import { DataModel } from '@mcschema/core' import type { NoiseParameters } from 'deepslate' import { FixedBiome, LegacyRandom, NormalNoise, TerrainShaper } from 'deepslate' import init, { biome_parameters, climate_noise, climate_sampler, multi_noise } from 'deepslate-rs' // @ts-expect-error import wasm from 'deepslate-rs/deepslate_rs_bg.wasm?url' import type { VersionId } from '../services' import { fetchPreset } from '../services' import { BiMap, clamp, deepClone, deepEqual, square, stringToColor } from '../Utils' let ready = false async function loadWasm() { if (ready) return await init(wasm) ready = true console.debug(`Loaded deepslate-rs from "${wasm}"`) } const LAYERS = { temperature: [-1, 1], humidity: [-1, 1], continentalness: [-1.1, 1], erosion: [-1, 1], weirdness: [-1, 1], offset: [-1, 1], factor: [0, 12], jaggedness: [0, 1], } type Triple = [number, number, number] type BiomeColors = Record type BiomeSourceOptions = { octaves: Record, shaper: TerrainShaper, biomeColors: BiomeColors, offset: [number, number], scale: number, res: number, seed: bigint, version: VersionId, layers: Set, } interface CachedBiomeSource { getBiome(x: number, y: number, z: number): string getBiomes?(xFrom: number, xTo: number, xStep: number, yFrom: number, yTo: number, yStep: number, zFrom: number, zTo: number, zStep: number): string[] getClimate?(x: number, y: number, z: number): {[k: string]: number} getClimates?(layers: Set, xFrom: number, xTo: number, xStep: number, yFrom: number, yTo: number, yStep: number, zFrom: number, zTo: number, zStep: number): {[k: string]: number}[] } let cacheState: any let biomeSourceCache: CachedBiomeSource export async function biomeMap(state: any, img: ImageData, options: BiomeSourceOptions) { const { biomeSource } = await getCached(state, options) const data = img.data const ox = -Math.round(options.offset[0]) - 100 + options.res / 2 const oz = -Math.round(options.offset[1]) - 100 + options.res / 2 const row = img.width * 4 / options.res const col = 4 / options.res const xRange: Triple = [ox * options.scale, (200 + ox) * options.scale, options.res * options.scale] const zRange: Triple = [oz * options.scale, (200 + oz) * options.scale, options.res * options.scale] const biomes = !options.layers.has('biomes') ? undefined : biomeSource.getBiomes?.(...xRange, 64, 65, 1, ...zRange) const layers = [...options.layers].filter(l => l !== 'biomes') as (keyof typeof LAYERS)[] const noise = layers.length === 0 ? undefined : biomeSource.getClimates?.(new Set(layers), ...xRange, 64, 65, 1, ...zRange) for (let x = 0; x < 200; x += options.res) { for (let z = 0; z < 200; z += options.res) { const i = z * row + x * col const j = (x / options.res) * 200 / options.res + z / options.res const worldX = (x + ox) * options.scale const worldZ = (z + oz) * options.scale let color: Triple = [50, 50, 50] if (options.layers.has('biomes')) { const biome = biomes?.[j] ?? biomeSource.getBiome(worldX, 64, worldZ) color = getBiomeColor(biome, options.biomeColors) } else if (noise && layers[0]) { const value = noise[j][layers[0]] const [min, max] = LAYERS[layers[0]] const brightness = (value - min) / (max - min) * 256 color = [brightness, brightness, brightness] } data[i] = color[0] data[i + 1] = color[1] data[i + 2] = color[2] data[i + 3] = 255 } } } export async function getBiome(state: any, x: number, z: number, options: BiomeSourceOptions): Promise<{[k: string]: number | string} | undefined> { const { biomeSource } = await getCached(state, options) const [xx, zz] = toWorld([x, z], options) return { biome: biomeSource.getBiome(xx, 64, zz), ...biomeSource.getClimate?.