🔥 Nuke all mcschema related code

This commit is contained in:
Misode
2024-10-15 05:14:02 +02:00
parent b9a23d0f47
commit ccdcf9e7e3
39 changed files with 199 additions and 3220 deletions

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@@ -1,8 +1,7 @@
import { DataModel } from '@mcschema/core'
import { clampedMap } from 'deepslate'
import { mat3 } from 'gl-matrix'
import { useCallback, useRef, useState } from 'preact/hooks'
import { getProjectData, useLocale, useProject, useStore } from '../../contexts/index.js'
import { getProjectData, useLocale, useProject, useStore, useVersion } from '../../contexts/index.js'
import { useAsync } from '../../hooks/index.js'
import { checkVersion } from '../../services/Schemas.js'
import { Store } from '../../Store.js'
@@ -21,8 +20,9 @@ type Layer = typeof LAYERS[number]
const DETAIL_DELAY = 300
const DETAIL_SCALE = 2
export const BiomeSourcePreview = ({ data, shown, version }: PreviewProps) => {
export const BiomeSourcePreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const { project } = useProject()
const { biomeColors } = useStore()
const [seed, setSeed] = useState(randomSeed())
@@ -31,13 +31,13 @@ export const BiomeSourcePreview = ({ data, shown, version }: PreviewProps) => {
const [focused, setFocused] = useState<string[]>([])
const [focused2, setFocused2] = useState<string[]>([])
const state = JSON.stringify(data)
const type: string = data?.generator?.biome_source?.type?.replace(/^minecraft:/, '') ?? ''
const state = JSON.stringify(model.data)
const type: string = model.data?.generator?.biome_source?.type?.replace(/^minecraft:/, '') ?? ''
const hasRandomness = type === 'multi_noise' || type === 'the_end'
const { value } = useAsync(async function loadBiomeSource() {
await DEEPSLATE.loadVersion(version, getProjectData(project))
await DEEPSLATE.loadChunkGenerator(DataModel.unwrapLists(data?.generator?.settings), DataModel.unwrapLists(data?.generator?.biome_source), seed)
await DEEPSLATE.loadChunkGenerator(model.data?.generator?.settings, model.data?.generator?.biome_source, seed)
return {
biomeSource: { loaded: true },
noiseRouter: checkVersion(version, '1.19') ? DEEPSLATE.getNoiseRouter() : undefined,

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@@ -1,4 +1,3 @@
import { DataModel } from '@mcschema/core'
import { BlockDefinition, Identifier, Structure, StructureRenderer } from 'deepslate/render'
import type { mat4 } from 'gl-matrix'
import { useCallback, useRef } from 'preact/hooks'
@@ -11,14 +10,14 @@ import { InteractiveCanvas3D } from './InteractiveCanvas3D.jsx'
const PREVIEW_ID = Identifier.parse('misode:preview')
export const BlockStatePreview = ({ data, shown }: PreviewProps) => {
export const BlockStatePreview = ({ model, shown }: PreviewProps) => {
const { version } = useVersion()
const serializedData = JSON.stringify(data)
const serializedData = JSON.stringify(model.data)
const { value: resources } = useAsync(async () => {
if (!shown) return AsyncCancel
const resources = await getResources(version)
const definition = BlockDefinition.fromJson(DataModel.unwrapLists(data))
const definition = BlockDefinition.fromJson(model.data)
const wrapper = new ResourceWrapper(resources, {
getBlockDefinition(id) {
if (id.equals(PREVIEW_ID)) return definition

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@@ -1,9 +1,8 @@
import { DataModel } from '@mcschema/core'
import type { BlockPos, ChunkPos, PerlinNoise, Random } from 'deepslate/worldgen'
import type { Color } from '../../Utils.js'
import { clamp, isObject, stringToColor } from '../../Utils.js'
import type { VersionId } from '../../services/index.js'
import { checkVersion } from '../../services/index.js'
import type { Color } from '../../Utils.js'
import { clamp, isObject, stringToColor } from '../../Utils.js'
export type Placement = [BlockPos, number]
@@ -38,9 +37,9 @@ export const featureColors: Color[] = [
export function decorateChunk(pos: ChunkPos, state: any, ctx: PlacementContext): PlacedFeature[] {
if (checkVersion(ctx.version, undefined, '1.17')) {
getPlacements([pos[0] * 16, 0, pos[1] * 16], DataModel.unwrapLists(state), ctx)
getPlacements([pos[0] * 16, 0, pos[1] * 16], state, ctx)
} else {
modifyPlacement([pos[0] * 16, 0, pos[1] * 16], DataModel.unwrapLists(state.placement), ctx)
modifyPlacement([pos[0] * 16, 0, pos[1] * 16], state.placement, ctx)
}
return ctx.placements.map(([pos, i]) => {

