var e=JSON.parse('{"advancement.criteria":"Criterios","advancement.display":"Mostrar","advancement.display.announce_to_chat":"Anunciar en el chat","advancement.display.background":"Fondo","advancement.display.description":"Descripción","advancement.display.frame.challenge":"Desafío","advancement.display.frame.goal":"Objetivo","advancement.display.frame.task":"Tarea","advancement.display.help":"Si está presente, el progreso aparecerá en la pestaña de progresos.","advancement.display.hidden":"Oculto","advancement.display.icon":"Icono","advancement.display.icon.item":"Elemento del icono","advancement.display.icon.nbt":"NBT del icono","advancement.display.show_toast":"Mostrar notificación","advancement.display.title":"Título","advancement.parent":"Progreso padre","advancement.rewards":"Recompensas","advancement.rewards.experience":"Experiencia","advancement.rewards.function":"Función","advancement.rewards.loot":"Tablas de botín","advancement.rewards.recipes":"Recetas","advancement_trigger.bee_nest_destroyed":"Colmena de abejas destruída","advancement_trigger.bred_animals":"Animales criados","advancement_trigger.brewed_potion":"Poción preparada","advancement_trigger.changed_dimension":"Cambio de dimensión","advancement_trigger.channeled_lightning":"Rayo canalizado","advancement_trigger.construct_beacon":"Faro (Beacon) construido","advancement_trigger.consume_item":"Objeto consumido","advancement_trigger.cured_zombie_villager":"Aldeano zombi curado","advancement_trigger.effects_changed":"Cambio de efectos","advancement_trigger.enchanted_item":"Objeto encantado","advancement_trigger.enter_block":"Entrar a un bloque","advancement_trigger.entity_hurt_player":"Jugador herido por entidad","advancement_trigger.entity_killed_player":"Jugador matado por entidad","advancement_trigger.filled_bucket":"Cubo lleno","advancement_trigger.fishing_rod_hooked":"Anzuelo picado (caña de pescar)","advancement_trigger.hero_of_the_village":"Héroe de la aldea","advancement_trigger.impossible":"Imposible","advancement_trigger.inventory_changed":"Cambio de inventario","advancement_trigger.item_durability_changed":"Cambio de durabilidad de objeto","advancement_trigger.item_used_on_block":"Objeto usado en un bloque","advancement_trigger.killed_by_crossbow":"Muerto por ballesta","advancement_trigger.levitation":"Levitación","advancement_trigger.location":"Posición","advancement_trigger.nether_travel":"Viaje por el Infierno","advancement_trigger.placed_block":"Bloque colocado","advancement_trigger.player_generates_container_loot":"El jugador genera un contenedor con botín","advancement_trigger.player_hurt_entity":"El jugador hiere a una entidad","advancement_trigger.player_killed_entity":"El jugador mata a una entidad","advancement_trigger.recipe_unlocked":"Receta desbloqueada","advancement_trigger.safely_harvest_honey":"Recolectar miel de manera segura","advancement_trigger.shot_crossbow":"Disparar con ballesta","advancement_trigger.slept_in_bed":"Dormir en una cama","advancement_trigger.slide_down_block":"Deslizarse un bloque","advancement_trigger.summoned_entity":"Invocar una entidad","advancement_trigger.tame_animal":"Domar un animal","advancement_trigger.target_hit":"Dar en el blanco","advancement_trigger.thrown_item_picked_up_by_entity":"Entidad recoge item lanzado","advancement_trigger.tick":"Tick","advancement_trigger.used_ender_eye":"Ojo de Ender usado","advancement_trigger.used_totem":"Tótem usado","advancement_trigger.villager_trade":"Comercio con Aldeano","advancement_trigger.voluntary_exile":"Exilio voluntario","attribute.generic_armor":"Armadura","attribute.generic_armor_toughness":"Dureza de armadura","attribute.generic_attack_damage":"Daño","attribute.generic_attack_knockback":"Retroceso","attribute.generic_attack_speed":"Velocidad de ataque","attribute.generic_flying_speed":"Velocidad de vuelo","attribute.generic_follow_range":"Rango de seguimiento","attribute.generic_knockback_resistance":"Resistencia de retroceso","attribute.generic_luck":"Suerte","attribute.generic_max_health":"Vida máxima","attribute.generic_movement_speed":"Velocidad de movimiento","dimension":"Dimensión"}');export default e;
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