(xx, 64, zz), } } async function getCached(state: any, options: BiomeSourceOptions): Promise<{ biomeSource: CachedBiomeSource}> { const newState = [state, options.octaves, options.shaper.toJson(), `${options.seed}`, options.version] if (!deepEqual(newState, cacheState)) { cacheState = deepClone(newState) biomeSourceCache = await getBiomeSource(state, options) } return { biomeSource: biomeSourceCache, } } async function getBiomeSource(state: any, options: BiomeSourceOptions): Promise { switch (state?.type?.replace(/^minecraft:/, '')) { case 'fixed': return new FixedBiome(state.biome as string) case 'checkerboard': const shift = (state.scale ?? 2) + 2 const numBiomes = state.biomes?.length ?? 0 return { getBiome(x: number, _y: number, z: number) { const i = (((x >> shift) + (z >> shift)) % numBiomes + numBiomes) % numBiomes return (state.biomes?.[i].node as string) }, } case 'multi_noise': switch(state.preset?.replace(/^minecraft:/, '')) { case 'nether': state = options.version === '1.18' ? NetherPreset18 : NetherPreset break case 'overworld': state = options.version === '1.18' ? await OverworldPreset18() : state break } state = DataModel.unwrapLists(state) if (options.version === '1.18') { await loadWasm() const BiomeIds = new BiMap() const param = (p: number | number[]) => { return typeof p === 'number' ? [p, p] : p } const [t0, t1, h0, h1, c0, c1, e0, e1, w0, w1, d0, d1, o, b] = [[], [], [], [], [], [], [], [], [], [], [], [], [], []] as number[][] for (const i of state.biomes) { const { temperature, humidity, continentalness, erosion, weirdness, depth, offset } = i.parameters t0.push(param(temperature)[0]) t1.push(param(temperature)[1]) h0.push(param(humidity)[0]) h1.push(param(humidity)[1]) c0.push(param(continentalness)[0]) c1.push(param(continentalness)[1]) e0.push(param(erosion)[0]) e1.push(param(erosion)[1]) w0.push(param(weirdness)[0]) w1.push(param(weirdness)[1]) d0.push(param(depth)[0]) d1.push(param(depth)[1]) o.push(offset) b.push(BiomeIds.getOrPut(i.biome, Math.floor(Math.random() * 2147483647))) } const parameters = biome_parameters(new Float64Array(t0), new Float64Array(t1), new Float64Array(h0), new Float64Array(h1), new Float64Array(c0), new Float64Array(c1), new Float64Array(e0), new Float64Array(e1), new Float64Array(w0), new Float64Array(w1), new Float64Array(d0), new Float64Array(d1), new Float64Array(o), new Int32Array(b)) const sampler = climate_sampler(options.seed, options.octaves.temperature.firstOctave, new Float64Array(options.octaves.temperature.amplitudes), options.octaves.humidity.firstOctave, new Float64Array(options.octaves.humidity.amplitudes), options.octaves.continentalness.firstOctave, new Float64Array(options.octaves.continentalness.amplitudes), options.octaves.erosion.firstOctave, new Float64Array(options.octaves.erosion.amplitudes), options.octaves.weirdness.firstOctave, new Float64Array(options.octaves.weirdness.amplitudes), options.octaves.shift.firstOctave, new Float64Array(options.octaves.shift.amplitudes)) return { getBiome(x, y, z) { const ids = multi_noise(parameters, sampler, x, x + 1, 1, y, y + 1, 1, z, z + 1, 1) return BiomeIds.getA(ids[0]) ?? 'unknown' }, getBiomes(xFrom, xTo, xStep, yFrom, yTo, yStep, zFrom, zTo, zStep) { const ids = multi_noise(parameters, sampler, xFrom, xTo, xStep, yFrom, yTo, yStep, zFrom, zTo, zStep) return [...ids].map(id => BiomeIds.getA(id) ?? 'unknown') }, getClimate(x, y, z) { const climate = climate_noise(sampler, x, x + 1, 1, y, y + 1, 1, z, z + 1, 1) const [t, h, c, e, w] = climate.slice(0, 5) return { temperature: t, humidity: h, continentalness: c, erosion: e, weirdness: w, } }, getClimates(layers, xFrom, xTo, xStep, yFrom, yTo, yStep, zFrom, zTo, zStep) { const climate = climate_noise(sampler, xFrom, xTo, xStep, yFrom, yTo, yStep, zFrom, zTo, zStep) const result = [] for (let i = 0; i < climate.length; i += 7) { const [t, h, c, e, w] = climate.slice(i, i + 5) const point = TerrainShaper.point(c, e, w) result.push({ temperature: t, humidity: h, continentalness: c, erosion: e, weirdness: w, ...layers.has('offset') && { offset: options.shaper.offset(point) }, ...layers.has('factor') && { factor: options.shaper.factor(point) }, ...layers.has('jaggedness') && { jaggedness: options.shaper.jaggedness(point) }, }) } return result }, } } else { const noise = ['altitude', 'temperature', 'humidity', 'weirdness'] .map((id, i) => { const config = state[`${id}_noise`] config.firstOctave = clamp(config.firstOctave ?? -7, -100, -1) return new NormalNoise(new LegacyRandom(options.seed + BigInt(i)), config) }) if (!Array.isArray(state.biomes) || state.biomes.length === 0) { return new FixedBiome('unknown') } return { getBiome(x: number, _y: number, z: number): string { const n = noise.map(n => n.sample(x, z, 0)) let minDist = Infinity let minBiome = '' for (const { biome, parameters: p } of state.biomes) { const dist = square(p.altitude - n[0]) + square(p.temperature - n[1]) + square(p.humidity - n[2]) + square(p.weirdness - n[3]) + square(p.offset) if (dist < minDist) { minDist = dist minBiome = biome } } return minBiome }, } } } throw new Error('Unknown biome source') } function getBiomeColor(biome: string, biomeColors: BiomeColors): Triple { if (!biome) { return [128, 128, 128] } const color = biomeColors[biome] ?? VanillaColors[biome] if (color === undefined) { return stringToColor(biome) } return color } function toWorld([x, z]: [number, number], options: BiomeSourceOptions) { const xx = (x - options.offset[0] - 100 + options.res / 2) * options.scale const zz = (z - options.offset[1] - 100 + options.res / 2) * options.scale return [xx, zz] } const VanillaColors: Record = { 'minecraft:badlands': [217,69,21], 'minecraft:badlands_plateau': [202,140,101], 'minecraft:bamboo_jungle': [118,142,20], 'minecraft:bamboo_jungle_hills': [59,71,10], 'minecraft:basalt_deltas': [64,54,54], 'minecraft:beach': [250,222,85], 'minecraft:birch_forest': [48,116,68], 'minecraft:birch_forest_hills': [31,95,50], 'minecraft:cold_ocean': [32,32,112], 'minecraft:crimson_forest': [221,8,8], 'minecraft:dark_forest': [64,81,26], 'minecraft:dark_forest_hills': [104,121,66], 'minecraft:deep_cold_ocean': [32,32,56], 'minecraft:deep_frozen_ocean': [64,64,144], 'minecraft:deep_lukewarm_ocean': [0,0,64], 'minecraft:deep_ocean': [0,0,48], 'minecraft:deep_warm_ocean': [0,0,80], 'minecraft:desert': [250,148,24], 'minecraft:desert_hills': [210,95,18], 'minecraft:desert_lakes': [255,188,64], 'minecraft:end_barrens': [128,128,255], 'minecraft:end_highlands': [128,128,255], 'minecraft:end_midlands': [128,128,255], 'minecraft:eroded_badlands': [255,109,61], 'minecraft:flower_forest': [45,142,73], 'minecraft:forest': [5,102,33], 'minecraft:frozen_ocean': [112,112,214], 'minecraft:frozen_river': [160,160,255], 'minecraft:giant_spruce_taiga': [129,142,121], 'minecraft:old_growth_spruce_taiga': [129,142,121], 'minecraft:giant_spruce_taiga_hills': [109,119,102], 'minecraft:giant_tree_taiga': [89,102,81], 'minecraft:old_growth_pine_taiga': [89,102,81], 'minecraft:giant_tree_taiga_hills': [69,79,62], 'minecraft:gravelly_hills': [136,136,136], 'minecraft:gravelly_mountains': [136,136,136], 'minecraft:windswept_gravelly_hills': [136,136,136], 'minecraft:ice_spikes': [180,220,220], 'minecraft:jungle': [83,123,9], 'minecraft:jungle_edge': [98,139,23], 'minecraft:sparse_jungle': [98,139,23], 'minecraft:jungle_hills': [44,66,5], 'minecraft:lukewarm_ocean': [0,0,144], 'minecraft:modified_badlands_plateau': [242,180,141], 'minecraft:modified_gravelly_mountains': [120,152,120], 'minecraft:modified_jungle': [123,163,49], 'minecraft:modified_jungle_edge': [138,179,63], 'minecraft:modified_wooded_badlands_plateau': [216,191,141], 'minecraft:mountain_edge': [114,120,154], 'minecraft:extreme_hills': [96,96,96], 'minecraft:mountains': [96,96,96], 