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Be more flexible when minecraft: is not given + random -> range in 1.13
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+4
-4
@@ -70,12 +70,12 @@
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},
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{
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"id": "weight",
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"type": "random",
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"type": "range",
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"translate": "$entry.weight"
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},
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{
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"id": "quality",
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"type": "random",
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"type": "range",
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"translate": "$entry.quality",
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"luckBased": true
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},
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@@ -137,7 +137,7 @@
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},
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{
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"id": "damage",
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"type": "random",
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"type": "range",
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"translate": "$function.damage",
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"require": [
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"minecraft:set_damage"
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@@ -153,7 +153,7 @@
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},
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{
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"id": "levels",
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"type": "random",
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"type": "range",
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"translate": "$function.levels",
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"require": [
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"minecraft:enchant_with_levels"
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