{ "$condition": { "alternative": "Alternative", "inverted": "Inverted", "entity_properties": "Entity Properties", "block_state_propery": "Block Properties", "match_tool": "Tool Properties", "damage_source_properties": "Damage Source", "location_check": "Location", "weather_check": "Weather", "entity_scores": "Entity Scores", "random_chance": "Random Chance", "random_chance_with_looting": "Random Chance with Looting", "table_bonus": "Table Bonus", "killed_by_player": "Killed by Player", "survives_explosion": "Survives Explosion", "$terms": { "term": "Term" } }, "$damage": { "damage_type": "Damage Type", "projectile": "Projectile", "explosion": "Explosion", "fire": "Fire", "magic": "Magic", "lightning": "Lightning", "starvation": "Starvation", "void": "Void", "bypass_armor": "Bypass Armor", "dealt": "Dealt", "taken": "Taken", "blocked": "Blocked", "source_enitity": "Source Entity", "direct_enitity": "Direct Entity" }, "$dimension": { "overworld": "Overworld", "the_nether": "The Nether", "the_end": "The End" }, "$enchantment": { "aqua_affinity": "Aqua Affinity", "bane_of_arthropods": "Bane of Arthropods", "blast_protection": "Blast Protection", "channeling": "Channeling", "binding_curse": "Curse of Binding", "vanishing_curse": "Curse of Vanishing", "depth_strider": "Depth Strider", "efficiency": "Efficiency", "feather_falling": "Feather Falling", "fire_aspect": "Fire Aspect", "fire_protection": "Fire Protection", "flame": "Flame", "fortune": "Fortune", "frost_walker": "Frost Walker", "impaling": "Impaling", "infinity": "Infinity", "knockback": "Knockback", "looting": "Looting", "loyalty": "Loyalty", "luck_of_the_sea": "Luck of the Sea", "lure": "Lure", "mending": "Mending", "multishot": "Multishot", "piercing": "Piercing", "power": "Power", "projectile_protection": "Projectile Protection", "protection": "Protection", "punch": "Punch", "quick_charge": "Quick Charge", "respiration": "Respiration", "riptide": "Riptide", "sharpness": "Sharpness", "silk_touch": "Silk Touch", "smite": "Smite", "sweeping": "Sweeping Edge", "thorns": "Thorns", "unbreaking": "Unbreaking" }, "$entry": { "name": "Name", "type": "Type", "$type": { "empty": "Empty", "item": "Item", "tag": "Item Tag", "loot_table": "Loot Table", "alternatives": "Alternatives", "sequence": "Sequence", "group": "Group", "dynamic": "Dynamic" }, "weight": "Weight", "quality": "Quality" }, "$function": { "set_count": "Set Count", "set_damage": "Set Damage", "set_name": "Set Name", "set_lore": "Set Lore", "set_nbt": "Set NBT", "set_attributes": "Set Attributes", "set_contents": "Set Contents", "enchant_randomly": "Enchant Randomly", "enchant_with_levels": "Enchant With Levels", "looting_enchant": "Looting Enchant", "limit_count": "Limit Count", "furnace_smelt": "Furnace Smelt", "explosion_decay": "Explosion Decay", "fill_player_head": "Fill Player Head", "copy_name": "Copy Name", "copy_nbt": "Copy NBT", "apply_bonus": "Apply Bonus", "$damage": { "damage": "Damage" }, "$ench_rand": { "ench": "Optional Enchantments" }, "$limit": { "limit": "Limit" }, "$name": { "name": "Name" }, "$lore_replace": { "replace": "Replace" }, "$entity": { "entity": "Entity" }, "$operations": { "add_op": "Add Operation" }, "$formula": { "formula": "Formula", "uniform_bonus_count": "Uniform Bonus Count", "binomial_with_bonus_count": "Binomial with Bonus Count", "ore_drops": "Ore Drops" }, "$bonus_multiplier": { "multiplier": "Multiplier" }, "$bonus_extra": { "extra": "Extra" }, "$bonus_probability": { "probability": "Propability" } }, "$modifier": { "attribute": "Attribute", "generic_maxHealth": "Max Health", "generic_followRange": "Follow Range", "generic_knockbackResistance": "Knockback Resistance", "generic_movementSpeed": "Movement Speed", "generic_attackDamage": "Attack Damage", "generic_armor": "Armor", "generic_armorThoughness": "Armor Toughness", "generic_attackSpeed": "Attack Speed", "generic_luck": "Luck", "horse_jumpStrength": "Jump Strength", "generic_attackKnockback": "Attack Knockback", "generic_flyingSpeed": "Flying Speed", "zombie_spawnReinforcements": "Spawn Reinforcements", "name": "Name", "amount": "Amount", "operation": "Operation", "$operation": { "addition": "Addition", "multiply_base": "Multiply Base", "multiply_total": "Multiply Total" }, "slots": "Slots" }, "$operation": { "source": "Source", "target": "Target", "operation": "Operation", "$operation": { "replace": "Replace", "append": "Append", "merge": "Merge" } }, "$pool": { "rolls": "Rolls", "bonus_rolls": "Bonus Rolls" }, "$range": { "exact": "Exact", "range": "Range", "$range": { "min": "Min", "max": "Max" }, "binomial": "Binomial", "$binomial": { "n": "n", "p": "p" } }, "$slot": { "mainhand": "Mainhand", "offhand": "Offhand", "head": "Head", "chest": "Chest", "legs": "Legs", "feet": "Feet" }, "$source": { "block_entity": "Block Entity", "this": "This", "killer": "Killer", "killer_player": "Killer Player" }, "$table": { "type": "Type", "$type": { "empty": "Empty", "entity": "Entity", "block": "Block", "chest": "Chest", "fishing": "Fishing", "generic": "Generic" } }, "2_spaces": "2 Spaces", "4_spaces": "4 Spaces", "add": "Add ", "author": "by Misode", "biome": "Biome", "block": "Block", "block_state": "Block State", "chance": "Chance", "chance_plural": "Chances", "child": "Child", "condition": "Condition", "copy": "Copy", "count": "Count", "description": "Loot Table Generator for Minecraft 1.14", "dimension": "Dimension", "durability": "Durability", "enchantment": "Enchantment", "entity": "Entity", "entry": "Entry", "false": "False", "feature": "Feature", "function": "Function", "hide_source": "Hide Source", "inverted": "Inverted", "item": "Item", "level_plural": "Levels", "location": "Location", "looting_multiplier": "Looting Multiplier", "luck_based": "Luck-based", "modifier": "Modifier", "more": "More", "name": "Name", "nbt": "NBT", "objective": "Objective", "operation": "Operation", "pool": "Pool", "position": "Position", "potion": "Potion", "raining": "Raining", "remove": "Remove ", "score": "Score", "share": "Share", "show_source": "Show Source", "source": "Source", "table": "Loot Table", "tabs": "Tabs", "tag": "Tag", "thundering": "Thundering", "title": "Loot Table Generator", "treasure": "Treasure", "true": "True", "type": "Type", "unset": "Unset", "x": "X", "y": "Y", "z": "Z" }