diff --git a/src/app/pages/Transformation.tsx b/src/app/pages/Transformation.tsx index e09f7831..88a141eb 100644 --- a/src/app/pages/Transformation.tsx +++ b/src/app/pages/Transformation.tsx @@ -334,32 +334,32 @@ class MeshRenderer extends Renderer { this.cubeTexture = this.createAtlasTexture(cubeTexture) this.mesh = new Mesh([ - new Quad( + new Quad( // E new Vertex(new Vector(1, 0, 0), [0, 0, 0], [0.25, 0.50], undefined, undefined), new Vertex(new Vector(1, 1, 0), [0, 0, 0], [0.25, 0.25], undefined, undefined), new Vertex(new Vector(1, 1, 1), [0, 0, 0], [0.00, 0.25], undefined, undefined), new Vertex(new Vector(1, 0, 1), [0, 0, 0], [0.00, 0.50], undefined, undefined)), - new Quad( - new Vertex(new Vector(0, 0, 1), [0, 0, 0], [0.25, 0.50], undefined, undefined), - new Vertex(new Vector(0, 1, 1), [0, 0, 0], [0.25, 0.25], undefined, undefined), - new Vertex(new Vector(0, 1, 0), [0, 0, 0], [0.00, 0.25], undefined, undefined), - new Vertex(new Vector(0, 0, 0), [0, 0, 0], [0.00, 0.50], undefined, undefined)), - new Quad( + new Quad( // W + new Vertex(new Vector(0, 0, 1), [0, 0, 0], [0.75, 0.50], undefined, undefined), + new Vertex(new Vector(0, 1, 1), [0, 0, 0], [0.75, 0.25], undefined, undefined), + new Vertex(new Vector(0, 1, 0), [0, 0, 0], [0.50, 0.25], undefined, undefined), + new Vertex(new Vector(0, 0, 0), [0, 0, 0], [0.50, 0.50], undefined, undefined)), + new Quad( // U new Vertex(new Vector(0, 1, 1), [0, 0, 0], [0.25, 0.25], undefined, undefined), new Vertex(new Vector(1, 1, 1), [0, 0, 0], [0.50, 0.25], undefined, undefined), new Vertex(new Vector(1, 1, 0), [0, 0, 0], [0.50, 0.00], undefined, undefined), new Vertex(new Vector(0, 1, 0), [0, 0, 0], [0.25, 0.00], undefined, undefined)), - new Quad( + new Quad( // D new Vertex(new Vector(0, 0, 0), [0, 0, 0], [0.50, 0.25], undefined, undefined), new Vertex(new Vector(1, 0, 0), [0, 0, 0], [0.75, 0.25], undefined, undefined), new Vertex(new Vector(1, 0, 1), [0, 0, 0], [0.75, 0.00], undefined, undefined), new Vertex(new Vector(0, 0, 1), [0, 0, 0], [0.50, 0.00], undefined, undefined)), - new Quad( + new Quad( // S new Vertex(new Vector(0, 0, 1), [0, 0, 0], [0.25, 0.50], undefined, undefined), new Vertex(new Vector(1, 0, 1), [0, 0, 0], [0.50, 0.50], undefined, undefined), new Vertex(new Vector(1, 1, 1), [0, 0, 0], [0.50, 0.25], undefined, undefined), new Vertex(new Vector(0, 1, 1), [0, 0, 0], [0.25, 0.25], undefined, undefined)), - new Quad( + new Quad( // N new Vertex(new Vector(0, 1, 0), [0, 0, 0], [0.75, 0.50], undefined, undefined), new Vertex(new Vector(1, 1, 0), [0, 0, 0], [1.00, 0.50], undefined, undefined), new Vertex(new Vector(1, 0, 0), [0, 0, 0], [1.00, 0.25], undefined, undefined),