diff --git a/locales/zh-CN.json b/locales/zh-CN.json index c692441f..55d1e3af 100644 --- a/locales/zh-CN.json +++ b/locales/zh-CN.json @@ -46,12 +46,17 @@ "condition.looting_multiplier": "每级抢夺附魔增加的数", "condition.name": "断言 ID", "condition.objective": "计分项", + "condition.offsetX": "X 坐标偏移", + "condition.offsetY": "Y 坐标偏移", + "condition.offsetZ": "Z 坐标偏移", "condition.raining": "下雨", "condition.score": "分数", "condition.score_add": "添加分数", "condition.score_remove": "移除分数", "condition.term": "条件", "condition.thundering": "雷雨", + "condition.time_period": "周期", + "condition.time_value": "值", "condition.type": "条件", "condition.type.alternative": "析取范式", "condition.type.block_state_property": "方块属性", @@ -67,6 +72,7 @@ "condition.type.reference": "引用断言文件", "condition.type.survives_explosion": "未被爆炸破坏", "condition.type.table_bonus": "附魔奖励", + "condition.type.time_check": "检查时间", "condition.type.weather_check": "天气", "condition_add": "添加条件", "condition_remove": "移除条件", @@ -82,6 +88,7 @@ "damage_source.is_projectile": "弹射物", "damage_source.source_entity": "根本来源实体", "description.loot-table": "Minecraft 战利品表生成器", + "description.predicate": "Minecraft 断言生成器", "dimension.overworld": "主世界", "dimension.the_end": "末路之地", "dimension.the_nether": "下界", @@ -227,6 +234,17 @@ "gamemode.creative": "创造模式", "gamemode.spectator": "旁观者模式", "gamemode.survival": "生存模式", + "help.condition.time_period": "可选。如果指定,在比较前会先将游戏的时间以该数取模(例如,如果设置为 24000,指定的值将会被运算为一天中的时间)", + "help.entry.expand": "如果为 false,该项目将返回指定物品标签的全部内容;否则将会从中随机抽取一个返回", + "help.entry.type.alternatives": "获取第一个满足条件的子项目", + "help.entry.type.dynamic": "获取特定方块的特定掉落物", + "help.entry.type.empty": "不向随机池中加入任何物品", + "help.entry.type.group": "从所有满足条件的子项目中随机抽取一个", + "help.entry.type.item": "加入一种物品", + "help.entry.type.loot_table": "加入另一个战利品表的内容", + "help.entry.type.sequence": "从第一个不满足条件的子项目之前的所有子项目中随机抽取一个", + "help.entry.type.tag": "添加一个物品标签的内容", + "help.pool.rolls": "随机抽取项目的次数", "hide_source": "隐藏源代码", "item.count": "数量", "item.durability": "耐久度", @@ -336,6 +354,7 @@ "term_add": "添加条件", "term_remove": "移除条件", "title.loot-table": "战利品表生成器", + "title.predicate": "断言生成器", "true": "是", "unset": "未指定" }