with Looting",
"table_bonus": "Table Bonus",
"killed_by_player": "Killed by Player",
"survives_explosion": "Survives Explosion"
},
"$damage": {
"damage_type": "Damage Type",
"projectile": "Projectile",
"explosion": "Explosion",
"fire": "Fire",
"magic": "Magic",
"lightning": "Lightning",
"starvation": "Starvation",
"void": "Void",
"bypass_armor": "Bypass Armor",
"dealt": "Dealt",
"taken": "Taken",
"blocked": "Blocked",
"source_enitity": "Source Entity",
"direct_enitity": "Direct Entity"
},
"$dimension": {
"overworld": "Overworld",
"the_nether": "The Nether",
"the_end": "The End"
},
"$enchantment": {
"aqua_affinity": "Aqua Affinity",
"bane_of_arthropods": "Bane of Arthropods",
"blast_protection": "Blast Protection",
"channeling": "Channeling",
"binding_curse": "Curse of Binding",
"vanishing_curse": "Curse of Vanishing",
"depth_strider": "Depth Strider",
"efficiency": "Efficiency",
"feather_falling": "Feather Falling",
"fire_aspect": "Fire Aspect",
"fire_protection": "Fire Protection",
"flame": "Flame",
"fortune": "Fortune",
"frost_walker": "Frost Walker",
"impaling": "Impaling",
"infinity": "Infinity",
"knockback": "Knockback",
"looting": "Looting",
"loyalty": "Loyalty",
"luck_of_the_sea": "Luck of the Sea",
"lure": "Lure",
"mending": "Mending",
"multishot": "Multishot",
"piercing": "Piercing",
"power": "Power",
"projectile_protection": "Projectile Protection",
"protection": "Protection",
"punch": "Punch",
"quick_charge": "Quick Charge",
"respiration": "Respiration",
"riptide": "Riptide",
"sharpness": "Sharpness",
"silk_touch": "Silk Touch",
"smite": "Smite",
"sweeping": "Sweeping Edge",
"thorns": "Thorns",
"unbreaking": "Unbreaking"
},
"$entry": {
"name": "Name",
"type": "Type",
"$type": {
"empty": "Empty",
"item": "Item",
"tag": "Item Tag",
"loot_table": "Loot Table",
"alternatives": "Alternatives",
"sequence": "Sequence",
"group": "Group",
"dynamic": "Dynamic"
},
"weight": "Weight",
"quality": "Quality"
},
"$function": {
"set_count": "Set Count",
"set_damage": "Set Damage",
"set_name": "Set Name",
"set_lore": "Set Lore",
"set_nbt": "Set NBT",
"set_attributes": "Set Attributes",
"set_contents": "Set Contents",
"enchant_randomly": "Enchant Randomly",
"enchant_with_levels": "Enchant With Levels",
"looting_enchant": "Looting Enchant",
"limit_count": "Limit Count",
"furnace_smelt": "Furnace Smelt",
"explosion_decay": "Explosion Decay",
"fill_player_head": "Fill Player Head",
"copy_name": "Copy Name",
"copy_nbt": "Copy NBT",
"apply_bonus": "Apply Bonus",
"$damage": {
"damage": "Damage"
},
"$ench_rand": {
"ench": "Optional Enchantments"
},
"$limit": {
"limit": "Limit"
},
"$name": {
"name": "Name"
},
"$lore_replace": {
"replace": "Replace"
},
"$entity": {
"entity": "Entity"
},
"$operations": {
"add_op": "Add Operation"
},
"$formula": {
"formula": "Formula",
"uniform_bonus_count": "Uniform Bonus Count",
"binomial_with_bonus_count": "Binomial with Bonus Count",
"ore_drops": "Ore Drops"
},
"$bonus_multiplier": {
"multiplier": "Multiplier"
},
"$bonus_extra": {
"extra": "Extra"
},
"$bonus_probability": {
"probability": "Propability"
}
},
"$modifier": {
"attribute": "Attribute",
"generic_maxHealth": "Max Health",
"generic_followRange": "Follow Range",
"generic_knockbackResistance": "Knockback Resistance",
"generic_movementSpeed": "Movement Speed",
