Be more flexible when minecraft: is not given + random -> range in 1.13

This commit is contained in:
Misode
2019-10-04 22:23:38 +02:00
parent 1e2d872376
commit be0df80fb9
3 changed files with 19 additions and 16 deletions
+4 -4
View File
@@ -70,12 +70,12 @@
},
{
"id": "weight",
"type": "random",
"type": "range",
"translate": "$entry.weight"
},
{
"id": "quality",
"type": "random",
"type": "range",
"translate": "$entry.quality",
"luckBased": true
},
@@ -137,7 +137,7 @@
},
{
"id": "damage",
"type": "random",
"type": "range",
"translate": "$function.damage",
"require": [
"minecraft:set_damage"
@@ -153,7 +153,7 @@
},
{
"id": "levels",
"type": "random",
"type": "range",
"translate": "$function.levels",
"require": [
"minecraft:enchant_with_levels"