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@@ -1,7 +1,7 @@
import { BlockPos, ChunkPos, LegacyRandom, PerlinNoise } from 'deepslate'
import type { mat3 } from 'gl-matrix'
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
import { useLocale } from '../../contexts/index.js'
import { useLocale, useVersion } from '../../contexts/index.js'
import { computeIfAbsent, iterateWorld2D, randomSeed } from '../../Utils.js'
import { Btn } from '../index.js'
import type { PlacedFeature, PlacementContext } from './Decorator.js'
@@ -9,10 +9,11 @@ import { decorateChunk } from './Decorator.js'
import type { PreviewProps } from './index.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
export const DecoratorPreview = ({ data, version, shown }: PreviewProps) => {
export const DecoratorPreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const [seed, setSeed] = useState(randomSeed())
const state = JSON.stringify(data)
const state = JSON.stringify(model.data)
const { context, chunkFeatures } = useMemo(() => {
const random = new LegacyRandom(seed)
@@ -51,7 +52,7 @@ export const DecoratorPreview = ({ data, version, shown }: PreviewProps) => {
iterateWorld2D(imageData.current, transform, (x, y) => {
const pos = ChunkPos.create(Math.floor(x / 16), Math.floor(-y / 16))
const features = computeIfAbsent(chunkFeatures, `${pos[0]} ${pos[1]}`, () => decorateChunk(pos, data, context))
const features = computeIfAbsent(chunkFeatures, `${pos[0]} ${pos[1]}`, () => decorateChunk(pos, model.data, context))
return features.find(f => f.pos[0] === x && f.pos[2] == -y) ?? { pos: BlockPos.create(x, 0, -y) }
}, (feature) => {
if ('color' in feature) {

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@@ -1,4 +1,3 @@
import { DataModel } from '@mcschema/core'
import type { Voxel } from 'deepslate/render'
import { clampedMap, VoxelRenderer } from 'deepslate/render'
import type { mat3, mat4 } from 'gl-matrix'
@@ -19,7 +18,7 @@ import { InteractiveCanvas3D } from './InteractiveCanvas3D.jsx'
const MODES = ['side', 'top', '3d'] as const
export const DensityFunctionPreview = ({ data, shown }: PreviewProps) => {
export const DensityFunctionPreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const { project } = useProject()
const { version } = useVersion()
@@ -29,11 +28,11 @@ export const DensityFunctionPreview = ({ data, shown }: PreviewProps) => {
const [seed, setSeed] = useState(randomSeed())
const [minY] = useState(0)
const [height] = useState(256)
const serializedData = JSON.stringify(data)
const serializedData = JSON.stringify(model.data)
const { value: df } = useAsync(async () => {
await DEEPSLATE.loadVersion(version, getProjectData(project))
const df = DEEPSLATE.loadDensityFunction(DataModel.unwrapLists(data), minY, height, seed)
const df = DEEPSLATE.loadDensityFunction(model.data, minY, height, seed)
return df
}, [version, project, minY, height, seed, serializedData])

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@@ -1,4 +1,3 @@
import { DataModel } from '@mcschema/core'
import { Identifier } from 'deepslate'
import { useMemo, useRef, useState } from 'preact/hooks'
import { useLocale, useVersion } from '../../contexts/index.js'
@@ -12,7 +11,7 @@ import type { PreviewProps } from './index.js'
import { generateLootTable } from './LootTable.js'
import { generateLootTable as generateLootTable1204 } from './LootTable1204.js'
export const LootTablePreview = ({ data }: PreviewProps) => {
export const LootTablePreview = ({ model }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const use1204 = !checkVersion(version, '1.20.5')
@@ -35,7 +34,7 @@ export const LootTablePreview = ({ data }: PreviewProps) => {
])
}, [version])
const table = DataModel.unwrapLists(data)
const table = model.data
const state = JSON.stringify(table)
const items = useMemo(() => {
if (dependencies === undefined || loading) {

