mirror of
https://github.com/misode/misode.github.io.git
synced 2026-04-23 15:17:09 +00:00
Render items with custom colors + update deepslate
This commit is contained in:
@@ -1,16 +1,16 @@
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import type { ItemStack } from 'deepslate'
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import { Identifier } from 'deepslate-1.18.2'
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import { useEffect, useRef, useState } from 'preact/hooks'
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import { useVersion } from '../contexts/Version.jsx'
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import { useAsync } from '../hooks/useAsync.js'
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import type { Item } from '../previews/LootTable.js'
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import { MaxDamageItems } from '../previews/LootTable.js'
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import { getAssetUrl } from '../services/DataFetcher.js'
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import { itemHasGlint, MaxDamageItems } from '../previews/LootTable.js'
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import { renderItem } from '../services/Resources.js'
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import { getCollections } from '../services/Schemas.js'
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import { ItemTooltip } from './ItemTooltip.jsx'
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import { Octicon } from './Octicon.jsx'
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interface Props {
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item: Item,
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item: ItemStack,
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slotDecoration?: boolean,
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advancedTooltip?: boolean,
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}
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@@ -32,7 +32,7 @@ export function ItemDisplay({ item, slotDecoration, advancedTooltip }: Props) {
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return () => el.current?.removeEventListener('mousemove', onMove)
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}, [])
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const maxDamage = MaxDamageItems.get(item.id)
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const maxDamage = MaxDamageItems.get(item.id.toString())
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return <div class="item-display" ref={el}>
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<ItemItself item={item} />
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@@ -43,23 +43,22 @@ export function ItemDisplay({ item, slotDecoration, advancedTooltip }: Props) {
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</svg>
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</>}
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{slotDecoration && <>
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{(maxDamage && (item.tag?.Damage ?? 0) > 0) && <svg class="item-durability" width="100%" height="100%" viewBox="0 0 18 18">
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{(maxDamage && item.tag.getNumber('Damage') > 0) && <svg class="item-durability" width="100%" height="100%" viewBox="0 0 18 18">
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<rect x="3" y="14" width="13" height="2" fill="#000" />
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<rect x="3" y="14" width={`${(maxDamage - item.tag.Damage) / maxDamage * 13}`} height="1" fill={`hsl(${(maxDamage - item.tag.Damage) / maxDamage * 120}deg, 100%, 50%)`} />
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<rect x="3" y="14" width={`${(maxDamage - item.tag.getNumber('Damage')) / maxDamage * 13}`} height="1" fill={`hsl(${(maxDamage - item.tag.getNumber('Damage')) / maxDamage * 120}deg, 100%, 50%)`} />
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</svg>}
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<div class="item-slot-overlay"></div>
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</>}
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<ItemTooltip {...item} advanced={advancedTooltip} offset={tooltipOffset} swap={tooltipSwap} />
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<ItemTooltip item={item} advanced={advancedTooltip} offset={tooltipOffset} swap={tooltipSwap} />
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</div>
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}
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function ItemItself({ item }: Props) {
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const { version } = useVersion()
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const [errored, setErrored] = useState(false)
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const isEnchanted = (item.tag?.Enchantments?.length ?? 0) > 0 || (item.tag?.StoredEnchantments?.length ?? 0) > 0
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const hasGlint = itemHasGlint(item)
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if (errored || (item.id.includes(':') && !item.id.startsWith('minecraft:'))) {
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if (item.id.namespace !== Identifier.DEFAULT_NAMESPACE) {
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return Octicon.package
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}
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@@ -69,31 +68,22 @@ function ItemItself({ item }: Props) {
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return null
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}
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const texturePath = `item/${item.id.replace(/^minecraft:/, '')}`
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if (collections.get('texture').includes('minecraft:' + texturePath)) {
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const src = getAssetUrl(version, 'textures', texturePath)
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return <>
