Misode
05d061de77
Fix 1.21.5 text component handling in loot table preview
2025-04-21 18:50:06 +02:00
Misode
474b2dfe52
Fix #718 incomplete table_bonus condition
2025-04-12 16:52:52 +02:00
Misode
d80a6827e3
Fix #696 loot table preview error
Deploy to GitHub Pages / build (push) Has been cancelled
Deploy to GitHub Pages / deploy (push) Has been cancelled
2025-02-12 21:01:13 +01:00
Misode
e844477c80
Fix #626 update item displays to 1.21.4
2024-12-06 19:20:48 +01:00
Misode
a8aaec69e2
Handle invalid set_lore functions
2024-12-03 21:14:26 +01:00
Misode
94a8210e4c
Fix #642 more validation in loot table preview
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Deploy to GitHub Pages / deploy (push) Blocked by required conditions
2024-11-27 23:40:07 +01:00
Misode
794657d0f5
Fix #640 handle malformed set_enchantments in loot table preview
2024-11-27 21:40:39 +01:00
Misode
a3faa4a3c9
Format select registries, enums and unions
2024-10-24 17:54:39 +02:00
Misode
e9f16aa3f7
Add literal and tuple types + improve struct and list default
2024-10-24 03:31:34 +02:00
Misode
6e68de01aa
Refactor makeEdit so it returns the result node
2024-10-23 21:41:12 +02:00
Misode
77d6323219
Use spyglass DocAndNode to store current file data
2024-10-16 04:36:59 +02:00
Misode
7ea4227451
Fix #604 validate set_contents
2024-09-17 02:36:44 +02:00
Misode
9c9bed9423
Fix #585 re-add enchantment loot functions to latest version
2024-09-12 03:28:02 +02:00
Misode
fff1b1603a
Fix #596 support item tag and loot table references in loot preview
2024-09-11 14:39:53 +02:00
Misode
fd6de2ac85
Update loot table preview, item display and tooltips to 1.21
2024-09-11 02:31:17 +02:00
Misode
fccbd72aeb
Support new any_of, all_of and sequence in loot tables
2023-10-03 11:41:30 +02:00
Misode
6074a15d61
Fix #417 handle invalid alternative condition
2023-10-03 11:12:23 +02:00
Misode
97e9961919
Fix #376 Catch invalid resource locations in loot tables
2023-05-25 13:37:18 +02:00
Misode
e2ba70cdac
Fix #367 Round constant number providers
2023-05-12 01:00:32 +02:00
Misode
00029a2010
Voxel rendering + refactor interactive canvas ( #322 )
...
* Add voxel rendering to density function preview
* InteractiveCanvas component
* Use interactive canvas for noise preview
* Use interactive canvas for noise settings preview
* Extract common iterateWorld2D logic
* Use InteractiveCanvas2D for biome source preview
* Display final density in noise settings preview hover
* Move remaining preview code
* Hide noise router info for checkerboard and fixed
* Add higher resolution biome map
* User interactive canvas for decorator preview
2023-01-26 01:21:02 +01:00