From a78bb6c2a49a612464b6232da0ea64d9fc7b787c Mon Sep 17 00:00:00 2001 From: Misode Date: Mon, 29 May 2023 22:42:23 +0200 Subject: [PATCH] Fix #379 handle unknown block colors in noise settings preview --- src/app/components/previews/NoiseSettingsPreview.tsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/app/components/previews/NoiseSettingsPreview.tsx b/src/app/components/previews/NoiseSettingsPreview.tsx index 80649be7..dcaef91f 100644 --- a/src/app/components/previews/NoiseSettingsPreview.tsx +++ b/src/app/components/previews/NoiseSettingsPreview.tsx @@ -60,7 +60,7 @@ export const NoiseSettingsPreview = ({ data, shown, version }: PreviewProps) => iterateWorld2D(imageData.current, transform, (x, y) => { return DEEPSLATE.getBlockState(x, y)?.getName().toString() }, (block) => { - return BlockColors[block ?? 'minecraft:air'] + return BlockColors[block ?? 'minecraft:air'] ?? [0, 0, 0] }) } else if (layer === 'final_density') { const colormapFn = getColormap(colormap)