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<img src={src} alt="" onError={() => setErrored(true)} draggable={false} />
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{isEnchanted && <div class="item-glint" style={{'--mask-image': `url("${src}")`}}></div>}
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</>
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}
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const modelPath = `item/${item.id.replace(/^minecraft:/, '')}`
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const modelPath = `item/${item.id.path}`
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if (collections.get('model').includes('minecraft:' + modelPath)) {
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return <RenderedItem item={item} isEnchanted={isEnchanted} />
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return <RenderedItem item={item} hasGlint={hasGlint} />
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}
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return Octicon.package
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}
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function RenderedItem({ item, isEnchanted }: Props & { isEnchanted: boolean }) {
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function RenderedItem({ item, hasGlint }: Props & { hasGlint: boolean }) {
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const { version } = useVersion()
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const { value: src } = useAsync(() => renderItem(version, item.id), [version, item])
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const { value: src } = useAsync(() => renderItem(version, item), [version, item])
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if (src) {
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return <>
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<img src={src} alt={item.id} class="model" draggable={false} />
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{isEnchanted && <div class="item-glint" style={{'--mask-image': `url("${src}")`}}></div>}
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<img src={src} alt={item.id.toString()} class="model" draggable={false} />
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{hasGlint && <div class="item-glint" style={{'--mask-image': `url("${src}")`}}></div>}
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</>
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}
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@@ -1,3 +1,5 @@
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import type { ItemStack } from 'deepslate'
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import { Identifier, NbtList, NbtType } from 'deepslate'
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import { useVersion } from '../contexts/Version.jsx'
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import { useAsync } from '../hooks/useAsync.js'
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import { getEnchantmentData, MaxDamageItems } from '../previews/LootTable.js'
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@@ -5,31 +7,32 @@ import { getTranslation } from '../services/Resources.js'
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import { TextComponent } from './TextComponent.jsx'
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interface Props {
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id: string,
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tag?: any,
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item: ItemStack,
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advanced?: boolean,
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offset?: [number, number],
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swap?: boolean,
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}
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export function ItemTooltip({ id, tag, advanced, offset = [0, 0], swap }: Props) {
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export function ItemTooltip({ item, advanced, offset = [0, 0], swap }: Props) {
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const { version } = useVersion()
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const { value: translatedName } = useAsync(() => {
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const key = id.split(':').join('.')
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const key = `${item.id.namespace}.${item.id.path}`
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return getTranslation(version, `item.${key}`) ?? getTranslation(version, `block.${key}`)
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}, [version, id])
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const displayName = tag?.display?.Name
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const name = displayName ? JSON.parse(displayName) : (translatedName ?? fakeTranslation(id))
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}, [version, item.id])
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const displayName = item.tag.getCompound('display').getString('Name')
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const name = displayName ? JSON.parse(displayName) : (translatedName ?? fakeTranslation(item.id.path))
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const maxDamage = MaxDamageItems.get(id)
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const enchantments = (id === 'minecraft:enchanted_book' ? tag?.StoredEnchantments : tag?.Enchantments) ?? []
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const maxDamage = MaxDamageItems.get(item.id.toString())
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const enchantments = (item.id.equals(Identifier.create('enchanted_book')) ? item.tag.getList('StoredEnchantments', NbtType.Compound) : item.tag.getList('Enchantments', NbtType.Compound)) ?? NbtList.create()
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return <div class="item-tooltip" style={offset && {
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left: (swap ? undefined : `${offset[0]}px`),