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@@ -1,4 +1,3 @@
import { DataModel } from '@mcschema/core'
import { BlockDefinition, BlockModel, Identifier, Structure, StructureRenderer } from 'deepslate/render'
import type { mat4 } from 'gl-matrix'
import { useCallback, useRef } from 'preact/hooks'
@@ -12,22 +11,22 @@ import { InteractiveCanvas3D } from './InteractiveCanvas3D.jsx'
const PREVIEW_ID = Identifier.parse('misode:preview')
const PREVIEW_DEFINITION = new BlockDefinition({ '': { model: PREVIEW_ID.toString() }}, undefined)
export const ModelPreview = ({ data, shown }: PreviewProps) => {
export const ModelPreview = ({ model, shown }: PreviewProps) => {
const { version } = useVersion()
const serializedData = JSON.stringify(data)
const serializedData = JSON.stringify(model.data)
const { value: resources } = useAsync(async () => {
if (!shown) return AsyncCancel
const resources = await getResources(version)
const model = BlockModel.fromJson(DataModel.unwrapLists(data))
model.flatten(resources)
const blockModel = BlockModel.fromJson(model.data)
blockModel.flatten(resources)
const wrapper = new ResourceWrapper(resources, {
getBlockDefinition(id) {
if (id.equals(PREVIEW_ID)) return PREVIEW_DEFINITION
return null
},
getBlockModel(id) {
if (id.equals(PREVIEW_ID)) return model
if (id.equals(PREVIEW_ID)) return blockModel
return null
},
})

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@@ -1,4 +1,3 @@
import { DataModel } from '@mcschema/core'
import { clampedMap, NoiseParameters, NormalNoise, XoroshiroRandom } from 'deepslate'
import type { mat3 } from 'gl-matrix'
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
@@ -12,14 +11,14 @@ import { ColormapSelector } from './ColormapSelector.jsx'
import type { PreviewProps } from './index.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
export const NoisePreview = ({ data, shown }: PreviewProps) => {
export const NoisePreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const [seed, setSeed] = useState(randomSeed())
const state = JSON.stringify(data)
const state = JSON.stringify(model.data)
const noise = useMemo(() => {
const random = XoroshiroRandom.create(seed)
const params = NoiseParameters.fromJson(DataModel.unwrapLists(data))
const params = NoiseParameters.fromJson(model.data)
return new NormalNoise(random, params)
}, [state, seed])

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@@ -1,31 +1,31 @@
import { DataModel } from '@mcschema/core'
import { clampedMap } from 'deepslate'
import type { mat3 } from 'gl-matrix'
import { vec2 } from 'gl-matrix'
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
import { useCallback, useRef, useState } from 'preact/hooks'
import { getProjectData, useLocale, useProject, useVersion } from '../../contexts/index.js'
import { useAsync } from '../../hooks/index.js'
import { fetchRegistries } from '../../services/index.js'
import { Store } from '../../Store.js'
import { iterateWorld2D, randomSeed } from '../../Utils.js'
import { getProjectData, useLocale, useProject } from '../../contexts/index.js'
import { useAsync } from '../../hooks/index.js'
import { CachedCollections } from '../../services/index.js'
import { Btn, BtnInput, BtnMenu, ErrorPanel } from '../index.js'
import type { ColormapType } from './Colormap.js'
import { getColormap } from './Colormap.js'
import { ColormapSelector } from './ColormapSelector.jsx'
import { DEEPSLATE } from './Deepslate.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
import type { PreviewProps } from './index.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
export const NoiseSettingsPreview = ({ data, shown, version }: PreviewProps) => {
export const NoiseSettingsPreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const { project } = useProject()
const [seed, setSeed] = useState(randomSeed())
const [biome, setBiome] = useState('minecraft:plains')
const [layer, setLayer] = useState('terrain')
const state = JSON.stringify(data)
const state = JSON.stringify(model.data)
const { value, error } = useAsync(async () => {
const unwrapped = DataModel.unwrapLists(data)
const unwrapped = model.data
await DEEPSLATE.loadVersion(version, getProjectData(project))
const biomeSource = { type: 'fixed', biome }
await DEEPSLATE.loadChunkGenerator(unwrapped, biomeSource, seed)
@@ -86,7 +86,10 @@ export const NoiseSettingsPreview = ({ data, shown, version }: PreviewProps) =>
}
}, [noiseSettings, finalDensity])
const allBiomes = useMemo(() => CachedCollections?.get('worldgen/biome') ?? [], [version])
const { value: allBiomes } = useAsync(async () => {
const registries = await fetchRegistries(version)
return registries.get('worldgen/biome')
}, [version])
if (error) {
return <ErrorPanel error={error} prefix="Failed to initialize preview: " />

