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Support Minecraft 1.16
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+3
-3
@@ -39,7 +39,7 @@
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<a href="loot-table">
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<a href="loot-table">
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<div class="card-body">
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<div class="card-body">
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<h5 class="card-title" data-i18n="title.loot-table"></h5>
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<h5 class="card-title" data-i18n="title.loot-table"></h5>
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<p class="card-subtitle">Minecraft 1.13, 1.14, 1.15</p>
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<p class="card-subtitle">Minecraft 1.13, 1.14, 1.15, 1.16</p>
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</div>
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</div>
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</a>
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</a>
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</div>
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</div>
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@@ -47,7 +47,7 @@
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<a href="advancement">
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<a href="advancement">
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<div class="card-body">
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<div class="card-body">
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<h5 class="card-title" data-i18n="title.advancement"></h5>
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<h5 class="card-title" data-i18n="title.advancement"></h5>
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<p class="card-subtitle">Minecraft 1.15</p>
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<p class="card-subtitle">Minecraft 1.15, 1.16</p>
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</div>
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</div>
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</a>
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</a>
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</div>
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</div>
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@@ -55,7 +55,7 @@
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<a href="predicate">
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<a href="predicate">
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<div class="card-body">
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<div class="card-body">
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<h5 class="card-title" data-i18n="title.predicate"></h5>
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<h5 class="card-title" data-i18n="title.predicate"></h5>
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<p class="card-subtitle">Minecraft 1.15</p>
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<p class="card-subtitle">Minecraft 1.15, 1.16</p>
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</div>
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</div>
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</a>
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</a>
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</div>
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</div>
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+3
-3
@@ -12,9 +12,9 @@ let table = {};
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let listeners = [];
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let listeners = [];
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const generators = {
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const generators = {
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'advancement': ['1.15'],
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'advancement': ['1.15', '1.16'],
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'loot-table': ['1.13', '1.14', '1.15'],
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'loot-table': ['1.13', '1.14', '1.15', '1.16'],
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'predicate': ['1.15']
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'predicate': ['1.15', '1.16']
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}
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}
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const params = new URLSearchParams(window.location.search);
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const params = new URLSearchParams(window.location.search);
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@@ -199,6 +199,8 @@
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"enchantment_remove": "Remove Enchantment",
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"enchantment_remove": "Remove Enchantment",
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"entity.distance": "Distance",
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"entity.distance": "Distance",
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"entity.equipment": "Equipment",
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"entity.equipment": "Equipment",
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"entity.fishing_hook": "Fishing Hook",
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"entity.fishing_hook.in_open_water": "In Open Water",
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"entity.flags": "Flags",
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"entity.flags": "Flags",
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"entity.isBaby": "Baby",
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"entity.isBaby": "Baby",
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"entity.isOnFire": "On Fire",
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"entity.isOnFire": "On Fire",
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@@ -200,6 +200,8 @@
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"entity.distance": "到执行位置的距离",
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"entity.distance": "到执行位置的距离",
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"entity.equipment": "装备",
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"entity.equipment": "装备",
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"entity.flags": "实体特质",
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"entity.flags": "实体特质",
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"entity.fishing_hook": "鱼钩",
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"entity.fishing_hook.in_open_water": "位于开阔水域",
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"entity.isBaby": "是幼体",
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"entity.isBaby": "是幼体",
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"entity.isOnFire": "正在着火",
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"entity.isOnFire": "正在着火",
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"entity.isSneaking": "正在潜行",
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"entity.isSneaking": "正在潜行",
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