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right: (swap ? `${offset[0]}px` : undefined),
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top: `${offset[1]}px`,
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}}>
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<TextComponent component={name} base={{ color: 'white' }} />
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{enchantments.map(({ id, lvl }: { id: string, lvl: number }) => {
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<TextComponent component={name} base={{ color: 'white', italic: displayName.length > 0 }} />
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{enchantments.map(enchantment => {
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const id = enchantment.getString('id')
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const lvl = enchantment.getNumber('lvl')
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const ench = getEnchantmentData(id)
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const component: any[] = [{ translate: `enchantment.${id.replace(':', '.')}`, color: ench?.curse ? 'red' : 'gray' }]
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if (lvl !== 1 || ench?.maxLevel !== 1) {
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@@ -37,24 +40,23 @@ export function ItemTooltip({ id, tag, advanced, offset = [0, 0], swap }: Props)
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}
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return <TextComponent component={component} />
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})}
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{tag?.display && <>
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{tag?.display?.color && (advanced
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? <TextComponent component={{ translate: 'item.color', with: [`#${tag.display.color.toString(16).padStart(6, '0')}`], color: 'gray' }} />
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{item.tag.hasCompound('display') && <>
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{item.tag.getCompound('display').hasNumber('color') && (advanced
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? <TextComponent component={{ translate: 'item.color', with: [`#${item.tag.getCompound('display').getNumber('color').toString(16).padStart(6, '0')}`], color: 'gray' }} />
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: <TextComponent component={{ translate: 'item.dyed', color: 'gray' }} />)}
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{(tag?.display?.Lore ?? []).map((line: any) => <TextComponent component={JSON.parse(line)} base={{ color: 'dark_purple', italic: true }} />)}
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{(item.tag.getCompound('display').getList('Lore', NbtType.String)).map((line) => <TextComponent component={JSON.parse(line.getAsString())} base={{ color: 'dark_purple', italic: true }} />)}
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</>}
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{tag?.Unbreakable === true && <TextComponent component={{ translate: 'item.unbreakable', color: 'blue' }} />}
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{(advanced && (tag?.Damage ?? 0) > 0 && maxDamage) && <TextComponent component={{ translate: 'item.durability', with: [`${maxDamage - tag.Damage}`, `${maxDamage}`] }} />}
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{item.tag.getBoolean('Unbreakable') && <TextComponent component={{ translate: 'item.unbreakable', color: 'blue' }} />}
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{(advanced && item.tag.getNumber('Damage') > 0 && maxDamage) && <TextComponent component={{ translate: 'item.durability', with: [`${maxDamage - item.tag.getNumber('Damage')}`, `${maxDamage}`] }} />}
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{advanced && <>
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<TextComponent component={{ text: id, color: 'dark_gray'}} />
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{tag && <TextComponent component={{ translate: 'item.nbt_tags', with: [Object.keys(tag).length], color: 'dark_gray' }} />}
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<TextComponent component={{ text: item.id.toString(), color: 'dark_gray'}} />
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{item.tag.size > 0 && <TextComponent component={{ translate: 'item.nbt_tags', with: [item.tag.size], color: 'dark_gray' }} />}
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</>}
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</div>
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}
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function fakeTranslation(str: string) {
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const colon = str.indexOf(':')
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return str.slice(colon + 1)
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return str
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.replace(/[_\/]/g, ' ')
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.split(' ')
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.map(word => word.charAt(0).toUpperCase() + word.slice(1))
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@@ -1,20 +1,14 @@
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import type { Random } from 'deepslate'
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import { LegacyRandom } from 'deepslate'
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import { Identifier, ItemStack, LegacyRandom, NbtCompound, NbtInt, NbtList, NbtShort, NbtString, NbtTag, NbtType } from 'deepslate'
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import type { VersionId } from '../services/Schemas.js'
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import { clamp, deepClone, getWeightedRandom, isObject } from '../Utils.js'
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export interface Item {
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id: string,
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count: number,