"generic_attackDamage": "Attack Damage",
"generic_armor": "Armor",
"generic_armorThoughness": "Armor Toughness",
"generic_attackSpeed": "Attack Speed",
"generic_luck": "Luck",
"horse_jumpStrength": "Jump Strength",
"generic_attackKnockback": "Attack Knockback",
"generic_flyingSpeed": "Flying Speed",
"zombie_spawnReinforcements": "Spawn Reinforcements",
"name": "Name",
"amount": "Amount",
"operation": "Operation",
"$operation": {
"addition": "Addition",
"multiply_base": "Multiply Base",
"multiply_total": "Multiply Total"
},
"slots": "Slots"
},
"$operation": {
"source": "Source",
"target": "Target",
"operation": "Operation",
"$operation": {
"replace": "Replace",
"append": "Append",
"merge": "Merge"
}
},
"$pool": {
"rolls": "Rolls",
"bonus_rolls": "Bonus Rolls"
},
"$range": {
"exact": "Exact",
"range": "Range",
"$range": {
"min": "Min",
"max": "Max"
},
"binomial": "Binomial",
"$binomial": {
"n": "n",
"p": "p"
}
},
"$slot": {
"mainhand": "Mainhand",
"offhand": "Offhand",
"head": "Head",
"chest": "Chest",
"legs": "Legs",
"feet": "Feet"
},
"$source": {
"block_entity": "Block Entity",
"this": "This",
"killer": "Killer",
"killer_player": "Killer Player"
},
"$table": {
"type": "Type",
"$type": {
"empty": "Empty",
"entity": "Entity",
"block": "Block",
"chest": "Chest",
"fishing": "Fishing",
"generic": "Generic"
}
},
"2_spaces": "2 Spaces",
"4_spaces": "4 Spaces",
"add_block_state": "Add Block State",
"add_child": "Add Child",
"add_condition": "Add Condition",
"add_enchantment": "Add Enchantment",
"add_entry": "Add Entry",
"add_function": "Add Function",
"add_modifier": "Add Modifier",
"add_operation": "Add Operation",
"add_pool": "Add Pool",
"add_score": "Add Score",
"add_term": "Add Term",
"author": "by Misode",
"biome": "Biome",
"block": "Block",
"block_state": "Block State",
"chance": "Chance",
"chance_plural": "Chances",
"child": "Child",
"condition": "Condition",
"copy": "Copy",
"count": "Count",
"description": "Loot Table Generator for Minecraft 1.14",
"dimension": "Dimension",
"direct_entity": "Direct Entity",
"durability": "Durability",
"enchantment": "Enchantment",
"entity": "Entity",
"entry": "Entry",
"false": "False",
"feature": "Feature",
"function": "Function",
"hide_source": "Hide Source",
"inverted": "Inverted",
"item": "Item",
"level_plural": "Levels",
"location": "Location",
"looting_multiplier": "Looting Multiplier",
"luck_based": "Luck-based",
"modifier": "Modifier",
"more": "More",
"name": "Name",
"nbt": "NBT",
"objective": "Objective",
"operation": "Operation",
"pool": "Pool",
"position": "Position",
"potion": "Potion",
"raining": "Raining",
"remove": "Remove",
"remove_block_state": "Remove Block State",
"remove_condition": "Remove Condition",
"remove_enchantment": "Remove Enchantment",
"remove_entry": "Remove Entry",
"remove_function": "Remove Function",
"remove_modifier": "Remove Modifier",
"remove_operation": "Remove Operation",
"remove_pool": "Remove Pool",
"remove_score": "Remove Score",
"remove_term": "Remove Term",
"score": "Score",
"share": "Share",
"show_source": "Show Source",
"source": "Source",
"source_entity": "Source Entity",
"tabs": "Tabs",
"tag": "Tag",
"term": "Term",
"thundering": "Thundering",
"title": "Loot Table Generator",
"treasure": "Treasure",
"true": "True",
"type": "Type",
"unset": "Unset",
"x": "X",
"y": "Y",
"z": "Z"
}