* Add voxel rendering to density function preview
* InteractiveCanvas component
* Use interactive canvas for noise preview
* Use interactive canvas for noise settings preview
* Extract common iterateWorld2D logic
* Use InteractiveCanvas2D for biome source preview
* Display final density in noise settings preview hover
* Move remaining preview code
* Hide noise router info for checkerboard and fixed
* Add higher resolution biome map
* User interactive canvas for decorator preview