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tag?: any,
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}
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export interface SlottedItem {
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slot: number,
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item: Item,
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item: ItemStack,
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}
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type ItemConsumer = (item: Item) => void
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type ItemConsumer = (item: ItemStack) => void
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const StackMixers = {
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container: fillContainer,
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@@ -44,7 +38,7 @@ interface LootContext extends LootOptions {
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export function generateLootTable(lootTable: any, options: LootOptions) {
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const ctx = createLootContext(options)
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const result: Item[] = []
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const result: ItemStack[] = []
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generateTable(lootTable, item => result.push(item), ctx)
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const mixer = StackMixers[options.stackMixer]
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return mixer(result, ctx)
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@@ -52,11 +46,11 @@ export function generateLootTable(lootTable: any, options: LootOptions) {
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const SLOT_COUNT = 27
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function fillContainer(items: Item[], ctx: LootContext): SlottedItem[] {
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function fillContainer(items: ItemStack[], ctx: LootContext): SlottedItem[] {
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const slots = shuffle([...Array(SLOT_COUNT)].map((_, i) => i), ctx)
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const queue = items.filter(i => i.id !== 'minecraft:air' && i.count > 1)
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items = items.filter(i => i.id !== 'minecraft:air' && i.count === 1)
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const queue = items.filter(i => !i.id.equals(Identifier.create('air')) && i.count > 1)
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items = items.filter(i => !i.id.equals(Identifier.create('air')) && i.count === 1)
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while (SLOT_COUNT - items.length - queue.length > 0 && queue.length > 0) {
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const [itemA] = queue.splice(ctx.random.nextInt(queue.length), 1)
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@@ -81,21 +75,21 @@ function fillContainer(items: Item[], ctx: LootContext): SlottedItem[] {
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if (slot === undefined) {
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break
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}
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if (item.id !== 'minecraft:air' && item.count > 0) {
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if (!item.id.equals(Identifier.create('air')) && item.count > 0) {
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results.push({ slot, item })
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}
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}
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return results
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}
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function assignSlots(items: Item[]): SlottedItem[] {
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function assignSlots(items: ItemStack[]): SlottedItem[] {
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const results: SlottedItem[] = []
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let slot = 0
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for (const item of items) {
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if (slot >= 27) {
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break
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}
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if (item.id !== 'minecraft:air' && item.count > 0) {
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if (!item.id.equals(Identifier.create('air')) && item.count > 0) {
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results.push({ slot, item })
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slot += 1
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}
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@@ -103,7 +97,7 @@ function assignSlots(items: Item[]): SlottedItem[] {
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return results
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}
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function splitItem(item: Item, count: number): Item {
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function splitItem(item: ItemStack, count: number): ItemStack {
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const splitCount = Math.min(count, item.count)
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const other = deepClone(item)
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other.count = splitCount
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@@ -234,11 +228,11 @@ function createItem(entry: any, consumer: ItemConsumer, ctx: LootContext) {
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}
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switch (type) {
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case 'item':
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entryConsumer({ id: entry.name, count: 1 })
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entryConsumer(new ItemStack(Identifier.parse(entry.name), 1))
