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Voxel rendering + refactor interactive canvas (#322)
* Add voxel rendering to density function preview * InteractiveCanvas component * Use interactive canvas for noise preview * Use interactive canvas for noise settings preview * Extract common iterateWorld2D logic * Use InteractiveCanvas2D for biome source preview * Display final density in noise settings preview hover * Move remaining preview code * Hide noise router info for checkerboard and fixed * Add higher resolution biome map * User interactive canvas for decorator preview
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@@ -1,4 +1,4 @@
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import type { ColormapType } from './previews/Colormap.js'
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import type { ColormapType } from './components/previews/Colormap.js'
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import type { VersionId } from './services/index.js'
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type Method = 'menu' | 'hotkey'
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