Add button to generate new structure salt

This commit is contained in:
Misode
2022-04-08 20:33:04 +02:00
parent 45b87de81b
commit 21c3fbae93
2 changed files with 3 additions and 2 deletions

View File

@@ -377,7 +377,7 @@ function NumberSuffix({ path, config, integer, value, lang }: NodeProps<NumberHo
return <>
<input type="text" value={value ?? ''} onBlur={onChange} onKeyDown={evt => {if (evt.key === 'Enter') onChange(evt)}} />
{config?.color && <input type="color" value={'#' + (value?.toString(16).padStart(6, '0') ?? '000000')} onChange={onColor} />}
{['dimension.generator.seed', 'dimension.generator.biome_source.seed', 'world_settings.seed'].includes(path.getContext().join('.')) && <button onClick={() => newSeed(path.model)} class="tooltipped tip-se" aria-label={localize(lang, 'generate_new_seed')}>{Octicon.sync}</button>}
{['dimension.generator.seed', 'dimension.generator.biome_source.seed', 'world_settings.seed', 'structure_placement.salt'].includes(path.getContext().join('.')) && <button onClick={() => newSeed(path.model)} class="tooltipped tip-se" aria-label={localize(lang, 'generate_new_seed')}>{Octicon.sync}</button>}
</>
}