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break
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case 'tag':
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ctx.getItemTag(entry.name).forEach(tagEntry => {
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entryConsumer({ id: tagEntry, count: 1 })
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entryConsumer(new ItemStack(Identifier.parse(tagEntry), 1))
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})
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break
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case 'loot_table':
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@@ -254,7 +248,7 @@ function computeWeight(entry: any, luck: number) {
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return Math.max(Math.floor((entry.weight ?? 1) + (entry.quality ?? 0) * luck), 0)
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}
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type LootFunction = (item: Item, ctx: LootContext) => void
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type LootFunction = (item: ItemStack, ctx: LootContext) => void
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function decorateFunctions(functions: any[], consumer: ItemConsumer, ctx: LootContext): ItemConsumer {
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const compositeFunction = composeFunctions(functions)
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@@ -277,12 +271,12 @@ function composeFunctions(functions: any[]): LootFunction {
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const LootFunctions: Record<string, (params: any) => LootFunction> = {
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enchant_randomly: ({ enchantments }) => (item, ctx) => {
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const isBook = item.id === 'minecraft:book'
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const isBook = item.id.equals(Identifier.create('book'))
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if (enchantments === undefined || enchantments.length === 0) {
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enchantments = [...Enchantments.keys()]
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.filter(e => {
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const data = getEnchantmentData(e)
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return data.discoverable && (isBook || data.canEnchant(item.id))
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return data.discoverable && (isBook || data.canEnchant(item.id.toString()))
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})
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}
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if (enchantments.length > 0) {
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@@ -290,27 +284,37 @@ const LootFunctions: Record<string, (params: any) => LootFunction> = {
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const data = getEnchantmentData(id)
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const lvl = ctx.random.nextInt(data.maxLevel - data.minLevel + 1) + data.minLevel
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if (isBook) {
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item.tag = {}
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item.tag = new NbtCompound()
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item.count = 1
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}
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enchantItem(item, { id, lvl })
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if (isBook) {
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item.id = 'minecraft:enchanted_book'
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item.id = Identifier.create('enchanted_book')
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}
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}
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},
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enchant_with_levels: ({ levels, treasure }) => (item, ctx) => {
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const enchants = selectEnchantments(ctx.random, item, computeInt(levels, ctx), treasure)
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const isBook = item.id === 'minecraft:book'
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const isBook = item.id.equals(Identifier.create('book'))
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if (isBook) {
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item.count = 1
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item.tag = {}
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item.tag = new NbtCompound()
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}
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for (const enchant of enchants) {
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enchantItem(item, enchant)
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}
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if (isBook) {
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item.id = 'minecraft:enchanted_book'
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item.id = Identifier.create('enchanted_book')
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}
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},
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exploration_map: ({ decoration }) => (item) => {
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if (!item.id.equals(Identifier.create('map'))) {
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return
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}
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item.id = Identifier.create('filled_map')
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const color = decoration === 'mansion' ? 5393476 : decoration === 'monument' ? 3830373 : -1
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if (color >= 0) {
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getOrCreateTag(item, 'display').set('MapColor', new NbtInt(color))