'minecraft:windswept_hills': [96,96,96], 'minecraft:mushroom_field_shore': [160,0,255], 'minecraft:mushroom_fields': [255,0,255], 'minecraft:nether_wastes': [191,59,59], 'minecraft:ocean': [0,0,112], 'minecraft:plains': [141,179,96], 'minecraft:river': [0,0,255], 'minecraft:savanna': [189,178,95], 'minecraft:savanna_plateau': [167,157,100], 'minecraft:shattered_savanna': [229,218,135], 'minecraft:windswept_savanna': [229,218,135], 'minecraft:shattered_savanna_plateau': [207,197,140], 'minecraft:small_end_islands': [128,128,255], 'minecraft:snowy_beach': [250,240,192], 'minecraft:snowy_mountains': [160,160,160], 'minecraft:snowy_taiga': [49,85,74], 'minecraft:snowy_taiga_hills': [36,63,54], 'minecraft:snowy_taiga_mountains': [89,125,114], 'minecraft:snowy_tundra': [255,255,255], 'minecraft:snowy_plains': [255,255,255], 'minecraft:soul_sand_valley': [94,56,48], 'minecraft:stone_shore': [162,162,132], 'minecraft:stony_shore': [162,162,132], 'minecraft:sunflower_plains': [181,219,136], 'minecraft:swamp': [7,249,178], 'minecraft:swamp_hills': [47,255,218], 'minecraft:taiga': [11,102,89], 'minecraft:taiga_hills': [22,57,51], 'minecraft:taiga_mountains': [51,142,129], 'minecraft:tall_birch_forest': [88,156,108], 'minecraft:old_growth_birch_forest': [88,156,108], 'minecraft:tall_birch_hills': [71,135,90], 'minecraft:the_end': [128,128,255], 'minecraft:the_void': [0,0,0], 'minecraft:warm_ocean': [0,0,172], 'minecraft:warped_forest': [73,144,123], 'minecraft:wooded_badlands_plateau': [176,151,101], 'minecraft:wooded_badlands': [176,151,101], 'minecraft:wooded_hills': [34,85,28], 'minecraft:wooded_mountains': [80,112,80], 'minecraft:windswept_forest': [80,112,80], 'minecraft:snowy_slopes': [140, 195, 222], 'minecraft:lofty_peaks': [196, 168, 193], 'minecraft:jagged_peaks': [196, 168, 193], 'minecraft:snowcapped_peaks': [200, 198, 200], 'minecraft:frozen_peaks': [200, 198, 200], 'minecraft:stony_peaks': [82, 92, 103], 'minecraft:grove': [150, 150, 189], 'minecraft:meadow': [169, 197, 80], 'minecraft:lush_caves': [112, 255, 79], 'minecraft:dripstone_caves': [140, 124, 0], } const NetherPreset = {type:'minecraft:multi_noise',seed:0,altitude_noise:{firstOctave:-7,amplitudes:[1,1]},temperature_noise:{firstOctave:-7,amplitudes:[1,1]},humidity_noise:{firstOctave:-7,amplitudes:[1,1]},weirdness_noise:{firstOctave:-7,amplitudes:[1,1]},biomes:[{biome:'minecraft:nether_wastes',parameters:{altitude:0,temperature:0,humidity:0,weirdness:0,offset:0}},{biome:'minecraft:soul_sand_valley',parameters:{altitude:0,temperature:0,humidity:-0.5,weirdness:0,offset:0}},{biome:'minecraft:crimson_forest',parameters:{altitude:0,temperature:0.4,humidity:0,weirdness:0,offset:0}},{biome:'minecraft:warped_forest',parameters:{altitude:0,temperature:0,humidity:0.5,weirdness:0,offset:0.375}},{biome:'minecraft:basalt_deltas',parameters:{altitude:0,temperature:-0.5,humidity:0,weirdness:0,offset:0.175}}]} const NetherPreset18 = {type:'minecraft:multi_noise',biomes:[{biome:'minecraft:nether_wastes',parameters:{temperature:0,humidity:0,continentalness:0,erosion:0,depth:0,weirdness:0,offset:0}},{biome:'minecraft:soul_sand_valley',parameters:{temperature:0,humidity:-0.5,continentalness:0,erosion:0,depth:0,weirdness:0,offset:0}},{biome:'minecraft:crimson_forest',parameters:{temperature:0.4,humidity:0,continentalness:0,erosion:0,depth:0,weirdness:0,offset:0}},{biome:'minecraft:warped_forest',parameters:{temperature:0,humidity:0.5,continentalness:0,erosion:0,depth:0,weirdness:0,offset:0.375}},{biome:'minecraft:basalt_deltas',parameters:{temperature:-0.5,humidity:0,continentalness:0,erosion:0,depth:0,weirdness:0,offset:0.175}}]} async function OverworldPreset18() { const overworld = await fetchPreset('1.18', 'dimension', 'overworld') return overworld.generator.biome_source }