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Add random seed button
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@@ -29,7 +29,7 @@ dispatch minecraft:resource[text_component] to Text
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dispatch minecraft:resource[world] to struct WorldSettings {
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generate_features: boolean,
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bonus_chest: boolean,
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seed: #[random] int,
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seed: #[random] long,
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dimensions: struct {
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[#[id="dimension"] string]: Dimension,
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},
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