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}
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},
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limit_count: ({ limit }) => (item, ctx) => {
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@@ -322,12 +326,12 @@ const LootFunctions: Record<string, (params: any) => LootFunction> = {
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item.count = clamp(oldCount + computeInt(count, ctx), 0, 64)
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},
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set_damage: ({ damage, add }) => (item, ctx) => {
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const maxDamage = MaxDamageItems.get(item.id)
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const maxDamage = MaxDamageItems.get(item.id.toString())
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if (maxDamage) {
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const oldDamage = add ? 1 - (item.tag?.Damage ?? 0) / maxDamage : 0
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const oldDamage = add ? 1 - item.tag.getNumber('Damage') / maxDamage : 0
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const newDamage = 1 - clamp(computeFloat(damage, ctx) + oldDamage, 0, 1)
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const finalDamage = Math.floor(newDamage * maxDamage)
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item.tag = { ...item.tag, Damage: finalDamage }
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item.tag.set('Damage', new NbtInt(finalDamage))
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}
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},
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set_enchantments: ({ enchantments, add }) => (item, ctx) => {
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@@ -337,13 +341,23 @@ const LootFunctions: Record<string, (params: any) => LootFunction> = {
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})
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},
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set_lore: ({ lore, replace }) => (item) => {
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const lines = lore.map((line: any) => JSON.stringify(line))
|
||||
const newLore = replace ? lines : [...(item.tag?.display?.Lore ?? []), ...lines]
|
||||
item.tag = { ...item.tag, display: { ...item.tag?.display, Lore: newLore } }
|
||||
const lines: string[] = lore.flatMap((line: any) => line !== undefined ? [JSON.stringify(line)] : [])
|
||||
const newLore = replace ? lines : [...item.tag.getCompound('display').getList('Lore', NbtType.String).map(s => s.getAsString()), ...lines]
|
||||
getOrCreateTag(item, 'display').set('Lore', new NbtList(newLore.map(l => new NbtString(l))))
|
||||
},
|
||||
set_name: ({ name }) => (item) => {
|
||||
const newName = JSON.stringify(name)
|
||||
item.tag = { ...item.tag, display: { ...item.tag?.display, Name: newName } }
|
||||
if (name !== undefined) {
|
||||
const newName = JSON.stringify(name)
|
||||
getOrCreateTag(item, 'display').set('Name', new NbtString(newName))
|
||||
}
|
||||
},
|
||||
set_nbt: ({ tag }) => (item) => {
|
||||
try {
|
||||
const newTag = NbtTag.fromString(tag)
|
||||
if (newTag.isCompound()) {
|
||||
item.tag = newTag
|
||||
}
|
||||
} catch (e) {}
|
||||
},
|
||||
}
|
||||
|
||||
@@ -517,30 +531,28 @@ function testDamageSourcePredicate(_predicate: any, _ctx: LootContext) {
|
||||
return false // TODO
|
||||
}
|
||||
|
||||
function enchantItem(item: Item, enchant: Enchant, additive?: boolean) {
|
||||
if (!item.tag) {
|
||||
item.tag = {}
|
||||
function enchantItem(item: ItemStack, enchant: Enchant, additive?: boolean) {
|
||||
const listKey = item.id.equals(Identifier.create('book')) ? 'StoredEnchantments' : 'Enchantments'
|
||||
if (!item.tag.hasList(listKey, NbtType.Compound)) {
|
||||
item.tag.set(listKey, new NbtList())
|
||||
}
|
||||
const listKey = (item.id === 'minecraft:book') ? 'StoredEnchantments' : 'Enchantments'
|
||||
if (!item.tag[listKey] || !Array.isArray(item.tag[listKey])) {
|
||||
item.tag[listKey] = []
|
||||
}
|
||||
const enchantments = item.tag[listKey] as any[]
|
||||
const enchantments = item.tag.getList(listKey, NbtType.Compound).getItems()
|
||||
let index = enchantments.findIndex((e: any) => e.id === enchant.id)
|
||||
if (index !== -1) {
|
||||
const oldEnch = enchantments[index]
|
||||
oldEnch.lvl = Math.max(additive ? oldEnch.lvl + enchant.lvl : enchant.lvl, 0)
|
||||
oldEnch.set('lvl', new NbtShort(Math.max(additive ? oldEnch.getNumber('lvl') + enchant.lvl : enchant.lvl, 0)))
|
||||
} else {
|
||||
enchantments.push(enchant)
|
||||
enchantments.push(new NbtCompound().set('id', new NbtString(enchant.id)).set('lvl', new NbtShort(enchant.lvl)))
|
||||
index = enchantments.length - 1
|
||||
}
|
||||
if (enchantments[index].lvl === 0) {
|
||||
if (enchantments[index].getNumber('lvl') === 0) {
|
||||
enchantments.splice(index, 1)
|
||||
}
|
||||
item.tag.set(listKey, new NbtList(enchantments))
|
||||
}
|
||||
|
||||
function selectEnchantments(random: Random, item: Item, levels: number, treasure: boolean): Enchant[] {
|
||||
const enchantmentValue = EnchantmentItems.get(item.id) ?? 0
|
||||
function selectEnchantments(random: Random, item: ItemStack, levels: number, treasure: boolean): Enchant[] {
|
||||
const enchantmentValue = EnchantmentItems.get(item.id.toString()) ?? 0
|
||||
if (enchantmentValue <= 0) {
|
||||
return []
|
||||
}
|
||||
@@ -573,13 +585,13 @@ function getEnchantWeight(ench: Enchant) {
|
||||
return EnchantmentsRarityWeights.get(getEnchantmentData(ench.id)?.rarity ?? 'common') ?? 0
|
||||
}
|
||||
|
||||
function getAvailableEnchantments(item: Item, levels: number, treasure: boolean): Enchant[] {
|
||||
function getAvailableEnchantments(item: ItemStack, levels: number, treasure: boolean): Enchant[] {
|
||||
const result = []
|
||||
const isBook = item.id === 'minecraft:book'
|
||||
const isBook = item.id.equals(Identifier.create('book'))
|
||||
|
||||
for (const id of Enchantments.keys()) {
|
||||
const ench = getEnchantmentData(id)!
