fix(tests): correct Playwright locator for Script DNS provider field
The E2E test "should show script path field when Script type is selected" was failing because the locator didn't match the actual UI field. Update locator from /create/i to /script path/i Update placeholder matcher from /create-dns/i to /dns-challenge.sh/i Matches actual ScriptProvider field: label="Script Path", placeholder="/scripts/dns-challenge.sh" Also includes skill infrastructure for Playwright (separate feature): Add test-e2e-playwright.SKILL.md for non-interactive test execution Add run.sh script with argument parsing and report URL output Add VS Code tasks for skill execution and report viewing
This commit is contained in:
188
.github/skills/test-e2e-playwright-scripts/run.sh
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188
.github/skills/test-e2e-playwright-scripts/run.sh
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#!/usr/bin/env bash
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# Test E2E Playwright - Execution Script
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#
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# Runs Playwright end-to-end tests with browser selection,
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# headed mode, and test filtering support.
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set -euo pipefail
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# Source helper scripts
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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# Helper scripts are in .github/skills/scripts/ (one level up from skill-scripts dir)
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SKILLS_SCRIPTS_DIR="$(cd "${SCRIPT_DIR}/../scripts" && pwd)"
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# shellcheck source=../scripts/_logging_helpers.sh
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source "${SKILLS_SCRIPTS_DIR}/_logging_helpers.sh"
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# shellcheck source=../scripts/_error_handling_helpers.sh
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source "${SKILLS_SCRIPTS_DIR}/_error_handling_helpers.sh"
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# shellcheck source=../scripts/_environment_helpers.sh
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source "${SKILLS_SCRIPTS_DIR}/_environment_helpers.sh"
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# Project root is 3 levels up from this script (skills/skill-name-scripts/run.sh -> project root)
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PROJECT_ROOT="$(cd "${SCRIPT_DIR}/../../.." && pwd)"
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# Default parameter values
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PROJECT="chromium"
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HEADED=false
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GREP=""
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# Parse command-line arguments
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parse_arguments() {
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--project=*)
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PROJECT="${1#*=}"
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shift
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;;
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--project)
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PROJECT="${2:-chromium}"
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shift 2
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;;
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--headed)
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HEADED=true
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shift
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;;
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--grep=*)
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GREP="${1#*=}"
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shift
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;;
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--grep)
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GREP="${2:-}"
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shift 2
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;;
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-h|--help)
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show_help
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exit 0
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;;
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*)
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log_warning "Unknown argument: $1"
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shift
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;;
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esac
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done
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}
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# Show help message
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show_help() {
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cat << EOF
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Usage: run.sh [OPTIONS]
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Run Playwright E2E tests against the Charon application.
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Options:
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--project=PROJECT Browser project to run (chromium, firefox, webkit, all)
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Default: chromium
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--headed Run tests in headed mode (visible browser)
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--grep=PATTERN Filter tests by title pattern (regex)
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-h, --help Show this help message
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Environment Variables:
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PLAYWRIGHT_BASE_URL Application URL to test (default: http://localhost:8080)
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PLAYWRIGHT_HTML_OPEN HTML report behavior (default: never)
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CI Set to 'true' for CI environment
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Examples:
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run.sh # Run all tests in Chromium (headless)
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run.sh --project=firefox # Run in Firefox
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run.sh --headed # Run with visible browser
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run.sh --grep="login" # Run only login tests
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run.sh --project=all --grep="smoke" # All browsers, smoke tests only
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EOF
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}
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# Validate project parameter
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validate_project() {
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local valid_projects=("chromium" "firefox" "webkit" "all")
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local project_lower
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project_lower=$(echo "${PROJECT}" | tr '[:upper:]' '[:lower:]')
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for valid in "${valid_projects[@]}"; do
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if [[ "${project_lower}" == "${valid}" ]]; then
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PROJECT="${project_lower}"
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return 0
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fi
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done
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error_exit "Invalid project '${PROJECT}'. Valid options: chromium, firefox, webkit, all"
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}
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# Build Playwright command arguments
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build_playwright_args() {
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local args=()
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# Add project selection
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if [[ "${PROJECT}" != "all" ]]; then
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args+=("--project=${PROJECT}")
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fi
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# Add headed mode if requested
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if [[ "${HEADED}" == "true" ]]; then
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args+=("--headed")
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fi
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# Add grep filter if specified
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if [[ -n "${GREP}" ]]; then
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args+=("--grep=${GREP}")
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fi
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echo "${args[*]}"
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}
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# Main execution
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main() {
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parse_arguments "$@"
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# Validate environment
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log_step "ENVIRONMENT" "Validating prerequisites"
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validate_node_environment "18.0" || error_exit "Node.js 18+ is required"
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check_command_exists "npx" "npx is required (part of Node.js installation)"
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# Validate project structure
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log_step "VALIDATION" "Checking project structure"
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cd "${PROJECT_ROOT}"
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validate_project_structure "tests" "playwright.config.js" "package.json" || error_exit "Invalid project structure"
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# Validate project parameter
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validate_project
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# Set environment variables for non-interactive execution
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export PLAYWRIGHT_HTML_OPEN="${PLAYWRIGHT_HTML_OPEN:-never}"
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set_default_env "PLAYWRIGHT_BASE_URL" "http://localhost:8080"
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# Log configuration
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log_step "CONFIG" "Test configuration"
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log_info "Project: ${PROJECT}"
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log_info "Headed mode: ${HEADED}"
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log_info "Grep filter: ${GREP:-<none>}"
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log_info "Base URL: ${PLAYWRIGHT_BASE_URL}"
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log_info "HTML report auto-open: ${PLAYWRIGHT_HTML_OPEN}"
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# Build command arguments
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local playwright_args
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playwright_args=$(build_playwright_args)
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# Execute Playwright tests
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log_step "EXECUTION" "Running Playwright E2E tests"
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log_command "npx playwright test ${playwright_args}"
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# Run tests with proper error handling
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local exit_code=0
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# shellcheck disable=SC2086
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if npx playwright test ${playwright_args}; then
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log_success "All E2E tests passed"
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else
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exit_code=$?
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log_error "E2E tests failed (exit code: ${exit_code})"
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fi
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# Output report location
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log_step "REPORT" "Test report available"
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log_info "HTML Report: ${PROJECT_ROOT}/playwright-report/index.html"
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log_info "To view in browser: npx playwright show-report --port 9323"
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log_info "VS Code Simple Browser URL: http://127.0.0.1:9323"
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exit "${exit_code}"
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}
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# Run main with all arguments
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main "$@"
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