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Adds Pixelmon's Pokedex datapack types (#791)
* Pixelmon datapack types * Fix some syntax errors & add NPC Presets * add pokedex datapack
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@@ -1304,3 +1304,92 @@ dispatch minecraft:resource[pixelmon:npc_preset] to struct NPCPreset {
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party: SelectorType<TeamSupplier>,
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goals: SelectorType<Goals>,
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}
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enum(string) PokedexRegistrationStatus {
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UNKNOWN = "UNKNOWN",
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SEEN = "SEEN",
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CAUGHT = "CAUGHT",
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}
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enum(string) Gender {
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MALE = "MALE",
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FEMALE = "FEMALE",
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NONE = "NONE",
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}
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dispatch minecraft:resource[pixelmon:pokedex_trigger] to struct PokedexTrigger {
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events: [#[id(registry="pixelmon:")] string],
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condition: InteractionCondition,
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resulting_states: [PokedexRegistrationStatus],
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player_context_key: string,
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pokemon_context_key: string,
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}
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struct PokemonBase {
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species: int,
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form: string,
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gender: Gender,
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palette: string
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}
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dispatch minecraft:resource[pixelmon:pokedex_region] to struct Region {
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generation_id: int,
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name: Text,
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starters: [PokemonBase],
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pokemon: [int],
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}
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enum(string) PokemonProviderType {
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ALL = "pixelmon:all",
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ALL_WITH_PALETTE_TAG = "pixelmon:all_with_palette_tag",
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DEX = "pixelmon:dex",
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}
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dispatch pixelmon:pokemon_provider_type[pixelmon:all] to struct {}
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dispatch pixelmon:pokemon_provider_type[pixelmon:all_with_palette_tag] to struct {
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tag: string
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}
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struct Dex {
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dex: int,
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form?: string,
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palette?: string,
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gender?: Gender,
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}
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dispatch pixelmon:pokemon_provider_type[pixelmon:dex] to struct {
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dex_numbers: [Dex]
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}
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struct PokemonProvider {
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type: #[id] PokemonProviderType,
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...pixelmon:pokemon_provider_type[[type]]
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}
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enum(string) PokemonPredicateType {
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ANY = "pixelmon:any",
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SPEC = "pixelmon:spec",
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}
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dispatch pixelmon:pokemon_predicate_type[pixelmon:any] to struct {}
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dispatch pixelmon:pokemon_predicate_type[pixelmon:spec] to struct {
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spec: string,
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}
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struct PokemonPredicate {
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type: #[id] PokemonPredicateType,
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...pixelmon:pokemon_predicate_type[[type]]
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}
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dispatch minecraft:resource[pixelmon:pokedex] to struct Pokedex {
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name: Text,
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/// Used to determine which order the pokedexes appear in the survival tab
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priority: int,
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primary_color: Color,
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secondary_color: Color,
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text_color: Color,
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pokemon: PokemonProvider,
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accetpance_test: PokemonPredicate,
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}
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