|
||||
if ((!ench.treasure || treasure) && ench.discoverable && (ench.canEnchant(item.id) || isBook)) {
|
||||
if ((!ench.treasure || treasure) && ench.discoverable && (ench.canEnchant(item.id.toString()) || isBook)) {
|
||||
for (let lvl = ench.maxLevel; lvl > ench.minLevel - 1; lvl -= 1) {
|
||||
if (levels >= ench.minCost(lvl) && levels <= ench.maxCost(lvl)) {
|
||||
result.push({ id, lvl })
|
||||
@@ -1018,3 +1030,38 @@ const EnchantmentsCategories = new Map(Object.entries<string[]>({
|
||||
crossbow: ['minecraft:crossbow'],
|
||||
vanishable: [...BREAKABLE, 'minecraft:compass'],
|
||||
}))
|
||||
|
||||
const AlwaysHasGlint = new Set([
|
||||
'minecraft:debug_stick',
|
||||
'minecraft:enchanted_golden_apple',
|
||||
'minecraft:enchanted_book',
|
||||
'minecraft:end_crystal',
|
||||
'minecraft:experience_bottle',
|
||||
'minecraft:written_book',
|
||||
])
|
||||
|
||||
export function itemHasGlint(item: ItemStack) {
|
||||
if (AlwaysHasGlint.has(item.id.toString())) {
|
||||
return true
|
||||
}
|
||||
if (item.id.equals(Identifier.create('compass')) && (item.tag.has('LodestoneDimension') || item.tag.has('LodestonePos'))) {
|
||||
return true
|
||||
}
|
||||
if ((item.id.equals(Identifier.create('potion')) || item.id.equals(Identifier.create('splash_potion')) || item.id.equals(Identifier.create('lingering_potion'))) && (item.tag.has('Potion') || item.tag.has('CustomPotionEffects'))) {
|
||||
return true
|
||||
}
|
||||
if (item.tag.getList('Enchantments').length > 0 || item.tag.getList('StoredEnchantments').length > 0) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
function getOrCreateTag(item: ItemStack, key: string) {
|
||||
if (item.tag.hasCompound(key)) {
|
||||
return item.tag.getCompound(key)
|
||||
} else {
|
||||
const tag = new NbtCompound()
|
||||
item.tag.set(key, tag)
|
||||
return tag
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import type { BooleanHookParams, EnumOption, Hook, INode, NodeChildren, NumberHookParams, StringHookParams, ValidationOption } from '@mcschema/core'
|
||||
import { DataModel, ListNode, MapNode, ModelPath, ObjectNode, Path, relativePath, StringNode } from '@mcschema/core'
|
||||
import { Identifier, ItemStack } from 'deepslate'
|
||||
import type { ComponentChildren, JSX } from 'preact'
|
||||
import { memo } from 'preact/compat'
|
||||
import { useState } from 'preact/hooks'
|
||||
@@ -139,7 +140,7 @@ const renderHtml: RenderHook = {
|
||||
let label: undefined | string | JSX.Element
|
||||
if (['loot_pool.entries.entry', 'loot_entry.alternatives.children.entry', 'loot_entry.group.children.entry', 'loot_entry.sequence.children.entry', 'function.set_contents.entries.entry'].includes(cPath.getContext().join('.'))) {
|
||||
if (isObject(cValue) && typeof cValue.type === 'string' && cValue.type.replace(/^minecraft:/, '') === 'item' && typeof cValue.name === 'string') {
|
||||
label = <ItemDisplay item={{ id: cValue.name, count: 1 }} />
|
||||
label = <ItemDisplay item={new ItemStack(Identifier.parse(cValue.name), 1)} />
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { BlockModelProvider, TextureAtlasProvider, UV } from 'deepslate/render'
|
||||
import type { BlockModelProvider, ItemStack, TextureAtlasProvider, UV } from 'deepslate/render'
|
||||
import { BlockModel, Identifier, ItemRenderer, TextureAtlas, upperPowerOfTwo } from 'deepslate/render'
|
||||
import { message } from '../Utils.js'
|
||||
import { fetchLanguage, fetchResources } from './DataFetcher.js'
|
||||
@@ -26,8 +26,8 @@ export async function getResources(version: VersionId) {
|
||||
const RENDER_SIZE = 128
|
||||
const ItemRenderCache = new Map<string, Promise<string>>()
|
||||
|
||||
export async function renderItem(version: VersionId, item: string) {
|
||||
const cache_key = `${version} ${item}`
|
||||
export async function renderItem(version: VersionId, item: ItemStack) {
|
||||
const cache_key = `${version} ${item.toString()}`
|
||||
const cached = ItemRenderCache.get(cache_key)
|
||||
if (cached !== undefined) {
|
||||
return cached
|
||||
@@ -42,7 +42,8 @@ export async function renderItem(version: VersionId, item: string) {
|
||||
if (!gl) {
|
||||
throw new Error('Cannot get WebGL2 context')
|
||||
}
|
||||
const renderer = new ItemRenderer(gl, Identifier.parse(item), resources)
|
||||
const renderer = new ItemRenderer(gl, item, resources)
|
||||
console.log('Rendering', item.toString())
|
||||
renderer.drawItem()
|
||||
return canvas.toDataURL()
|
||||
})()
|
||||
|
||||
Reference in New Issue
Block a user