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Add neoforge and immersiveweathering mcdoc
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@@ -0,0 +1,179 @@
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use ::java::data::worldgen::DecorationStep
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use ::java::data::worldgen::CarveStep
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use ::java::data::worldgen::biome::SpawnerData
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use ::java::data::worldgen::biome::MobSpawnCost
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use ::java::data::worldgen::biome::MobCategory
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dispatch minecraft:resource[neoforge:biome_modifier] to struct BiomeModifier {
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type: #[id] BiomeModifierType,
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...neoforge:biome_modifier[[type]],
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}
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enum(string) BiomeModifierType {
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None = "neoforge:none",
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AddFeatures = "neoforge:add_features",
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RemoveFeatures = "neoforge:remove_features",
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AddSpawns = "neoforge:add_spawns",
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RemoveSpawns = "neoforge:remove_spawns",
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AddCarvers = "neoforge:add_carvers",
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RemoveCarvers = "neoforge:remove_carvers",
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AddSpawnCosts = "neoforge:add_spawn_costs",
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RemoveSpawnCosts = "neoforge:remove_spawn_costs",
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}
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dispatch neoforge:biome_modifier[neoforge:none] to struct {}
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struct BiomeModifierBase {
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biomes: (#[id(registry="worldgen/biome",tags="allowed")] string | [#[id="worldgen/biome"] string]),
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}
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dispatch neoforge:biome_modifier[neoforge:add_features] to struct AddFeatures {
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...BiomeModifierBase,
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features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
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step: DecorationStep,
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}
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dispatch neoforge:biome_modifier[neoforge:remove_features] to struct RemoveFeatures {
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...BiomeModifierBase,
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features: (#[id(registry="worldgen/placed_feature",tags="allowed")] string | [#[id="worldgen/placed_feature"] string]),
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steps: (DecorationStep | [DecorationStep]),
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}
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dispatch neoforge:biome_modifier[neoforge:add_spawns] to struct AddSpawns {
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...BiomeModifierBase,
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spawners: (SpawnerData | [SpawnerData]),
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}
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dispatch neoforge:biome_modifier[neoforge:remove_spawns] to struct RemoveSpawns {
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...BiomeModifierBase,
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entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
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}
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dispatch neoforge:biome_modifier[neoforge:add_carvers] to struct AddCarvers {
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...BiomeModifierBase,
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carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
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step: CarveStep,
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}
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dispatch neoforge:biome_modifier[neoforge:remove_carvers] to struct RemoveCarvers {
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...BiomeModifierBase,
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carvers: (#[id(registry="worldgen/configured_carver",tags="allowed")] string | [#[id="worldgen/configured_carver"] string]),
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step: (CarveStep | [CarveStep]),
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}
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dispatch neoforge:biome_modifier[neoforge:add_spawn_costs] to struct AddSpawnCosts {
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...BiomeModifierBase,
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entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
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spawn_cost: MobSpawnCost,
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}
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dispatch neoforge:biome_modifier[neoforge:remove_spawn_costs] to struct RemoveSpawnCosts {
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...BiomeModifierBase,
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entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
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}
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dispatch minecraft:resource[neoforge:structure_modifier] to struct StructureModifier {
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type: #[id] StructureModifierType,
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...neoforge:structure_modifier[[type]],
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}
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enum(string) StructureModifierType {
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None = "neoforge:none",
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AddSpawns = "neoforge:add_spawns",
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RemoveSpawns = "neoforge:remove_spawns",
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ClearSpawns = "neoforge:clear_spawns",
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}
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dispatch neoforge:structure_modifier[neoforge:none] to struct {}
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struct StructureModifierBase {
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structures: (#[id(registry="worldgen/structure",tags="allowed")] string | [#[id="worldgen/structure"] string]),
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}
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dispatch neoforge:structure_modifier[neoforge:add_spawns] to struct AddStructureSpawns {
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...StructureModifierBase,
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spawners: (SpawnerData | [SpawnerData]),
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}
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dispatch neoforge:structure_modifier[neoforge:remove_spawns] to struct RemoveStructureSpawns {
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...StructureModifierBase,
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entity_types: (#[id(registry="entity_type",tags="allowed")] string | [#[id="entity_type"] string]),
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}
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dispatch neoforge:structure_modifier[neoforge:clear_spawns] to struct ClearStructureSpawns {
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...StructureModifierBase,
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categories: (MobCategory | [MobCategory]),
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}
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type DataMap<K, V> = struct {
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replace?: boolean,
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values: struct DataMapValues {
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[K]: (
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V |
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struct ReplaceableValue {
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replace?: boolean,
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value: V,
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} |
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)
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},
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remove?: [K],
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}
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dispatch minecraft:resource[neoforge:data_map_compostables] to DataMap<#[id(registry="item",tags="allowed")] string, (
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float @ 0..1 |
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struct Compostable {
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chance: float @ 0..1,
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can_villager_compost?: boolean,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_furnace_fuels] to DataMap<#[id(registry="item", tags="allowed")] string, (
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int @ 1.. |
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struct FurnaceFuel {
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burn_time: int @ 1..,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_monster_room_mobs] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
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int @ 0.. |
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struct MonsterRoomMob {
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weight: int @ 0..,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_oxidizables] to DataMap<#[id(registry="block",tags="allowed")] string, (
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#[id="block"] string |
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struct Oxidizable {
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next_oxidation_stage: #[id="block"] string,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_parrot_imitations] to DataMap<#[id(registry="entity_type",tags="allowed")] string, (
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#[id="sound_event"] string |
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struct ParrotImitation {
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sound: #[id="sound_event"] string,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_raid_hero_gifts] to DataMap<#[id(registry="villager_profession",tags="allowed")] string, (
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#[id="loot_table"] string |
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struct RaidHeroGift {
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loot_table: #[id="loot_table"] string,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_vibration_frequencies] to DataMap<#[id(registry="game_event",tags="allowed")] string, (
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int @ 1..15 |
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struct VibrationFrequency {
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frequency: int @ 1..15,
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} |
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)>
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dispatch minecraft:resource[neoforge:data_map_waxables] to DataMap<#[id(registry="block",tags="allowed")] string, (
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#[id="block"] string |
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struct Waxable {
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waxed: #[id="block"] string,
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} |
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)>
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