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@@ -1,7 +1,6 @@
import { DataModel } from '@mcschema/core'
import { Identifier, ItemStack } from 'deepslate'
import { useEffect, useMemo, useRef, useState } from 'preact/hooks'
import { useLocale } from '../../contexts/index.js'
import { useLocale, useVersion } from '../../contexts/index.js'
import { useAsync } from '../../hooks/useAsync.js'
import type { VersionId } from '../../services/index.js'
import { checkVersion, fetchAllPresets } from '../../services/index.js'
@@ -12,8 +11,9 @@ import type { PreviewProps } from './index.js'
const ANIMATION_TIME = 1000
export const RecipePreview = ({ data, version }: PreviewProps) => {
export const RecipePreview = ({ model }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const [advancedTooltips, setAdvancedTooltips] = useState(true)
const [animation, setAnimation] = useState(0)
const overlay = useRef<HTMLDivElement>(null)
@@ -29,7 +29,7 @@ export const RecipePreview = ({ data, version }: PreviewProps) => {
return () => clearInterval(interval)
}, [])
const recipe = DataModel.unwrapLists(data)
const recipe = model.data
const state = JSON.stringify(recipe)
const items = useMemo<Map<Slot, ItemStack>>(() => {
return placeItems(version, recipe, animation, itemTags ?? new Map())

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@@ -1,26 +1,26 @@
import { DataModel } from '@mcschema/core'
import type { Identifier } from 'deepslate'
import { ChunkPos } from 'deepslate'
import type { mat3 } from 'gl-matrix'
import { useCallback, useMemo, useRef, useState } from 'preact/hooks'
import { useLocale, useVersion } from '../../contexts/index.js'
import { useAsync } from '../../hooks/useAsync.js'
import type { Color } from '../../Utils.js'
import { computeIfAbsent, iterateWorld2D, randomSeed, stringToColor } from '../../Utils.js'
import { useLocale } from '../../contexts/index.js'
import { useAsync } from '../../hooks/useAsync.js'
import { Btn } from '../index.js'
import { featureColors } from './Decorator.js'
import { DEEPSLATE } from './Deepslate.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
import type { PreviewProps } from './index.js'
import { InteractiveCanvas2D } from './InteractiveCanvas2D.jsx'
export const StructureSetPreview = ({ data, version, shown }: PreviewProps) => {
export const StructureSetPreview = ({ model, shown }: PreviewProps) => {
const { locale } = useLocale()
const { version } = useVersion()
const [seed, setSeed] = useState(randomSeed())
const state = JSON.stringify(data)
const state = JSON.stringify(model.data)
const { value: structureSet } = useAsync(async () => {
await DEEPSLATE.loadVersion(version)
const structureSet = DEEPSLATE.loadStructureSet(DataModel.unwrapLists(data), seed)
const structureSet = DEEPSLATE.loadStructureSet(model.data, seed)
return structureSet
}, [state, version, seed])

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@@ -1,5 +1,4 @@
import type { DataModel } from '@mcschema/core'
import type { VersionId } from '../../services/index.js'
import type { FileModel } from '../../services/index.js'
export * from './BiomeSourcePreview.js'
export * from './BlockStatePreview.jsx'
@@ -12,9 +11,7 @@ export * from './NoiseSettingsPreview.js'
export * from './RecipePreview.jsx'
export * from './StructureSetPreview.jsx'
export type PreviewProps = {
model: DataModel,
data: any,
shown: boolean,
version: VersionId,
export interface PreviewProps {
model: FileModel
shown: boolean
}